Add xpanes mod from MTG
32
mods/xpanes/README.txt
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Minetest Game mod: xpanes
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=========================
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See license.txt for license information.
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Authors of source code
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----------------------
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Originally by xyz (MIT)
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BlockMen (MIT)
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sofar (MIT)
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Various Minetest developers and contributors (MIT)
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Authors of media (textures)
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---------------------------
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xyz (CC BY-SA 3.0):
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All textures not mentioned below.
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Gambit (CC BY-SA 3.0):
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xpanes_bar.png
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paramat (CC BY-SA 3.0):
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xpanes_bar_top.png
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Krock (CC0 1.0):
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xpanes_edge.png
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TumeniNodes (CC BY-SA 3.0):
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xpanes_door_steel_bar.png
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xpanes_item_steel_bar.png
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xpanes_trapdoor_steel_bar.png
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xpanes_trapdoor_steel_bar_side.png
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xpanes_steel_bar_door_close.ogg
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xpanes_steel_bar_door_open.ogg
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253
mods/xpanes/init.lua
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-- xpanes/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("xpanes")
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local function is_pane(pos)
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return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
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end
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local function connects_dir(pos, name, dir)
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local aside = vector.add(pos, minetest.facedir_to_dir(dir))
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if is_pane(aside) then
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return true
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end
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local connects_to = minetest.registered_nodes[name].connects_to
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if not connects_to then
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return false
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end
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local list = minetest.find_nodes_in_area(aside, aside, connects_to)
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if #list > 0 then
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return true
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end
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return false
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end
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local function swap(pos, node, name, param2)
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if node.name == name and node.param2 == param2 then
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return
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end
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minetest.swap_node(pos, {name = name, param2 = param2})
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end
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local function update_pane(pos)
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if not is_pane(pos) then
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return
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end
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local node = minetest.get_node(pos)
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local name = node.name
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if name:sub(-5) == "_flat" then
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name = name:sub(1, -6)
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end
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local any = node.param2
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local c = {}
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local count = 0
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for dir = 0, 3 do
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c[dir] = connects_dir(pos, name, dir)
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if c[dir] then
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any = dir
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count = count + 1
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end
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end
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if count == 0 then
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swap(pos, node, name .. "_flat", any)
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elseif count == 1 then
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swap(pos, node, name .. "_flat", (any + 1) % 4)
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elseif count == 2 then
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if (c[0] and c[2]) or (c[1] and c[3]) then
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swap(pos, node, name .. "_flat", (any + 1) % 4)
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else
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swap(pos, node, name, 0)
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end
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else
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swap(pos, node, name, 0)
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end
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end
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minetest.register_on_placenode(function(pos, node)
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if minetest.get_item_group(node, "pane") then
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update_pane(pos)
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end
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for i = 0, 3 do
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local dir = minetest.facedir_to_dir(i)
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update_pane(vector.add(pos, dir))
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end
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end)
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minetest.register_on_dignode(function(pos)
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for i = 0, 3 do
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local dir = minetest.facedir_to_dir(i)
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update_pane(vector.add(pos, dir))
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end
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end)
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xpanes = {}
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function xpanes.register_pane(name, def)
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for i = 1, 15 do
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minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
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end
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local flatgroups = table.copy(def.groups)
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flatgroups.pane = 1
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minetest.register_node(":xpanes:" .. name .. "_flat", {
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description = def.description,
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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inventory_image = def.inventory_image,
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wield_image = def.wield_image,
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paramtype2 = "facedir",
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tiles = {
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def.textures[3],
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def.textures[3],
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def.textures[3],
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def.textures[3],
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def.textures[1],
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def.textures[1]
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},
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groups = flatgroups,
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drop = "xpanes:" .. name .. "_flat",
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sounds = def.sounds,
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use_texture_alpha = def.use_texture_alpha or false,
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node_box = {
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type = "fixed",
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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selection_box = {
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type = "fixed",
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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connect_sides = { "left", "right" },
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})
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local groups = table.copy(def.groups)
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groups.pane = 1
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groups.not_in_creative_inventory = 1
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minetest.register_node(":xpanes:" .. name, {
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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description = def.description,
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tiles = {def.textures[3], def.textures[3], def.textures[1]},
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groups = groups,
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drop = "xpanes:" .. name .. "_flat",
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sounds = def.sounds,
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use_texture_alpha = def.use_texture_alpha or false,
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node_box = {
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type = "connected",
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fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
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connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
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connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
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connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
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connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
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})
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minetest.register_craft({
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output = "xpanes:" .. name .. "_flat 16",
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recipe = def.recipe
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})
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end
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xpanes.register_pane("pane", {
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description = S("Glass Pane"),
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textures = {"default_glass.png","xpanes_pane_half.png","xpanes_edge.png"},
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inventory_image = "default_glass.png",
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wield_image = "default_glass.png",
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sounds = default.node_sound_glass_defaults(),
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groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
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recipe = {
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{"default:glass", "default:glass", "default:glass"},
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{"default:glass", "default:glass", "default:glass"}
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}
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})
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xpanes.register_pane("obsidian_pane", {
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description = S("Obsidian Glass Pane"),
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textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_edge_obsidian.png"},
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inventory_image = "default_obsidian_glass.png",
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wield_image = "default_obsidian_glass.png",
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sounds = default.node_sound_glass_defaults(),
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groups = {snappy=2, cracky=3},
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recipe = {
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{"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"},
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{"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}
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}
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})
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xpanes.register_pane("bar", {
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description = S("Steel Bars"),
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textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
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inventory_image = "xpanes_bar.png",
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wield_image = "xpanes_bar.png",
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groups = {cracky=2},
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sounds = default.node_sound_metal_defaults(),
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recipe = {
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
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}
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})
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minetest.register_lbm({
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name = "xpanes:gen2",
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nodenames = {"group:pane"},
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action = function(pos, node)
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update_pane(pos)
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for i = 0, 3 do
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local dir = minetest.facedir_to_dir(i)
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update_pane(vector.add(pos, dir))
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end
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end
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})
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-- Register steel bar doors and trapdoors
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if minetest.get_modpath("doors") then
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doors.register("xpanes:door_steel_bar", {
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tiles = {{name = "xpanes_door_steel_bar.png", backface_culling = true}},
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description = S("Steel Bar Door"),
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inventory_image = "xpanes_item_steel_bar.png",
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protected = true,
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groups = {cracky = 1, level = 2},
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sounds = default.node_sound_metal_defaults(),
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sound_open = "xpanes_steel_bar_door_open",
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sound_close = "xpanes_steel_bar_door_close",
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recipe = {
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{"xpanes:bar_flat", "xpanes:bar_flat"},
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{"xpanes:bar_flat", "xpanes:bar_flat"},
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{"xpanes:bar_flat", "xpanes:bar_flat"},
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},
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})
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doors.register_trapdoor("xpanes:trapdoor_steel_bar", {
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description = S("Steel Bar Trapdoor"),
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inventory_image = "xpanes_trapdoor_steel_bar.png",
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wield_image = "xpanes_trapdoor_steel_bar.png",
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tile_front = "xpanes_trapdoor_steel_bar.png",
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tile_side = "xpanes_trapdoor_steel_bar_side.png",
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protected = true,
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groups = {cracky = 1, level = 2, door = 1},
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sounds = default.node_sound_metal_defaults(),
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sound_open = "xpanes_steel_bar_door_open",
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sound_close = "xpanes_steel_bar_door_close",
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})
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minetest.register_craft({
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output = "xpanes:trapdoor_steel_bar",
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recipe = {
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{"xpanes:bar_flat", "xpanes:bar_flat"},
|
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{"xpanes:bar_flat", "xpanes:bar_flat"},
|
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}
|
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})
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end
|
65
mods/xpanes/license.txt
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License of source code
|
||||
----------------------
|
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|
||||
The MIT License (MIT)
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||||
Copyright (C) 2014-2016 xyz
|
||||
Copyright (C) 2014-2016 BlockMen
|
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Copyright (C) 2016 Auke Kok <sofar@foo-projects.org>
|
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Copyright (C) 2014-2016 Various Minetest developers and contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||
software and associated documentation files (the "Software"), to deal in the Software
|
||||
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or
|
||||
substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
||||
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2014-2016 xyz
|
||||
Copyright (C) 2013-2016 Gambit
|
||||
Copyright (C) 2016 paramat
|
||||
Copyright (C) 2019 TumeniNodes
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
6
mods/xpanes/locale/template.txt
Normal file
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||||
# textdomain: xpanes
|
||||
Glass Pane=
|
||||
Obsidian Glass Pane=
|
||||
Steel Bars=
|
||||
Steel Bar Door=
|
||||
Steel Bar Trapdoor=
|
6
mods/xpanes/locale/xpanes.de.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Glasscheibe
|
||||
Obsidian Glass Pane=Obsidianglasscheibe
|
||||
Steel Bars=Stahlgitter
|
||||
Steel Bar Door=Stahlgittertür
|
||||
Steel Bar Trapdoor=Stahlgitterfalltür
|
6
mods/xpanes/locale/xpanes.es.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Panel de vidrio
|
||||
Obsidian Glass Pane=Panel de vidrio de obsidiana
|
||||
Steel Bars=Barras de acero
|
||||
Steel Bar Door=Puerta de barras de acero
|
||||
Steel Bar Trapdoor=Trampilla de barras de acero
|
6
mods/xpanes/locale/xpanes.fr.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Panneau de verre
|
||||
Obsidian Glass Pane=Panneau de verre d'obsidienne
|
||||
Steel Bars=Barreaux d'acier
|
||||
Steel Bar Door=Porte en barreaux d'acier
|
||||
Steel Bar Trapdoor=Trappe en barreaux d'acier
|
6
mods/xpanes/locale/xpanes.it.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Pannello di vetro
|
||||
Obsidian Glass Pane=Pannello di vetro d'ossidiana
|
||||
Steel Bars=Sbarre d'acciaio
|
||||
Steel Bar Door=Porta con sbarre d'acciaio
|
||||
Steel Bar Trapdoor=Botola con sbarre d'acciaio
|
4
mods/xpanes/mod.conf
Normal file
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|
||||
name = xpanes
|
||||
description = Minetest Game mod: xpanes
|
||||
depends = default
|
||||
optional_depends = doors
|
BIN
mods/xpanes/sounds/xpanes_steel_bar_door_close.ogg
Normal file
BIN
mods/xpanes/sounds/xpanes_steel_bar_door_open.ogg
Normal file
BIN
mods/xpanes/textures/xpanes_bar.png
Normal file
After Width: | Height: | Size: 155 B |
BIN
mods/xpanes/textures/xpanes_bar_top.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
mods/xpanes/textures/xpanes_door_steel_bar.png
Normal file
After Width: | Height: | Size: 605 B |
BIN
mods/xpanes/textures/xpanes_edge.png
Normal file
After Width: | Height: | Size: 269 B |
BIN
mods/xpanes/textures/xpanes_edge_obsidian.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
mods/xpanes/textures/xpanes_item_steel_bar.png
Normal file
After Width: | Height: | Size: 354 B |
BIN
mods/xpanes/textures/xpanes_pane_half.png
Normal file
After Width: | Height: | Size: 83 B |
BIN
mods/xpanes/textures/xpanes_space.png
Normal file
After Width: | Height: | Size: 149 B |
BIN
mods/xpanes/textures/xpanes_trapdoor_steel_bar.png
Normal file
After Width: | Height: | Size: 261 B |
BIN
mods/xpanes/textures/xpanes_trapdoor_steel_bar_side.png
Normal file
After Width: | Height: | Size: 98 B |