diable forcefields by default to save cpu time

This commit is contained in:
Jordach 2015-07-23 14:04:57 +01:00
parent c2d57c6cb4
commit e4faa443b9
2 changed files with 2 additions and 1 deletions

View File

@ -1,4 +1,5 @@
--forcefields, used to limit the world size. Once the walls have been assembled you can disable the mod by commenting out line 13 for mapgen/init.lua
-- note: by default - the forcefields are disabled by default! enable them by uncommenting out line 13 for mapgen/init.lua
-- configure world size here - max = 30000, min = 32 (can be smaller, spawn might be outside of area.)

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@ -10,7 +10,7 @@ dofile(minetest.get_modpath("mapgen").."/flowers.lua")
dofile(minetest.get_modpath("mapgen").."/functions.lua")
-- enable forcefields (useful for server admins
dofile(minetest.get_modpath("mapgen").."/forcefields.lua")
--dofile(minetest.get_modpath("mapgen").."/forcefields.lua")
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
minetest.register_alias("mapgen_water_source", "mapgen:water_source")