221 lines
7.5 KiB
Lua
221 lines
7.5 KiB
Lua
--[
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--PotterTest Mod Made by LandMine
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--This subfolder of the mod contains all items, and blocks
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--Licence: WTFPL
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--]
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--------------------------------------------------------------------------------
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local WALLMX = 3
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local WALLMZ = 5
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local WALLPX = 2
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local WALLPZ = 4
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--------------------------------------------------------------------------------
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-- Items
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----1. Wand
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minetest.register_tool("harrytest:wand", {
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description = "Magic Wand",
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inventory_image = "wand.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
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snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
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choppy={times={[3]=0.70}, uses=40, maxlevel=0}
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}
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}
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})
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----2. Magic mdoor
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minetest.register_alias('mdoor', 'harrytest:mdoor_wood')
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minetest.register_alias('mdoor_wood', 'harrytest:mdoor_wood')
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minetest.register_node( 'harrytest:mdoor_wood', {
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description = 'Magic door',
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drawtype = 'signlike',
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tiles = { 'mdoor_wood.png' },
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inventory_image = 'mdoor_wood.png',
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wield_image = 'mdoor_wood.png',
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paramtype2 = 'wallmounted',
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selection_box = { type = 'wallmounted' },
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groups = { choppy=2, dig_immediate=2 },
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})
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minetest.register_craft({
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type = 'fuel',
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recipe = 'harrytest:mdoor_wood',
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burntime = 30,
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})
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minetest.register_node( 'harrytest:mdoor_wood_a_c', {
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Description = 'Top Closed Magic door',
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drawtype = 'signlike',
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tiles = { 'mdoor_wood_a.png' },
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inventory_image = 'mdoor_wood_a.png',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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walkable = true,
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selection_box = { type = "wallmounted", },
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groups = { choppy=2, dig_immediate=2 },
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legacy_wallmounted = true,
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drop = 'harrytest:mdoor_wood',
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})
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minetest.register_node( 'harrytest:mdoor_wood_b_c', {
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Description = 'Bottom Closed Magic door',
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drawtype = 'signlike',
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tiles = { 'mdoor_wood_b.png' },
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inventory_image = 'mdoor_wood_b.png',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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walkable = true,
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selection_box = { type = "wallmounted", },
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groups = { choppy=2, dig_immediate=2 },
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legacy_wallmounted = true,
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drop = 'harrytest:mdoor_wood',
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})
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minetest.register_node( 'harrytest:mdoor_wood_a_o', {
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Description = 'Top Open Magic door',
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drawtype = 'signlike',
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tiles = { 'mdoor_wood_a_r.png' },
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inventory_image = 'mdoor_wood_a_r.png',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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walkable = false,
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selection_box = { type = "wallmounted", },
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groups = { choppy=2, dig_immediate=2 },
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legacy_wallmounted = true,
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drop = 'harrytest:mdoor_wood',
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})
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minetest.register_node( 'harrytest:mdoor_wood_b_o', {
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Description = 'Bottom Open Magic door',
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drawtype = 'signlike',
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tiles = { 'mdoor_wood_b_r.png' },
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inventory_image = 'mdoor_wood_b_r.png',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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walkable = false,
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selection_box = { type = "wallmounted", },
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groups = { choppy=2, dig_immediate=2 },
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legacy_wallmounted = true,
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drop = 'harrytest:mdoor_wood',
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})
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--------------------------------------------------------------------------------
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local round = function( n )
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if n >= 0 then
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return math.floor( n + 0.5 )
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else
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return math.ceil( n - 0.5 )
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end
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end
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local on_mdoor_placed = function( pos, node, placer )
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if node.name ~= 'harrytest:mdoor_wood' then return end
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local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
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local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
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local und = minetest.env:get_node( upos )
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local abv = minetest.env:get_node( apos )
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local dir = placer:get_look_dir()
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if round( dir.x ) == 1 then
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newparam = WALLMX
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elseif round( dir.x ) == -1 then
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newparam = WALLPX
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elseif round( dir.z ) == 1 then
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newparam = WALLMZ
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elseif round( dir.z ) == -1 then
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newparam = WALLPZ
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end
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if und.name == 'air' then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_a_c', param2 = newparam } )
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minetest.env:add_node( upos, { name = 'harrytest:mdoor_wood_b_c', param2 = newparam } )
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elseif abv.name == 'air' then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_b_c', param2 = newparam } )
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minetest.env:add_node( apos, { name = 'harrytest:mdoor_wood_a_c', param2 = newparam } )
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else
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minetest.env:remove_node( pos )
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placer:get_inventory():add_item( "main", 'harrytest:mdoor_wood' )
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minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
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end
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end
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local on_mdoor_punched = function( pos, node, puncher )
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "htspells:alohomora" then
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if string.find( node.name, 'harrytest:mdoor_wood' ) == nil then return end
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local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
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local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
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if string.find( node.name, '_c', -2 ) ~= nil then
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if node.param2 == WALLPX then
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newparam = WALLMZ
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elseif node.param2 == WALLMZ then
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newparam = WALLMX
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elseif node.param2 == WALLMX then
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newparam = WALLPZ
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elseif node.param2 == WALLPZ then
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newparam = WALLPX
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end
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elseif string.find( node.name, '_o', -2 ) ~= nil then
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if node.param2 == WALLMZ then
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newparam = WALLPX
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elseif node.param2 == WALLMX then
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newparam = WALLMZ
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elseif node.param2 == WALLPZ then
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newparam = WALLMX
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elseif node.param2 == WALLPX then
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newparam = WALLPZ
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end
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end
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if ( node.name == 'harrytest:mdoor_wood_a_c' ) then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_a_o', param2 = newparam } )
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minetest.env:add_node( upos, { name = 'harrytest:mdoor_wood_b_o', param2 = newparam } )
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elseif ( node.name == 'harrytest:mdoor_wood_b_c' ) then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_b_o', param2 = newparam } )
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minetest.env:add_node( apos, { name = 'harrytest:mdoor_wood_a_o', param2 = newparam } )
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elseif ( node.name == 'harrytest:mdoor_wood_a_o' ) then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_a_c', param2 = newparam } )
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minetest.env:add_node( upos, { name = 'harrytest:mdoor_wood_b_c', param2 = newparam } )
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elseif ( node.name == 'harrytest:mdoor_wood_b_o' ) then
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minetest.env:add_node( pos, { name = 'harrytest:mdoor_wood_b_c', param2 = newparam } )
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minetest.env:add_node( apos, { name = 'harrytest:mdoor_wood_a_c', param2 = newparam } )
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end
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end
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end
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local on_mdoor_digged = function( pos, node, digger )
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local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
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local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
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if ( node.name == 'harrytest:mdoor_wood_a_c' ) or ( node.name == 'harrytest:mdoor_wood_a_o' ) then
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minetest.env:remove_node( upos )
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elseif ( node.name == 'harrytest:mdoor_wood_b_c' ) or ( node.name == 'harrytest:mdoor_wood_b_o' ) then
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minetest.env:remove_node( apos )
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end
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end
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--------------------------------------------------------------------------------
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minetest.register_on_placenode( on_mdoor_placed )
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minetest.register_on_punchnode( on_mdoor_punched )
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minetest.register_on_dignode( on_mdoor_digged )
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-------------------------------------------------------------------------------- |