2020-06-22 21:53:07 -07:00

30 lines
1.0 KiB
Lua

function nodes.register_door(name, desc, texture, on_rightclick, infotext)
minetest.register_node(minetest.get_current_modname()..":door_"..name, {
description = (name:sub(1, 1):upper() .. name:sub(2) .. " Door"):gsub("_", " "),
tiles = {texture},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.125, 0.5, 1.5, 0.125}, -- door
{0, 0.5, -0.25, 0.375, 0.625, 0.25}, -- knob
}
},
groups = {unbreakable = 1, door = 1, overrides_pointable = 1},
on_rightclick = on_rightclick,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", desc)
end
})
end
nodes.register_door("wooden", "Wooden Door", "nodes_door_wooden.png")
nodes.register_door("iron", "Iron Door", "nodes_iron.png")
nodes.register_door("dungeon_iron_enter", "Enter Dungeon", "nodes_iron.png")
nodes.register_door("dungeon_iron_continue", "Continue Dungeon", "nodes_iron.png")
nodes.register_door("dungeon_iron_exit", "Exit Dungeon", "nodes_iron.png")