blockmen's beds - bedsold is used as a temp dir before removal
6
mods/beds/Changelog.txt
Normal file
@ -0,0 +1,6 @@
|
||||
1.0.1 beta
|
||||
----------
|
||||
- Add backwards compatibility with PilzAdam's beds mod
|
||||
- Fix placement
|
||||
- Fix small bugs
|
||||
- Prevent possible crash
|
@ -1,47 +1,35 @@
|
||||
===BEDS MOD for MINETEST-C55===
|
||||
by PilzAdam & thefamilygrog66
|
||||
Minetest mod "Beds"
|
||||
===================
|
||||
by BlockMen (c) 2014
|
||||
|
||||
Introduction:
|
||||
This mods brings beds to Minetest. You can use them to sleep at night
|
||||
to prevent attacks by evil mobs.
|
||||
Version: 1.0.1 Beta
|
||||
|
||||
How to install:
|
||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
||||
if you have a windows client or a linux run-in-place client. If you have
|
||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
|
||||
If you want to install this mod only in one world create the folder
|
||||
worldmods/ in your worlddirectory.
|
||||
For further information or help see:
|
||||
http://wiki.minetest.com/wiki/Installing_Mods
|
||||
About
|
||||
~~~~~
|
||||
This mod a bed to Minetest which helps to skip the night. To sleep rightclick the bed, if playing
|
||||
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
||||
players are in bed too. If all players are sleeping the night gets skipped aswell.
|
||||
|
||||
How to use the mod:
|
||||
Craft a bed like this:
|
||||
white wool white wool white wool
|
||||
stick stick
|
||||
After placing it anywhere you can go to sleep with a leftklick with your
|
||||
hand on the bed. If it is night a chatmessage wishs you "Good night" and
|
||||
you sleep until the next morning. To go outside the bed it is recommended
|
||||
to hit the bed again with a leftklick (it also works if you just go away
|
||||
but its not so safe).
|
||||
After dying the player will respawn at the last bed he has slept.
|
||||
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
||||
is set to the beds location. If dying you will respawn there.
|
||||
|
||||
License:
|
||||
Sourcecode: WTFPL (see below)
|
||||
Graphics: WTFPL (see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
To craft a bed you need 3 wood and 3 wool and place it in following shape:
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
wool wool wool
|
||||
wood wood wood
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
Notice: You can use any color of wood or wool, mixing different is also possible.
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
License of source code, textures: WTFPL
|
||||
---------------------------------------
|
||||
(c) Copyright BlockMen (2014)
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
@ -1,2 +1,2 @@
|
||||
default
|
||||
wool
|
||||
wool
|
@ -1,237 +1,196 @@
|
||||
beds = {}
|
||||
beds.player = {}
|
||||
beds.pos = {}
|
||||
beds.spawn = {}
|
||||
|
||||
local form = "size[8,15;true]"..
|
||||
"bgcolor[#080808BB; true]"..
|
||||
"button_exit[2,12;4,0.75;leave;Leave Bed]"
|
||||
local player_in_bed = 0
|
||||
|
||||
local beds_list = {
|
||||
{ "Red Bed", "red"},
|
||||
{ "Orange Bed", "orange"},
|
||||
{ "Yellow Bed", "yellow"},
|
||||
{ "Green Bed", "green"},
|
||||
{ "Blue Bed", "blue"},
|
||||
{ "Violet Bed", "violet"},
|
||||
{ "Black Bed", "black"},
|
||||
{ "Grey Bed", "grey"},
|
||||
{ "White Bed", "white"},
|
||||
}
|
||||
|
||||
for i in ipairs(beds_list) do
|
||||
local beddesc = beds_list[i][1]
|
||||
local colour = beds_list[i][2]
|
||||
-- help functions
|
||||
|
||||
minetest.register_node("beds:bed_bottom_"..colour, {
|
||||
description = beddesc,
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_bottom_"..colour..".png", "deco_wood_oak_planks.png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 1,
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- bed
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3125, 0.5},
|
||||
|
||||
-- legs
|
||||
{-0.5, -0.5, -0.5, -0.4, 0.0, -0.4},
|
||||
{0.4, 0.0, -0.4, 0.5, -0.5, -0.5},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.3125, 1.5},
|
||||
}
|
||||
},
|
||||
local function get_look_yaw(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.param2 == 1 then
|
||||
return 7.9, n.param2
|
||||
elseif n.param2 == 3 then
|
||||
return 4.75, n.param2
|
||||
elseif n.param2 == 0 then
|
||||
return 3.15, n.param2
|
||||
else
|
||||
return 6.28, n.param2
|
||||
end
|
||||
end
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local param2 = node.param2
|
||||
node.name = "beds:bed_top_"..colour
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if minetest.registered_nodes[minetest.env:get_node(pos).name].buildable_to then
|
||||
minetest.env:set_node(pos, node)
|
||||
else
|
||||
minetest.env:remove_node(p)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).name == "beds:bed_top_"..colour ) then
|
||||
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).param2 == param2 ) then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if clicker:get_player_name() == meta:get_string("player") then
|
||||
if param2 == 0 then
|
||||
pos.x = pos.x-1
|
||||
elseif param2 == 1 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 2 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 3 then
|
||||
pos.z = pos.z-1
|
||||
end
|
||||
pos.y = pos.y-0.5
|
||||
clicker:set_physics_override(1, 1, 1)
|
||||
clicker:setpos(pos)
|
||||
meta:set_string("player", "")
|
||||
player_in_bed = player_in_bed-1
|
||||
elseif meta:get_string("player") == "" then
|
||||
clicker:set_physics_override(0, 0, 0, false, false)
|
||||
--pos.y = pos.y-0.75
|
||||
clicker:setpos(pos)
|
||||
if param2 == 0 then
|
||||
clicker:set_look_yaw(math.pi)
|
||||
elseif param2 == 1 then
|
||||
clicker:set_look_yaw(0.5*math.pi)
|
||||
elseif param2 == 2 then
|
||||
clicker:set_look_yaw(0)
|
||||
elseif param2 == 3 then
|
||||
clicker:set_look_yaw(1.5*math.pi)
|
||||
end
|
||||
|
||||
meta:set_string("player", clicker:get_player_name())
|
||||
player_in_bed = player_in_bed+1
|
||||
end
|
||||
|
||||
local function check_in_beds(players)
|
||||
local in_bed = beds.player
|
||||
if not players then
|
||||
players = minetest.get_connected_players()
|
||||
end
|
||||
|
||||
for n, player in ipairs(players) do
|
||||
local name = player:get_player_name()
|
||||
if not in_bed[name] then
|
||||
return false
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("beds:bed_top_"..colour, {
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_top_"..colour..".png", "deco_wood_oak_planks.png", "beds_bed_side_top_r_"..colour..".png", "beds_bed_side_top_l_"..colour..".png", "beds_bed_top_front.png", "beds_bed_side_"..colour..".png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- bed
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3125, 0.5},
|
||||
{-0.4375, 0.3125, 0.1, 0.4375, 0.4375, 0.5},
|
||||
|
||||
-- legs
|
||||
{-0.4, 0.0, 0.4, -0.5, -0.5, 0.5},
|
||||
{0.5, -0.5, 0.5, 0.4, 0.0, 0.4},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("beds:bed_"..colour, "beds:bed_bottom_"..colour)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed_"..colour,
|
||||
recipe = {
|
||||
{"wool:"..colour, "wool:"..colour, "wool:white", },
|
||||
{"tools:stick", "", "tools:stick", }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed_"..colour,
|
||||
recipe = {
|
||||
{"wool:white", "wool:"..colour, "wool:"..colour, },
|
||||
{"tools:stick", "", "tools:stick", }
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_alias("beds:bed_bottom", "beds:bed_bottom_blue")
|
||||
minetest.register_alias("beds:bed_top", "beds:bed_top_blue")
|
||||
minetest.register_alias("beds:bed", "beds:bed_bottom_blue")
|
||||
local function lay_down(player, pos, bed_pos, state)
|
||||
local name = player:get_player_name()
|
||||
local hud_flags = player:hud_get_flags()
|
||||
|
||||
beds_player_spawns = {}
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "r")
|
||||
if file then
|
||||
beds_player_spawns = minetest.deserialize(file:read("*all"))
|
||||
file:close()
|
||||
end
|
||||
|
||||
local timer = 0
|
||||
local wait = false
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if timer<2 then
|
||||
timer = timer+dtime
|
||||
if not player or not name then
|
||||
return
|
||||
end
|
||||
timer = 0
|
||||
|
||||
local players = #minetest.get_connected_players()
|
||||
if players == player_in_bed and players ~= 0 then
|
||||
if minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805 then
|
||||
if not wait then
|
||||
minetest.chat_send_all("Good night!!!")
|
||||
minetest.after(2, function()
|
||||
minetest.env:set_timeofday(0.23)
|
||||
wait = false
|
||||
end)
|
||||
wait = true
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
beds_player_spawns[player:get_player_name()] = player:getpos()
|
||||
end
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "w")
|
||||
if file then
|
||||
file:write(minetest.serialize(beds_player_spawns))
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
-- stand up
|
||||
if state ~= nil and not state then
|
||||
local p = beds.pos[name] or nil
|
||||
if beds.player[name] ~= nil then
|
||||
beds.player[name] = nil
|
||||
player_in_bed = player_in_bed - 1
|
||||
end
|
||||
if p then
|
||||
player:setpos(p)
|
||||
end
|
||||
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||
player:set_look_yaw(math.random(1, 180)/100)
|
||||
default.player_attached[name] = false
|
||||
player:set_physics_override(1, 1, 1)
|
||||
hud_flags.wielditem = true
|
||||
default.player_set_animation(player, "stand" , 30)
|
||||
|
||||
-- lay down
|
||||
else
|
||||
beds.player[name] = 1
|
||||
beds.pos[name] = pos
|
||||
player_in_bed = player_in_bed + 1
|
||||
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x=0,y=-13,z=0}, {x=0,y=0,z=0})
|
||||
local yaw, param2 = get_look_yaw(bed_pos)
|
||||
player:set_look_yaw(yaw)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local p = {x=bed_pos.x+dir.x/2,y=bed_pos.y,z=bed_pos.z+dir.z/2}
|
||||
player:set_physics_override(0, 0, 0)
|
||||
player:setpos(p)
|
||||
default.player_attached[name] = true
|
||||
hud_flags.wielditem = false
|
||||
default.player_set_animation(player, "lay" , 0)
|
||||
end
|
||||
|
||||
player:hud_set_flags(hud_flags)
|
||||
end
|
||||
|
||||
local function update_formspecs(finished)
|
||||
local ges = #minetest.get_connected_players()
|
||||
local form_n = ""
|
||||
|
||||
if finished then
|
||||
form_n = form ..
|
||||
"label[2.7,11; Good morning.]"
|
||||
else
|
||||
form_n = form ..
|
||||
"label[2.2,11;"..tostring(player_in_bed).." of "..tostring(ges).." players are in bed]"
|
||||
end
|
||||
|
||||
for name,_ in pairs(beds.player) do
|
||||
minetest.show_formspec(name, "beds_form", form_n)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- public functions
|
||||
|
||||
function beds.kick_players()
|
||||
for name,_ in pairs(beds.player) do
|
||||
local player = minetest.get_player_by_name(name)
|
||||
lay_down(player, nil, nil, false)
|
||||
end
|
||||
end
|
||||
|
||||
function beds.skip_night()
|
||||
minetest.set_timeofday(0.23)
|
||||
beds.set_spawns()
|
||||
end
|
||||
|
||||
function beds.on_rightclick(pos, player)
|
||||
local name = player:get_player_name()
|
||||
local ppos = player:getpos()
|
||||
local tod = minetest.get_timeofday()
|
||||
|
||||
if tod > 0.2 and tod < 0.805 then
|
||||
minetest.chat_send_player(name, "You can only sleep at night.")
|
||||
return
|
||||
end
|
||||
|
||||
-- move to bed
|
||||
if not beds.player[name] then
|
||||
lay_down(player, ppos, pos)
|
||||
else
|
||||
lay_down(player, nil, nil, false)
|
||||
end
|
||||
|
||||
update_formspecs(false)
|
||||
|
||||
-- skip the night and let all stand up
|
||||
if check_in_beds() then
|
||||
minetest.after(2, function()
|
||||
beds.skip_night()
|
||||
update_formspecs(true)
|
||||
beds.kick_players()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- callbacks
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
beds.read_spawns()
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
if beds_player_spawns[name] then
|
||||
player:setpos(beds_player_spawns[name])
|
||||
local pos = beds.spawn[name] or nil
|
||||
if pos then
|
||||
player:setpos(pos)
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "beds loaded")
|
||||
end
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
lay_down(player, nil, nil, false)
|
||||
beds.player[name] = nil
|
||||
if check_in_beds() then
|
||||
minetest.after(2, function()
|
||||
beds.skip_night()
|
||||
update_formspecs(true)
|
||||
beds.kick_players()
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "beds_form" then
|
||||
return
|
||||
end
|
||||
if fields.quit or fields.leave then
|
||||
lay_down(player, nil, nil, false)
|
||||
update_formspecs(false)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- nodes and respawn function
|
||||
dofile(minetest.get_modpath("beds").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("beds").."/spawns.lua")
|
||||
|
115
mods/beds/nodes.lua
Normal file
@ -0,0 +1,115 @@
|
||||
-- help functions
|
||||
|
||||
local function remove_top(pos)
|
||||
local n = minetest.get_node_or_nil(pos)
|
||||
if not n then return end
|
||||
local dir = minetest.facedir_to_dir(n.param2)
|
||||
local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
|
||||
local n2 = minetest.get_node(p)
|
||||
if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
|
||||
minetest.remove_node(p)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_top(pos)
|
||||
local n = minetest.get_node_or_nil(pos)
|
||||
if not n or not n.param2 then
|
||||
minetest.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
local dir = minetest.facedir_to_dir(n.param2)
|
||||
local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
|
||||
local n2 = minetest.get_node_or_nil(p)
|
||||
local def = minetest.registered_items[n2.name] or nil
|
||||
if not n2 or not def or not def.buildable_to then
|
||||
minetest.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
minetest.set_node(p, {name="beds:bed_top", param2 = n.param2})
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
-- register nodes
|
||||
|
||||
minetest.register_node("beds:bed_bottom", {
|
||||
description = "Bed",
|
||||
inventory_image = "beds_bed.png",
|
||||
wield_image = "beds_bed.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_transparent.png", "beds_bed_side_bottom.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 1,
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||
|
||||
},
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
return add_top(pos)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
remove_top(pos)
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
beds.on_rightclick(pos, clicker)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("beds:bed_top", {
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_top.png^[transformR90", "default_wood.png", "beds_bed_side_top_r.png", "beds_bed_side_top_r.png^[transformfx", "beds_bed_side_top.png", "beds_transparent.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("beds:bed", "beds:bed_bottom")
|
||||
|
||||
|
||||
-- register recipe
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed",
|
||||
recipe = {
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
-- aliases for PA's beds mod
|
||||
minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_orange", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_yellow", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_green", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_blue", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_violet", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_black", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_grey", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_bottom_white", "beds:bed_bottom")
|
||||
|
||||
minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_orange", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_yellow", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_green", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_blue", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_violet", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_black", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_grey", "beds:bed_top")
|
||||
minetest.register_alias("beds:bed_top_white", "beds:bed_top")
|
63
mods/beds/spawns.lua
Normal file
@ -0,0 +1,63 @@
|
||||
local world_path = minetest.get_worldpath()
|
||||
local org_file = world_path .. "/beds_spawns"
|
||||
local file = world_path .. "/beds_spawns"
|
||||
local bkwd = false
|
||||
local writing = true
|
||||
|
||||
-- check for PA's beds mod spawns
|
||||
local cf = io.open(world_path .. "/beds_player_spawns", "r")
|
||||
if cf ~= nil then
|
||||
io.close(cf)
|
||||
file = world_path .. "/beds_player_spawns"
|
||||
bkwd = true
|
||||
end
|
||||
writing = false
|
||||
|
||||
|
||||
function beds.read_spawns()
|
||||
while writing do
|
||||
-- wait until spawns are safed
|
||||
end
|
||||
local spawns = beds.spawn
|
||||
local input = io.open(file, "r")
|
||||
if input and not bkwd then
|
||||
repeat
|
||||
local x = input:read("*n")
|
||||
if x == nil then
|
||||
break
|
||||
end
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
spawns[name:sub(2)] = {x = x, y = y, z = z}
|
||||
until input:read(0) == nil
|
||||
io.close(input)
|
||||
elseif input and bkwd then
|
||||
beds.spawn = minetest.deserialize(input:read("*all"))
|
||||
input:close()
|
||||
beds.save_spawns()
|
||||
os.rename(file, file .. ".backup")
|
||||
file = org_file
|
||||
else
|
||||
spawns = {}
|
||||
end
|
||||
end
|
||||
|
||||
function beds.save_spawns()
|
||||
writing = true
|
||||
local output = io.open(org_file, "w")
|
||||
for i, v in pairs(beds.spawn) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
writing = false
|
||||
end
|
||||
|
||||
function beds.set_spawns()
|
||||
for name,_ in pairs(beds.player) do
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local p = player:getpos()
|
||||
beds.spawn[name] = p
|
||||
end
|
||||
beds.save_spawns()
|
||||
end
|
BIN
mods/beds/textures/beds_bed.png
Normal file
After Width: | Height: | Size: 540 B |
BIN
mods/beds/textures/beds_bed_side_bottom.png
Normal file
After Width: | Height: | Size: 561 B |
BIN
mods/beds/textures/beds_bed_side_bottom_r.png
Normal file
After Width: | Height: | Size: 537 B |
BIN
mods/beds/textures/beds_bed_side_top.png
Normal file
After Width: | Height: | Size: 611 B |
BIN
mods/beds/textures/beds_bed_side_top_r.png
Normal file
After Width: | Height: | Size: 596 B |
BIN
mods/beds/textures/beds_bed_top_bottom.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
mods/beds/textures/beds_bed_top_top.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
mods/beds/textures/beds_transparent.png
Normal file
After Width: | Height: | Size: 143 B |
47
mods/bedsold/README.txt
Normal file
@ -0,0 +1,47 @@
|
||||
===BEDS MOD for MINETEST-C55===
|
||||
by PilzAdam & thefamilygrog66
|
||||
|
||||
Introduction:
|
||||
This mods brings beds to Minetest. You can use them to sleep at night
|
||||
to prevent attacks by evil mobs.
|
||||
|
||||
How to install:
|
||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
||||
if you have a windows client or a linux run-in-place client. If you have
|
||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
|
||||
If you want to install this mod only in one world create the folder
|
||||
worldmods/ in your worlddirectory.
|
||||
For further information or help see:
|
||||
http://wiki.minetest.com/wiki/Installing_Mods
|
||||
|
||||
How to use the mod:
|
||||
Craft a bed like this:
|
||||
white wool white wool white wool
|
||||
stick stick
|
||||
After placing it anywhere you can go to sleep with a leftklick with your
|
||||
hand on the bed. If it is night a chatmessage wishs you "Good night" and
|
||||
you sleep until the next morning. To go outside the bed it is recommended
|
||||
to hit the bed again with a leftklick (it also works if you just go away
|
||||
but its not so safe).
|
||||
After dying the player will respawn at the last bed he has slept.
|
||||
|
||||
License:
|
||||
Sourcecode: WTFPL (see below)
|
||||
Graphics: WTFPL (see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
2
mods/bedsold/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
wool
|
237
mods/bedsold/init.lua
Normal file
@ -0,0 +1,237 @@
|
||||
local player_in_bed = 0
|
||||
|
||||
local beds_list = {
|
||||
{ "Red Bed", "red"},
|
||||
{ "Orange Bed", "orange"},
|
||||
{ "Yellow Bed", "yellow"},
|
||||
{ "Green Bed", "green"},
|
||||
{ "Blue Bed", "blue"},
|
||||
{ "Violet Bed", "violet"},
|
||||
{ "Black Bed", "black"},
|
||||
{ "Grey Bed", "grey"},
|
||||
{ "White Bed", "white"},
|
||||
}
|
||||
|
||||
for i in ipairs(beds_list) do
|
||||
local beddesc = beds_list[i][1]
|
||||
local colour = beds_list[i][2]
|
||||
|
||||
minetest.register_node("beds:bed_bottom_"..colour, {
|
||||
description = beddesc,
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_bottom_"..colour..".png", "deco_wood_oak_planks.png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png", "beds_bed_side_"..colour..".png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 1,
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- bed
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3125, 0.5},
|
||||
|
||||
-- legs
|
||||
{-0.5, -0.5, -0.5, -0.4, 0.0, -0.4},
|
||||
{0.4, 0.0, -0.4, 0.5, -0.5, -0.5},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.3125, 1.5},
|
||||
}
|
||||
},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local param2 = node.param2
|
||||
node.name = "beds:bed_top_"..colour
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if minetest.registered_nodes[minetest.env:get_node(pos).name].buildable_to then
|
||||
minetest.env:set_node(pos, node)
|
||||
else
|
||||
minetest.env:remove_node(p)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).name == "beds:bed_top_"..colour ) then
|
||||
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).param2 == param2 ) then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if clicker:get_player_name() == meta:get_string("player") then
|
||||
if param2 == 0 then
|
||||
pos.x = pos.x-1
|
||||
elseif param2 == 1 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 2 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 3 then
|
||||
pos.z = pos.z-1
|
||||
end
|
||||
pos.y = pos.y-0.5
|
||||
clicker:set_physics_override(1, 1, 1)
|
||||
clicker:setpos(pos)
|
||||
meta:set_string("player", "")
|
||||
player_in_bed = player_in_bed-1
|
||||
elseif meta:get_string("player") == "" then
|
||||
clicker:set_physics_override(0, 0, 0, false, false)
|
||||
--pos.y = pos.y-0.75
|
||||
clicker:setpos(pos)
|
||||
if param2 == 0 then
|
||||
clicker:set_look_yaw(math.pi)
|
||||
elseif param2 == 1 then
|
||||
clicker:set_look_yaw(0.5*math.pi)
|
||||
elseif param2 == 2 then
|
||||
clicker:set_look_yaw(0)
|
||||
elseif param2 == 3 then
|
||||
clicker:set_look_yaw(1.5*math.pi)
|
||||
end
|
||||
|
||||
meta:set_string("player", clicker:get_player_name())
|
||||
player_in_bed = player_in_bed+1
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("beds:bed_top_"..colour, {
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_top_"..colour..".png", "deco_wood_oak_planks.png", "beds_bed_side_top_r_"..colour..".png", "beds_bed_side_top_l_"..colour..".png", "beds_bed_top_front.png", "beds_bed_side_"..colour..".png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- bed
|
||||
{-0.5, 0.0, -0.5, 0.5, 0.3125, 0.5},
|
||||
{-0.4375, 0.3125, 0.1, 0.4375, 0.4375, 0.5},
|
||||
|
||||
-- legs
|
||||
{-0.4, 0.0, 0.4, -0.5, -0.5, 0.5},
|
||||
{0.5, -0.5, 0.5, 0.4, 0.0, 0.4},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("beds:bed_"..colour, "beds:bed_bottom_"..colour)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed_"..colour,
|
||||
recipe = {
|
||||
{"wool:"..colour, "wool:"..colour, "wool:white", },
|
||||
{"tools:stick", "", "tools:stick", }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed_"..colour,
|
||||
recipe = {
|
||||
{"wool:white", "wool:"..colour, "wool:"..colour, },
|
||||
{"tools:stick", "", "tools:stick", }
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_alias("beds:bed_bottom", "beds:bed_bottom_blue")
|
||||
minetest.register_alias("beds:bed_top", "beds:bed_top_blue")
|
||||
minetest.register_alias("beds:bed", "beds:bed_bottom_blue")
|
||||
|
||||
beds_player_spawns = {}
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "r")
|
||||
if file then
|
||||
beds_player_spawns = minetest.deserialize(file:read("*all"))
|
||||
file:close()
|
||||
end
|
||||
|
||||
local timer = 0
|
||||
local wait = false
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if timer<2 then
|
||||
timer = timer+dtime
|
||||
return
|
||||
end
|
||||
timer = 0
|
||||
|
||||
local players = #minetest.get_connected_players()
|
||||
if players == player_in_bed and players ~= 0 then
|
||||
if minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805 then
|
||||
if not wait then
|
||||
minetest.chat_send_all("Good night!!!")
|
||||
minetest.after(2, function()
|
||||
minetest.env:set_timeofday(0.23)
|
||||
wait = false
|
||||
end)
|
||||
wait = true
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
beds_player_spawns[player:get_player_name()] = player:getpos()
|
||||
end
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "w")
|
||||
if file then
|
||||
file:write(minetest.serialize(beds_player_spawns))
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
if beds_player_spawns[name] then
|
||||
player:setpos(beds_player_spawns[name])
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "beds loaded")
|
||||
end
|
Before Width: | Height: | Size: 477 B After Width: | Height: | Size: 477 B |
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