lavastuff/init.lua

440 lines
13 KiB
Lua

lavastuff = {}
lavastuff.enable_lightup = true -- Lights up the area around the player that punches air with the lava sword
function lavastuff.burn_drops(tool)
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
if digger:get_wielded_item():get_name() ~= (tool) then -- are we holding Lava Pick?
return old_handle_node_drops(pos, drops, digger)
end
-- reset new smelted drops
local hot_drops = {}
-- loop through current node drops
for _, drop in pairs(drops) do -- get cooked output of current drops
local stack = ItemStack(drop)
local output = minetest.get_craft_result({
method = "cooking",
width = 1,
items = {drop}
})
-- if we have cooked result then add to new list
if output and output.item and not output.item:is_empty() then
table.insert(hot_drops,
ItemStack({
name = output.item:get_name(),
count = output.item:to_table().count,
})
)
else -- if not then return normal drops
table.insert(hot_drops, stack)
end
end
return old_handle_node_drops(pos, hot_drops, digger)
end
end
lavastuff.burn_drops("lavastuff:sword")
lavastuff.burn_drops("lavastuff:axe")
lavastuff.burn_drops("lavastuff:shovel")
--
-- Crafitems
--
minetest.register_craftitem("lavastuff:ingot", {
description = "Lava ingot",
inventory_image = "lavastuff_ingot.png",
})
minetest.register_craft({
type = "shapeless",
output = "lavastuff:ingot",
recipe = {"default:mese_crystal", "lavastuff:orb"}
})
--
-- Crafitem Crafts
--
if not minetest.get_modpath("mobs_monster") then
minetest.register_craftitem("lavastuff:orb", {
description = "Lava orb",
inventory_image = "zmobs_lava_orb.png"
})
minetest.register_alias("mobs:lava_orb", "lavastuff:orb")
minetest.register_craft({
output = "lavastuff:orb",
recipe = {
{"", "bucket:bucket_lava", ""},
{"bucket:bucket_lava", "default:mese_crystal", "bucket:bucket_lava"},
{"", "bucket:bucket_lava", ""}
},
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty 4"}}
})
else
minetest.register_alias("lavastuff:orb", "mobs:lava_orb")
end
--
-- Tools
--
minetest.register_tool("lavastuff:sword", {
description = "Lava Sword",
inventory_image = "lavastuff_sword.png",
tool_capabilities = {
full_punch_interval = 0.6,
max_drop_level=1,
groupcaps={
snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=50, maxlevel=3},
},
damage_groups = {fleshy=8},
},
on_secondary_use = function(itemstack, user, pointed_thing)
if lavastuff.enable_lightup == true then
local pos = user:get_pos()
pos.y = pos.y + 1
if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "lavastuff:light"})
minetest.after(0.4, minetest.remove_node, pos)
end
end
end,
sound = {breaks = "default_tool_breaks"},
})
if not minetest.get_modpath("mobs_monster") then
minetest.register_alias("mobs:pick_lava", "lavastuff:pick")
minetest.register_tool("lavastuff:pick", {
description = ("Lava Pickaxe"),
inventory_image = "lavastuff_pick.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
},
damage_groups = {fleshy=5},
},
on_secondary_use = function(itemstack, user, pointed_thing)
if lavastuff.enable_lightup == true then
local pos = user:get_pos()
pos.y = pos.y + 1
if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "lavastuff:light"})
minetest.after(0.4, minetest.remove_node, pos)
end
end
end,
})
-- Lava Pick (restores autosmelt functionality)
lavastuff.burn_drops("lavastuff:pick")
else
minetest.register_alias("lavastuff:pick", "mobs:pick_lava")
minetest.register_tool(":mobs:pick_lava", {
description = ("Lava Pickaxe"),
inventory_image = "lavastuff_pick.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
},
damage_groups = {fleshy=5},
},
})
end
minetest.register_tool("lavastuff:shovel", {
description = "Lava Shovel",
inventory_image = "lavastuff_shovel.png",
wield_image = "lavastuff_shovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.0, [2]=0.40, [3]=0.20}, uses=50, maxlevel=3},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("lavastuff:axe", {
description = "Lava Axe",
inventory_image = "lavastuff_axe.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.0, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
},
damage_groups = {fleshy=7},
},
sound = {breaks = "default_tool_breaks"},
})
--
-- Tool Crafts
--
minetest.register_craft({
output = "lavastuff:sword",
recipe = {
{"lavastuff:ingot"},
{"lavastuff:ingot"},
{"default:obsidian_shard"},
}
})
minetest.register_craft({
output = "lavastuff:pick",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
minetest.register_craft({
output = "lavastuff:shovel",
recipe = {
{"lavastuff:ingot"},
{"default:obsidian_shard"},
{"default:obsidian_shard"},
}
})
minetest.register_craft({
output = "lavastuff:axe",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", ""},
{"lavastuff:ingot", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
if minetest.get_modpath("mobs_monster") then
minetest.clear_craft({
recipe = {
{"mobs:lava_orb", "mobs:lava_orb", "mobs:lava_orb"},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
end
--
-- Armor
--
if minetest.get_modpath("3d_armor") then
armor:register_armor("lavastuff:helmet", {
description = "Lava Helmet",
inventory_image = "lavastuff_inv_helmet.png",
groups = {armor_head=17, armor_heal=10, armor_use=100, armor_fire=10},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
armor:register_armor("lavastuff:chestplate", {
description = "Lava Chestplate",
inventory_image = "lavastuff_inv_chestplate.png",
groups = {armor_torso=10, armor_heal=10, armor_use=100, armor_fire=10},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
armor:register_armor("lavastuff:leggings", {
description = "Lava Leggings",
inventory_image = "lavastuff_inv_leggings.png",
groups = {armor_legs=10, armor_heal=10, armor_use=100, armor_fire=10},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
armor:register_armor("lavastuff:boots", {
description = "Lava Boots",
inventory_image = "lavastuff_inv_boots.png",
groups = {armor_feet=10, armor_heal=10, armor_use=100, armor_fire=10},
armor_groups = {fleshy=17},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
armor:register_armor("lavastuff:shield", {
description = "Lava Shield",
inventory_image = "lavastuff_inven_shield.png",
groups = {armor_shield=10, armor_heal=10, armor_use=100, armor_fire=10},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
end
--
-- Armor Crafts
--
if minetest.get_modpath("3d_armor") then
minetest.register_craft({
output = "lavastuff:helmet",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "", "lavastuff:ingot"},
{"", "", ""},
}
})
minetest.register_craft({
output = "lavastuff:chestplate",
recipe = {
{"lavastuff:ingot", "", "lavastuff:ingot"},
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
}
})
minetest.register_craft({
output = "lavastuff:leggings",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "", "lavastuff:ingot"},
{"lavastuff:ingot", "", "lavastuff:ingot"},
}
})
minetest.register_craft({
output = "lavastuff:boots",
recipe = {
{"lavastuff:ingot", "", "lavastuff:ingot"},
{"lavastuff:ingot", "", "lavastuff:ingot"},
}
})
minetest.register_craft({
output = "lavastuff:shield",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"", "lavastuff:ingot", ""},
}
})
end
--
-- Nodes
--
minetest.register_node ("lavastuff:block", {
description = "Lava Block",
tiles = {"lavastuff_block.png"},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 2, level = 2},
light_source = default.LIGHT_MAX,
})
minetest.register_craft({
type = "shapeless",
output = "lavastuff:ingot 9",
recipe = {"lavastuff:block"}
})
minetest.register_craft({
output = "lavastuff:block",
recipe = {
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
}
})
if not minetest.get_modpath("moreblocks") then
stairs.register_stair_and_slab(
"lava",
"lavastuff:block",
{cracky = 2, level = 2},
{"lavastuff_block.png"},
"Lava Stair",
"Lava Slab",
default.node_sound_stone_defaults(),
true
)
else
stairsplus:register_all("lavastuff", "lava", "lavastuff:ingot", {
description = "Lava",
tiles = {"lavastuff_block.png"},
groups = {cracky = 2, level = 2},
light_source = default.LIGHT_MAX,
sounds = default.node_sound_wood_defaults(),
})
end
--
--Toolranks support
--
if minetest.get_modpath("toolranks") then
minetest.override_item("lavastuff:sword", {
description = toolranks.create_description("Lava Sword", 0, 1),
original_description = "Lava Sword",
after_use = toolranks.new_afteruse
})
minetest.override_item("lavastuff:pick", {
description = toolranks.create_description("Lava Pickaxe", 0, 1),
original_description = "Lava Pickaxe",
after_use = toolranks.new_afteruse
})
minetest.override_item("lavastuff:axe", {
description = toolranks.create_description("Lava Axe", 0, 1),
original_description = "Lava Axe",
after_use = toolranks.new_afteruse
})
minetest.override_item("lavastuff:shovel", {
description = toolranks.create_description("Lava Shovel", 0, 1),
original_description = "Lava Shovel",
after_use = toolranks.new_afteruse
})
end
--
-- Light node
--
minetest.register_node("lavastuff:light", {
description = minetest.colorize("red", "You shouldnt be holding this!!"),
drawtype = "airlike",
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
sunlight_propagates = true,
light_source = 15,
inventory_image = "air.png^default_mese_crystal.png",
groups = {not_in_creative_inventory = 1}
})