Nerf/boost weapons for better balance
parent
5838afd40b
commit
73fd2830e6
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@ -6,7 +6,7 @@ minetest.register_tool("vc_weapons:knife", {
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=0,
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damage_groups = {fleshy=2},
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damage_groups = {fleshy=1},
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},
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})
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@ -18,7 +18,7 @@ minetest.register_tool("vc_weapons:sword", {
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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damage_groups = {fleshy=4},
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damage_groups = {fleshy=3},
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},
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sound = {breaks = "default_tool_breaks"},
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})
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@ -7,7 +7,9 @@ for gun, def in pairs(shooter.registered_weapons) do
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def.spec.tool_caps = {full_punch_interval=1, damage_groups={fleshy=4}}
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elseif gun == "shooter_guns:shotgun" then
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def.spec.rounds = 4
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def.spec.tool_caps = {full_punch_interval=1.5, damage_groups={fleshy=2}}
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def.spec.spread = 15
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def.spec.shots = 20
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def.spec.tool_caps = {full_punch_interval=1.5, damage_groups={fleshy=1}}
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elseif gun == "shooter_guns:machine_gun" then
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def.spec.rounds = 27
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def.spec.tool_caps = {full_punch_interval=0.15, damage_groups={fleshy=1}}
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