Fixes and improvements

master
LoneWolfHT 2020-04-22 19:36:35 -07:00
parent 13a76d845c
commit f67796b517
4 changed files with 17 additions and 20 deletions

View File

@ -1,19 +1,16 @@
unused_args = false
allow_defined_top = true
globals = {
"minetest",
"shooter",
"skybox",
"main",
"vc_info",
"minetest",
"shooter",
"skybox",
"main",
"vc_info",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
"vector", "ItemStack",
"dump", "DIR_DELIM", "VoxelArea", "Settings",
"default", "sfinv", "creative", "stairs",
"maps",
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
"vector", "ItemStack",
"dump", "DIR_DELIM", "VoxelArea", "Settings",
"default", "sfinv", "creative", "stairs",
"maps",
}

View File

@ -3,7 +3,7 @@ enable_pvp = true
enable_damage = true
server_name = Voxel Combat
server_description = Light PvP server with multiple mods.
server_description = Light PvP server with multiple playing modes.
server_address = <>
port = 30000
max_users = 10
@ -14,8 +14,8 @@ active_block_range = 1
disallow_empty_password = true
enable_rollback_recording = false
basic_privs = shout, interact, zoom
default_privs = shout, interact, zoom
basic_privs = shout, interact
default_privs = shout, interact
max_block_send_distance = 6
max_simultaneous_block_sends_per_client = 1

View File

@ -1,7 +1,7 @@
minetest.register_tool("combat:knife", {
description = "Knife",
inventory_image = "combat_knife.png",
range = 1,
range = 2,
wield_scale = {x = 0.7, y = 0.7, z = 0.7},
groups = {hold_limit = 1},
tool_capabilities = {
@ -14,7 +14,7 @@ minetest.register_tool("combat:knife", {
minetest.register_tool("combat:sword", {
description = "Sword",
inventory_image = "combat_sword.png",
range = 2,
range = 3,
wield_scale = {x = 1.3, y = 1.5, z = 1},
groups = {hold_limit = 1},
tool_capabilities = {

View File

@ -28,7 +28,7 @@ minetest.register_globalstep(function(dtime)
local dropint = main.current_mode.mode.drop_interval
local online_players = #minetest.get_connected_players()
if dropint and dropstep >= dropint - (online_players * 5) and online_players >= 1 then
if dropint and dropstep >= dropint - (online_players * 2) and online_players >= 1 then
dropstep = 0
main.spawn_rand_drop()