Re-arrange somethings
added test code, (untested) and other stuff too.
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16
init.lua
16
init.lua
@ -16,7 +16,7 @@ MASTER_MODNAME =
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-- Place your mod name above this line, IT MUST BE THE SAME AS THE FOLDER.
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function un_natural_node(groups, texture, description, nodename, drawtype, sound)
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function un_natural_node(nodename, groups, texture, description, drawtype, sound)
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minetest.register_node(MASTER_MODNAME..":"..nodename, {
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description = description,
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drawtype = drawtype,
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@ -24,13 +24,21 @@ function un_natural_node(groups, texture, description, nodename, drawtype, sound
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is_ground_content = true,
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groups = groups,
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sounds = "default.node_sound_"..sound.."_defaults()",
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})
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}) end
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function basic_node(groups, texture, description, nodename, sound)
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function basic_node(nodename, groups, texture, description, sound)
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minetest.register_node(MASTER_MODNAME..":"..nodename, {
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description = description,
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tiles = texture,
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is_ground_content = true,
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groups = groups,
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sounds = "default.node_sound_"..sound.."_defaults()",
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})
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}) end
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basic_node("test",
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{crumbly},
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{"test.png},
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"Testing",
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"dirt",)
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--Example Code. it should work, hopefully. (I won't test.)
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