2013-08-16 17:05:56 +01:00

37 lines
994 B
Lua

-- This mod is used to protect nodes in the capture the flag game
function stop_dig(name,pos)
local team = cf.area.get_area(pos)
if not team then
return false
end
if cf.players and cf.player(name) and cf.player(name).team then
if cf.player(name).team == team then
return false
end
end
return team
end
minetest.register_on_dignode(function(pos, oldnode, digger)
if digger and digger:get_player_name() then
local res = stop_dig(digger:get_player_name(),pos)
if res then
minetest.chat_send_player(digger:get_player_name(),"You can not dig on team "..res.."'s land")
minetest.env:set_node(pos,oldnode)
end
end
end)
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
if placer and placer:get_player_name() then
local res = stop_dig(placer:get_player_name(),pos)
if res then
minetest.chat_send_player(placer:get_player_name(),"You can not place on team "..res.."'s land")
minetest.env:set_node(pos,oldnode)
end
end
end)