Add minetest.conf.example
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# Chatplus settings
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##chatplus_distance = 10
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minetest.conf.example
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minetest.conf.example
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# Whether teams own the nodes around their flag
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#ctf_node_ownership = true
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#ctf_flag_protect_distance = 25
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# Can teams have multiple flags?
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#ctf_multiple_flags = true
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# Whether flags need to be taken to other teams flag to win
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#ctf_flag_capture_take = false
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# Are GUIs enabled
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#ctf_gui = true
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# Team GUI on /team
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#ctf_team_gui = true
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# Default tab when opening Team GUI
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# news
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# flags
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# diplo
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# admin
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#ctf_team_gui_initial = news
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# Enable tabs in Team GUI
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#ctf_flag_teleport_gui = true
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#ctf_news_gui = true
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#ctf_diplomacy = true
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# Show the spawn as a target in flag teleport Team GUI
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#ctf_spawn_in_flag_teleport_gui = false
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# Can flags have names?
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#ctf_flag_names = true
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# Do teams have their own chat channel?
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#ctf_team_channel = true
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# Can players chat with other teams on /all. If team_channel is disabled, this setting does nothing.
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#ctf_global_channel = true
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# Can players change teams using /join?
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#ctf_players_can_change_team",true)
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# How are players allocated to teams?
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# 0: none,
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# 1: random,
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# 2: one of first two largest groups,
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# 3 smallest group
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#ctf_allocate_mode = 0
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# Maximum number in team, obeyed by allocation and /join. Admins don't obey this
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#ctf_maximum_in_team = -1
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# The default Diplomacy state (if diplomacy is enabled)
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# war
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# peace
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# alliance
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#ctf_default_diplo_state = war
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# Chatplus distance - how far players can hear each other
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#ctf_chatplus_distance = -1
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