748 lines
15 KiB
Lua

minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.register_biome({
name = "plains",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 60,
y_max = 160,
heat_point = 45,
humidity_point = 45,
})
minetest.register_biome({
name = "soapstone",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:soap_stone",
depth_filler = 40,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 31000,
heat_point = 35,
humidity_point = 34,
})
minetest.register_biome({
name = "taiga",
--node_dust = "",
node_top = "mapgen:snowy_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 31000,
heat_point = 23,
humidity_point = 31,
})
minetest.register_biome({
name = "evergreens_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 200,
heat_point = 36,
humidity_point = 40,
})
minetest.register_biome({
name = "dead_forest",
--node_dust = "",
node_top = "mapgen:perma_dirt",
depth_top = 2,
node_filler = "mapgen:perma_dirt",
depth_filler = 4,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 67,
humidity_point = 14,
})
minetest.register_biome({
name = "deathly_plains",
--node_dust = "",
node_top = "mapgen:deathly_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 160,
heat_point = 4,
humidity_point = 4,
})
minetest.register_biome({
name = "deathly_forest",
--node_dust = "",
node_top = "mapgen:deathly_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 160,
heat_point = 6,
humidity_point = 3,
})
minetest.register_biome({
name = "deathly_gplains",
--node_dust = "",
node_top = "mapgen:deathly_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 160,
heat_point = 3,
humidity_point = 0,
})
minetest.register_biome({
name = "snowy_plains",
--node_dust = "",
node_top = "mapgen:snowy_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 31000,
heat_point = 18,
humidity_point = 20,
})
minetest.register_biome({
name = "floral_plains",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 39,
humidity_point = 55,
})
minetest.register_biome({
name = "pasture",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 60,
humidity_point = 55,
})
minetest.register_biome({
name = "edens_garden",
--node_dust = "",
node_top = "mapgen:edens_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 75,
humidity_point = 65,
})
minetest.register_biome({
name = "grassy_plains",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 160,
heat_point = 41,
humidity_point = 58,
})
minetest.register_biome({
name = "cherry_blossom_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 40,
heat_point = 50,
humidity_point = 55,
})
minetest.register_biome({
name = "cherry_blossom_forest_floral",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 40,
heat_point = 47,
humidity_point = 50,
})
minetest.register_biome({
name = "cherry_blossom_forest_grassy",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 42,
heat_point = 55,
humidity_point = 55,
})
minetest.register_biome({
name = "birch_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 50,
heat_point = 52,
humidity_point = 45,
})
minetest.register_biome({
name = "birch_forest_floral",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 50,
heat_point = 50,
humidity_point = 43,
})
minetest.register_biome({
name = "birch_forest_grassy",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 50,
heat_point = 58,
humidity_point = 52,
})
minetest.register_biome({
name = "oak_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 43,
humidity_point = 38,
})
minetest.register_biome({
name = "floral_oak_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 47,
humidity_point = 58,
})
minetest.register_biome({
name = "floral_oakg_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 60,
heat_point = 45,
humidity_point = 58,
})
minetest.register_biome({
name = "desert",
--node_dust = "",
node_top = "mapgen:sand",
depth_top = 3,
node_filler = "mapgen:sandstone",
depth_filler = 4,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 80,
heat_point = 79,
humidity_point = 12,
})
minetest.register_biome({
name = "no_man",
--node_dust = "",
node_top = "mapgen:perma_dirt",
depth_top = 1,
node_filler = "mapgen:perma_dirt",
depth_filler = 4,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 160,
heat_point = 70,
humidity_point = 7,
})
-- V6 styled biome
minetest.register_biome({
name = "v6_forest",
--node_dust = "",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 4,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 4,
y_max = 31000,
heat_point = 35,
humidity_point = 55,
})
-- Icy
minetest.register_biome({
name = "ice_lands",
--node_dust = "",
node_top = "mapgen:snowy_grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 3,
--node_stone = "",
node_water_top = "mapgen:ice",
depth_water_top = 1,
--node_water = "",
y_min = 1,
y_max = 4,
heat_point = 13,
humidity_point = 16,
})
minetest.register_biome({
name = "glacier",
--node_dust = "",
node_top = "mapgen:ice",
depth_top = 1,
node_filler = "mapgen:ice",
depth_filler = 3,
--node_stone = "",
node_water_top = "mapgen:ice",
depth_water_top = 2,
--node_water = "",
y_min = 0,
y_max = 80,
heat_point = 6,
humidity_point = 9,
})
-- Beach
minetest.register_biome({
name = "beach",
--node_dust = "",
node_top = "mapgen:sand",
depth_top = 2,
node_filler = "mapgen:sandstone",
depth_filler = 36,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = 1,
y_max = 3,
heat_point = 54,
humidity_point = 51,
})
-- Ocean
minetest.register_biome({
name = "ocean",
--node_dust = "",
node_top = "mapgen:gravel",
depth_top = 2,
node_filler = "mapgen:sandstone",
depth_filler = 36,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = -63,
y_max = 0,
heat_point = 54,
humidity_point = 51,
})
-- Underground
minetest.register_biome({
name = "underground",
--node_dust = "",
--node_top = "",
depth_top = 0,
--node_filler = "",
depth_filler = -4,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = -31000,
y_max = -64,
heat_point = 50,
humidity_point = 50,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:deathly_grass",
decoration = {"mapgen:deathly_sapling",},
sidelen = 8,
fill_ratio = 0.034,
biomes = {"deathly_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:deathly_grass",
sidelen = 8,
fill_ratio = 0.047,
decoration = {"mapgen:deathly_long_grass_1", "mapgen:deathly_long_grass_2", "mapgen:deathly_long_grass_3"},
biomes = {"deathly_gplains"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
sidelen = 8,
fill_ratio = 0.047,
decoration = {"mapgen:long_grass_1", "mapgen:long_grass_2", "mapgen:long_grass_3", "mapgen:long_grass_4", "mapgen:long_grass_5"},
biomes = {"grassy_plains", "v6_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:sand",
sidelen = 80,
fill_ratio = 0.001,
decoration = "mapgen:cactus",
biomes = {"desert"},
height = 3,
y_max = 4,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:sand",
sidelen = 80,
fill_ratio = 0.003,
decoration = "mapgen:dead_bush",
biomes = {"desert"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:perma_dirt",
sidelen = 8,
fill_ratio = 0.023,
decoration = "mapgen:dead_bush",
biomes = {"no_man"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:perma_dirt",
sidelen = 8,
fill_ratio = 0.034,
decoration = "mapgen:dead_oak",
biomes = {"dead_forest"},
height = 4,
y_max = 6,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
decoration = "mapgen:mg_oak_sapling",
sidelen = 8,
fill_ratio = 0.034,
biomes = {"oak_forest", "floral_oak_forest", "floral_oakg_forest", "v6_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
decoration = "mapgen:mg_cherry_sapling",
sidelen = 8,
fill_ratio = 0.034,
biomes = {"cherry_blossom_forest", "v6_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:snowy_grass",
decoration = "mapgen:mg_evergreen_snow",
sidelen = 8,
fill_ratio = 0.051,
biomes = {"taiga"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
decoration = "mapgen:mg_evergreen_sapling",
sidelen = 8,
fill_ratio = 0.061,
biomes = {"evergreens_forest", "v6_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
sidelen = 8,
fill_ratio = 0.05,
biomes = {"edens_garden", "floral_plains", "cherry_blossom_forest_grassy"},
height = 1,
decoration = {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola"},
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mapgen:edens_grass", "mapgen:grass"},
sidelen = 8,
fill_ratio = 0.08,
biomes = {"edens_garden", "floral_plains", "floral_oak_forest", "floral_oakg_forest", "cherry_blossom_forest_floral", "birch_forest_floral", "v6_forest"},
height = 1,
decoration = {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola", "mapgen:long_grass_1", "mapgen:long_grass_2", "mapgen:long_grass_3", "mapgen:long_grass_4", "mapgen:long_grass_5"},
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
decoration = "mapgen:mg_birch_sapling",
sidelen = 8,
fill_ratio = 0.030,
biomes = {"birch_forest", "birch_forest_floral", "birch_forest_grassy", "v6_forest"},
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "mapgen:grass",
sidelen = 8,
fill_ratio = 4,
decoration = {"mapgen:wheat_grass_1", "mapgen:wheat_grass_2", "mapgen:wheat_grass_3", "mapgen:wheat_grass_4", "mapgen:wheat_grass_5"},
biomes = {"pasture"},
height = 1,
})
-- springs, cubes of dirt, sand and gravel (you can grovel about gravel!)
minetest.register_ore({
ore_type = "scatter",
ore = "mapgen:water_source",
ore_param2 = 128,
wherein = "mapgen:stone",
clust_scarcity = 20 * 20 * 20,
clust_num_ores = 10,
clust_size = 4,
height_min = -32000,
height_max = 32000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mapgen:dirt",
wherein = "mapgen:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 64,
clust_size = 5,
height_max = 32000,
height_min = -16385,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mapgen:gravel",
wherein = "mapgen:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 64,
clust_size = 5,
height_max = 16385,
height_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mapgen:sand",
wherein = "mapgen:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 32,
clust_size = 4,
height_max = 32000,
height_min = -32000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mapgen:clay",
wherein = "mapgen:stone",
clust_scarcity = 32 * 32 * 32,
clust_num_ores = 32,
clust_size = 4,
height_max = 16385,
height_min = -16385,
})
-- V6 styled biome
minetest.register_biome({
name = "v6_forest",
node_top = "mapgen:grass",
depth_top = 1,
node_filler = "mapgen:dirt",
depth_filler = 4,
node_dust = "air",
node_underwater = "mapgen:dirt",
y_min = -31000,
y_max = 31000,
node_shore_filler = "mapgen:sand",
heat_point = 35,
humidity_point = 55,
})