Implement locked chest; add after_place_node and after_dig_node node callbacks

master
Perttu Ahola 2012-06-02 13:20:30 +03:00
parent 353f9fd43c
commit 35df1ee253
4 changed files with 126 additions and 7 deletions

View File

@ -158,7 +158,12 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
-- Add node and update
minetest.env:add_node(pos, newnode)
-- Run script hook
-- Run callback
if def.after_place_node then
def.after_place_node(pos, placer)
end
-- Run script hook (deprecated)
local _, callback
for _, callback in ipairs(minetest.registered_on_placenodes) do
callback(pos, newnode, placer)
@ -251,11 +256,23 @@ function minetest.node_dig(pos, node, digger)
digger:get_inventory():add_item("main", dropped_item)
end
end
local oldnode = nil
local oldmetadata = nil
if def.after_dig_node then
oldnode = node;
oldmetadata = minetest.env:get_meta(pos):to_table()
end
-- Remove node and update
minetest.env:remove_node(pos)
-- Run callback
if def.after_dig_node then
def.after_dig_node(pos, oldnode, oldmetadata, digger)
end
-- Run script hook
-- Run script hook (deprecated)
local _, callback
for _, callback in ipairs(minetest.registered_on_dignodes) do
callback(pos, node, digger)
@ -298,6 +315,8 @@ function minetest.node_metadata_inventory_take_allow_all(pos, listname, index, c
end
-- This is used to allow mods to redefine minetest.item_place and so on
-- NOTE: This is not the preferred way. Preferred way is to provide enough
-- callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
return function(...)
return table[name](...)

View File

@ -301,8 +301,6 @@ end
minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
@ -311,4 +309,16 @@ minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make
minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()
minetest.registered_on_placenodes = {}
minetest.register_on_placenode = function(callback)
minetest.log("info", debug.traceback())
minetest.log("info", "WARNING: minetest.register_on_placenode is deprecated. Use on_construct or after_place_node in node definition instead.")
table.insert(minetest.registered_on_placenodes, callback)
end
minetest.registered_on_dignodes = {}
minetest.register_on_dignode = function(callback)
minetest.log("info", debug.traceback())
minetest.log("info", "WARNING: minetest.register_on_dignode is deprecated. Use on_destruct or after_dig_node in node definition instead.")
table.insert(minetest.registered_on_dignodes, callback)
end

View File

@ -678,8 +678,10 @@ minetest.register_globalstep(func(dtime))
^ Called every server step, usually interval of 0.05s
minetest.register_on_placenode(func(pos, newnode, placer))
^ Called when a node has been placed
^ Deprecated: Use on_construct or after_place_node in node definition instead
minetest.register_on_dignode(func(pos, oldnode, digger))
^ Called when a node has been dug. digger can be nil.
^ Deprecated: Use on_destruct or after_dig_node in node definition instead
minetest.register_on_punchnode(func(pos, node, puncher))
^ Called when a node is punched
minetest.register_on_generated(func(minp, maxp, blockseed))
@ -1127,8 +1129,20 @@ Node definition (register_node)
on_construct = func(pos),
^ Node constructor; always called after adding node
^ Can set up metadata and stuff like that
^ default: nil
on_destruct = func(pos),
^ Node destructor; always called before removing node
^ default: nil
after_place_node = func(pos, placer),
^ Called after constructing node when node was placed using
minetest.item_place_node
^ default: nil
after_dig_node = func(pos, oldnode, oldmetadata, digger),
^ oldmetadata is in table format
^ Called after destructing node when node was dug using
minetest.node_dig
^ default: nil
on_punch = func(pos, node, puncher),
^ default: minetest.node_punch

View File

@ -1143,12 +1143,38 @@ minetest.register_node("default:chest", {
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Chest");
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_move_allow_all(
pos, from_list, from_index, to_list, to_index, count, player)
end,
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_offer_allow_all(
pos, listname, index, stack, player)
end,
on_metadata_inventory_take = function(pos, listname, index, count, player)
minetest.log("action", player:get_player_name()..
" takes stuff from chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_take_allow_all(
pos, listname, index, count, player)
end,
})
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
@ -1157,16 +1183,66 @@ minetest.register_node("default:chest_locked", {
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Locked Chest");
meta:set_string("infotext", "Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return
end
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_move_allow_all(
pos, from_list, from_index, to_list, to_index, count, player)
end,
on_metadata_inventory_offer = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return
end
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_offer_allow_all(
pos, listname, index, stack, player)
end,
on_metadata_inventory_take = function(pos, listname, index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return
end
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_take_allow_all(
pos, listname, index, count, player)
end,
})
minetest.register_node("default:furnace", {
@ -1185,7 +1261,7 @@ minetest.register_node("default:furnace", {
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Furnace");
meta:set_string("infotext", "Furnace")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)