try to avoid crashing, i did try and remove something
This commit is contained in:
parent
80c050697b
commit
fa08dfe6f9
@ -30,23 +30,23 @@ function IngotBlock(name, crackylevel)
|
|||||||
groups = {cracky=crackylevel},
|
groups = {cracky=crackylevel},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
-- minetest.register_craft({
|
||||||
output = qnodename .. " 1"
|
-- output = qnodename .. " 1"
|
||||||
recipe = {
|
-- recipe = {
|
||||||
{qingotname, qingotname, qingotname},
|
-- {qingotname, qingotname, qingotname},
|
||||||
{qingotname, qingotname, qingotname},
|
-- {qingotname, qingotname, qingotname},
|
||||||
{qingotname, qingotname, qingotname},
|
-- {qingotname, qingotname, qingotname},
|
||||||
}
|
-- }
|
||||||
}
|
-- }
|
||||||
|
|
||||||
minetest.register_craft({
|
-- minetest.register_craft({
|
||||||
output = qingotname .. " 1"
|
-- output = qingotname .. " 1"
|
||||||
recipe = {
|
-- recipe = {
|
||||||
{'', '', '',},
|
-- {'', '', '',},
|
||||||
{'', qnodename, '',},
|
-- {'', qnodename, '',},
|
||||||
{'', '', '',},
|
-- {'', '', '',},
|
||||||
}
|
-- }
|
||||||
})
|
-- })
|
||||||
end
|
end
|
||||||
|
|
||||||
IngotBlock("Aluminium", 2)
|
IngotBlock("Aluminium", 2)
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
--init.lua
|
--init.lua
|
||||||
|
active_tracks = {}
|
||||||
|
|
||||||
|
|
||||||
-- jukebox crafting
|
-- jukebox crafting
|
||||||
|
|
||||||
@ -228,7 +230,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_1" then
|
if wield == "jdukebox:disc_1" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box1"})
|
minetest.set_node(pos, {name="jdukebox:box1"})
|
||||||
track1 = minetest.sound_play("jukebox_track_1", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_1", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -243,8 +250,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_1 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_1 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track1 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track1)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -255,7 +262,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_2" then
|
if wield == "jdukebox:disc_2" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box2"})
|
minetest.set_node(pos, {name="jdukebox:box2"})
|
||||||
track2 = minetest.sound_play("jukebox_track_2", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_2", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -270,8 +282,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_2 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_2 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track2 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track2)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -282,7 +294,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_3" then
|
if wield == "jdukebox:disc_3" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box3"})
|
minetest.set_node(pos, {name="jdukebox:box3"})
|
||||||
track3 = minetest.sound_play("jukebox_track_3", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_3", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -297,8 +314,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_3 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_3 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track3 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track3)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -309,7 +326,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_4" then
|
if wield == "jdukebox:disc_4" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box4"})
|
minetest.set_node(pos, {name="jdukebox:box4"})
|
||||||
track4 = minetest.sound_play("jukebox_track_4", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_4", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -324,8 +346,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_4 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_4 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track4 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track4)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -336,7 +358,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_5" then
|
if wield == "jdukebox:disc_5" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box5"})
|
minetest.set_node(pos, {name="jdukebox:box5"})
|
||||||
track5 = minetest.sound_play("jukebox_track_5", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_5", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -351,8 +378,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_5 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_5 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track5 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track5)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -363,7 +390,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_6" then
|
if wield == "jdukebox:disc_6" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box6"})
|
minetest.set_node(pos, {name="jdukebox:box6"})
|
||||||
track6 = minetest.sound_play("jukebox_track_6", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_6", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -378,8 +410,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_6 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_6 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track6 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track6)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -390,7 +422,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_7" then
|
if wield == "jdukebox:disc_7" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box7"})
|
minetest.set_node(pos, {name="jdukebox:box7"})
|
||||||
track7 = minetest.sound_play("jukebox_track_7", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_7", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -405,8 +442,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_7 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_7 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track7 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track7)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
@ -417,7 +454,12 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
if wield == "jdukebox:disc_8" then
|
if wield == "jdukebox:disc_8" then
|
||||||
puncher:set_wielded_item("")
|
puncher:set_wielded_item("")
|
||||||
minetest.set_node(pos, {name="jdukebox:box8"})
|
minetest.set_node(pos, {name="jdukebox:box8"})
|
||||||
track8 = minetest.sound_play("jukebox_track_8", {
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
|
else
|
||||||
|
--dont die
|
||||||
|
end
|
||||||
|
active_tracks[puncher:get_player_name()] = minetest.sound_play("jukebox_track_8", {
|
||||||
to_player = puncher:get_player_name(),
|
to_player = puncher:get_player_name(),
|
||||||
--max_hear_distance = 16,
|
--max_hear_distance = 16,
|
||||||
gain = 1,
|
gain = 1,
|
||||||
@ -432,8 +474,8 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||||||
lz = pos.z
|
lz = pos.z
|
||||||
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_8 1")
|
minetest.add_item({x=lx, y=ly, z=lz}, "jdukebox:disc_8 1")
|
||||||
minetest.set_node(pos, {name="jdukebox:box"})
|
minetest.set_node(pos, {name="jdukebox:box"})
|
||||||
if track8 ~= nil then
|
if active_tracks[puncher:get_player_name()] ~= nil then
|
||||||
minetest.sound_stop(track8)
|
minetest.sound_stop(active_tracks[puncher:get_player_name()])
|
||||||
else
|
else
|
||||||
--dont die
|
--dont die
|
||||||
end
|
end
|
||||||
|
@ -146,98 +146,98 @@ register_tank("o", 1)
|
|||||||
|
|
||||||
-- black magic here
|
-- black magic here
|
||||||
|
|
||||||
minetest.register_on_punchnode(function(pos, node, puncher)
|
-- minetest.register_on_punchnode(function(pos, node, puncher)
|
||||||
if not puncher then return end
|
-- if not puncher then return end
|
||||||
|
|
||||||
tnodename = minetest.get_node(pos)
|
-- tnodename = minetest.get_node(pos)
|
||||||
bname = puncher:get_wielded_item():get_name()
|
-- bname = puncher:get_wielded_item():get_name()
|
||||||
|
|
||||||
for level=1,8 do
|
-- for level=1,8 do
|
||||||
if tnodename.name == "tanks:level_0" then
|
-- if tnodename.name == "tanks:level_0" then
|
||||||
if bname == "bucket:oil" then
|
-- if bname == "bucket:oil" then
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
minetest.set_node(pos, {name="tanks:o_level_1"})
|
-- minetest.set_node(pos, {name="tanks:o_level_1"})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if tnodename.name == "tanks:o_level_"..level then
|
-- if tnodename.name == "tanks:o_level_"..level then
|
||||||
if bname == "bucket:bucket_empty" then
|
-- if bname == "bucket:bucket_empty" then
|
||||||
puncher:set_wielded_item("bucket:oil 1")
|
-- puncher:set_wielded_item("bucket:oil 1")
|
||||||
if tnodename.name == "tanks:o_level_1" then
|
-- if tnodename.name == "tanks:o_level_1" then
|
||||||
minetest.set_node(pos, {name="tanks:level_0"})
|
-- minetest.set_node(pos, {name="tanks:level_0"})
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:o_level_"..level-1})
|
-- minetest.set_node(pos, {name="tanks:o_level_"..level-1})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
if bname == "bucket:oil" then
|
-- if bname == "bucket:oil" then
|
||||||
if tnodename.name == "tanks:o_level_8" then
|
-- if tnodename.name == "tanks:o_level_8" then
|
||||||
--nothing
|
-- --nothing
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:o_level_"..level+1})
|
-- minetest.set_node(pos, {name="tanks:o_level_"..level+1})
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
--level = level + 1
|
-- --level = level + 1
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
for level=1,8 do
|
-- for level=1,8 do
|
||||||
if tnodename.name == "tanks:level_0" then
|
-- if tnodename.name == "tanks:level_0" then
|
||||||
if bname == "bucket:bucket_water" then
|
-- if bname == "bucket:bucket_water" then
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
minetest.set_node(pos, {name="tanks:w_level_1"})
|
-- minetest.set_node(pos, {name="tanks:w_level_1"})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if tnodename.name == "tanks:w_level_"..level then
|
-- if tnodename.name == "tanks:w_level_"..level then
|
||||||
if bname == "bucket:bucket_empty" then
|
-- if bname == "bucket:bucket_empty" then
|
||||||
puncher:set_wielded_item("bucket:bucket_water 1")
|
-- puncher:set_wielded_item("bucket:bucket_water 1")
|
||||||
if tnodename.name == "tanks:w_level_1" then
|
-- if tnodename.name == "tanks:w_level_1" then
|
||||||
minetest.set_node(pos, {name="tanks:level_0"})
|
-- minetest.set_node(pos, {name="tanks:level_0"})
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:w_level_"..level-1})
|
-- minetest.set_node(pos, {name="tanks:w_level_"..level-1})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if bname == "bucket:bucket_water" then
|
-- if bname == "bucket:bucket_water" then
|
||||||
if tnodename.name == "tanks:w_level_8" then
|
-- if tnodename.name == "tanks:w_level_8" then
|
||||||
--do nothing
|
-- --do nothing
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:w_level_"..level+1})
|
-- minetest.set_node(pos, {name="tanks:w_level_"..level+1})
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
for level=1,8 do
|
-- for level=1,8 do
|
||||||
if tnodename.name == "tanks:level_0" then
|
-- if tnodename.name == "tanks:level_0" then
|
||||||
if bname == "bucket:bucket_lava" then
|
-- if bname == "bucket:bucket_lava" then
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
minetest.set_node(pos, {name="tanks:l_level_1"})
|
-- minetest.set_node(pos, {name="tanks:l_level_1"})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if tnodename.name == "tanks:l_level_"..level then
|
-- if tnodename.name == "tanks:l_level_"..level then
|
||||||
if bname == "bucket:bucket_empty" then
|
-- if bname == "bucket:bucket_empty" then
|
||||||
puncher:set_wielded_item("bucket:bucket_lava 1")
|
-- puncher:set_wielded_item("bucket:bucket_lava 1")
|
||||||
if tnodename.name == "tanks:l_level_1" then
|
-- if tnodename.name == "tanks:l_level_1" then
|
||||||
minetest.set_node(pos, {name="tanks:level_0"})
|
-- minetest.set_node(pos, {name="tanks:level_0"})
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:l_level_"..level-1})
|
-- minetest.set_node(pos, {name="tanks:l_level_"..level-1})
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
if bname == "bucket:bucket_lava" then
|
-- if bname == "bucket:bucket_lava" then
|
||||||
if tnodename.name == "tanks:l_level_8" then
|
-- if tnodename.name == "tanks:l_level_8" then
|
||||||
--do nothing
|
-- --do nothing
|
||||||
else
|
-- else
|
||||||
minetest.set_node(pos, {name="tanks:l_level_"..level+1})
|
-- minetest.set_node(pos, {name="tanks:l_level_"..level+1})
|
||||||
puncher:set_wielded_item("bucket:bucket_empty 1")
|
-- puncher:set_wielded_item("bucket:bucket_empty 1")
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
end
|
-- end
|
||||||
|
|
||||||
end)
|
-- end)
|
||||||
|
Binary file not shown.
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user