fix issues with filenames due to git not tracking case-sensitive changes
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@ -140,6 +140,8 @@ minetest.register_on_joinplayer(function(player)
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player:get_inventory():set_stack("hand", 1, "newhand:_default_") -- normally we get a default hand if we don't have a custom appearance yet
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if wardrobe.hand_textures:get_string("skin") == "" or wardrobe.hand_textures:get_string("c") == "" then return end
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for k, v in pairs(player_names) do -- iterate over the table to make sure the joining player has a skin
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if v == player:get_player_name() then -- and if they do -- we get to give them their custom arm.
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@ -1115,8 +1115,6 @@ function wardrobe.load_user_data(player)
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print ("[Wardrobe] " .. pname .. " has a 64x64 type skin!")
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end
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else
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wardrobe.player_skin_size[pname] = 64 -- we use this for the hands module
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