36 lines
1.4 KiB
Lua
36 lines
1.4 KiB
Lua
-- Simple Modding!
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-- By Jordach, AKA, Jordan Snelling, http://twitter.com/jordansnelling / jordach.snelling@gmail.com / jordach@blokkeren.co.cc
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-- This is a prototype; feel free to add things, or change things to fit.
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-- Licence; LGPL
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dofile(minetest.get_modpath("PATH_OF_MOD").."/crafting.lua") -- This file contains all of the definitions of the crafting, like so many wood makes a tool, or stick.
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dofile(minetest.get_modpath("PATH_OF_MOD").."/tools.lua") -- This is where your pickaxes. shovels, axes and swords can be found.
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-- Removing these two lines and files is a BAD IDEA. The other parts to the thing won't work; e.g. crafting or your tools will not work.
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PATH_OF_MOD =
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-- Add the folder name you would like the path to be.
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MASTER_MODNAME =
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-- Place your mod name above this line, IT MUST BE THE SAME AS THE FOLDER.
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function un_natural_node(groups, texture, description, nodename, drawtype, sound)
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minetest.register_node("MASTER_MODNAME"..:.."nodename", {
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description = description,
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drawtype = drawtype,
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tiles = texture,
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is_ground_content = true,
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groups = groups,
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sounds = "default.node_sound_"..sound.."_defaults()",
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})
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function basic_node(groups, texture, description, nodename, sound)
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minetest.register_node("MASTER_MODNAME"..:.."nodename", {
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description = description,
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tiles = texture,
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is_ground_content = true,
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groups = groups,
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sounds = "default.node_sound_"..sound.."_defaults()",
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}) |