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9dd78a8a45
Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23 00:44:43 +0200
ede1674d6a
Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23 00:05:32 +0200
c3f2b24a9a
Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22 22:15:38 +0200
b91bba1ab2
Install lua_api.txt and mapformat.txt in because awesome.
Perttu Ahola
2012-03-22 17:08:32 +0200
fbc22f91d5
Update doc/lua_api.txt and doc/mapformat.txt even more
Perttu Ahola
2012-03-22 17:02:40 +0200
424b36d469
Describe format of nodes in doc/mapformat.txt
Perttu Ahola
2012-03-22 16:12:33 +0200
8070f9485b
Update doc/mapformat.txt
Perttu Ahola
2012-03-22 15:54:12 +0200
c353709f7e
mapformat WIP
Perttu Ahola
2012-03-22 13:36:56 +0200
c13691a8e6
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22 14:10:24 +0200
2671b9af1b
Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22 13:41:50 +0200
7d0ad0f521
Fix UDPSocket's debug output
Perttu Ahola
2012-03-22 13:36:37 +0200
9bd75d5668
Log at info level when a banned client connects
Perttu Ahola
2012-03-22 13:35:32 +0200
fde676a43a
Add more information to lua_api.txt
Perttu Ahola
2012-03-22 12:14:04 +0200
2469ce6067
Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
2012-03-22 11:41:40 +0200
ef0ec31554
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21 22:11:15 +0200
da4f51332f
Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21 15:38:24 +0200
194258b479
Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21 15:05:51 +0200
fa416e7116
Add more graph colors, add mainloop_dtime graph, make statustext fade away faster
Perttu Ahola
2012-03-21 14:09:32 +0200
71b2e0e002
Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21 13:31:47 +0200
7d1ac4d1f6
Profiler graph
Perttu Ahola
2012-03-21 03:33:02 +0200
2f2ef80ec2
Use atof() in mystof(), because istringstream>>float randomly causes a segfault on mingw
Perttu Ahola
2012-03-21 02:16:22 +0200
c0530921ff
Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20 17:55:34 +0200
94f1ab4da3
Call this 0.4.dev-20120320
Perttu Ahola
2012-03-20 01:37:28 +0200
3f75b748cf
Fix various things being too fast to break by hand
Perttu Ahola
2012-03-20 01:36:53 +0200
8181b68531
Remove .hgignore and .hgtags (mercurial isn't used anymore)
Perttu Ahola
2012-03-20 01:28:23 +0200
2de91f11fb
Add mods/mesetint/mods_here.txt to be installed on RUN_IN_PLACE builds
Perttu Ahola
2012-03-20 01:19:47 +0200
50621ffe85
Fix mod paths
Perttu Ahola
2012-03-20 01:06:44 +0200
db4911f956
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt
Perttu Ahola
2012-03-20 00:52:53 +0200
2a325de7aa
Update vc10 build script example in README.txt
Perttu Ahola
2012-03-20 00:37:37 +0200
b9cc0a7976
Move icon files to misc/
Perttu Ahola
2012-03-20 00:11:08 +0200
97b693052c
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-19 23:54:56 +0200
19ed3bb193
Move share/builtin.lua to share/builtin/builtin.lua
Perttu Ahola
2012-03-19 21:37:27 +0200
895b970a10
Move client textures to the correct place
Perttu Ahola
2012-03-19 21:34:21 +0200
1f56d71f19
Rework directory structure
Perttu Ahola
2012-03-19 20:44:07 +0200
1ff20da5b6
Add the mod search path user/mods/gameid
Perttu Ahola
2012-03-19 08:34:38 +0200
5ef78cd815
Make Lua error output in log clearer
Perttu Ahola
2012-03-19 08:23:48 +0200
9101b680c0
Do not error() on digprop_* calls but print a warning
Perttu Ahola
2012-03-19 08:23:11 +0200
d24c56fd4b
Unknown nodes can be dug
Perttu Ahola
2012-03-19 08:16:17 +0200
77d09552ae
Warn instead of completely removing minetest.digprop_whatever() Lua functions
Perttu Ahola
2012-03-19 00:29:41 +0200
dbaccff476
Remove minetest.digprop_whatever() Lua functions (because they are useless now)
Perttu Ahola
2012-03-19 00:20:50 +0200
dc6cf5cdee
Update README.txt a bit
Perttu Ahola
2012-03-19 00:12:07 +0200
fb3ac49335
Update version to 0.4.dev-20120318
Perttu Ahola
2012-03-18 19:14:20 +0200
c54a40df06
Attempt to fix build for MSVC
Perttu Ahola
2012-03-18 19:08:13 +0200
9c4f68e174
Fix getVisibleBrightness() to return sunlight visibility correctly even if not much of world has been loaded
Perttu Ahola
2012-03-18 18:30:21 +0200
4ee4dfdc13
Make some things diggable by hand by using a special group oddly_breakable_by_hand; also fill in some other groups
Perttu Ahola
2012-03-18 18:20:55 +0200
2e0c0e9d89
Fix old world search path for non-run-in-place build
Perttu Ahola
2012-03-18 17:17:05 +0200
db5db587be
Move doc/changelog.txt and doc/ancient_main_comment.txt into old/
Perttu Ahola
2012-03-18 16:43:51 +0200
569fca5308
Disable word wrap in vertical texts in main menu
Perttu Ahola
2012-03-18 16:32:59 +0200
b409803527
Fix installation in cmake project files
Perttu Ahola
2012-03-18 16:30:02 +0200
99d257ae8b
"or" -> "||" in content_mapblock.cpp
Perttu Ahola
2012-03-18 16:07:17 +0200
2f2b7915ea
Fix and tune stars
Perttu Ahola
2012-03-18 15:57:25 +0200
c1cfcb1577
Do not clear address in main menu if starting a singleplayer game by double clicking the world
Perttu Ahola
2012-03-18 15:26:06 +0200
2e90ed07ac
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-16 16:34:30 +0200
58bed83d03
Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-16 00:25:18 +0200
54917e3062
Add Client::getEnv() and remove some unnecessary wrappers
Perttu Ahola
2012-03-15 23:54:10 +0200
81385682c8
Revert old 4BS/s walk speed for now
Perttu Ahola
2012-03-15 23:11:07 +0200
807a0d313b
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
Kahrl
2012-03-13 18:56:12 +0100
f9a66c5d46
Tune main menu
Perttu Ahola
2012-03-15 21:37:43 +0200
60add387e3
Create main menu tab "Settings" for client settings
Perttu Ahola
2012-03-15 18:15:12 +0200
ca0fd4173c
Fix click areas of singleplayer checkboxes
Perttu Ahola
2012-03-15 16:16:11 +0200
4aa0f040fb
Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
Perttu Ahola
2012-03-15 15:57:31 +0200
5957fed9a7
Fix and improve Server's privilege get/setters
Perttu Ahola
2012-03-15 15:27:16 +0200
6298878bfa
Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15 15:20:20 +0200
899004207d
Save selected tab
Perttu Ahola
2012-03-15 14:17:05 +0200
2b200d481f
Menu tuning WIP
Perttu Ahola
2012-03-15 13:59:48 +0200
8551ddc839
Use a more standard order of yes/no/cancel/whatever buttons in dialogs
Perttu Ahola
2012-03-15 13:18:21 +0200
eea3277b81
Crude tab test in main menu (requires gui redesign for the additional tabs)
Perttu Ahola
2012-03-13 08:50:03 +0200
11b86f8d8a
Add [new] to world name when supplying a non-existent world on command line
Perttu Ahola
2012-03-13 01:45:38 +0200
71a3c2fcd1
Allow directly supplying world as a parameter, including world.mt
Perttu Ahola
2012-03-13 01:32:21 +0200
4ff36696ea
Move keychange/connect main menu buttons a bit
Perttu Ahola
2012-03-13 01:02:25 +0200
800d3b4ee7
Fix game selection in world creation (used always the first one)
Perttu Ahola
2012-03-13 00:58:57 +0200
a0b2c7ba25
Attempt to fix RUN_IN_PLACE autodetection on Linux
Perttu Ahola
2012-03-13 00:51:33 +0200
64232f0aec
Add confirmation menu and make world deletion possible in GUI
Perttu Ahola
2012-03-13 00:48:02 +0200
591527d878
World creation button and dialog and functionality
Perttu Ahola
2012-03-13 00:06:37 +0200
82073025cc
Remember selected world by path
Perttu Ahola
2012-03-12 22:15:56 +0200
2c9bb06516
Make finish quicktune and leave it unused (as intended)
Perttu Ahola
2012-03-12 21:27:29 +0200
18c4a90101
Add quicktune.{cpp,h}
Perttu Ahola
2012-03-12 08:38:15 +0200
5a8ee4889d
Handle certain errors properly when using --go
Perttu Ahola
2012-03-11 21:41:32 +0200
ea1fdf3201
Add a note about minetest.conf in the key change dialog (because it sucks)
Perttu Ahola
2012-03-11 21:32:03 +0200
2e61008fd9
Use default_game when making a new world using --world without --gameid
Perttu Ahola
2012-03-11 21:24:29 +0200
eafde7186f
Remove duplicate code in main menu
Perttu Ahola
2012-03-11 21:12:27 +0200
a72dc388c3
Rename "Delete map" to "Delete world"
Perttu Ahola
2012-03-11 21:03:54 +0200
618314985d
Proper handling of failing to bind server socket
Perttu Ahola
2012-03-11 20:45:43 +0200
d1d83d7e7f
World selection box in main menu (and random fixing)
Perttu Ahola
2012-03-11 20:45:14 +0200
bcaab74f1f
--world implies local game
Perttu Ahola
2012-03-11 16:11:07 +0200
1b670a293b
Fix CreateAllDirs() (failed for relative fully non-existing path)
Perttu Ahola
2012-03-11 16:06:32 +0200
45f78bdf40
Mention world location at server startup at action level
Perttu Ahola
2012-03-11 15:49:14 +0200
54eca4e736
Redirect Lua print to minetest.debug
Perttu Ahola
2012-03-11 15:41:53 +0200
3da05a09b5
--logfile '' = no logging
Perttu Ahola
2012-03-11 15:28:35 +0200
f79082a46d
Remove useless debug output (log at info level)
Perttu Ahola
2012-03-11 15:23:30 +0200
e71d75ed9a
--gameid list
Perttu Ahola
2012-03-11 15:20:42 +0200
a4a35f659b
Update --gameid to manpages
Perttu Ahola
2012-03-11 15:13:10 +0200
9eba6a349f
Update version number to 0.4.dev-20120311
Perttu Ahola
2012-03-11 15:07:18 +0200
6a1b6d0344
world.mt creation
Perttu Ahola
2012-03-11 15:04:50 +0200
7f7fb9750d
command-line/world game selection
Perttu Ahola
2012-03-11 14:54:23 +0200
df190b8f87
full_punch_interval = 1.0 for mese pickaxe
Perttu Ahola
2012-03-11 12:30:56 +0200
af33b3b338
Limit crack update speed
Perttu Ahola
2012-03-11 12:28:41 +0200
a87d19cd7e
When mouse button is held down in air, show continuous animation
Perttu Ahola
2012-03-11 12:22:37 +0200
611fe41588
Fix log output in ban.cpp
Perttu Ahola
2012-03-11 12:12:21 +0200
8b6cce18cb
Improve command-line parameters
Perttu Ahola
2012-03-11 12:06:59 +0200