Pointed thing to face pos: Fix crash if opening door with slab or stair
Avoids crash caused when 'pointed thing -under' and '-above' are not face-neighbours, for example in the case of pointing to the top half of a door.master
parent
858c722974
commit
efd509f796
|
@ -706,13 +706,14 @@ function core.pointed_thing_to_face_pos(placer, pointed_thing)
|
|||
local oc = {}
|
||||
|
||||
for c, v in pairs(pos_off) do
|
||||
if v == 0 then
|
||||
if nc or v == 0 then
|
||||
oc[#oc + 1] = c
|
||||
else
|
||||
offset = v
|
||||
nc = c
|
||||
end
|
||||
end
|
||||
|
||||
local fine_pos = {[nc] = node_pos[nc] + offset}
|
||||
camera_pos.y = camera_pos.y + 1.625 + eye_offset_first.y / 10
|
||||
local f = (node_pos[nc] + offset - camera_pos[nc]) / look_dir[nc]
|
||||
|
@ -722,4 +723,3 @@ function core.pointed_thing_to_face_pos(placer, pointed_thing)
|
|||
end
|
||||
return fine_pos
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue