Move players to their flags after endgame
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@ -70,6 +70,12 @@ ctf_flag.register_on_capture(function(attname, flag)
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ctf.log("autoalloc", name .. " was allocated to " .. team)
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ctf.log("autoalloc", name .. " was allocated to " .. team)
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ctf.join(name, team)
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ctf.join(name, team)
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end
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end
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team = ctf.player(name).team
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if ctf.team(team) then
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local spawn = ctf.get_spawn(team)
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player:moveto(spawn, false)
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end
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end
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end
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minetest.log("endgame", "reset done")
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minetest.log("endgame", "reset done")
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minetest.chat_send_all("All done! Next round!")
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minetest.chat_send_all("All done! Next round!")
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