added aquamenti spell
parent
d6fb380eb8
commit
41774c7666
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@ -1,6 +1,7 @@
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spells = {
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{"htspells:spell", "htspells:spell_entity"},
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{"htspells:spell_fire", "htspells:spell_fire_entity"},
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{"htspells:spell_water", "htspells:spell_water_entity"},
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}
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local htspells_shoot_spell = function(itemstack, player)
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@ -91,6 +92,4 @@ minetest.register_craft({
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dofile(minetest.get_modpath("htspells").."/spell.lua")
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dofile(minetest.get_modpath("htspells").."/fire_spell.lua")
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dofile(minetest.get_modpath("htspells").."/teleport_spell.lua")
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dofile(minetest.get_modpath("htspells").."/dig_spell.lua")
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dofile(minetest.get_modpath("htspells").."/build_spell.lua")
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dofile(minetest.get_modpath("htspells").."/water_spell.lua")
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@ -0,0 +1,125 @@
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minetest.register_craftitem("htspells:spell_water", {
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description = "Aquamenti",
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inventory_image = "htspells_spell_water.png",
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})
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minetest.register_node("htspells:spell_water_box", {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- Shaft
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{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
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--Spitze
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{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
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{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
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--Federn
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{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
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}
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},
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tiles = {"htspells_spell_water.png", "htspells_spell_water.png", "htspells_spell_water_back.png", "htspells_spell_water_front.png", "htspells_spell_water_2.png", "htspells_spell_water.png"},
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groups = {not_in_creative_inventory=1},
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})
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local HTSPELLS_SPELL_ENTITY={
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.1, y=0.1},
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textures = {"htspells:spell_water_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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HTSPELLS_SPELL_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.env:get_node(pos)
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if self.timer>0.2 then
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local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "htspells:spell_water_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local damage = 5
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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groupcaps={
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fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
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snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
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}
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}, nil)
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self.object:remove()
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end
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else
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local damage = 5
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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groupcaps={
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fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
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snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
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}
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}, nil)
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self.object:remove()
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" and node.name ~= "htspells:light" then
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minetest.env:set_node(self.lastpos, {name="default:water_source"})
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self.object:remove()
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end
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if math.floor(self.lastpos.x+0.5) ~= math.floor(pos.x+0.5) or math.floor(self.lastpos.y+0.5) ~= math.floor(pos.y+0.5) or math.floor(self.lastpos.z+0.5) ~= math.floor(pos.z+0.5) then
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if minetest.env:get_node(self.lastpos).name == "htspells:light" then
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minetest.env:remove_node(self.lastpos)
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end
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if minetest.env:get_node(pos).name == "air" then
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minetest.env:set_node(pos, {name="htspells:light"})
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end
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("htspells:spell_water_entity", HTSPELLS_SPELL_ENTITY)
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minetest.register_craft({
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output = 'htspells:spell_water 4',
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recipe = {
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{'default:stick', 'default:stick', 'bucket:bucket_water'},
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},
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replacements = {
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{"bucket:bucket_lava", "bucket:bucket_empty"}
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}
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})
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minetest.register_node("htspells:light", {
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drawtype = "glasslike",
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tiles = {"htspells_empty.png"},
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light_source = LIGHT_MAX-4,
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selection_box = {
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type = "fixed",
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fixed = {
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{0,0,0,0,0,0}
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}
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},
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groups = {not_in_creative_inventory=1}
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})
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minetest.register_abm({
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nodenames = {"htspells:light"},
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interval = 10,
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chance = 1,
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action = function(pos, node)
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minetest.env:remove_node(pos)
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end
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})
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