Smarter item pickup
parent
97169c5058
commit
75f494bb31
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@ -1,10 +1,17 @@
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local function can_pickup(item)
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local function can_pickup(inv, item)
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for i in pairs(main.current_mode.mode.drops) do
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if item:sub(1, i:len()) == i then return true end
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end
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if item:find("shooter_guns:ammo") then return true end
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if item:find("shooter_guns:ammo") then return true end
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local item2 = item
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item = item:match("((.-:.+))[$s_]")
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for i in pairs(main.current_mode.mode.drops) do
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if item == i:match("((.-:.+))[$s_]") and not inv:contains_item("main", item) and not
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inv:contains_item("main", item2) then
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minetest.chat_send_all(dump(item .. " - " .. i:match("((.-:.+))[$s_]")))
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return true
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end
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end
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return false
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return false
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end
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end
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@ -19,7 +26,7 @@ minetest.register_globalstep(function(dtime)
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if not object:is_player() and self and self.name == "__builtin:item" and
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if not object:is_player() and self and self.name == "__builtin:item" and
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self.itemstring ~= "" then
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self.itemstring ~= "" then
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if inv and can_pickup(self.itemstring) then
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if inv and can_pickup(inv, self.itemstring) then
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inv:add_item("main", ItemStack(self.itemstring))
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inv:add_item("main", ItemStack(self.itemstring))
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self._removed = true
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self._removed = true
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object:remove()
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object:remove()
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