More decoupling of ctf_flag, ctf.area.get_spawn is now the only coupled thing

This commit is contained in:
rubenwardy 2015-07-12 16:52:50 +01:00
parent 114d2b3c39
commit d8821e542b
7 changed files with 42 additions and 41 deletions

View File

@ -60,7 +60,6 @@ function ctf.init()
ctf._defsettings = {}
ctf.teams = {}
ctf.players = {}
ctf.claimed = {}
-- See minetest.conf.example in the root of this subgame
@ -163,19 +162,6 @@ function ctf.save()
end
end
-- Get info for ctf.claimed
function ctf.collect_claimed()
ctf.log("utils", "Collecting claimed locations")
ctf.claimed = {}
for _, team in pairs(ctf.teams) do
for i = 1, #team.flags do
if team.flags[i].claimed then
table.insert(ctf.claimed, team.flags[i])
end
end
end
end
ctf.area = {}
function ctf.area.get_territory_owner(pos)
local largest = nil

View File

@ -6,8 +6,6 @@ ctf.register_on_init(function()
ctf._set("gui", true)
ctf._set("gui.team", true)
ctf._set("gui.team.initial", "news")
ctf._set("gui.team.teleport_to_flag", true)
ctf._set("gui.team.teleport_to_spawn", false)
for name, tab in pairs(ctf.gui.tabs) do
ctf._set("gui.tab." .. name, true)
@ -246,7 +244,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
ctf.gui.show(name, "settings")
end
if ctf and ctf.team(ctf.players[name].team) and ctf.team(ctf.players[name].team).data then
if minetest.registered_items["ctf_flag:flag_top_"..fields.color] then
if ctf.flag_colors[fields.color] then
ctf.team(ctf.players[name].team).data.color = fields.color
ctf.save()
else

View File

@ -21,6 +21,13 @@ minetest.register_privilege("ctf_admin", {
description = "Can create teams, manage players, assign team owners.",
})
-- Colors
ctf.flag_colors = {
red = "0xFF0000",
green = "0x00FF00",
blue = "0x0000FF"
}
-- Modules
dofile(minetest.get_modpath("ctf").."/core.lua")
dofile(minetest.get_modpath("ctf").."/teams.lua")
@ -31,4 +38,3 @@ dofile(minetest.get_modpath("ctf").."/hud.lua")
-- Init
ctf.init()
ctf.clean_player_lists()
ctf.collect_claimed()

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@ -278,7 +278,7 @@ function ctf.area.get_spawn(team)
return nil
end
if ctf.team(team).spawn and minetest.env:get_node(ctf.team(team).spawn).name == "ctf:flag" then
if ctf.team(team).spawn and minetest.env:get_node(ctf.team(team).spawn).name == "ctf_flag:flag" then
local flag = ctf_flag.get(ctf.team(team).spawn)
if not flag then

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@ -143,17 +143,19 @@ minetest.register_chatcommand("list_teams", {
end,
})
minetest.register_chatcommand("ctf", {
minetest.register_chatcommand("ctf_clean", {
description = "Do admin cleaning stuff",
privs = {ctf_admin=true},
func = function(name, param)
ctf.clean_player_lists()
ctf.collect_claimed()
if ctf_flag.collect_claimed then
ctf.collect_claimed()
end
minetest.chat_send_player(name, "CTF cleaned!")
end,
})
minetest.register_chatcommand("reload_ctf", {
minetest.register_chatcommand("ctf_reload", {
description = "reload the ctf main frame and get settings",
privs = {team=true},
func = function(name, param)

View File

@ -98,7 +98,7 @@ ctf_flag = {
team = ctf.player(player).team,
player = player
}
table.insert(ctf.claimed, flag)
table.insert(ctf_flag.claimed, flag)
else
if flag_name and flag_name~="" then
minetest.chat_send_all(flag_name.." has been taken from "..team.." by "..player.." (team "..ctf.player(player).team..")")
@ -131,30 +131,30 @@ ctf_flag = {
end,
_flagret = function(player)
minetest.chat_send_player(player,"Own flag")
for i=1, #ctf.claimed do
if ctf.claimed[i].claimed.player == player then
for i=1, #ctf_flag.claimed do
if ctf_flag.claimed[i].claimed.player == player then
minetest.chat_send_player(player,"Returning flag")
local fteam = ctf.team(ctf.claimed[i].team)
local flag_name = ctf.claimed[i].name
local fteam = ctf.team(ctf_flag.claimed[i].team)
local flag_name = ctf_flag.claimed[i].name
if flag_name and flag_name~="" then
minetest.chat_send_all(flag_name.." has been taken from "..fteam.data.name.." by "..ctf.claimed[i].claimed.player.." (team "..ctf.claimed[i].claimed.team..")")
ctf.post(fteam,{msg=flag_name.." has been captured by "..ctf.claimed[i].claimed.team,icon="flag_red"})
ctf.post(ctf.claimed[i].claimed.team,{msg=player.." captured '"..flag_name.."' from "..fteam.data.name,icon="flag_green"})
minetest.chat_send_all(flag_name.." has been taken from "..fteam.data.name.." by "..ctf_flag.claimed[i].claimed.player.." (team "..ctf_flag.claimed[i].claimed.team..")")
ctf.post(fteam,{msg=flag_name.." has been captured by "..ctf_flag.claimed[i].claimed.team,icon="flag_red"})
ctf.post(ctf_flag.claimed[i].claimed.team,{msg=player.." captured '"..flag_name.."' from "..fteam.data.name,icon="flag_green"})
else
minetest.chat_send_all(fteam.data.name.."'s flag at ("..ctf.claimed[i].x..","..ctf.claimed[i].z..") has been captured by "..player.." (team "..ctf.claimed[i].claimed.team..")")
ctf.post(fteam.data.name,{msg="The flag at ("..ctf.claimed[i].x..","..ctf.claimed[i].z..") has been captured by "..ctf.claimed[i].claimed.team,icon="flag_red"})
ctf.post(ctf.claimed[i].claimed.team,{msg=player.." captured flag ("..ctf.claimed[i].x..","..ctf.claimed[i].z..") from "..fteam.data.name,icon="flag_green"})
minetest.chat_send_all(fteam.data.name.."'s flag at ("..ctf_flag.claimed[i].x..","..ctf_flag.claimed[i].z..") has been captured by "..player.." (team "..ctf_flag.claimed[i].claimed.team..")")
ctf.post(fteam.data.name,{msg="The flag at ("..ctf_flag.claimed[i].x..","..ctf_flag.claimed[i].z..") has been captured by "..ctf_flag.claimed[i].claimed.team,icon="flag_red"})
ctf.post(ctf_flag.claimed[i].claimed.team,{msg=player.." captured flag ("..ctf_flag.claimed[i].x..","..ctf_flag.claimed[i].z..") from "..fteam.data.name,icon="flag_green"})
end
fteam.spawn = nil
local fpos = {x=ctf.claimed[i].x,y=ctf.claimed[i].y,z=ctf.claimed[i].z}
local fpos = {x=ctf_flag.claimed[i].x,y=ctf_flag.claimed[i].y,z=ctf_flag.claimed[i].z}
if ctf.setting("flag.allow_multiple") == true then
ctf_flag.delete(fteam.data.name,fpos)
ctf_flag.add(ctf.claimed[i].claimed.team,fpos)
ctf_flag.add(ctf_flag.claimed[i].claimed.team,fpos)
else
minetest.env:set_node(fpos,{name="air"})
ctf_flag.delete(fteam.data.name,fpos)
end
ctf.collect_claimed()
ctf_flag.collect_claimed()
end
end
end,

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@ -4,6 +4,8 @@ function init()
ctf._set("flag.capture_take", false)
ctf._set("flag.names", true)
ctf._set("flag.protect_distance", 25)
ctf._set("gui.team.teleport_to_flag", true)
ctf._set("gui.team.teleport_to_spawn", false)
end
init()
ctf.register_on_new_team(function(team)
@ -33,6 +35,18 @@ ctf_flag = {}
dofile(minetest.get_modpath("ctf_flag") .. "/gui.lua")
dofile(minetest.get_modpath("ctf_flag") .. "/flag_func.lua")
function ctf_flag.collect_claimed()
ctf.log("utils", "Collecting claimed locations")
ctf_flag.claimed = {}
for _, team in pairs(ctf.teams) do
for i = 1, #team.flags do
if team.flags[i].claimed then
table.insert(ctf_flag.claimed, team.flags[i])
end
end
end
end
-- add a flag to a team
function ctf_flag.add(team, pos)
if not team or team == "" then
@ -142,11 +156,6 @@ minetest.register_node("ctf_flag:flag", {
on_construct = ctf_flag.on_construct,
after_place_node = ctf_flag.after_place_node
})
ctf.flag_colors = {
red = "0xFF0000",
green = "0x00FF00",
blue = "0x0000FF"
}
for color, _ in pairs(ctf.flag_colors) do
minetest.register_node("ctf_flag:flag_top_"..color,{