Minetest/src/script/common
ShadowNinja 93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
c_content.cpp Don't use luaL_checkstring to read node names, it's only for arguments 2015-03-07 20:04:01 -05:00
c_content.h Move get_schematic and read_schematic to l_mapgen.cpp 2014-12-10 01:49:57 -05:00
c_converter.cpp Redefine NodeResolver interface and replace with callback mechanism 2014-12-27 02:12:21 -05:00
c_converter.h Add NodeResolver and clean up node name -> content ID resolution system 2014-10-26 23:55:45 -04:00
c_internal.cpp For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
c_internal.h Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
c_types.cpp Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
c_types.h Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00