Update minetest_game mods
18
mods/beds/Changelog.txt
Normal file
@ -0,0 +1,18 @@
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1.0.1 beta
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----------
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- Add backwards compatibility with PilzAdam's beds mod
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- Fix placement
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- Fix small bugs
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- Prevent possible crash
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1.1
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---
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- Add fancy bed model (based on jp's model)
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- Add API to register beds
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- Allow players always to detach from bed (by donat-b)
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- If more than 50% of players want sleep they can skip the night
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- Don't show sleep dialog in singleplayer
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1.1.1
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-----
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- Prevent possbile crash by trying to reposition leaving players
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29
mods/beds/README.txt
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@ -0,0 +1,29 @@
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Minetest mod "Beds"
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===================
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by BlockMen (c) 2014-2015
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Version: 1.1.1
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About
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~~~~~
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This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing
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in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
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players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced
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if more than 50% of the players are lying in bed and use this option.
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Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
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is set to the beds location and you will respawn there after death.
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You can disable the respawn at beds by setting "enable_bed_respawn = false" in minetest.conf
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License of source code, textures: WTFPL
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---------------------------------------
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(c) Copyright BlockMen (2014-2015)
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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111
mods/beds/api.lua
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@ -0,0 +1,111 @@
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function beds.register_bed(name, def)
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minetest.register_node(name .. "_bottom", {
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description = def.description,
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inventory_image = def.inventory_image,
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wield_image = def.wield_image,
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drawtype = "nodebox",
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tiles = def.tiles.bottom,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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stack_max = 1,
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.bottom,
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},
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selection_box = {
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type = "fixed",
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fixed = def.selectionbox,
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},
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after_place_node = function(pos, placer, itemstack)
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local n = minetest.get_node_or_nil(pos)
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if not n or not n.param2 then
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minetest.remove_node(pos)
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return true
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end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = vector.add(pos, dir)
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local n2 = minetest.get_node_or_nil(p)
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local def = n2 and minetest.registered_items[n2.name]
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if not def or not def.buildable_to then
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minetest.remove_node(pos)
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return true
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end
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minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
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return false
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end,
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on_destruct = function(pos)
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local n = minetest.get_node_or_nil(pos)
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if not n then return end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = vector.add(pos, dir)
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local n2 = minetest.get_node(p)
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if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
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minetest.remove_node(p)
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end
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end,
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on_rightclick = function(pos, node, clicker)
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beds.on_rightclick(pos, clicker)
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end,
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on_rotate = function(pos, node, user, mode, new_param2)
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local dir = minetest.facedir_to_dir(node.param2)
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local p = vector.add(pos, dir)
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local node2 = minetest.get_node_or_nil(p)
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if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
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not node.param2 == node2.param2 then
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return false
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end
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if minetest.is_protected(p, user:get_player_name()) then
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minetest.record_protection_violation(p, user:get_player_name())
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return false
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end
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if mode ~= screwdriver.ROTATE_FACE then
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return false
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end
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local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
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local node3 = minetest.get_node_or_nil(newp)
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local def = node3 and minetest.registered_nodes[node3.name]
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if not def or not def.buildable_to then
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return false
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end
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if minetest.is_protected(newp, user:get_player_name()) then
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minetest.record_protection_violation(newp, user:get_player_name())
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return false
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end
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node.param2 = new_param2
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minetest.swap_node(pos, node)
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minetest.remove_node(p)
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minetest.set_node(newp, {name = node.name:gsub("%_bottom", "_top"), param2 = new_param2})
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return true
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end,
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})
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minetest.register_node(name .. "_top", {
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drawtype = "nodebox",
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tiles = def.tiles.top,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.top,
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},
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selection_box = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0},
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},
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})
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minetest.register_alias(name, name .. "_bottom")
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-- register recipe
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minetest.register_craft({
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output = name,
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recipe = def.recipe
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})
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end
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88
mods/beds/beds.lua
Normal file
@ -0,0 +1,88 @@
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-- fancy shaped bed
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beds.register_bed("beds:fancy_bed", {
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description = "Fancy Bed",
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inventory_image = "beds_bed_fancy.png",
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wield_image = "beds_bed_fancy.png",
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tiles = {
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bottom = {
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"beds_bed_top1.png",
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"default_wood.png",
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"beds_bed_side1.png",
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"beds_bed_side1.png^[transformFX",
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"default_wood.png",
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"beds_bed_foot.png",
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},
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top = {
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"beds_bed_top2.png",
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"default_wood.png",
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"beds_bed_side2.png",
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"beds_bed_side2.png^[transformFX",
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"beds_bed_head.png",
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"default_wood.png",
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}
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},
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nodebox = {
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bottom = {
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{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
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{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
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{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
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},
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top = {
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{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
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{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
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{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
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{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
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}
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"", "", "group:stick"},
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{"wool:red", "wool:red", "wool:white"},
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{"group:wood", "group:wood", "group:wood"},
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},
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})
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-- simple shaped bed
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beds.register_bed("beds:bed", {
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description = "Simple Bed",
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inventory_image = "beds_bed.png",
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wield_image = "beds_bed.png",
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tiles = {
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bottom = {
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"beds_bed_top_bottom.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_bottom_r.png",
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"beds_bed_side_bottom_r.png^[transformfx",
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"beds_transparent.png",
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"beds_bed_side_bottom.png"
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},
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top = {
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"beds_bed_top_top.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_top_r.png",
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"beds_bed_side_top_r.png^[transformfx",
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"beds_bed_side_top.png",
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"beds_transparent.png",
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}
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},
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nodebox = {
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bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"wool:red", "wool:red", "wool:white"},
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{"group:wood", "group:wood", "group:wood"}
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},
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|
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|
})
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-- aliases for PA's beds mod
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minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
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minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
2
mods/beds/depends.txt
Normal file
@ -0,0 +1,2 @@
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|
default
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|
wool
|
213
mods/beds/functions.lua
Normal file
@ -0,0 +1,213 @@
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local player_in_bed = 0
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local is_sp = minetest.is_singleplayer()
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local enable_respawn = minetest.setting_getbool("enable_bed_respawn")
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if enable_respawn == nil then
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enable_respawn = true
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end
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|
|
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|
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-- helper functions
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|
|
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|
local function get_look_yaw(pos)
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|
local n = minetest.get_node(pos)
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if n.param2 == 1 then
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|
return 7.9, n.param2
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|
elseif n.param2 == 3 then
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|
return 4.75, n.param2
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|
elseif n.param2 == 0 then
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return 3.15, n.param2
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else
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return 6.28, n.param2
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|
end
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|
end
|
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|
|
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|
local function check_in_beds(players)
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|
local in_bed = beds.player
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|
if not players then
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|
players = minetest.get_connected_players()
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|
end
|
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|
|
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|
for n, player in ipairs(players) do
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|
local name = player:get_player_name()
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|
if not in_bed[name] then
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|
return false
|
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|
end
|
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|
end
|
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|
|
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|
return #players > 0
|
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|
end
|
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|
|
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|
local function lay_down(player, pos, bed_pos, state, skip)
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|
local name = player:get_player_name()
|
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|
local hud_flags = player:hud_get_flags()
|
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|
|
||||||
|
if not player or not name then
|
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|
return
|
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|
end
|
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|
|
||||||
|
-- stand up
|
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|
if state ~= nil and not state then
|
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|
local p = beds.pos[name] or nil
|
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|
if beds.player[name] ~= nil then
|
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|
beds.player[name] = nil
|
||||||
|
player_in_bed = player_in_bed - 1
|
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|
end
|
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|
-- skip here to prevent sending player specific changes (used for leaving players)
|
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|
if skip then
|
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|
return
|
||||||
|
end
|
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|
if p then
|
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|
player:setpos(p)
|
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|
end
|
||||||
|
|
||||||
|
-- physics, eye_offset, etc
|
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|
player:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
|
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|
player:set_look_yaw(math.random(1, 180)/100)
|
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|
default.player_attached[name] = false
|
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|
player:set_physics_override(1, 1, 1)
|
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|
hud_flags.wielditem = true
|
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|
default.player_set_animation(player, "stand" , 30)
|
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|
|
||||||
|
-- lay down
|
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|
else
|
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|
beds.player[name] = 1
|
||||||
|
beds.pos[name] = pos
|
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|
player_in_bed = player_in_bed + 1
|
||||||
|
|
||||||
|
-- physics, eye_offset, etc
|
||||||
|
player:set_eye_offset({x=0,y=-13,z=0}, {x=0,y=0,z=0})
|
||||||
|
local yaw, param2 = get_look_yaw(bed_pos)
|
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|
player:set_look_yaw(yaw)
|
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|
local dir = minetest.facedir_to_dir(param2)
|
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|
local p = {x=bed_pos.x+dir.x/2,y=bed_pos.y,z=bed_pos.z+dir.z/2}
|
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|
player:set_physics_override(0, 0, 0)
|
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|
player:setpos(p)
|
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|
default.player_attached[name] = true
|
||||||
|
hud_flags.wielditem = false
|
||||||
|
default.player_set_animation(player, "lay" , 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
player:hud_set_flags(hud_flags)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function update_formspecs(finished)
|
||||||
|
local ges = #minetest.get_connected_players()
|
||||||
|
local form_n = ""
|
||||||
|
local is_majority = (ges/2) < player_in_bed
|
||||||
|
|
||||||
|
if finished then
|
||||||
|
form_n = beds.formspec ..
|
||||||
|
"label[2.7,11; Good morning.]"
|
||||||
|
else
|
||||||
|
form_n = beds.formspec ..
|
||||||
|
"label[2.2,11;"..tostring(player_in_bed).." of "..tostring(ges).." players are in bed]"
|
||||||
|
if is_majority then
|
||||||
|
form_n = form_n ..
|
||||||
|
"button_exit[2,8;4,0.75;force;Force night skip]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
minetest.show_formspec(name, "beds_form", form_n)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- public functions
|
||||||
|
|
||||||
|
function beds.kick_players()
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.skip_night()
|
||||||
|
minetest.set_timeofday(0.23)
|
||||||
|
beds.set_spawns()
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.on_rightclick(pos, player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local ppos = player:getpos()
|
||||||
|
local tod = minetest.get_timeofday()
|
||||||
|
|
||||||
|
if tod > 0.2 and tod < 0.805 then
|
||||||
|
if beds.player[name] then
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
minetest.chat_send_player(name, "You can only sleep at night.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- move to bed
|
||||||
|
if not beds.player[name] then
|
||||||
|
lay_down(player, ppos, pos)
|
||||||
|
else
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not is_sp then
|
||||||
|
update_formspecs(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- skip the night and let all players stand up
|
||||||
|
if check_in_beds() then
|
||||||
|
minetest.after(2, function()
|
||||||
|
beds.skip_night()
|
||||||
|
if not is_sp then
|
||||||
|
update_formspecs(true)
|
||||||
|
end
|
||||||
|
beds.kick_players()
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- callbacks
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
beds.read_spawns()
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- respawn player at bed if enabled and valid position is found
|
||||||
|
minetest.register_on_respawnplayer(function(player)
|
||||||
|
if not enable_respawn then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local pos = beds.spawn[name] or nil
|
||||||
|
if pos then
|
||||||
|
player:setpos(pos)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
lay_down(player, nil, nil, false, true)
|
||||||
|
beds.player[name] = nil
|
||||||
|
if check_in_beds() then
|
||||||
|
minetest.after(2, function()
|
||||||
|
beds.skip_night()
|
||||||
|
update_formspecs(true)
|
||||||
|
beds.kick_players()
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname ~= "beds_form" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if fields.quit or fields.leave then
|
||||||
|
lay_down(player, nil, nil, false)
|
||||||
|
update_formspecs(false)
|
||||||
|
end
|
||||||
|
|
||||||
|
if fields.force then
|
||||||
|
beds.skip_night()
|
||||||
|
update_formspecs(true)
|
||||||
|
beds.kick_players()
|
||||||
|
end
|
||||||
|
end)
|
16
mods/beds/init.lua
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
beds = {}
|
||||||
|
beds.player = {}
|
||||||
|
beds.pos = {}
|
||||||
|
beds.spawn = {}
|
||||||
|
|
||||||
|
beds.formspec = "size[8,15;true]"..
|
||||||
|
"bgcolor[#080808BB; true]"..
|
||||||
|
"button_exit[2,12;4,0.75;leave;Leave Bed]"
|
||||||
|
|
||||||
|
local modpath = minetest.get_modpath("beds")
|
||||||
|
|
||||||
|
-- load files
|
||||||
|
dofile(modpath.."/functions.lua")
|
||||||
|
dofile(modpath.."/api.lua")
|
||||||
|
dofile(modpath.."/beds.lua")
|
||||||
|
dofile(modpath.."/spawns.lua")
|
58
mods/beds/spawns.lua
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
local world_path = minetest.get_worldpath()
|
||||||
|
local org_file = world_path .. "/beds_spawns"
|
||||||
|
local file = world_path .. "/beds_spawns"
|
||||||
|
local bkwd = false
|
||||||
|
|
||||||
|
-- check for PA's beds mod spawns
|
||||||
|
local cf = io.open(world_path .. "/beds_player_spawns", "r")
|
||||||
|
if cf ~= nil then
|
||||||
|
io.close(cf)
|
||||||
|
file = world_path .. "/beds_player_spawns"
|
||||||
|
bkwd = true
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.read_spawns()
|
||||||
|
local spawns = beds.spawn
|
||||||
|
local input = io.open(file, "r")
|
||||||
|
if input and not bkwd then
|
||||||
|
repeat
|
||||||
|
local x = input:read("*n")
|
||||||
|
if x == nil then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
local y = input:read("*n")
|
||||||
|
local z = input:read("*n")
|
||||||
|
local name = input:read("*l")
|
||||||
|
spawns[name:sub(2)] = {x = x, y = y, z = z}
|
||||||
|
until input:read(0) == nil
|
||||||
|
io.close(input)
|
||||||
|
elseif input and bkwd then
|
||||||
|
beds.spawn = minetest.deserialize(input:read("*all"))
|
||||||
|
input:close()
|
||||||
|
beds.save_spawns()
|
||||||
|
os.rename(file, file .. ".backup")
|
||||||
|
file = org_file
|
||||||
|
else
|
||||||
|
spawns = {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.save_spawns()
|
||||||
|
if not beds.spawn then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local output = io.open(org_file, "w")
|
||||||
|
for i, v in pairs(beds.spawn) do
|
||||||
|
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
|
||||||
|
end
|
||||||
|
io.close(output)
|
||||||
|
end
|
||||||
|
|
||||||
|
function beds.set_spawns()
|
||||||
|
for name,_ in pairs(beds.player) do
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
local p = player:getpos()
|
||||||
|
beds.spawn[name] = p
|
||||||
|
end
|
||||||
|
beds.save_spawns()
|
||||||
|
end
|
BIN
mods/beds/textures/beds_bed.png
Normal file
After Width: | Height: | Size: 540 B |
BIN
mods/beds/textures/beds_bed_fancy.png
Normal file
After Width: | Height: | Size: 537 B |
BIN
mods/beds/textures/beds_bed_foot.png
Normal file
After Width: | Height: | Size: 390 B |
BIN
mods/beds/textures/beds_bed_head.png
Normal file
After Width: | Height: | Size: 387 B |
BIN
mods/beds/textures/beds_bed_side1.png
Normal file
After Width: | Height: | Size: 296 B |
BIN
mods/beds/textures/beds_bed_side2.png
Normal file
After Width: | Height: | Size: 316 B |
BIN
mods/beds/textures/beds_bed_side_bottom.png
Normal file
After Width: | Height: | Size: 561 B |
BIN
mods/beds/textures/beds_bed_side_bottom_r.png
Normal file
After Width: | Height: | Size: 537 B |
BIN
mods/beds/textures/beds_bed_side_top.png
Normal file
After Width: | Height: | Size: 611 B |
BIN
mods/beds/textures/beds_bed_side_top_r.png
Normal file
After Width: | Height: | Size: 596 B |
BIN
mods/beds/textures/beds_bed_top1.png
Normal file
After Width: | Height: | Size: 583 B |
BIN
mods/beds/textures/beds_bed_top2.png
Normal file
After Width: | Height: | Size: 616 B |
BIN
mods/beds/textures/beds_bed_top_bottom.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
mods/beds/textures/beds_bed_top_top.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
mods/beds/textures/beds_transparent.png
Normal file
After Width: | Height: | Size: 143 B |
@ -34,7 +34,7 @@ local boat = {
|
|||||||
physical = true,
|
physical = true,
|
||||||
collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5},
|
collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "boat.x",
|
mesh = "boat.obj",
|
||||||
textures = {"default_wood.png"},
|
textures = {"default_wood.png"},
|
||||||
|
|
||||||
driver = nil,
|
driver = nil,
|
||||||
|
11110
mods/boats/models/boat.x
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 851 B |
Before Width: | Height: | Size: 847 B After Width: | Height: | Size: 546 B |
@ -1,6 +1,8 @@
|
|||||||
-- Minetest 0.4 mod: bones
|
-- Minetest 0.4 mod: bones
|
||||||
-- See README.txt for licensing and other information.
|
-- See README.txt for licensing and other information.
|
||||||
|
|
||||||
|
bones = {}
|
||||||
|
|
||||||
local function is_owner(pos, name)
|
local function is_owner(pos, name)
|
||||||
local owner = minetest.get_meta(pos):get_string("owner")
|
local owner = minetest.get_meta(pos):get_string("owner")
|
||||||
if owner == "" or owner == name then
|
if owner == "" or owner == name then
|
||||||
@ -9,6 +11,19 @@ local function is_owner(pos, name)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
bones.bones_formspec =
|
||||||
|
"size[8,9]"..
|
||||||
|
default.gui_bg..
|
||||||
|
default.gui_bg_img..
|
||||||
|
default.gui_slots..
|
||||||
|
"list[current_name;main;0,0.3;8,4;]"..
|
||||||
|
"list[current_player;main;0,4.85;8,1;]"..
|
||||||
|
"list[current_player;main;0,6.08;8,3;8]"..
|
||||||
|
default.get_hotbar_bg(0,4.85)
|
||||||
|
|
||||||
|
local share_bones_time = tonumber(minetest.setting_get("share_bones_time") or 1200)
|
||||||
|
local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early") or (share_bones_time/4))
|
||||||
|
|
||||||
minetest.register_node("bones:bones", {
|
minetest.register_node("bones:bones", {
|
||||||
description = "Bones",
|
description = "Bones",
|
||||||
tiles = {
|
tiles = {
|
||||||
@ -28,7 +43,7 @@ minetest.register_node("bones:bones", {
|
|||||||
|
|
||||||
can_dig = function(pos, player)
|
can_dig = function(pos, player)
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
return is_owner(pos, player:get_player_name()) or inv:is_empty("main")
|
return is_owner(pos, player:get_player_name()) and inv:is_empty("main")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
@ -84,22 +99,47 @@ minetest.register_node("bones:bones", {
|
|||||||
|
|
||||||
on_timer = function(pos, elapsed)
|
on_timer = function(pos, elapsed)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local publish = 1200
|
local time = meta:get_int("time") + elapsed
|
||||||
if tonumber(minetest.setting_get("share_bones_time")) then
|
if time >= share_bones_time then
|
||||||
publish = tonumber(minetest.setting_get("share_bones_time"))
|
|
||||||
end
|
|
||||||
if publish == 0 then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if minetest.get_gametime() >= meta:get_int("time") + publish then
|
|
||||||
meta:set_string("infotext", meta:get_string("owner").."'s old bones")
|
meta:set_string("infotext", meta:get_string("owner").."'s old bones")
|
||||||
meta:set_string("owner", "")
|
meta:set_string("owner", "")
|
||||||
else
|
else
|
||||||
|
meta:set_int("time", time)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local function may_replace(pos, player)
|
||||||
|
local node_name = minetest.get_node(pos).name
|
||||||
|
local node_definition = minetest.registered_nodes[node_name]
|
||||||
|
|
||||||
|
-- if the node is unknown, we let the protection mod decide
|
||||||
|
-- this is consistent with when a player could dig or not dig it
|
||||||
|
-- unknown decoration would often be removed
|
||||||
|
-- while unknown building materials in use would usually be left
|
||||||
|
if not node_definition then
|
||||||
|
-- only replace nodes that are not protected
|
||||||
|
return not minetest.is_protected(pos, player:get_player_name())
|
||||||
|
end
|
||||||
|
|
||||||
|
-- allow replacing air and liquids
|
||||||
|
if node_name == "air" or node_definition.liquidtype ~= "none" then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- don't replace filled chests and other nodes that don't allow it
|
||||||
|
local can_dig_func = node_definition.can_dig
|
||||||
|
if can_dig_func and not can_dig_func(pos, player) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones?
|
||||||
|
-- flowers being squished by bones are more realistical than a squished stone, too
|
||||||
|
-- exception are of course any protected buildable_to
|
||||||
|
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name())
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(function(player)
|
||||||
if minetest.setting_getbool("creative_mode") then
|
if minetest.setting_getbool("creative_mode") then
|
||||||
return
|
return
|
||||||
@ -118,26 +158,29 @@ minetest.register_on_dieplayer(function(player)
|
|||||||
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local player_inv = player:get_inventory()
|
local player_inv = player:get_inventory()
|
||||||
|
|
||||||
local nn = minetest.get_node(pos).name
|
|
||||||
if minetest.registered_nodes[nn].can_dig and
|
|
||||||
not minetest.registered_nodes[nn].can_dig(pos, player) then
|
|
||||||
|
|
||||||
-- drop items instead of delete
|
if (not may_replace(pos, player)) then
|
||||||
for i=1,player_inv:get_size("main") do
|
if (may_replace({x=pos.x, y=pos.y+1, z=pos.z}, player)) then
|
||||||
minetest.add_item(pos, player_inv:get_stack("main", i))
|
-- drop one node above if there's space
|
||||||
|
-- this should solve most cases of protection related deaths in which players dig straight down
|
||||||
|
-- yet keeps the bones reachable
|
||||||
|
pos.y = pos.y+1
|
||||||
|
else
|
||||||
|
-- drop items instead of delete
|
||||||
|
for i=1,player_inv:get_size("main") do
|
||||||
|
minetest.add_item(pos, player_inv:get_stack("main", i))
|
||||||
|
end
|
||||||
|
for i=1,player_inv:get_size("craft") do
|
||||||
|
minetest.add_item(pos, player_inv:get_stack("craft", i))
|
||||||
|
end
|
||||||
|
-- empty lists main and craft
|
||||||
|
player_inv:set_list("main", {})
|
||||||
|
player_inv:set_list("craft", {})
|
||||||
|
return
|
||||||
end
|
end
|
||||||
for i=1,player_inv:get_size("craft") do
|
|
||||||
minetest.add_item(pos, player_inv:get_stack("craft", i))
|
|
||||||
end
|
|
||||||
-- empty lists main and craft
|
|
||||||
player_inv:set_list("main", {})
|
|
||||||
player_inv:set_list("craft", {})
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.dig_node(pos)
|
minetest.set_node(pos, {name="bones:bones", param2=param2})
|
||||||
minetest.add_node(pos, {name="bones:bones", param2=param2})
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
@ -157,13 +200,20 @@ minetest.register_on_dieplayer(function(player)
|
|||||||
player_inv:set_list("main", {})
|
player_inv:set_list("main", {})
|
||||||
player_inv:set_list("craft", {})
|
player_inv:set_list("craft", {})
|
||||||
|
|
||||||
meta:set_string("formspec", "size[8,9;]"..
|
meta:set_string("formspec", bones.bones_formspec)
|
||||||
"list[current_name;main;0,0;8,4;]"..
|
|
||||||
"list[current_player;main;0,5;8,4;]")
|
|
||||||
meta:set_string("infotext", player_name.."'s fresh bones")
|
|
||||||
meta:set_string("owner", player_name)
|
meta:set_string("owner", player_name)
|
||||||
meta:set_int("time", minetest.get_gametime())
|
|
||||||
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
if share_bones_time ~= 0 then
|
||||||
timer:start(10)
|
meta:set_string("infotext", player_name.."'s fresh bones")
|
||||||
|
|
||||||
|
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
|
||||||
|
meta:set_int("time", 0)
|
||||||
|
else
|
||||||
|
meta:set_int("time", (share_bones_time - share_bones_time_early))
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.get_node_timer(pos):start(10)
|
||||||
|
else
|
||||||
|
meta:set_string("infotext", player_name.."'s bones")
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
@ -30,12 +30,14 @@ local function check_protection(pos, name, text)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Register a new liquid
|
-- Register a new liquid
|
||||||
-- source = name of the source node
|
-- source = name of the source node
|
||||||
-- flowing = name of the flowing node
|
-- flowing = name of the flowing node
|
||||||
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||||
|
-- name = text description of the bucket item
|
||||||
|
-- groups = (optional) groups of the bucket item, for example {water_bucket = 1}
|
||||||
-- This function can be called from any mod (that depends on bucket).
|
-- This function can be called from any mod (that depends on bucket).
|
||||||
function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
|
function bucket.register_liquid(source, flowing, itemname, inventory_image, name, groups)
|
||||||
bucket.liquids[source] = {
|
bucket.liquids[source] = {
|
||||||
source = source,
|
source = source,
|
||||||
flowing = flowing,
|
flowing = flowing,
|
||||||
@ -49,6 +51,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
|||||||
inventory_image = inventory_image,
|
inventory_image = inventory_image,
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
|
groups = groups,
|
||||||
on_place = function(itemstack, user, pointed_thing)
|
on_place = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
-- Must be pointing to node
|
||||||
if pointed_thing.type ~= "node" then
|
if pointed_thing.type ~= "node" then
|
||||||
@ -105,7 +108,7 @@ end
|
|||||||
minetest.register_craftitem("bucket:bucket_empty", {
|
minetest.register_craftitem("bucket:bucket_empty", {
|
||||||
description = "Empty Bucket",
|
description = "Empty Bucket",
|
||||||
inventory_image = "bucket.png",
|
inventory_image = "bucket.png",
|
||||||
stack_max = 1,
|
stack_max = 99,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
-- Must be pointing to node
|
||||||
@ -115,17 +118,41 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
|||||||
-- Check if pointing to a liquid source
|
-- Check if pointing to a liquid source
|
||||||
local node = minetest.get_node(pointed_thing.under)
|
local node = minetest.get_node(pointed_thing.under)
|
||||||
local liquiddef = bucket.liquids[node.name]
|
local liquiddef = bucket.liquids[node.name]
|
||||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and
|
local item_count = user:get_wielded_item():get_count()
|
||||||
node.name == liquiddef.source then
|
|
||||||
|
if liquiddef ~= nil
|
||||||
|
and liquiddef.itemname ~= nil
|
||||||
|
and node.name == liquiddef.source then
|
||||||
if check_protection(pointed_thing.under,
|
if check_protection(pointed_thing.under,
|
||||||
user:get_player_name(),
|
user:get_player_name(),
|
||||||
"take ".. node.name) then
|
"take ".. node.name) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- default set to return filled bucket
|
||||||
|
local giving_back = liquiddef.itemname
|
||||||
|
|
||||||
|
-- check if holding more than 1 empty bucket
|
||||||
|
if item_count > 1 then
|
||||||
|
|
||||||
|
-- if space in inventory add filled bucked, otherwise drop as item
|
||||||
|
local inv = user:get_inventory()
|
||||||
|
if inv:room_for_item("main", {name=liquiddef.itemname}) then
|
||||||
|
inv:add_item("main", liquiddef.itemname)
|
||||||
|
else
|
||||||
|
local pos = user:getpos()
|
||||||
|
pos.y = math.floor(pos.y + 0.5)
|
||||||
|
core.add_item(pos, liquiddef.itemname)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- set to return empty buckets minus 1
|
||||||
|
giving_back = "bucket:bucket_empty "..tostring(item_count-1)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
minetest.add_node(pointed_thing.under, {name="air"})
|
minetest.add_node(pointed_thing.under, {name="air"})
|
||||||
|
|
||||||
return ItemStack(liquiddef.itemname)
|
return ItemStack(giving_back)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
@ -135,7 +162,17 @@ bucket.register_liquid(
|
|||||||
"default:water_flowing",
|
"default:water_flowing",
|
||||||
"bucket:bucket_water",
|
"bucket:bucket_water",
|
||||||
"bucket_water.png",
|
"bucket_water.png",
|
||||||
"Water Bucket"
|
"Water Bucket",
|
||||||
|
{water_bucket = 1}
|
||||||
|
)
|
||||||
|
|
||||||
|
bucket.register_liquid(
|
||||||
|
"default:river_water_source",
|
||||||
|
"default:river_water_flowing",
|
||||||
|
"bucket:bucket_river_water",
|
||||||
|
"bucket_river_water.png",
|
||||||
|
"River Water Bucket",
|
||||||
|
{water_bucket = 1}
|
||||||
)
|
)
|
||||||
|
|
||||||
bucket.register_liquid(
|
bucket.register_liquid(
|
||||||
@ -152,3 +189,4 @@ minetest.register_craft({
|
|||||||
burntime = 60,
|
burntime = 60,
|
||||||
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
BIN
mods/bucket/textures/bucket_river_water.png
Normal file
After Width: | Height: | Size: 316 B |
@ -250,10 +250,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
else
|
else
|
||||||
local colors = ""
|
local colors = ""
|
||||||
for color, code in pairs(ctf.flag_colors) do
|
for color, code in pairs(ctf.flag_colors) do
|
||||||
if color ~= "" then
|
if colors ~= "" then
|
||||||
color ..= ", "
|
colors = colors .. ", "
|
||||||
end
|
end
|
||||||
color ..= color
|
colors = colors .. color
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(name,"Color "..fields.color..
|
minetest.chat_send_player(name,"Color "..fields.color..
|
||||||
" does not exist! Available: " .. colors)
|
" does not exist! Available: " .. colors)
|
||||||
|
@ -4,6 +4,7 @@ function init()
|
|||||||
ctf._set("flag.capture_take", false)
|
ctf._set("flag.capture_take", false)
|
||||||
ctf._set("flag.names", true)
|
ctf._set("flag.names", true)
|
||||||
ctf._set("flag.protect_distance", 25)
|
ctf._set("flag.protect_distance", 25)
|
||||||
|
ctf._set("gui.tab.flags", true)
|
||||||
ctf._set("gui.team.teleport_to_flag", true)
|
ctf._set("gui.team.teleport_to_flag", true)
|
||||||
ctf._set("gui.team.teleport_to_spawn", false)
|
ctf._set("gui.team.teleport_to_spawn", false)
|
||||||
end
|
end
|
||||||
|
@ -82,10 +82,15 @@ creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
|||||||
"list[current_player;main;5,4.75;8,3;8]"..
|
"list[current_player;main;5,4.75;8,3;8]"..
|
||||||
"list[current_player;craft;8,0;3,3;]"..
|
"list[current_player;craft;8,0;3,3;]"..
|
||||||
"list[current_player;craftpreview;12,1;1,1;]"..
|
"list[current_player;craftpreview;12,1;1,1;]"..
|
||||||
|
"image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||||
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
||||||
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
||||||
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||||
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_player;craft]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[detached:creative;main]"..
|
||||||
"label[5,1.5;Trash:]"..
|
"label[5,1.5;Trash:]"..
|
||||||
"list[detached:creative_trash;main;5,2;1,1;]"..
|
"list[detached:creative_trash;main;5,2;1,1;]"..
|
||||||
default.get_hotbar_bg(5,3.5)
|
default.get_hotbar_bg(5,3.5)
|
||||||
|
@ -62,12 +62,10 @@ VanessaE (WTFPL):
|
|||||||
default_desert_stone.png
|
default_desert_stone.png
|
||||||
default_desert_stone_brick.png
|
default_desert_stone_brick.png
|
||||||
default_sand.png
|
default_sand.png
|
||||||
default_sandstone_brick.png
|
|
||||||
|
|
||||||
Calinou (CC BY-SA):
|
Calinou (CC BY-SA):
|
||||||
default_brick.png
|
default_brick.png
|
||||||
default_papyrus.png
|
default_papyrus.png
|
||||||
default_copper_lump.png
|
|
||||||
default_mineral_copper.png
|
default_mineral_copper.png
|
||||||
default_glass_detail.png
|
default_glass_detail.png
|
||||||
|
|
||||||
@ -83,7 +81,6 @@ PilzAdam (WTFPL):
|
|||||||
default_junglewood.png
|
default_junglewood.png
|
||||||
default_obsidian_glass.png
|
default_obsidian_glass.png
|
||||||
default_obsidian_shard.png
|
default_obsidian_shard.png
|
||||||
default_gold_lump.png
|
|
||||||
default_mineral_gold.png
|
default_mineral_gold.png
|
||||||
default_snowball.png
|
default_snowball.png
|
||||||
|
|
||||||
@ -111,6 +108,11 @@ paramat (CC BY-SA 3.0):
|
|||||||
default_pinetree.png
|
default_pinetree.png
|
||||||
default_pinetree_top.png
|
default_pinetree_top.png
|
||||||
default_pinewood.png
|
default_pinewood.png
|
||||||
|
default_sandstone_brick.png
|
||||||
|
default_obsidian_brick.png
|
||||||
|
default_river_water.png
|
||||||
|
default_river_water_source_animated.png
|
||||||
|
default_river_water_flowing_animated.png
|
||||||
|
|
||||||
brunob.santos (CC BY-SA 4.0):
|
brunob.santos (CC BY-SA 4.0):
|
||||||
default_desert_cobble.png
|
default_desert_cobble.png
|
||||||
@ -119,22 +121,21 @@ BlockMen (CC BY-SA 3.0):
|
|||||||
default_stone_brick.png
|
default_stone_brick.png
|
||||||
default_wood.png
|
default_wood.png
|
||||||
default_clay_brick.png
|
default_clay_brick.png
|
||||||
default_tool_steelsword.png
|
default_iron_ingot.png
|
||||||
default_bronze_ingot.png
|
|
||||||
default_copper_ingot.png
|
|
||||||
default_gold_ingot.png
|
default_gold_ingot.png
|
||||||
|
default_tool_steelsword.png
|
||||||
default_diamond.png
|
default_diamond.png
|
||||||
default_diamond_block.png
|
default_book.png
|
||||||
default_tool_*.png
|
default_tool_*.png
|
||||||
default_lava_source_animated.png
|
default_lava_source_animated.png
|
||||||
default_lava_flowing_animated.png
|
default_lava_flowing_animated.png
|
||||||
default_book.png
|
|
||||||
default_paper.png
|
|
||||||
default_stick.png
|
default_stick.png
|
||||||
default_chest_front.png
|
default_chest_front.png
|
||||||
default_chest_lock.png
|
default_chest_lock.png
|
||||||
default_chest_side.png
|
default_chest_side.png
|
||||||
default_chest_top.png
|
default_chest_top.png
|
||||||
|
default_mineral_mese.png
|
||||||
|
default_meselamp.png
|
||||||
bubble.png
|
bubble.png
|
||||||
heart.png
|
heart.png
|
||||||
gui_*.png
|
gui_*.png
|
||||||
@ -189,3 +190,15 @@ Mito551 (sounds) (CC BY-SA):
|
|||||||
default_dirt_footstep.1.ogg
|
default_dirt_footstep.1.ogg
|
||||||
default_dirt_footstep.2.ogg
|
default_dirt_footstep.2.ogg
|
||||||
default_glass_footstep.ogg
|
default_glass_footstep.ogg
|
||||||
|
|
||||||
|
Gambit (WTFPL):
|
||||||
|
default_bronze_ingot.png
|
||||||
|
default_copper_ingot.png
|
||||||
|
default_copper_lump.png
|
||||||
|
default_iron_lump.png
|
||||||
|
default_gold_lump.png
|
||||||
|
default_clay_lump.png
|
||||||
|
default_coal.png
|
||||||
|
default_grass_*.png
|
||||||
|
default_paper.png
|
||||||
|
default_diamond_block.png
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
-- aliases (Minetest 0.4 mod)
|
-- mods/default/aliases.lua
|
||||||
-- Provides alias for most default items
|
|
||||||
|
|
||||||
|
-- Aliases to support loading worlds using nodes following the old naming convention
|
||||||
|
-- These can also be helpful when using chat commands, for example /giveme
|
||||||
minetest.register_alias("stone", "default:stone")
|
minetest.register_alias("stone", "default:stone")
|
||||||
minetest.register_alias("stone_with_coal", "default:stone_with_coal")
|
minetest.register_alias("stone_with_coal", "default:stone_with_coal")
|
||||||
minetest.register_alias("stone_with_iron", "default:stone_with_iron")
|
minetest.register_alias("stone_with_iron", "default:stone_with_iron")
|
||||||
@ -65,3 +66,7 @@ minetest.register_alias("lump_of_iron", "default:iron_lump")
|
|||||||
minetest.register_alias("lump_of_clay", "default:clay_lump")
|
minetest.register_alias("lump_of_clay", "default:clay_lump")
|
||||||
minetest.register_alias("steel_ingot", "default:steel_ingot")
|
minetest.register_alias("steel_ingot", "default:steel_ingot")
|
||||||
minetest.register_alias("clay_brick", "default:clay_brick")
|
minetest.register_alias("clay_brick", "default:clay_brick")
|
||||||
|
minetest.register_alias("snow", "default:snow")
|
||||||
|
|
||||||
|
-- Mese now comes in the form of blocks, ore, crystal and fragments
|
||||||
|
minetest.register_alias("default:mese", "default:mese_block")
|
||||||
|
@ -324,7 +324,7 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:rail 15',
|
output = 'default:rail 24',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
||||||
@ -564,6 +564,14 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:meselamp 1',
|
||||||
|
recipe = {
|
||||||
|
{'', 'default:mese_crystal',''},
|
||||||
|
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:obsidian_shard 9',
|
output = 'default:obsidian_shard 9',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -650,6 +658,12 @@ minetest.register_craft({
|
|||||||
recipe = "default:cobble",
|
recipe = "default:cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "default:stone",
|
||||||
|
recipe = "default:mossycobble",
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "default:desert_stone",
|
output = "default:desert_stone",
|
||||||
|
@ -11,10 +11,80 @@ minetest.register_craftitem("default:paper", {
|
|||||||
inventory_image = "default_paper.png",
|
inventory_image = "default_paper.png",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local function book_on_use(itemstack, user, pointed_thing)
|
||||||
|
local player_name = user:get_player_name()
|
||||||
|
local data = minetest.deserialize(itemstack:get_metadata())
|
||||||
|
local title, text, owner = "", "", player_name
|
||||||
|
if data then
|
||||||
|
title, text, owner = data.title, data.text, data.owner
|
||||||
|
end
|
||||||
|
local formspec
|
||||||
|
if owner == player_name then
|
||||||
|
formspec = "size[8,8]"..default.gui_bg..
|
||||||
|
"field[0.5,1;7.5,0;title;Title:;"..
|
||||||
|
minetest.formspec_escape(title).."]"..
|
||||||
|
"textarea[0.5,1.5;7.5,7;text;Contents:;"..
|
||||||
|
minetest.formspec_escape(text).."]"..
|
||||||
|
"button_exit[2.5,7.5;3,1;save;Save]"
|
||||||
|
else
|
||||||
|
formspec = "size[8,8]"..default.gui_bg..
|
||||||
|
"label[0.5,0.5;by "..owner.."]"..
|
||||||
|
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
|
||||||
|
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
|
||||||
|
end
|
||||||
|
minetest.show_formspec(user:get_player_name(), "default:book", formspec)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, form_name, fields)
|
||||||
|
if form_name ~= "default:book" or not fields.save or
|
||||||
|
fields.title == "" or fields.text == "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local stack = player:get_wielded_item()
|
||||||
|
local new_stack, data
|
||||||
|
if stack:get_name() ~= "default:book_written" then
|
||||||
|
local count = stack:get_count()
|
||||||
|
if count == 1 then
|
||||||
|
stack:set_name("default:book_written")
|
||||||
|
else
|
||||||
|
stack:set_count(count - 1)
|
||||||
|
new_stack = ItemStack("default:book_written")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
data = minetest.deserialize(stack:get_metadata())
|
||||||
|
end
|
||||||
|
if not data then data = {} end
|
||||||
|
data.title = fields.title
|
||||||
|
data.text = fields.text
|
||||||
|
data.owner = player:get_player_name()
|
||||||
|
local data_str = minetest.serialize(data)
|
||||||
|
if new_stack then
|
||||||
|
new_stack:set_metadata(data_str)
|
||||||
|
if inv:room_for_item("main", new_stack) then
|
||||||
|
inv:add_item("main", new_stack)
|
||||||
|
else
|
||||||
|
minetest.add_item(player:getpos(), new_stack)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
stack:set_metadata(data_str)
|
||||||
|
end
|
||||||
|
player:set_wielded_item(stack)
|
||||||
|
end)
|
||||||
|
|
||||||
minetest.register_craftitem("default:book", {
|
minetest.register_craftitem("default:book", {
|
||||||
description = "Book",
|
description = "Book",
|
||||||
inventory_image = "default_book.png",
|
inventory_image = "default_book.png",
|
||||||
groups = {book=1},
|
groups = {book=1},
|
||||||
|
on_use = book_on_use,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craftitem("default:book_written", {
|
||||||
|
description = "Book With Text",
|
||||||
|
inventory_image = "default_book.png",
|
||||||
|
groups = {book=1, not_in_creative_inventory=1},
|
||||||
|
stack_max = 1,
|
||||||
|
on_use = book_on_use,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("default:coal_lump", {
|
minetest.register_craftitem("default:coal_lump", {
|
||||||
|
@ -7,20 +7,20 @@
|
|||||||
function default.node_sound_defaults(table)
|
function default.node_sound_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="", gain=1.0}
|
{name = "", gain = 1.0}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_dug_node", gain=0.25}
|
{name = "default_dug_node", gain = 0.25}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name="default_place_node_hard", gain=1.0}
|
{name = "default_place_node_hard", gain = 1.0}
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
function default.node_sound_stone_defaults(table)
|
function default.node_sound_stone_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_hard_footstep", gain=0.5}
|
{name = "default_hard_footstep", gain = 0.5}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_hard_footstep", gain=1.0}
|
{name = "default_hard_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
@ -28,11 +28,11 @@ end
|
|||||||
function default.node_sound_dirt_defaults(table)
|
function default.node_sound_dirt_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_dirt_footstep", gain=1.0}
|
{name = "default_dirt_footstep", gain = 1.0}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_dirt_footstep", gain=1.5}
|
{name = "default_dirt_footstep", gain = 1.5}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name="default_place_node", gain=1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
@ -40,11 +40,11 @@ end
|
|||||||
function default.node_sound_sand_defaults(table)
|
function default.node_sound_sand_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_sand_footstep", gain=0.2}
|
{name = "default_sand_footstep", gain = 0.2}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_sand_footstep", gain=0.4}
|
{name = "default_sand_footstep", gain = 0.4}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name="default_place_node", gain=1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
@ -52,9 +52,9 @@ end
|
|||||||
function default.node_sound_wood_defaults(table)
|
function default.node_sound_wood_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_wood_footstep", gain=0.5}
|
{name = "default_wood_footstep", gain = 0.5}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_wood_footstep", gain=1.0}
|
{name = "default_wood_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
@ -62,13 +62,13 @@ end
|
|||||||
function default.node_sound_leaves_defaults(table)
|
function default.node_sound_leaves_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_grass_footstep", gain=0.35}
|
{name = "default_grass_footstep", gain = 0.35}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_grass_footstep", gain=0.7}
|
{name = "default_grass_footstep", gain = 0.7}
|
||||||
table.dig = table.dig or
|
table.dig = table.dig or
|
||||||
{name="default_dig_crumbly", gain=0.4}
|
{name = "default_dig_crumbly", gain = 0.4}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name="default_place_node", gain=1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
@ -76,69 +76,26 @@ end
|
|||||||
function default.node_sound_glass_defaults(table)
|
function default.node_sound_glass_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name="default_glass_footstep", gain=0.5}
|
{name = "default_glass_footstep", gain = 0.5}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name="default_break_glass", gain=1.0}
|
{name = "default_break_glass", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
--
|
|
||||||
-- Legacy
|
|
||||||
--
|
|
||||||
|
|
||||||
function default.spawn_falling_node(p, nodename)
|
|
||||||
spawn_falling_node(p, nodename)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Horrible crap to support old code
|
|
||||||
-- Don't use this and never do what this does, it's completely wrong!
|
|
||||||
-- (More specifically, the client and the C++ code doesn't get the group)
|
|
||||||
function default.register_falling_node(nodename, texture)
|
|
||||||
minetest.log("error", debug.traceback())
|
|
||||||
minetest.log('error', "WARNING: default.register_falling_node is deprecated")
|
|
||||||
if minetest.registered_nodes[nodename] then
|
|
||||||
minetest.registered_nodes[nodename].groups.falling_node = 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--
|
|
||||||
-- Global callbacks
|
|
||||||
--
|
|
||||||
|
|
||||||
-- Global environment step function
|
|
||||||
function on_step(dtime)
|
|
||||||
-- print("on_step")
|
|
||||||
end
|
|
||||||
minetest.register_globalstep(on_step)
|
|
||||||
|
|
||||||
function on_placenode(p, node)
|
|
||||||
--print("on_placenode")
|
|
||||||
end
|
|
||||||
minetest.register_on_placenode(on_placenode)
|
|
||||||
|
|
||||||
function on_dignode(p, node)
|
|
||||||
--print("on_dignode")
|
|
||||||
end
|
|
||||||
minetest.register_on_dignode(on_dignode)
|
|
||||||
|
|
||||||
function on_punchnode(p, node)
|
|
||||||
end
|
|
||||||
minetest.register_on_punchnode(on_punchnode)
|
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Lavacooling
|
-- Lavacooling
|
||||||
--
|
--
|
||||||
|
|
||||||
default.cool_lava_source = function(pos)
|
default.cool_lava_source = function(pos)
|
||||||
minetest.set_node(pos, {name="default:obsidian"})
|
minetest.set_node(pos, {name = "default:obsidian"})
|
||||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||||
end
|
end
|
||||||
|
|
||||||
default.cool_lava_flowing = function(pos)
|
default.cool_lava_flowing = function(pos)
|
||||||
minetest.set_node(pos, {name="default:stone"})
|
minetest.set_node(pos, {name = "default:stone"})
|
||||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
@ -146,8 +103,8 @@ minetest.register_abm({
|
|||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
action = function(...)
|
||||||
default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
|
default.cool_lava_flowing(...)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -156,37 +113,71 @@ minetest.register_abm({
|
|||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
action = function(...)
|
||||||
default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
|
default.cool_lava_source(...)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Papyrus and cactus growing
|
-- Papyrus and cactus growing
|
||||||
--
|
--
|
||||||
|
|
||||||
|
-- wrapping the functions in abm action is necessary to make overriding them possible
|
||||||
|
|
||||||
|
function default.grow_cactus(pos, node)
|
||||||
|
if node.param2 >= 4 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
local height = 0
|
||||||
|
while node.name == "default:cactus" and height < 4 do
|
||||||
|
height = height + 1
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
node = minetest.get_node(pos)
|
||||||
|
end
|
||||||
|
if height == 4 or node.name ~= "air" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.set_node(pos, {name = "default:cactus"})
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.grow_papyrus(pos, node)
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
local name = minetest.get_node(pos).name
|
||||||
|
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not minetest.find_node_near(pos, 3, {"group:water"}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
local height = 0
|
||||||
|
while node.name == "default:papyrus" and height < 4 do
|
||||||
|
height = height + 1
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
node = minetest.get_node(pos)
|
||||||
|
end
|
||||||
|
if height == 4 or node.name ~= "air" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.set_node(pos, {name = "default:papyrus"})
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:cactus"},
|
nodenames = {"default:cactus"},
|
||||||
neighbors = {"group:sand"},
|
neighbors = {"group:sand"},
|
||||||
interval = 50,
|
interval = 50,
|
||||||
chance = 20,
|
chance = 20,
|
||||||
action = function(pos, node)
|
action = function(...)
|
||||||
pos.y = pos.y-1
|
default.grow_cactus(...)
|
||||||
local name = minetest.get_node(pos).name
|
end
|
||||||
if minetest.get_item_group(name, "sand") ~= 0 then
|
|
||||||
pos.y = pos.y+1
|
|
||||||
local height = 0
|
|
||||||
while minetest.get_node(pos).name == "default:cactus" and height < 4 do
|
|
||||||
height = height+1
|
|
||||||
pos.y = pos.y+1
|
|
||||||
end
|
|
||||||
if height < 4 then
|
|
||||||
if minetest.get_node(pos).name == "air" then
|
|
||||||
minetest.set_node(pos, {name="default:cactus"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
@ -194,28 +185,12 @@ minetest.register_abm({
|
|||||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||||
interval = 50,
|
interval = 50,
|
||||||
chance = 20,
|
chance = 20,
|
||||||
action = function(pos, node)
|
action = function(...)
|
||||||
pos.y = pos.y-1
|
default.grow_papyrus(...)
|
||||||
local name = minetest.get_node(pos).name
|
end
|
||||||
if name == "default:dirt" or name == "default:dirt_with_grass" then
|
|
||||||
if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
pos.y = pos.y+1
|
|
||||||
local height = 0
|
|
||||||
while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
|
|
||||||
height = height+1
|
|
||||||
pos.y = pos.y+1
|
|
||||||
end
|
|
||||||
if height < 4 then
|
|
||||||
if minetest.get_node(pos).name == "air" then
|
|
||||||
minetest.set_node(pos, {name="default:papyrus"})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- dig upwards
|
-- dig upwards
|
||||||
--
|
--
|
||||||
@ -229,6 +204,7 @@ function default.dig_up(pos, node, digger)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Leafdecay
|
-- Leafdecay
|
||||||
--
|
--
|
||||||
@ -277,8 +253,10 @@ minetest.register_abm({
|
|||||||
if trunkp then
|
if trunkp then
|
||||||
local n = minetest.get_node(trunkp)
|
local n = minetest.get_node(trunkp)
|
||||||
local reg = minetest.registered_nodes[n.name]
|
local reg = minetest.registered_nodes[n.name]
|
||||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
-- Assume ignore is a trunk, to make the thing
|
||||||
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
-- work at the border of the active area
|
||||||
|
if n.name == "ignore" or (reg and reg.groups.tree and
|
||||||
|
reg.groups.tree ~= 0) then
|
||||||
--print("cached trunk still exists")
|
--print("cached trunk still exists")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -292,7 +270,8 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
default.leafdecay_trunk_find_allow_accumulator =
|
||||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
-- Assume ignore is a trunk, to make the thing
|
||||||
|
-- work at the border of the active area
|
||||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
||||||
if p1 then
|
if p1 then
|
||||||
do_preserve = true
|
do_preserve = true
|
||||||
@ -323,3 +302,44 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Grass growing
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"default:dirt"},
|
||||||
|
interval = 2,
|
||||||
|
chance = 200,
|
||||||
|
action = function(pos, node)
|
||||||
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
|
local name = minetest.get_node(above).name
|
||||||
|
local nodedef = minetest.registered_nodes[name]
|
||||||
|
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
|
||||||
|
nodedef.liquidtype == "none" and
|
||||||
|
(minetest.get_node_light(above) or 0) >= 13 then
|
||||||
|
if name == "default:snow" or name == "default:snowblock" then
|
||||||
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||||
|
else
|
||||||
|
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"default:dirt_with_grass"},
|
||||||
|
interval = 2,
|
||||||
|
chance = 20,
|
||||||
|
action = function(pos, node)
|
||||||
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
|
local name = minetest.get_node(above).name
|
||||||
|
local nodedef = minetest.registered_nodes[name]
|
||||||
|
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
|
||||||
|
nodedef.paramtype == "light") and
|
||||||
|
nodedef.liquidtype == "none") then
|
||||||
|
minetest.set_node(pos, {name = "default:dirt"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
@ -18,6 +18,10 @@ local function active_formspec(fuel_percent, item_percent)
|
|||||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||||
"list[current_player;main;0,4.25;8,1;]"..
|
"list[current_player;main;0,4.25;8,1;]"..
|
||||||
"list[current_player;main;0,5.5;8,3;8]"..
|
"list[current_player;main;0,5.5;8,3;8]"..
|
||||||
|
"listring[current_name;dst]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;src]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
return formspec
|
return formspec
|
||||||
end
|
end
|
||||||
@ -34,6 +38,10 @@ local inactive_formspec =
|
|||||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||||
"list[current_player;main;0,4.25;8,1;]"..
|
"list[current_player;main;0,4.25;8,1;]"..
|
||||||
"list[current_player;main;0,5.5;8,3;8]"..
|
"list[current_player;main;0,5.5;8,3;8]"..
|
||||||
|
"listring[current_name;dst]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;src]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
|
|
||||||
--
|
--
|
||||||
|
@ -1,16 +1,13 @@
|
|||||||
-- Minetest 0.4 mod: default
|
-- Minetest 0.4 mod: default
|
||||||
-- See README.txt for licensing and other information.
|
-- See README.txt for licensing and other information.
|
||||||
|
|
||||||
-- The API documentation in here was moved into doc/lua_api.txt
|
-- The API documentation in here was moved into game_api.txt
|
||||||
|
|
||||||
WATER_ALPHA = 160
|
|
||||||
WATER_VISC = 1
|
|
||||||
LAVA_VISC = 7
|
|
||||||
LIGHT_MAX = 14
|
|
||||||
|
|
||||||
-- Definitions made by this mod that other mods can use too
|
-- Definitions made by this mod that other mods can use too
|
||||||
default = {}
|
default = {}
|
||||||
|
|
||||||
|
default.LIGHT_MAX = 14
|
||||||
|
|
||||||
-- GUI related stuff
|
-- GUI related stuff
|
||||||
default.gui_bg = "bgcolor[#080808BB;true]"
|
default.gui_bg = "bgcolor[#080808BB;true]"
|
||||||
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
|
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
|
||||||
@ -24,7 +21,7 @@ function default.get_hotbar_bg(x,y)
|
|||||||
return out
|
return out
|
||||||
end
|
end
|
||||||
|
|
||||||
default.gui_suvival_form = "size[8,8.5]"..
|
default.gui_survival_form = "size[8,8.5]"..
|
||||||
default.gui_bg..
|
default.gui_bg..
|
||||||
default.gui_bg_img..
|
default.gui_bg_img..
|
||||||
default.gui_slots..
|
default.gui_slots..
|
||||||
@ -33,6 +30,8 @@ default.gui_suvival_form = "size[8,8.5]"..
|
|||||||
"list[current_player;craft;1.75,0.5;3,3;]"..
|
"list[current_player;craft;1.75,0.5;3,3;]"..
|
||||||
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
||||||
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_player;craft]"..
|
||||||
default.get_hotbar_bg(0,4.25)
|
default.get_hotbar_bg(0,4.25)
|
||||||
|
|
||||||
-- Load files
|
-- Load files
|
||||||
@ -46,3 +45,4 @@ dofile(minetest.get_modpath("default").."/mapgen.lua")
|
|||||||
dofile(minetest.get_modpath("default").."/player.lua")
|
dofile(minetest.get_modpath("default").."/player.lua")
|
||||||
dofile(minetest.get_modpath("default").."/trees.lua")
|
dofile(minetest.get_modpath("default").."/trees.lua")
|
||||||
dofile(minetest.get_modpath("default").."/aliases.lua")
|
dofile(minetest.get_modpath("default").."/aliases.lua")
|
||||||
|
dofile(minetest.get_modpath("default").."/legacy.lua")
|
||||||
|
25
mods/default/legacy.lua
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
-- mods/default/legacy.lua
|
||||||
|
|
||||||
|
-- Horrible crap to support old code registering falling nodes
|
||||||
|
-- Don't use this and never do what this does, it's completely wrong!
|
||||||
|
-- (More specifically, the client and the C++ code doesn't get the group)
|
||||||
|
function default.register_falling_node(nodename, texture)
|
||||||
|
minetest.log("error", debug.traceback())
|
||||||
|
minetest.log('error', "WARNING: default.register_falling_node is deprecated")
|
||||||
|
if minetest.registered_nodes[nodename] then
|
||||||
|
minetest.registered_nodes[nodename].groups.falling_node = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.spawn_falling_node(p, nodename)
|
||||||
|
spawn_falling_node(p, nodename)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Liquids
|
||||||
|
WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
|
||||||
|
WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
|
||||||
|
LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
|
||||||
|
LIGHT_MAX = default.LIGHT_MAX
|
||||||
|
|
||||||
|
-- Formspecs
|
||||||
|
default.gui_suvival_form = default.gui_survival_form
|
BIN
mods/default/models/character.b3d
Normal file
@ -15,7 +15,7 @@ function default.player_register_model(name, def)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Default player appearance
|
-- Default player appearance
|
||||||
default.player_register_model("character.x", {
|
default.player_register_model("character.b3d", {
|
||||||
animation_speed = 30,
|
animation_speed = 30,
|
||||||
textures = {"character.png", },
|
textures = {"character.png", },
|
||||||
animations = {
|
animations = {
|
||||||
@ -93,12 +93,12 @@ end
|
|||||||
-- Update appearance when the player joins
|
-- Update appearance when the player joins
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
default.player_attached[player:get_player_name()] = false
|
default.player_attached[player:get_player_name()] = false
|
||||||
default.player_set_model(player, "character.x")
|
default.player_set_model(player, "character.b3d")
|
||||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||||
|
|
||||||
-- set GUI
|
-- set GUI
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
player:set_inventory_formspec(default.gui_suvival_form)
|
player:set_inventory_formspec(default.gui_survival_form)
|
||||||
end
|
end
|
||||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||||
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
||||||
|
Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 459 B |
Before Width: | Height: | Size: 583 B After Width: | Height: | Size: 348 B |
Before Width: | Height: | Size: 320 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 201 B |
Before Width: | Height: | Size: 639 B After Width: | Height: | Size: 471 B |
Before Width: | Height: | Size: 596 B After Width: | Height: | Size: 351 B |
BIN
mods/default/textures/default_brick_normal.png
Normal file
After Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 568 B After Width: | Height: | Size: 356 B |
Before Width: | Height: | Size: 358 B After Width: | Height: | Size: 224 B |
Before Width: | Height: | Size: 589 B After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 546 B After Width: | Height: | Size: 267 B |
Before Width: | Height: | Size: 630 B After Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 670 B After Width: | Height: | Size: 469 B |
Before Width: | Height: | Size: 576 B After Width: | Height: | Size: 375 B |
Before Width: | Height: | Size: 607 B After Width: | Height: | Size: 422 B |
Before Width: | Height: | Size: 318 B After Width: | Height: | Size: 272 B |
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 333 B After Width: | Height: | Size: 167 B |
Before Width: | Height: | Size: 290 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 739 B After Width: | Height: | Size: 268 B |
BIN
mods/default/textures/default_cobble_normal.png
Normal file
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 608 B After Width: | Height: | Size: 359 B |
Before Width: | Height: | Size: 356 B After Width: | Height: | Size: 225 B |
Before Width: | Height: | Size: 234 B After Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 235 B |
Before Width: | Height: | Size: 647 B After Width: | Height: | Size: 350 B |
BIN
mods/default/textures/default_desert_sand_normal.png
Normal file
After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 516 B After Width: | Height: | Size: 249 B |
BIN
mods/default/textures/default_desert_stone_normal.png
Normal file
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 313 B |
Before Width: | Height: | Size: 659 B After Width: | Height: | Size: 344 B |
Before Width: | Height: | Size: 730 B After Width: | Height: | Size: 277 B |
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 219 B |
Before Width: | Height: | Size: 578 B After Width: | Height: | Size: 274 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 129 B |
Before Width: | Height: | Size: 719 B After Width: | Height: | Size: 558 B |
Before Width: | Height: | Size: 656 B After Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 689 B After Width: | Height: | Size: 296 B |
Before Width: | Height: | Size: 578 B After Width: | Height: | Size: 274 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 135 B |
Before Width: | Height: | Size: 648 B After Width: | Height: | Size: 483 B |
Before Width: | Height: | Size: 313 B After Width: | Height: | Size: 225 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 859 B After Width: | Height: | Size: 263 B |
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 257 B After Width: | Height: | Size: 153 B |
Before Width: | Height: | Size: 319 B After Width: | Height: | Size: 179 B |
Before Width: | Height: | Size: 443 B After Width: | Height: | Size: 211 B |
Before Width: | Height: | Size: 550 B After Width: | Height: | Size: 260 B |