added mobs

3 mogul mobs were added.
master
Misael Roman 2012-09-30 16:07:08 -05:00
parent fd59002863
commit 936e064da1
13 changed files with 91 additions and 1 deletions

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@ -290,4 +290,94 @@ mobs:register_mob("harrytestmobs:hagrid", {
light_damage = 0,
attack_type = "dogfight",
})
mobs:register_spawn("harrytestmobs:hagrid", {"default:dirt_with_grass"}, 20, 8, 5000, 0, 31000)
mobs:register_spawn("harrytestmobs:hagrid", {"default:dirt_with_grass"}, 20, 8, 5000, 0, 31000)
--- 10. Mogul #1
mobs:register_mob("harrytestmobs:m1", {
type = "animal",
hp_max = 5,
collisionbox = {-0.4, -1, -0.4, 0.4, 1, 0.4},
visual = "upright_sprite",
visual_size = {x=1, y=2},
textures = {"1_front.png", "1_back.png"},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 0.5,
run_velocity = 2,
damage = 3,
drops = {
{name = "harrytestmobs:dark_magicdust",
chance = 1,
min = 1,
max = 2,},
},
light_resistant = true,
armor = 2,
drawtype = "front",
water_damage = 0,
lava_damage = 0,
light_damage = 0,
attack_type = "dogfight",
})
mobs:register_spawn("harrytestmobs:m1", {"default:dirt_with_grass"}, 20, 8, 5000, 0, 31000)
--- 11. Mogul #2
mobs:register_mob("harrytestmobs:m2", {
type = "animal",
hp_max = 5,
collisionbox = {-0.4, -1, -0.4, 0.4, 1, 0.4},
visual = "upright_sprite",
visual_size = {x=1, y=2},
textures = {"2_front.png", "2_back.png"},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 0.5,
run_velocity = 2,
damage = 3,
drops = {
{name = "harrytestmobs:dark_magicdust",
chance = 1,
min = 1,
max = 2,},
},
light_resistant = true,
armor = 2,
drawtype = "front",
water_damage = 0,
lava_damage = 0,
light_damage = 0,
attack_type = "dogfight",
})
mobs:register_spawn("harrytestmobs:m2", {"default:dirt_with_grass"}, 20, 8, 5000, 0, 31000)
--- 12. Mogul #3
mobs:register_mob("harrytestmobs:m3", {
type = "animal",
hp_max = 5,
collisionbox = {-0.4, -1, -0.4, 0.4, 1, 0.4},
visual = "upright_sprite",
visual_size = {x=1, y=2},
textures = {"3_front.png", "3_back.png"},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 0.5,
run_velocity = 2,
damage = 3,
drops = {
{name = "harrytestmobs:dark_magicdust",
chance = 1,
min = 1,
max = 2,},
},
light_resistant = true,
armor = 2,
drawtype = "front",
water_damage = 0,
lava_damage = 0,
light_damage = 0,
attack_type = "dogfight",
})
mobs:register_spawn("harrytestmobs:m3", {"default:dirt_with_grass"}, 20, 8, 5000, 0, 31000)

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