Updated cmake macros

master
Peter Drahoš 2012-08-21 16:42:57 +02:00
parent b410ea4ead
commit bd2db537a6
6 changed files with 767 additions and 167 deletions

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# LuaDist Travis-CI Hook
#
# Since CMake is not directly supported we use erlang VMs
language: erlang
# We assume C build environments
language: C
# Try using multiple Lua Implementations
env:
- LUA="" # Use automatic dependencies
- LUA="luajit" # Try with LuaJIT
# - CMAKE="-DCMAKE_VARIABLE=value"
# - LUA="lua-5.1.5"
- TOOL="" # Use native compiler (GCC usually)
- COMPILER="clang" # Use clang
- TOOL="i686-w64-mingw32" # 32bit MinGW
- TOOL="x86_64-w64-mingw32" # 64bit MinGW
- TOOL="arm-linux-gnueabihf" # ARM hard-float (hf), linux
# Allow luajit to fail
# Crosscompile builds may fail
matrix:
allow_failures:
- env: LUA="luajit"
# We need CMake and LuaDist
- env: TOOL="i686-w64-mingw32"
- env: TOOL="x86_64-w64-mingw32"
- env: TOOL="arm-linux-gnueabihf"
# Install dependencies
install:
- export MODULE=`basename $PWD`
- sudo apt-get install cmake >/dev/null 2>&1
- git clone git://github.com/LuaDist/bootstrap.git _luadist >/dev/null 2>&1
- cd _luadist
- git submodule update --init >/dev/null 2>&1
- ./bootstrap >/dev/null 2>&1
- export LUADIST=$PWD/_install/bin/luadist
- cd $HOME
- git clone git://github.com/LuaDist/_util.git ~/_util
- ~/_util/travis install
# Use LuaDist to deploy the module
# Bootstap
before_script:
- ~/_util/travis bootstrap
# Build the module
script:
- $LUADIST _test install $LUA $MODULE-scm $CMAKE -verbose=true -test=true
- ~/_util/travis build
# Execute additional tests or commands
#after_script:
# - [run additional test commans]
# - ~/_util/travis test
# Only watch the master branch
branches:

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# Copyright (C) 2007-2009 LuaDist.
# Copyright (C) 2007-2012 LuaDist.
# Created by Peter Kapec
# Redistribution and use of this file is allowed according to the terms of the MIT license.
# For details see the COPYRIGHT file distributed with LuaDist.
# Please note that the package source code is licensed under its own license.
PROJECT(lsqlite3 C)
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
INCLUDE(dist.cmake)
project ( lsqlite3 C )
cmake_minimum_required ( VERSION 2.8 )
include ( cmake/dist.cmake )
include ( lua )
# Find SQLite3
FIND_PACKAGE(SQLite3 REQUIRED)
INCLUDE_DIRECTORIES (${SQLITE3_INCLUDE_DIRS})
find_package ( SQLite3 REQUIRED )
include_directories ( ${SQLITE3_INCLUDE_DIRS} )
# Create lsqlite module
ADD_LUA_MODULE(lsqlite3 lsqlite3.c lsqlite3.def)
TARGET_LINK_LIBRARIES(lsqlite3 ${SQLITE3_LIBRARIES})
# install lsqlite
INSTALL(TARGETS lsqlite3 DESTINATION ${INSTALL_CMOD})
INSTALL(FILES HISTORY README DESTINATION ${INSTALL_DATA})
INSTALL(DIRECTORY doc/ DESTINATION ${INSTALL_DOC})
INSTALL(FILES lunit.lua test.lua tests-sqlite3.lua DESTINATION ${INSTALL_TEST})
INSTALL(DIRECTORY examples/ DESTINATION ${INSTALL_EXAMPLE})
install_lua_module ( lsqlite3 lsqlite3.c lsqlite3.def LINK ${SQLITE3_LIBRARIES} )
install_data ( HISTORY README )
install_doc( doc/ )
install_test ( lunit.lua test.lua tests-sqlite3.lua )
install_example ( examples/ )

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cmake/FindLua.cmake Normal file
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# Locate Lua library
# This module defines
# LUA_EXECUTABLE, if found
# LUA_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
#
# Note that the expected include convention is
# #include "lua.h"
# and not
# #include <lua/lua.h>
# This is because, the lua location is not standardized and may exist
# in locations other than lua/
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
# Modified to support Lua 5.2 by LuaDist 2012
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
#
# The required version of Lua can be specified using the
# standard syntax, e.g. FIND_PACKAGE(Lua 5.1)
# Otherwise the module will search for any available Lua implementation
# Always search for non-versioned lua first (recommended)
SET(_POSSIBLE_LUA_INCLUDE include include/lua)
SET(_POSSIBLE_LUA_EXECUTABLE lua)
SET(_POSSIBLE_LUA_LIBRARY lua)
# Determine possible naming suffixes (there is no standard for this)
IF(Lua_FIND_VERSION_MAJOR AND Lua_FIND_VERSION_MINOR)
SET(_POSSIBLE_SUFFIXES "${Lua_FIND_VERSION_MAJOR}${Lua_FIND_VERSION_MINOR}" "${Lua_FIND_VERSION_MAJOR}.${Lua_FIND_VERSION_MINOR}" "-${Lua_FIND_VERSION_MAJOR}.${Lua_FIND_VERSION_MINOR}")
ELSE(Lua_FIND_VERSION_MAJOR AND Lua_FIND_VERSION_MINOR)
SET(_POSSIBLE_SUFFIXES "52" "5.2" "-5.2" "51" "5.1" "-5.1")
ENDIF(Lua_FIND_VERSION_MAJOR AND Lua_FIND_VERSION_MINOR)
# Set up possible search names and locations
FOREACH(_SUFFIX ${_POSSIBLE_SUFFIXES})
LIST(APPEND _POSSIBLE_LUA_INCLUDE "include/lua${_SUFFIX}")
LIST(APPEND _POSSIBLE_LUA_EXECUTABLE "lua${_SUFFIX}")
LIST(APPEND _POSSIBLE_LUA_LIBRARY "lua${_SUFFIX}")
ENDFOREACH(_SUFFIX)
# Find the lua executable
FIND_PROGRAM(LUA_EXECUTABLE
NAMES ${_POSSIBLE_LUA_EXECUTABLE}
)
# Find the lua header
FIND_PATH(LUA_INCLUDE_DIR lua.h
HINTS
$ENV{LUA_DIR}
PATH_SUFFIXES ${_POSSIBLE_LUA_INCLUDE}
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
# Find the lua library
FIND_LIBRARY(LUA_LIBRARY
NAMES ${_POSSIBLE_LUA_LIBRARY}
HINTS
$ENV{LUA_DIR}
PATH_SUFFIXES lib64 lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
IF(LUA_LIBRARY)
# include the math library for Unix
IF(UNIX AND NOT APPLE)
FIND_LIBRARY(LUA_MATH_LIBRARY m)
SET( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
ELSE(UNIX AND NOT APPLE)
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
ENDIF(UNIX AND NOT APPLE)
ENDIF(LUA_LIBRARY)
# Determine Lua version
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
UNSET(lua_version_str)
ENDIF()
INCLUDE(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY LUA_EXECUTABLE)

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# LuaDist CMake utility library.
# Provides sane project defaults and macros common to LuaDist CMake builds.
#
# Copyright (C) 2007-2012 LuaDist.
# by David Manura, Peter Drahoš
# Redistribution and use of this file is allowed according to the terms of the MIT license.
# For details see the COPYRIGHT file distributed with LuaDist.
# Please note that the package source code is licensed under its own license.
## Extract information from dist.info
if ( NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/dist.info )
message ( FATAL_ERROR
"Missing dist.info file (${CMAKE_CURRENT_SOURCE_DIR}/dist.info)." )
endif ()
file ( READ ${CMAKE_CURRENT_SOURCE_DIR}/dist.info DIST_INFO )
if ( "${DIST_INFO}" STREQUAL "" )
message ( FATAL_ERROR "Failed to load dist.info." )
endif ()
# Reads field `name` from dist.info string `DIST_INFO` into variable `var`.
macro ( _parse_dist_field name var )
string ( REGEX REPLACE ".*${name}[ \t]?=[ \t]?[\"']([^\"']+)[\"'].*" "\\1"
${var} "${DIST_INFO}" )
if ( ${var} STREQUAL DIST_INFO )
message ( FATAL_ERROR "Failed to extract \"${var}\" from dist.info" )
endif ()
endmacro ()
#
_parse_dist_field ( name DIST_NAME )
_parse_dist_field ( version DIST_VERSION )
_parse_dist_field ( license DIST_LICENSE )
_parse_dist_field ( author DIST_AUTHOR )
_parse_dist_field ( maintainer DIST_MAINTAINER )
_parse_dist_field ( url DIST_URL )
_parse_dist_field ( desc DIST_DESC )
message ( "DIST_NAME: ${DIST_NAME}")
message ( "DIST_VERSION: ${DIST_VERSION}")
message ( "DIST_LICENSE: ${DIST_LICENSE}")
message ( "DIST_AUTHOR: ${DIST_AUTHOR}")
message ( "DIST_MAINTAINER: ${DIST_MAINTAINER}")
message ( "DIST_URL: ${DIST_URL}")
message ( "DIST_DESC: ${DIST_DESC}")
string ( REGEX REPLACE ".*depends[ \t]?=[ \t]?[\"']([^\"']+)[\"'].*" "\\1"
DIST_DEPENDS ${DIST_INFO} )
if ( DIST_DEPENDS STREQUAL DIST_INFO )
set ( DIST_DEPENDS "" )
endif ()
message ( "DIST_DEPENDS: ${DIST_DEPENDS}")
## 2DO: Parse DIST_DEPENDS and try to install Dependencies with automatically using externalproject_add
## INSTALL DEFAULTS (Relative to CMAKE_INSTALL_PREFIX)
# Primary paths
set ( INSTALL_BIN bin CACHE PATH "Where to install binaries to." )
set ( INSTALL_LIB lib CACHE PATH "Where to install libraries to." )
set ( INSTALL_INC include CACHE PATH "Where to install headers to." )
set ( INSTALL_ETC etc CACHE PATH "Where to store configuration files" )
set ( INSTALL_SHARE share CACHE PATH "Directory for shared data." )
# Secondary paths
option ( INSTALL_VERSION
"Install runtime libraries and executables with version information." OFF)
set ( INSTALL_DATA ${INSTALL_SHARE}/${DIST_NAME} CACHE PATH
"Directory the package can store documentation, tests or other data in.")
set ( INSTALL_DOC ${INSTALL_DATA}/doc CACHE PATH
"Recommended directory to install documentation into.")
set ( INSTALL_EXAMPLE ${INSTALL_DATA}/example CACHE PATH
"Recommended directory to install examples into.")
set ( INSTALL_TEST ${INSTALL_DATA}/test CACHE PATH
"Recommended directory to install tests into.")
set ( INSTALL_FOO ${INSTALL_DATA}/etc CACHE PATH
"Where to install additional files")
# Tweaks and other defaults
# Setting CMAKE to use loose block and search for find modules in source directory
set ( CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true )
set ( CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH} )
option ( BUILD_SHARED_LIBS "Build shared libraries" ON )
# In MSVC, prevent warnings that can occur when using standard libraries.
if ( MSVC )
add_definitions ( -D_CRT_SECURE_NO_WARNINGS )
endif ()
# RPath and relative linking
option ( USE_RPATH "Use relative linking." ON)
if ( USE_RPATH )
string ( REGEX REPLACE "[^!/]+" ".." UP_DIR ${INSTALL_BIN} )
set ( CMAKE_SKIP_BUILD_RPATH FALSE CACHE STRING "" FORCE )
set ( CMAKE_BUILD_WITH_INSTALL_RPATH FALSE CACHE STRING "" FORCE )
set ( CMAKE_INSTALL_RPATH $ORIGIN/${UP_DIR}/${INSTALL_LIB}
CACHE STRING "" FORCE )
set ( CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE CACHE STRING "" FORCE )
set ( CMAKE_INSTALL_NAME_DIR @executable_path/${UP_DIR}/${INSTALL_LIB}
CACHE STRING "" FORCE )
endif ()
## MACROS
# Parser macro
macro ( parse_arguments prefix arg_names option_names)
set ( DEFAULT_ARGS )
foreach ( arg_name ${arg_names} )
set ( ${prefix}_${arg_name} )
endforeach ()
foreach ( option ${option_names} )
set ( ${prefix}_${option} FALSE )
endforeach ()
set ( current_arg_name DEFAULT_ARGS )
set ( current_arg_list )
foreach ( arg ${ARGN} )
set ( larg_names ${arg_names} )
list ( FIND larg_names "${arg}" is_arg_name )
if ( is_arg_name GREATER -1 )
set ( ${prefix}_${current_arg_name} ${current_arg_list} )
set ( current_arg_name ${arg} )
set ( current_arg_list )
else ()
set ( loption_names ${option_names} )
list ( FIND loption_names "${arg}" is_option )
if ( is_option GREATER -1 )
set ( ${prefix}_${arg} TRUE )
else ()
set ( current_arg_list ${current_arg_list} ${arg} )
endif ()
endif ()
endforeach ()
set ( ${prefix}_${current_arg_name} ${current_arg_list} )
endmacro ()
# install_executable ( executable_targets )
# Installs any executables generated using "add_executable".
# USE: install_executable ( lua )
# NOTE: subdirectories are NOT supported
set ( CPACK_COMPONENT_RUNTIME_DISPLAY_NAME "${DIST_NAME} Runtime" )
set ( CPACK_COMPONENT_RUNTIME_DESCRIPTION
"Executables and runtime libraries. Installed into ${INSTALL_BIN}." )
macro ( install_executable )
foreach ( _file ${ARGN} )
if ( INSTALL_VERSION )
set_target_properties ( ${_file} PROPERTIES VERSION ${DIST_VERSION}
SOVERSION ${DIST_VERSION} )
endif ()
install ( TARGETS ${_file} RUNTIME DESTINATION ${INSTALL_BIN}
COMPONENT Runtime )
endforeach()
endmacro ()
# install_library ( library_targets )
# Installs any libraries generated using "add_library" into apropriate places.
# USE: install_library ( libexpat )
# NOTE: subdirectories are NOT supported
set ( CPACK_COMPONENT_LIBRARY_DISPLAY_NAME "${DIST_NAME} Development Libraries" )
set ( CPACK_COMPONENT_LIBRARY_DESCRIPTION
"Static and import libraries needed for development. Installed into ${INSTALL_LIB} or ${INSTALL_BIN}." )
macro ( install_library )
foreach ( _file ${ARGN} )
if ( INSTALL_VERSION )
set_target_properties ( ${_file} PROPERTIES VERSION ${DIST_VERSION}
SOVERSION ${DIST_VERSION} )
endif ()
install ( TARGETS ${_file}
RUNTIME DESTINATION ${INSTALL_BIN} COMPONENT Runtime
LIBRARY DESTINATION ${INSTALL_LIB} COMPONENT Runtime
ARCHIVE DESTINATION ${INSTALL_LIB} COMPONENT Library )
endforeach()
endmacro ()
# helper function for various install_* functions, for PATTERN/REGEX args.
macro ( _complete_install_args )
if ( NOT("${_ARG_PATTERN}" STREQUAL "") )
set ( _ARG_PATTERN PATTERN ${_ARG_PATTERN} )
endif ()
if ( NOT("${_ARG_REGEX}" STREQUAL "") )
set ( _ARG_REGEX REGEX ${_ARG_REGEX} )
endif ()
endmacro ()
# install_header ( files/directories [INTO destination] )
# Install a directories or files into header destination.
# USE: install_header ( lua.h luaconf.h ) or install_header ( GL )
# USE: install_header ( mylib.h INTO mylib )
# For directories, supports optional PATTERN/REGEX arguments like install().
set ( CPACK_COMPONENT_HEADER_DISPLAY_NAME "${DIST_NAME} Development Headers" )
set ( CPACK_COMPONENT_HEADER_DESCRIPTION
"Headers needed for development. Installed into ${INSTALL_INC}." )
macro ( install_header )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file} DESTINATION ${INSTALL_INC}/${_ARG_INTO}
COMPONENT Header ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_INC}/${_ARG_INTO}
COMPONENT Header )
endif ()
endforeach()
endmacro ()
# install_data ( files/directories [INTO destination] )
# This installs additional data files or directories.
# USE: install_data ( extra data.dat )
# USE: install_data ( image1.png image2.png INTO images )
# For directories, supports optional PATTERN/REGEX arguments like install().
set ( CPACK_COMPONENT_DATA_DISPLAY_NAME "${DIST_NAME} Data" )
set ( CPACK_COMPONENT_DATA_DESCRIPTION
"Application data. Installed into ${INSTALL_DATA}." )
macro ( install_data )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file}
DESTINATION ${INSTALL_DATA}/${_ARG_INTO}
COMPONENT Data ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_DATA}/${_ARG_INTO}
COMPONENT Data )
endif ()
endforeach()
endmacro ()
# INSTALL_DOC ( files/directories [INTO destination] )
# This installs documentation content
# USE: install_doc ( doc/ doc.pdf )
# USE: install_doc ( index.html INTO html )
# For directories, supports optional PATTERN/REGEX arguments like install().
set ( CPACK_COMPONENT_DOCUMENTATION_DISPLAY_NAME "${DIST_NAME} Documentation" )
set ( CPACK_COMPONENT_DOCUMENTATION_DESCRIPTION
"Application documentation. Installed into ${INSTALL_DOC}." )
macro ( install_doc )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file} DESTINATION ${INSTALL_DOC}/${_ARG_INTO}
COMPONENT Documentation ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_DOC}/${_ARG_INTO}
COMPONENT Documentation )
endif ()
endforeach()
endmacro ()
# install_example ( files/directories [INTO destination] )
# This installs additional examples
# USE: install_example ( examples/ exampleA )
# USE: install_example ( super_example super_data INTO super)
# For directories, supports optional PATTERN/REGEX argument like install().
set ( CPACK_COMPONENT_EXAMPLE_DISPLAY_NAME "${DIST_NAME} Examples" )
set ( CPACK_COMPONENT_EXAMPLE_DESCRIPTION
"Examples and their associated data. Installed into ${INSTALL_EXAMPLE}." )
macro ( install_example )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file} DESTINATION ${INSTALL_EXAMPLE}/${_ARG_INTO}
COMPONENT Example ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_EXAMPLE}/${_ARG_INTO}
COMPONENT Example )
endif ()
endforeach()
endmacro ()
# install_test ( files/directories [INTO destination] )
# This installs tests and test files, DOES NOT EXECUTE TESTS
# USE: install_test ( my_test data.sql )
# USE: install_test ( feature_x_test INTO x )
# For directories, supports optional PATTERN/REGEX argument like install().
set ( CPACK_COMPONENT_TEST_DISPLAY_NAME "${DIST_NAME} Tests" )
set ( CPACK_COMPONENT_TEST_DESCRIPTION
"Tests and associated data. Installed into ${INSTALL_TEST}." )
macro ( install_test )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file} DESTINATION ${INSTALL_TEST}/${_ARG_INTO}
COMPONENT Test ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_TEST}/${_ARG_INTO}
COMPONENT Test )
endif ()
endforeach()
endmacro ()
# install_foo ( files/directories [INTO destination] )
# This installs optional or otherwise unneeded content
# USE: install_foo ( etc/ example.doc )
# USE: install_foo ( icon.png logo.png INTO icons)
# For directories, supports optional PATTERN/REGEX argument like install().
set ( CPACK_COMPONENT_OTHER_DISPLAY_NAME "${DIST_NAME} Unspecified Content" )
set ( CPACK_COMPONENT_OTHER_DESCRIPTION
"Other unspecified content. Installed into ${INSTALL_FOO}." )
macro ( install_foo )
parse_arguments ( _ARG "INTO;PATTERN;REGEX" "" ${ARGN} )
_complete_install_args()
foreach ( _file ${_ARG_DEFAULT_ARGS} )
if ( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_file}" )
install ( DIRECTORY ${_file} DESTINATION ${INSTALL_FOO}/${_ARG_INTO}
COMPONENT Other ${_ARG_PATTERN} ${_ARG_REGEX} )
else ()
install ( FILES ${_file} DESTINATION ${INSTALL_FOO}/${_ARG_INTO}
COMPONENT Other )
endif ()
endforeach()
endmacro ()
## CTest defaults
## CPack defaults
set ( CPACK_GENERATOR "ZIP" )
set ( CPACK_STRIP_FILES TRUE )
set ( CPACK_PACKAGE_NAME "${DIST_NAME}" )
set ( CPACK_PACKAGE_VERSION "${DIST_VERSION}")
set ( CPACK_PACKAGE_VENDOR "LuaDist" )
set ( CPACK_COMPONENTS_ALL Runtime Library Header Data Documentation Example Other )
include ( CPack )

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# LuaDist CMake utility library for Lua.
#
# Copyright (C) 2007-2012 LuaDist.
# by David Manura, Peter Drahos
# Redistribution and use of this file is allowed according to the terms of the MIT license.
# For details see the COPYRIGHT file distributed with LuaDist.
# Please note that the package source code is licensed under its own license.
set ( INSTALL_LMOD ${INSTALL_LIB}/lua
CACHE PATH "Directory to install Lua modules." )
set ( INSTALL_CMOD ${INSTALL_LIB}/lua
CACHE PATH "Directory to install Lua binary modules." )
option ( SKIP_LUA_WRAPPER
"Do not build and install Lua executable wrappers." OFF)
# List of (Lua module name, file path) pairs.
# Used internally by add_lua_test. Built by add_lua_module.
set ( _lua_modules )
# utility function: appends path `path` to path `basepath`, properly
# handling cases when `path` may be relative or absolute.
macro ( _append_path basepath path result )
if ( IS_ABSOLUTE "${path}" )
set ( ${result} "${path}" )
else ()
set ( ${result} "${basepath}/${path}" )
endif ()
endmacro ()
# install_lua_executable ( target source )
# Automatically generate a binary if srlua package is available
# The application or its source will be placed into /bin
# If the application source did not have .lua suffix then it will be added
# USE: lua_executable ( sputnik src/sputnik.lua )
macro ( install_lua_executable _name _source )
get_filename_component ( _source_name ${_source} NAME_WE )
# Find srlua and glue
find_program( SRLUA_EXECUTABLE NAMES srlua )
find_program( GLUE_EXECUTABLE NAMES glue )
# Executable output
set ( _exe ${CMAKE_CURRENT_BINARY_DIR}/${_name}${CMAKE_EXECUTABLE_SUFFIX} )
if ( NOT SKIP_LUA_WRAPPER AND SRLUA_EXECUTABLE AND GLUE_EXECUTABLE )
# Generate binary gluing the lua code to srlua, this is a robuust approach for most systems
add_custom_command(
OUTPUT ${_exe}
COMMAND ${GLUE_EXECUTABLE}
ARGS ${SRLUA_EXECUTABLE} ${_source} ${_exe}
DEPENDS ${_source}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
VERBATIM
)
# Make sure we have a target associated with the binary
add_custom_target(${_name} ALL
DEPENDS ${_exe}
)
# Install with run permissions
install ( PROGRAMS ${_exe} DESTINATION ${INSTALL_BIN} COMPONENT Runtime)
# Also install source as optional resurce
install ( FILES ${_source} DESTINATION ${INSTALL_FOO} COMPONENT Other )
else()
# Install into bin as is but without the lua suffix, we assume the executable uses UNIX shebang/hash-bang magic
install ( PROGRAMS ${_source} DESTINATION ${INSTALL_BIN}
RENAME ${_source_name}
COMPONENT Runtime
)
endif()
endmacro ()
macro ( _lua_module_helper is_install _name )
parse_arguments ( _MODULE "LINK;ALL_IN_ONE" "" ${ARGN} )
# _target is CMake-compatible target name for module (e.g. socket_core).
# _module is relative path of target (e.g. socket/core),
# without extension (e.g. .lua/.so/.dll).
# _MODULE_SRC is list of module source files (e.g. .lua and .c files).
# _MODULE_NAMES is list of module names (e.g. socket.core).
if ( _MODULE_ALL_IN_ONE )
string ( REGEX REPLACE "\\..*" "" _target "${_name}" )
string ( REGEX REPLACE "\\..*" "" _module "${_name}" )
set ( _target "${_target}_all_in_one")
set ( _MODULE_SRC ${_MODULE_ALL_IN_ONE} )
set ( _MODULE_NAMES ${_name} ${_MODULE_DEFAULT_ARGS} )
else ()
string ( REPLACE "." "_" _target "${_name}" )
string ( REPLACE "." "/" _module "${_name}" )
set ( _MODULE_SRC ${_MODULE_DEFAULT_ARGS} )
set ( _MODULE_NAMES ${_name} )
endif ()
if ( NOT _MODULE_SRC )
message ( FATAL_ERROR "no module sources specified" )
endif ()
list ( GET _MODULE_SRC 0 _first_source )
get_filename_component ( _ext ${_first_source} EXT )
if ( _ext STREQUAL ".lua" ) # Lua source module
list ( LENGTH _MODULE_SRC _len )
if ( _len GREATER 1 )
message ( FATAL_ERROR "more than one source file specified" )
endif ()
set ( _module "${_module}.lua" )
get_filename_component ( _module_dir ${_module} PATH )
get_filename_component ( _module_filename ${_module} NAME )
_append_path ( "${CMAKE_CURRENT_SOURCE_DIR}" "${_first_source}" _module_path )
list ( APPEND _lua_modules "${_name}" "${_module_path}" )
if ( ${is_install} )
install ( FILES ${_first_source} DESTINATION ${INSTALL_LMOD}/${_module_dir}
RENAME ${_module_filename}
COMPONENT Runtime
)
endif ()
else () # Lua C binary module
enable_language ( C )
find_package ( Lua REQUIRED )
include_directories ( ${LUA_INCLUDE_DIR} )
set ( _module "${_module}${CMAKE_SHARED_MODULE_SUFFIX}" )
get_filename_component ( _module_dir ${_module} PATH )
get_filename_component ( _module_filenamebase ${_module} NAME_WE )
foreach ( _thisname ${_MODULE_NAMES} )
list ( APPEND _lua_modules "${_thisname}"
"${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_CFG_INTDIR}/${_module}" )
endforeach ()
add_library( ${_target} MODULE ${_MODULE_SRC})
target_link_libraries ( ${_target} ${LUA_LIBRARY} ${_MODULE_LINK} )
set_target_properties ( ${_target} PROPERTIES LIBRARY_OUTPUT_DIRECTORY
"${_module_dir}" PREFIX "" OUTPUT_NAME "${_module_filenamebase}" )
if ( ${is_install} )
install ( TARGETS ${_target} DESTINATION ${INSTALL_CMOD}/${_module_dir} COMPONENT Runtime)
endif ()
endif ()
endmacro ()
# add_lua_module
# Builds a Lua source module into a destination locatable by Lua
# require syntax.
# Binary modules are also supported where this function takes sources and
# libraries to compile separated by LINK keyword.
# USE: add_lua_module ( socket.http src/http.lua )
# USE2: add_lua_module ( mime.core src/mime.c )
# USE3: add_lua_module ( socket.core ${SRC_SOCKET} LINK ${LIB_SOCKET} )
# USE4: add_lua_module ( ssl.context ssl.core ALL_IN_ONE src/context.c src/ssl.c )
# This form builds an "all-in-one" module (e.g. ssl.so or ssl.dll containing
# both modules ssl.context and ssl.core). The CMake target name will be
# ssl_all_in_one.
# Also sets variable _module_path (relative path where module typically
# would be installed).
macro ( add_lua_module )
_lua_module_helper ( 0 ${ARGN} )
endmacro ()
# install_lua_module
# This is the same as `add_lua_module` but also installs the module.
# USE: install_lua_module ( socket.http src/http.lua )
# USE2: install_lua_module ( mime.core src/mime.c )
# USE3: install_lua_module ( socket.core ${SRC_SOCKET} LINK ${LIB_SOCKET} )
macro ( install_lua_module )
_lua_module_helper ( 1 ${ARGN} )
endmacro ()
# Builds string representing Lua table mapping Lua modules names to file
# paths. Used internally.
macro ( _make_module_table _outvar )
set ( ${_outvar} )
list ( LENGTH _lua_modules _n )
if ( ${_n} GREATER 0 ) # avoids cmake complaint
foreach ( _i RANGE 1 ${_n} 2 )
list ( GET _lua_modules ${_i} _path )
math ( EXPR _ii ${_i}-1 )
list ( GET _lua_modules ${_ii} _name )
set ( ${_outvar} "${_table} ['${_name}'] = '${_path}'\;\n")
endforeach ()
endif ()
set ( ${_outvar}
"local modules = {
${_table}}" )
endmacro ()
# add_lua_test ( _testfile [ WORKING_DIRECTORY _working_dir ] )
# Runs Lua script `_testfile` under CTest tester.
# Optional named argument `WORKING_DIRECTORY` is current working directory to
# run test under (defaults to ${CMAKE_CURRENT_BINARY_DIR}).
# Both paths, if relative, are relative to ${CMAKE_CURRENT_SOURCE_DIR}.
# Any modules previously defined with install_lua_module are automatically
# preloaded (via package.preload) prior to running the test script.
# Under LuaDist, set test=true in config.lua to enable testing.
# USE: add_lua_test ( test/test1.lua [args...] [WORKING_DIRECTORY dir])
macro ( add_lua_test _testfile )
if ( NOT SKIP_TESTING )
parse_arguments ( _ARG "WORKING_DIRECTORY" "" ${ARGN} )
include ( CTest )
find_program ( LUA NAMES lua lua.bat )
get_filename_component ( TESTFILEABS ${_testfile} ABSOLUTE )
get_filename_component ( TESTFILENAME ${_testfile} NAME )
get_filename_component ( TESTFILEBASE ${_testfile} NAME_WE )
# Write wrapper script.
# Note: One simple way to allow the script to find modules is
# to just put them in package.preload.
set ( TESTWRAPPER ${CMAKE_CURRENT_BINARY_DIR}/${TESTFILENAME} )
_make_module_table ( _table )
set ( TESTWRAPPERSOURCE
"local CMAKE_CFG_INTDIR = ... or '.'
${_table}
local function preload_modules(modules)
for name, path in pairs(modules) do
if path:match'%.lua' then
package.preload[name] = assert(loadfile(path))
else
local name = name:gsub('.*%-', '') -- remove any hyphen prefix
local symbol = 'luaopen_' .. name:gsub('%.', '_')
--improve: generalize to support all-in-one loader?
local path = path:gsub('%$%{CMAKE_CFG_INTDIR%}', CMAKE_CFG_INTDIR)
package.preload[name] = assert(package.loadlib(path, symbol))
end
end
end
preload_modules(modules)
arg[0] = '${TESTFILEABS}'
table.remove(arg, 1)
return assert(loadfile '${TESTFILEABS}')(unpack(arg))
" )
if ( _ARG_WORKING_DIRECTORY )
get_filename_component (
TESTCURRENTDIRABS ${_ARG_WORKING_DIRECTORY} ABSOLUTE )
# note: CMake 2.6 (unlike 2.8) lacks WORKING_DIRECTORY parameter.
set ( _pre ${CMAKE_COMMAND} -E chdir "${TESTCURRENTDIRABS}" )
endif ()
file ( WRITE ${TESTWRAPPER} ${TESTWRAPPERSOURCE})
add_test ( NAME ${TESTFILEBASE} COMMAND ${_pre} ${LUA}
${TESTWRAPPER} "${CMAKE_CFG_INTDIR}"
${_ARG_DEFAULT_ARGS} )
endif ()
# see also http://gdcm.svn.sourceforge.net/viewvc/gdcm/Sandbox/CMakeModules/UsePythonTest.cmake
# Note: ${CMAKE_CFG_INTDIR} is a command-line argument to allow proper
# expansion by the native build tool.
endmacro ()
# Converts Lua source file `_source` to binary string embedded in C source
# file `_target`. Optionally compiles Lua source to byte code (not available
# under LuaJIT2, which doesn't have a bytecode loader). Additionally, Lua
# versions of bin2c [1] and luac [2] may be passed respectively as additional
# arguments.
#
# [1] http://lua-users.org/wiki/BinToCee
# [2] http://lua-users.org/wiki/LuaCompilerInLua
function ( add_lua_bin2c _target _source )
find_program ( LUA NAMES lua lua.bat )
execute_process ( COMMAND ${LUA} -e "string.dump(function()end)"
RESULT_VARIABLE _LUA_DUMP_RESULT ERROR_QUIET )
if ( NOT ${_LUA_DUMP_RESULT} )
SET ( HAVE_LUA_DUMP true )
endif ()
message ( "-- string.dump=${HAVE_LUA_DUMP}" )
if ( ARGV2 )
get_filename_component ( BIN2C ${ARGV2} ABSOLUTE )
set ( BIN2C ${LUA} ${BIN2C} )
else ()
find_program ( BIN2C NAMES bin2c bin2c.bat )
endif ()
if ( HAVE_LUA_DUMP )
if ( ARGV3 )
get_filename_component ( LUAC ${ARGV3} ABSOLUTE )
set ( LUAC ${LUA} ${LUAC} )
else ()
find_program ( LUAC NAMES luac luac.bat )
endif ()
endif ( HAVE_LUA_DUMP )
message ( "-- bin2c=${BIN2C}" )
message ( "-- luac=${LUAC}" )
get_filename_component ( SOURCEABS ${_source} ABSOLUTE )
if ( HAVE_LUA_DUMP )
get_filename_component ( SOURCEBASE ${_source} NAME_WE )
add_custom_command (
OUTPUT ${_target} DEPENDS ${_source}
COMMAND ${LUAC} -o ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo
${SOURCEABS}
COMMAND ${BIN2C} ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo
">${_target}" )
else ()
add_custom_command (
OUTPUT ${_target} DEPENDS ${SOURCEABS}
COMMAND ${BIN2C} ${_source} ">${_target}" )
endif ()
endfunction()

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@ -1,130 +0,0 @@
# LuaDist CMake utility library.
# Provides variables and utility functions common to LuaDist CMake builds.
#
# Copyright (C) 2007-2010 LuaDist.
# by David Manura, Peter Drahos
# Redistribution and use of this file is allowed according to the terms of the MIT license.
# For details see the COPYRIGHT file distributed with LuaDist.
# Please note that the package source code is licensed under its own license.
# Few convinence settings
SET (CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
SET (CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_MODULE_PATH})
# Where to install module parts:
set(INSTALL_BIN bin CACHE PATH "Where to install binaries to.")
set(INSTALL_LIB lib CACHE PATH "Where to install libraries to.")
set(INSTALL_INC include CACHE PATH "Where to install headers to.")
set(INSTALL_ETC etc CACHE PATH "Where to store configuration files")
set(INSTALL_LMOD share/lua/lmod CACHE PATH "Directory to install Lua modules.")
set(INSTALL_CMOD share/lua/cmod CACHE PATH "Directory to install Lua binary modules.")
set(INSTALL_DATA share/${PROJECT_NAME} CACHE PATH "Directory the package can store documentation, tests or other data in.")
set(INSTALL_DOC ${INSTALL_DATA}/doc CACHE PATH "Recommended directory to install documentation into.")
set(INSTALL_EXAMPLE ${INSTALL_DATA}/example CACHE PATH "Recommended directory to install examples into.")
set(INSTALL_TEST ${INSTALL_DATA}/test CACHE PATH "Recommended directory to install tests into.")
set(INSTALL_FOO ${INSTALL_DATA}/etc CACHE PATH "Where to install additional files")
# In MSVC, prevent warnings that can occur when using standard libraries.
if(MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif(MSVC)
# Adds Lua shared library module target `_target`.
# Additional sources to build the module are listed after `_target`.
macro(add_lua_module _target)
find_package(Lua51 REQUIRED)
include_directories(${LUA_INCLUDE_DIR}) #2DO: somehow apply only to _target?
add_library(${_target} MODULE ${ARGN})
set_target_properties(${_target} PROPERTIES PREFIX "")
target_link_libraries(${_target} ${LUA_LIBRARY})
IF(WIN32)
set_target_properties(${_target} PROPERTIES LINK_FLAGS "-Wl,--enable-auto-import")
ENDIF()
endmacro(add_lua_module)
# Runs Lua script `_testfile` under CTest tester.
# Optional argument `_testcurrentdir` is current working directory to run test under
# (defaults to ${CMAKE_CURRENT_BINARY_DIR}).
# Both paths, if relative, are relative to ${CMAKE_CURRENT_SOURCE_DIR}.
# Under LuaDist, set test=true in config.lua to enable testing.
macro(add_lua_test _testfile)
include(CTest)
if(BUILD_TESTING)
find_program(LUA NAMES lua lua.bat)
get_filename_component(TESTFILEABS ${_testfile} ABSOLUTE)
get_filename_component(TESTFILENAME ${_testfile} NAME)
get_filename_component(TESTFILEBASE ${_testfile} NAME_WE)
# Write wrapper script.
set(TESTWRAPPER ${CMAKE_CURRENT_BINARY_DIR}/${TESTFILENAME})
set(TESTWRAPPERSOURCE
"package.path = '${CMAKE_CURRENT_BINARY_DIR}/?.lua\;${CMAKE_CURRENT_SOURCE_DIR}/?.lua\;' .. package.path
package.cpath = '${CMAKE_CURRENT_BINARY_DIR}/?.so\;${CMAKE_CURRENT_BINARY_DIR}/?.dll\;' .. package.cpath
return dofile '${TESTFILEABS}'
" )
if(${ARGC} GREATER 1)
set(_testcurrentdir ${ARGV1})
get_filename_component(TESTCURRENTDIRABS ${_testcurrentdir} ABSOLUTE)
set(TESTWRAPPERSOURCE
"require 'lfs'
lfs.chdir('${TESTCURRENTDIRABS}')
${TESTWRAPPERSOURCE}")
endif()
FILE(WRITE ${TESTWRAPPER} ${TESTWRAPPERSOURCE})
add_test(${TESTFILEBASE} ${LUA} ${TESTWRAPPER})
endif(BUILD_TESTING)
# see also http://gdcm.svn.sourceforge.net/viewvc/gdcm/Sandbox/CMakeModules/UsePythonTest.cmake
endmacro(add_lua_test)
# Converts Lua source file `_source` to binary string embedded in C source
# file `_target`. Optionally compiles Lua source to byte code (not available
# under LuaJIT2, which doesn't have a bytecode loader). Additionally, Lua
# versions of bin2c [1] and luac [2] may be passed respectively as additional
# arguments.
#
# [1] http://lua-users.org/wiki/BinToCee
# [2] http://lua-users.org/wiki/LuaCompilerInLua
function(add_lua_bin2c _target _source)
find_program(LUA NAMES lua lua.bat)
execute_process(COMMAND ${LUA} -e "string.dump(function()end)" RESULT_VARIABLE _LUA_DUMP_RESULT ERROR_QUIET)
if (NOT ${_LUA_DUMP_RESULT})
SET(HAVE_LUA_DUMP true)
endif()
message("-- string.dump=${HAVE_LUA_DUMP}")
if (ARGV2)
get_filename_component(BIN2C ${ARGV2} ABSOLUTE)
set(BIN2C ${LUA} ${BIN2C})
else()
find_program(BIN2C NAMES bin2c bin2c.bat)
endif()
if (HAVE_LUA_DUMP)
if (ARGV3)
get_filename_component(LUAC ${ARGV3} ABSOLUTE)
set(LUAC ${LUA} ${LUAC})
else()
find_program(LUAC NAMES luac luac.bat)
endif()
endif (HAVE_LUA_DUMP)
message("-- bin2c=${BIN2C}")
message("-- luac=${LUAC}")
get_filename_component(SOURCEABS ${_source} ABSOLUTE)
if (HAVE_LUA_DUMP)
get_filename_component(SOURCEBASE ${_source} NAME_WE)
add_custom_command(
OUTPUT ${_target} DEPENDS ${_source}
COMMAND ${LUAC} -o ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo ${SOURCEABS}
COMMAND ${BIN2C} ${CMAKE_CURRENT_BINARY_DIR}/${SOURCEBASE}.lo ">${_target}" )
else()
add_custom_command(
OUTPUT ${_target} DEPENDS ${SOURCEABS}
COMMAND ${BIN2C} ${_source} ">${_target}" )
endif()
endfunction(add_lua_bin2c)