Commit Graph

  • b9ffb5f30d minetest.register_chatcommand(cmd, def) Perttu Ahola 2012-03-30 01:45:23 +0300
  • 9d456ca87a Raise the player fall damage threshold to a much more fun level Perttu Ahola 2012-03-29 23:32:56 +0300
  • 18350ad37f Improve the look of fences Perttu Ahola 2012-03-29 22:59:43 +0300
  • 0983f65da7 [transformN image modifier Kahrl 2012-03-29 22:58:01 +0300
  • 42bbd5c9ae Simple fix for camera blinking black when jumping into ceiling with current smaller collision box Perttu Ahola 2012-03-29 21:21:34 +0300
  • 92ae11bd3b Use GenericCAO in place of LuaEntityCAO and PlayerCAO Perttu Ahola 2012-03-29 17:46:21 +0300
  • 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet Perttu Ahola 2012-03-29 16:10:11 +0300
  • a9ddbb4beb on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix Kahrl 2012-03-24 18:52:50 +0100
  • f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer Kahrl 2012-03-19 03:04:16 +0100
  • 072c265c30 Modify minimal/give_initial_stuff to always give stuff Perttu Ahola 2012-03-29 13:39:18 +0300
  • 440e9cdbef Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff) Perttu Ahola 2012-03-29 13:35:20 +0300
  • ace005bf7c Try a default day+night length of 20 minutes instead of 15 Perttu Ahola 2012-03-29 11:41:41 +0300
  • 75821c6889 Generate beaches Perttu Ahola 2012-03-29 03:44:37 +0300
  • d376148ca1 Generate blobs of dirt and gravel in stone Perttu Ahola 2012-03-29 02:23:59 +0300
  • 582ca33507 Remove unnecessary debug output Perttu Ahola 2012-03-29 01:38:13 +0300
  • a6ca7eb29d Area-based MapEditEvent ignore and that put to use for on_generate too Perttu Ahola 2012-03-29 01:22:08 +0300
  • 02c035c548 Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed Perttu Ahola 2012-03-29 00:28:48 +0300
  • 418041d906 Fix on_generate minp/maxp (was broken due to chunkymapgen) Perttu Ahola 2012-03-28 23:11:28 +0300
  • a3a400992e Add EnvRef:set_node() Perttu Ahola 2012-03-28 22:50:08 +0300
  • 68625b047f Add range option to PseudoRandom:next() Perttu Ahola 2012-03-28 21:16:47 +0300
  • 9a1df7bf38 Add blockseed to on_generated Perttu Ahola 2012-03-28 20:46:05 +0300
  • 81b9cfdfa4 Default to having fancy trees and 3d clouds turned on Perttu Ahola 2012-03-28 14:10:54 +0300
  • ae7aa65069 Add minetest.is_singleplayer() Perttu Ahola 2012-03-28 13:22:48 +0300
  • 9e0f969b8b doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath() Perttu Ahola 2012-03-28 13:01:35 +0300
  • 14a8fa4d68 Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption) Perttu Ahola 2012-03-28 12:51:47 +0300
  • 07e5c9bd5f No occlusion culling when free_move is on and camera is inside ground Perttu Ahola 2012-03-28 12:19:25 +0300
  • 49c2ca0216 Make mapgen use mapgen_* node aliases rather than the LEGN macro Perttu Ahola 2012-03-28 01:26:15 +0300
  • 04172e3dd0 Add PseudoRandom in Lua API Perttu Ahola 2012-03-28 00:38:20 +0300
  • 2c56a9f588 Tune skybox Perttu Ahola 2012-03-27 23:30:41 +0300
  • 20e025b3d8 Try to make background/fog/sky color selection work better Perttu Ahola 2012-03-27 22:41:07 +0300
  • 10591d2080 Set default minimum viewing range of 35 nodes Perttu Ahola 2012-03-27 19:57:24 +0300
  • af29c0ade5 Unrelated, but anyway: tune light levels again Perttu Ahola 2012-03-04 20:48:32 +0200
  • 4c876ac62e Tune caves Perttu Ahola 2012-02-03 19:08:42 +0200
  • 66bf7b0b01 Fix deep ground cave generation a bit Perttu Ahola 2012-02-03 15:19:05 +0200
  • 17d51a1609 Fix mapgen block_is_underground heuristic Perttu Ahola 2012-02-03 15:14:07 +0200
  • 0a59605e05 Tune mapgen Perttu Ahola 2012-02-03 14:59:40 +0200
  • 202658678d Set default maximum viewing range to a bit more than default server send range to make fog work well Perttu Ahola 2012-02-03 02:24:36 +0200
  • 4f01db256f Re-implement and re-tune mapgen v2 Perttu Ahola 2012-02-03 02:23:21 +0200
  • c04f4a7d73 Tune generation responsiveness and cheat inhibition on server Perttu Ahola 2012-02-03 02:22:36 +0200
  • f5e46ba7fc Increase maximum generate distance now that generation might actually keep up with it Perttu Ahola 2012-01-31 20:27:00 +0200
  • 8609af54fc Remove usage of mapgen::add_random_objects(block) Perttu Ahola 2012-01-31 20:26:08 +0200
  • 9a4ef87859 Remove no-op mapgen::add_random_objects Perttu Ahola 2012-01-30 19:22:05 +0200
  • a57f4c23d8 Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization Perttu Ahola 2012-01-27 14:54:42 +0200
  • d629f4d2fb Remove some debug output Perttu Ahola 2012-01-27 14:53:54 +0200
  • 6f20a73782 Tune block fetching to clients on server Perttu Ahola 2012-01-27 14:12:12 +0200
  • 8cb7badd63 Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently) Perttu Ahola 2012-01-27 14:10:10 +0200
  • 0f3c2f6541 voxalgo::clearLightAndCollectSources Perttu Ahola 2012-01-27 13:24:06 +0200
  • 56496ad5d8 Implement propagateSunlight for VoxelManipulator Perttu Ahola 2012-01-27 12:58:52 +0200
  • e15dca2a9f Fix tree generation density for different mapgen chunk sizes Perttu Ahola 2012-01-27 04:16:44 +0200
  • a32706bc26 Post-mapgen lighting optimization Perttu Ahola 2012-01-27 04:02:42 +0200
  • bdcca4767c Make mapgen generate stuff in chunks of 3^3 mapblocks Perttu Ahola 2012-01-27 01:40:57 +0200
  • 38f4dbfb51 Update minetest.conf.example and defaultsettings.cpp Perttu Ahola 2012-03-27 18:51:21 +0300
  • a374b1a6a3 Increase vertical FOV on lower aspect ratios (<16:10) Perttu Ahola 2012-03-27 18:39:21 +0300
  • 0ff94978f5 Fix minetest_game installation and don't fail if it doesn't exist Perttu Ahola 2012-03-27 17:33:51 +0300
  • fa24e6b995 Fix and extend minetest.after(time, func, param) Perttu Ahola 2012-03-27 08:17:42 +0300
  • 37b64ff616 Add minetest.after(time, func) Perttu Ahola 2012-03-27 00:37:31 +0300
  • a2fd8d1db1 Add default_grass_footstep.1.ogg as a test sound in minimal Perttu Ahola 2012-03-27 00:36:31 +0300
  • 684b004751 Update version number to 0.4.dev-20120326 because much has changed from the previous one Perttu Ahola 2012-03-27 00:07:25 +0300
  • cbe11fc7aa Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen Perttu Ahola 2012-03-27 00:06:26 +0300
  • d01387a82f Add games/minimal/game.conf Perttu Ahola 2012-03-26 23:50:24 +0300
  • 862d76b617 Move games/minetest to games/minimal and update README.txt Perttu Ahola 2012-03-26 23:18:17 +0300
  • bd9912213f Prefer _game postfix in game names (to be squashed to the previous commit) Perttu Ahola 2012-03-26 23:17:29 +0300
  • 814ada538a Support _game postfix in game names, taking it out to make the gameid Perttu Ahola 2012-03-26 23:16:02 +0300
  • 53f7eef052 Add game.conf check in subgame.cpp Perttu Ahola 2012-03-26 23:02:12 +0300
  • 405347769a New world removal GUI code Perttu Ahola 2012-03-26 02:19:41 +0300
  • 5b31d32da8 Better file/directory removal platform code and utilities Perttu Ahola 2012-03-26 00:21:38 +0300
  • dcef5183f7 Small fix to fs::GetDirListing when trying to list an inexistent directory Perttu Ahola 2012-03-25 23:16:53 +0300
  • 728d01ef4b MSVC build directory autodetection at startup Perttu Ahola 2012-03-25 23:10:09 +0300
  • 0557df8d06 Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing Perttu Ahola 2012-03-25 22:50:09 +0300
  • 3a9753b85f Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS Perttu Ahola 2012-03-25 22:07:34 +0300
  • 8e6ac5c263 Fix cmake install script (mesetint -> minetest) Perttu Ahola 2012-03-25 21:41:37 +0300
  • 188b303991 Don't try to use sound if building only server Perttu Ahola 2012-03-25 21:10:25 +0300
  • 836595313c Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions Perttu Ahola 2012-03-25 20:36:02 +0300
  • 6779036d25 Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' Perttu Ahola 2012-03-25 20:29:56 +0300
  • 4fb6c07535 Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader Perttu Ahola 2012-03-25 18:51:05 +0300
  • f01c988094 Some serialization version stuff Perttu Ahola 2012-03-25 18:45:27 +0300
  • 677456d319 Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically Perttu Ahola 2012-03-25 17:09:19 +0300
  • f022af66da Update doc/lua_api.txt Perttu Ahola 2012-03-25 16:22:02 +0300
  • 98c40f5ee6 Switch sound randomizer postfixes from N.ogg to .N.ogg Perttu Ahola 2012-03-25 16:21:34 +0300
  • db0928add3 Sound loading from memory (by using a quick hack) Perttu Ahola 2012-03-25 15:52:43 +0300
  • a9a923e4da Update/fix .gitignore Perttu Ahola 2012-03-25 15:52:08 +0300
  • 1cac1de3b2 Almost support loading sounds from server Perttu Ahola 2012-03-25 14:47:51 +0300
  • 524c78a8d6 Add a variant of hex_encode Perttu Ahola 2012-03-25 14:03:22 +0300
  • e71262463f Add removeStringEnd() Perttu Ahola 2012-03-25 12:48:14 +0300
  • 26666bb36f Add more media directories; mod/{textures,sounds,media} Perttu Ahola 2012-03-25 12:10:58 +0300
  • f801e16b78 Texture cache -> Media cache WIP Perttu Ahola 2012-03-25 11:50:29 +0300
  • 4bf5065a9c Cache textures by checksum Jonathan Neuschäfer 2012-02-08 11:49:24 +0100
  • 04085cad3c Make event_manager.h build on MSVC Perttu Ahola 2012-03-25 04:06:43 +0300
  • c8997e48c0 Build configuration fixes/improvements on Windows Perttu Ahola 2012-03-25 04:03:51 +0300
  • 77621568fd Fix build on MinGW (as compared to Linux) Perttu Ahola 2012-03-24 23:16:09 +0200
  • 601d1936c9 Lua API for playing sounds Perttu Ahola 2012-03-24 19:01:26 +0200
  • 06e93f8d95 Add sound.dig Perttu Ahola 2012-03-24 11:10:28 +0200
  • 74780134f2 Update doc/lua_api.txt Perttu Ahola 2012-03-24 04:31:38 +0200
  • 93219e3b9d Add sounds, tune things Perttu Ahola 2012-03-24 03:28:08 +0200
  • 77120a021d Digging and placing sounds Perttu Ahola 2012-03-24 00:33:58 +0200
  • 6c14025b2d Add event manager and use it to trigger sounds Perttu Ahola 2012-03-23 20:23:03 +0200
  • e53794868e LocalPlayer::getStandingNodePos() Perttu Ahola 2012-03-23 17:33:22 +0200
  • 8c2f3bb378 c55sound continued Perttu Ahola 2012-03-23 15:29:30 +0200
  • 0ac2ce7dea Update/fix/improve config.h and cmake_config.h.in Perttu Ahola 2012-03-23 14:01:14 +0200
  • c301e3c82a celeron55's sound system initial framework Perttu Ahola 2012-03-23 12:05:17 +0200