Fix issues with Waila crashes temporarily

This commit is contained in:
Jordach 2019-05-18 00:43:08 +01:00
parent 9e3a96e1d6
commit c9a8723ade
6 changed files with 36 additions and 32 deletions

View File

@ -1,2 +1,2 @@
name = Solar Fields
disallowed_mapgens = v5,v6,flat,carpathian,v7,fractal,singlenode
name = Solar Plains
disallowed_mapgens = v5,v6,carpathian,v7,fractal,singlenode

View File

@ -81,6 +81,27 @@ default.player_register_model("character.x", {
stepheight = 0.6,
})
default.player_register_model("character.b3d", {
animation_speed = 60,
textures = {
"(wardrobe_skin.png^[multiply:#ffffff)"
},
animations = {
-- Standard animations.
stand = { x= 0, y= 239, },
lay = { x=162, y=166, },
walk = { x=168, y=187, },
mine = { x=189, y=198, },
walk_mine = { x=200, y=219, },
dead = { x= 221, y=225, },
-- Utility animations (not currently used by the game; but still usable by mods).
sit = { x= 81, y=160, },
lay_bed = { x= 226, y=228, },
},
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3},
stepheight = 0.6,
})
-- Player stats and animations
local player_model = {}
local player_textures = {}
@ -144,8 +165,8 @@ end
-- Update appearance when the player joins
minetest.register_on_joinplayer(function(player)
default.player_attached[player:get_player_name()] = false
default.player_set_model(player, "character.x")
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
default.player_set_model(player, "character.b3d")
player:set_local_animation({x=0, y=239}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
-- anim: stand, sit, lay, walk, mine, walk and mine
player:set_properties({
visual_size = {x=1, y=1},

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@ -172,13 +172,13 @@ function intro.reset_hud(player)
player:hud_set_hotbar_image("hud_hotbar.png")
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
waila.init_hud(player)
hb.custom_hud(player)
player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
player:set_attribute("core_display_hud", "true")
hudclock.display_bg(player)
hudinfo.display_hud_text(player)
waila.init_hud(player)
end
minetest.register_on_newplayer(function(player)

View File

@ -269,12 +269,12 @@ local function core_loop()
minetest.after(0.25, core_loop)
end
core_loop()
--core_loop()
function waila.init_hud(player)
player_huds[player:get_player_name()] = {}
local bg = player:hud_add({
player_huds[player:get_player_name()].bg = player:hud_add({
hud_elem_type = "image",
position = {x=0.5, y=0},
offset = {x=0, y=-8},
@ -282,7 +282,7 @@ function waila.init_hud(player)
text = "ptextures_transparent.png",
})
local itemimage = player:hud_add({
player_huds[player:get_player_name()].itemimg = player:hud_add({
hud_elem_type = "image",
position = {x=0.5, y=0},
scale = {x=1, y=1},
@ -291,7 +291,7 @@ function waila.init_hud(player)
alignment = {x=1, y=0},
})
local desc = player:hud_add({
player_huds[player:get_player_name()].desc = player:hud_add({
hud_elem_type = "text",
position = {x=0.5, y=0},
text = "",
@ -299,7 +299,8 @@ function waila.init_hud(player)
alignment = {x=1, y=0},
offset = {x=-74, y=10},
})
local harvestimg = player:hud_add({
player_huds[player:get_player_name()].harvestimg = player:hud_add({
hud_elem_type = "image",
position = {x=0.5, y=0},
text = "ptextures_transparent.png",
@ -308,7 +309,7 @@ function waila.init_hud(player)
scale = {x=1, y=1},
})
local harvestable = player:hud_add({
player_huds[player:get_player_name()].harvestable = player:hud_add({
hud_elem_type = "text",
position = {x=0.5, y=0},
text = "",
@ -317,7 +318,7 @@ function waila.init_hud(player)
offset = {x=-74, y=30},
})
local modname = player:hud_add({
player_huds[player:get_player_name()].modname = player:hud_add({
hud_elem_type = "text",
position = {x=0.5, y=0},
text = "",
@ -326,7 +327,7 @@ function waila.init_hud(player)
offset = {x=-74, y=70}
})
local facing = player:hud_add({
player_huds[player:get_player_name()].facedir = player:hud_add({
hud_elem_type = "text",
offset = {x=-74, y=50},
position = {x=0.5, y=0},

View File

@ -949,12 +949,6 @@ function wardrobe.apply_to_player(player, fields)
textures = {
"wardrobe_player_" .. pname .. ".png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
},
})
@ -963,13 +957,7 @@ function wardrobe.apply_to_player(player, fields)
player:set_properties({
textures = {
"ptextures_transparent.png",
"wardrobe_player_" .. pname .. ".png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
},
})
@ -985,7 +973,6 @@ function wardrobe.apply_to_player(player, fields)
player:set_properties({
textures = {
"ptextures_transparent.png",
"(wardrobe_skin".. ".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][1].. ")^"..
"(wardrobe_eyes_white_".. wardrobe.formspec_selections[pname][1] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][2].. ")^"..
"(wardrobe_eyes_pupil_".. wardrobe.formspec_selections[pname][2] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][3].. ")^"..
@ -1008,12 +995,7 @@ function wardrobe.apply_to_player(player, fields)
"(wardrobe_acc_".. wardrobe.formspec_selections[pname][19] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][19].. ")^"..
"(wardrobe_acc_".. wardrobe.formspec_selections[pname][20] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][20].. ")^"..
"(wardrobe_acc_".. wardrobe.formspec_selections[pname][21] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][21].. ")^"..
"(wardrobe_acc_".. wardrobe.formspec_selections[pname][22] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][22].. ")",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"ptextures_transparent.png",
"(wardrobe_acc_".. wardrobe.formspec_selections[pname][22] ..".png^[multiply:#".. wardrobe.formspec_selections_rgb[pname][22].. ")"
}
})

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