more texture fixes
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 761 B |
Before Width: | Height: | Size: 582 B After Width: | Height: | Size: 560 B |
Before Width: | Height: | Size: 774 B After Width: | Height: | Size: 773 B |
Before Width: | Height: | Size: 914 B After Width: | Height: | Size: 690 B |
@ -48,5 +48,5 @@ function flowerbeds.register_flower(texture, desc, node_name, sound_table, dye_c
|
||||
|
||||
end
|
||||
|
||||
flowerbeds.register_flower("flowerbeds_lilac.png", "Lilac", "lilac", {}, "pink")
|
||||
--flowerbeds.register_flower("flowerbeds_lilac.png", "Lilac", "lilac", {}, "pink")
|
||||
|
||||
|
32
mods/vhs/init.lua
Normal file
@ -0,0 +1,32 @@
|
||||
-- VHS, or, Visual Hud Styles:
|
||||
-- License, MIT
|
||||
|
||||
--[[
|
||||
|
||||
VHS is designed for a single mod to house and contain everything from UX, UI,
|
||||
and how sounds are to be implemented. With a single mod providing sounds,
|
||||
UI appearances, it simplifies everything.
|
||||
|
||||
Function calls:
|
||||
|
||||
vhs.switch_appearance(player_ref, "name")
|
||||
Switches the current HUD, Hotbar, Inventory and Formspec views to the selected mode.
|
||||
|
||||
vhs.get_appearance(player_ref)
|
||||
Gets the current appearance as used by vhs.switch_appearance().
|
||||
|
||||
vhs.get_formspec_bg(player_ref)
|
||||
vhs.get_inventory_bg(player_ref)
|
||||
vhs.get_notification_sound(player_ref)
|
||||
vhs.get_click_sound(player_ref)
|
||||
vhs.get_toast_tune(player_ref)
|
||||
Gets the current filename for the currently used texture or sounds.
|
||||
|
||||
vhs.get_inv_slot_color(player_ref)
|
||||
Gets the current colours used to set the inventory slots.
|
||||
Returns as a table: {
|
||||
|
||||
|
||||
]]--
|
||||
|
||||
vhs = {}
|