26 lines
580 B
Lua
26 lines
580 B
Lua
defense.mobs.register_mob("defense:botete", {
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hp_max = 2,
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collisionbox = {-0.6,-0.7,-0.6, 0.6,0.4,0.6},
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mesh = "defense_botete.b3d",
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textures = {"defense_botete.png"},
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makes_footstep_sound = false,
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animation = {
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idle = {a=0, b=39, rate=20},
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attack = {a=40, b=79, rate=50},
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move = {a=40, b=79, rate=25},
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move_attack = {a=40, b=79, rate=25},
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},
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mass = 1,
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movement = "air",
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move_speed = 4,
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attack_damage = 0,
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attack_range = 8,
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attack_interval = 2.2,
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on_step = function(self, dtime)
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defense.mobs.default_prototype.on_step(self, dtime)
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self:hunt()
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end,
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}) |