fix issues with filenames due to git not tracking case-sensitive changes

This commit is contained in:
Jordan Snelling 2018-02-15 21:47:30 +00:00
parent b6615523d7
commit 329764da85
4 changed files with 2 additions and 2 deletions

View File

@ -140,6 +140,8 @@ minetest.register_on_joinplayer(function(player)
player:get_inventory():set_stack("hand", 1, "newhand:_default_") -- normally we get a default hand if we don't have a custom appearance yet
if wardrobe.hand_textures:get_string("skin") == "" or wardrobe.hand_textures:get_string("c") == "" then return end
for k, v in pairs(player_names) do -- iterate over the table to make sure the joining player has a skin
if v == player:get_player_name() then -- and if they do -- we get to give them their custom arm.

View File

@ -1115,8 +1115,6 @@ function wardrobe.load_user_data(player)
print ("[Wardrobe] " .. pname .. " has a 64x64 type skin!")
end
else
wardrobe.player_skin_size[pname] = 64 -- we use this for the hands module

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