Commit Graph

992 Commits (master)

Author SHA1 Message Date
paramat 77cfc4fcd1 num_emerge_threads: Fix documentation of automatic selection 2019-03-17 22:27:36 +01:00
ANAND d50feb89de core.after: Improve assertion message (#8388) 2019-03-17 10:25:47 +01:00
ANAND 7f1c2b8a00 Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738) 2019-03-17 02:05:03 +00:00
Paramat ee57b63008 num_emerge_threads: Warn of crashes when > 1 (#8357) 2019-03-14 13:49:33 +01:00
HybridDog 3066d76e33 World config: Make depends easier to read (#7396)
* Do not always show every depends textfieds

When there are no dependencies, it does not longer show an empty list.

* Adjust the list height to avoid a scrollbar when possible

* change minimum height and no dependencies message

* Do not get depends for modpacks
2019-03-07 08:23:03 +01:00
Paramat 1c87d57e1d
Change 'num_emerge_threads' default to 1 (#8303) 2019-03-05 22:58:38 +00:00
HybridDog a7c5dc50e5 Add math.factorial (#8298) 2019-03-05 10:11:21 +01:00
DS 60ab2d94f0 Add sounds for falling and attached nodes (#7719)
* Add sounds for falling and attached nodes

The sound specified in `node_definition.sounds.fall` is used.
When a falling node is spawned at a position or an attached node drops, the sound is played at this position.

* allow all sorts of soundspecs
2019-03-05 08:17:48 +01:00
rubenwardy 5d2624ab82 Hide uninstall package button on unmodifiable paths (#8255) 2019-03-05 08:12:58 +01:00
Paramat ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp (#8278) 2019-02-23 20:24:59 +00:00
Paramat 9311d8a8aa
Settingtypes.txt: Remove 2 lines missed in a recent commit (#8277) 2019-02-23 03:15:56 +00:00
ANAND 242c9bc36e Remove 's' from 'automatic forwards' (#8272) 2019-02-23 01:12:33 +00:00
rubenwardy 85389ad994 Content store: Ignore '_game' in game names in ID generation (#8270)
Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette 0ad96cc73f Update gamebar on tab enter (#8192) 2019-02-18 21:04:43 +00:00
rubenwardy 57517628f0 Fix games not updating on deletion
As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette cc9bed9321 Fix content store crash (#8244) 2019-02-18 12:46:55 +01:00
Paramat 6e7ba366fc
lua_api.txt, settingtypes.txt: Various improvements (#8252) 2019-02-18 02:53:33 +00:00
Paul Ouellette 291b2446f1 Fix profiler crash by builtin since eea1fda (#8239)
Default to '??' (common Minetest notation) for unknown mods.
2019-02-16 21:06:04 +01:00
rubenwardy 568540f8e9 Update credits (#8162) 2019-02-16 00:41:30 +00:00
SmallJoker eea1fdaf25 Statbars: Reduce initial update interval
Centralize HUD updating in update_builtin_statbars.
Fixes race condition in 'on joinplayer' that causes stat bar bugs.
Correctly scales stat bars to custom max values set by mods.
2019-02-12 20:45:38 +00:00
SmallJoker a809f7361e Builtin: Fix grayed-out but enabled modpacks 2019-02-09 21:54:39 +01:00
Wuzzy 705b454026 Remove fgettext("") in builtin
This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
rubenwardy 5b965e08bd Content store: Fix assertion failed on unsuccessful package list fetch
Fixes #8168
2019-02-03 19:54:50 +00:00
rubenwardy 0d0875fc00 Rename 'Content Store' to 'Online Content Repository' in Advanced Settings 2019-02-03 18:07:14 +00:00
rubenwardy 626b0b7e6a
Add setting to hide mature content from ContentDB 2019-02-03 17:54:56 +00:00
rubenwardy 809cb9fc0b Fix rename modpack dialog not appearing to take affect 2019-02-03 13:43:00 +00:00
number Zero 7c239767ff Fix modpack rename dialog selecting the wrong mod 2019-02-03 12:40:39 +00:00
rubenwardy 3c7e92049d Content store: Fix overlapping labels 2019-02-03 01:14:15 +00:00
Paramat d521e61ba7
Settings: Slightly increase block generate, block send, object send distances (#8147) 2019-01-31 19:28:14 +00:00
rubenwardy 572ba83b30 Content store: Fix storage leak by storing screenshots in cache (#8137) 2019-01-31 16:35:55 +00:00
rubenwardy 944e9f5acb Content store: Use composite key to track installations (#8054)
Fixes #7967 'Package manager doesn't track content reliably'.
2019-01-30 16:43:28 +00:00
Muhammad Rifqi Priyo Susanto 9126e1791d Add setting to disable confirmation on new player registration (#8102) 2019-01-26 19:26:37 +00:00
Paramat 15110864c8 Rename 'Advanced Settings' button to 'All Settings' (#8131) 2019-01-26 14:14:06 +01:00
Wuzzy df6670b28a Make advanced settings noiseparams strings translatable (#8062)
Various minor language improvements in settingtypes.txt.
2019-01-20 18:49:17 +00:00
srifqi 9512c2986e Advanced settings noiseparams: No tailing comma for empty flags
Previously, when editing noiseparams and disabling all the noise
flags, the noiseparam is displyed in advanced settings with a
tailing comma.
2019-01-19 18:37:19 +00:00
Paul Ouellette 11b550e024 Remove incorrect feature flag (#8086)
And document the versions that introduced the features.
2019-01-19 15:17:05 +01:00
Paul Ouellette 3fce27ece5 Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
SmallJoker ed1415f78d
world.mt: Only accept true/false/nil values (#8055)
This patch will make distinguishable mods in modpacks possible in the future
`nil` checks are required to provide backwards-compatibility for fresh configured worlds
2019-01-13 16:22:32 +01:00
rubenwardy 4b04268304 pkgmgr: Fix games list not being updated after game install
Fixes #8074
2019-01-09 13:14:33 +00:00
Paramat 630c0ea997
Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' (#8066) 2019-01-09 08:00:50 +00:00
rubenwardy 6169ecaa4a Content store: Disable more details dialog for now (#8060)
* Content store: Disable more details dialog for now
2019-01-06 16:54:22 +01:00
rubenwardy f5de187b6c Content store: Fix update button not working 2019-01-06 13:18:40 +00:00
rubenwardy 70bf3439ab Deprecate modpack.txt and use modpack.conf instead (#7892)
* Deprecate modpack.txt and use modpack.conf instead
2019-01-06 10:23:35 +01:00
Paramat ceacff13a6 CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a
client was still able to add CSM code to 'builtin' to bypass that
restriction, because 'builtin' is not yet verified.

Until server-sent CSM and verifying of 'builtin' are complete, make
'LOAD_CLIENT_MODS' disable the loading of builtin.

Clarify code comments and messages to distinguish between client-side
modding and client-side scripting. 'Scripting' includes 'builtin',
'modding' does not.
2019-01-03 12:10:07 +01:00
Moose c26eab6319 autojump setting: Remove repeated doc line (#8041) 2019-01-02 23:32:19 +01:00
random-geek aa5ec2ec02 Extend pitch fly mode to swimming (#7943) 2018-12-31 00:07:30 +00:00
rubenwardy 7d7ccf5c0f Fix installed modpacks not being found correctly 2018-12-30 12:26:44 +00:00
rubenwardy f12d374956 Content store: Fix bugs relating to packages list size 2018-12-26 12:47:32 +00:00
Loïc Blot a5197eaebc
CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO

This new CSM limit permit to limit PLAYERINFO read from server.

It affects get_player_names call
2018-12-24 10:51:10 +01:00
Paramat 9080d7c990
Remove 'Reset singleplayer world' button from full menu on Android (#8017)
Make button appearence dependent on menustyle not platform.
Button only functions with simple menu.
2018-12-23 23:49:08 +00:00