2012-06-16 15:29:13 -07:00
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/*
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2013-02-24 09:40:43 -08:00
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Minetest
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2013-02-24 10:38:45 -08:00
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2012-06-16 15:29:13 -07:00
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2017-08-17 13:19:39 -07:00
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#pragma once
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2012-06-16 15:29:13 -07:00
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2015-10-30 19:06:36 -07:00
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#include "basic_macros.h"
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2017-11-08 14:56:20 -08:00
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#include "irrlichttypes.h"
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#include "irr_v2d.h"
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#include "irr_v3d.h"
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#include "irr_aabb3d.h"
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2019-02-07 13:26:06 -08:00
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#include <matrix4.h>
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2012-06-16 15:29:13 -07:00
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2015-07-06 09:53:30 -07:00
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#define rangelim(d, min, max) ((d) < (min) ? (min) : ((d) > (max) ? (max) : (d)))
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2015-10-16 09:52:24 -07:00
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#define myfloor(x) ((x) < 0.0 ? (int)(x) - 1 : (int)(x))
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2015-07-06 09:53:30 -07:00
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// The naive swap performs better than the xor version
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#define SWAP(t, x, y) do { \
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t temp = x; \
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x = y; \
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y = temp; \
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} while (0)
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2015-02-15 08:30:38 -08:00
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2012-06-16 15:29:13 -07:00
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inline s16 getContainerPos(s16 p, s16 d)
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{
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2015-07-06 09:53:30 -07:00
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return (p >= 0 ? p : p - d + 1) / d;
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2012-06-16 15:29:13 -07:00
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}
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inline v2s16 getContainerPos(v2s16 p, s16 d)
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{
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return v2s16(
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getContainerPos(p.X, d),
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getContainerPos(p.Y, d)
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);
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}
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inline v3s16 getContainerPos(v3s16 p, s16 d)
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{
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return v3s16(
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getContainerPos(p.X, d),
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getContainerPos(p.Y, d),
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getContainerPos(p.Z, d)
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);
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}
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inline v2s16 getContainerPos(v2s16 p, v2s16 d)
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{
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return v2s16(
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getContainerPos(p.X, d.X),
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getContainerPos(p.Y, d.Y)
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);
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}
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inline v3s16 getContainerPos(v3s16 p, v3s16 d)
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{
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return v3s16(
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getContainerPos(p.X, d.X),
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getContainerPos(p.Y, d.Y),
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getContainerPos(p.Z, d.Z)
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);
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}
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2015-01-13 06:19:54 -08:00
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inline void getContainerPosWithOffset(s16 p, s16 d, s16 &container, s16 &offset)
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{
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container = (p >= 0 ? p : p - d + 1) / d;
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offset = p & (d - 1);
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}
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inline void getContainerPosWithOffset(const v2s16 &p, s16 d, v2s16 &container, v2s16 &offset)
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{
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getContainerPosWithOffset(p.X, d, container.X, offset.X);
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getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
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}
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inline void getContainerPosWithOffset(const v3s16 &p, s16 d, v3s16 &container, v3s16 &offset)
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{
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getContainerPosWithOffset(p.X, d, container.X, offset.X);
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getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
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getContainerPosWithOffset(p.Z, d, container.Z, offset.Z);
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}
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2012-06-16 15:29:13 -07:00
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inline bool isInArea(v3s16 p, s16 d)
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{
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return (
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p.X >= 0 && p.X < d &&
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p.Y >= 0 && p.Y < d &&
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p.Z >= 0 && p.Z < d
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);
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}
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inline bool isInArea(v2s16 p, s16 d)
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{
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return (
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p.X >= 0 && p.X < d &&
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p.Y >= 0 && p.Y < d
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);
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}
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inline bool isInArea(v3s16 p, v3s16 d)
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{
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return (
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p.X >= 0 && p.X < d.X &&
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p.Y >= 0 && p.Y < d.Y &&
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p.Z >= 0 && p.Z < d.Z
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);
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}
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2013-06-21 21:29:44 -07:00
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inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) {
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if (p1.X > p2.X)
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SWAP(s16, p1.X, p2.X);
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if (p1.Y > p2.Y)
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SWAP(s16, p1.Y, p2.Y);
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if (p1.Z > p2.Z)
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SWAP(s16, p1.Z, p2.Z);
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}
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2017-02-23 05:04:39 -08:00
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inline v3s16 componentwise_min(const v3s16 &a, const v3s16 &b)
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{
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return v3s16(MYMIN(a.X, b.X), MYMIN(a.Y, b.Y), MYMIN(a.Z, b.Z));
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}
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inline v3s16 componentwise_max(const v3s16 &a, const v3s16 &b)
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{
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return v3s16(MYMAX(a.X, b.X), MYMAX(a.Y, b.Y), MYMAX(a.Z, b.Z));
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}
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2012-06-16 15:29:13 -07:00
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2015-02-22 22:25:14 -08:00
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/** Returns \p f wrapped to the range [-360, 360]
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*
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* See test.cpp for example cases.
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*
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* \note This is also used in cases where degrees wrapped to the range [0, 360]
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* is innapropriate (e.g. pitch needs negative values)
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*
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* \internal functionally equivalent -- although precision may vary slightly --
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* to fmodf((f), 360.0f) however empirical tests indicate that this approach is
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* faster.
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*/
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inline float modulo360f(float f)
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{
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int sign;
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int whole;
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float fraction;
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if (f < 0) {
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f = -f;
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sign = -1;
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} else {
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sign = 1;
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}
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whole = f;
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fraction = f - whole;
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whole %= 360;
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return sign * (whole + fraction);
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}
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/** Returns \p f wrapped to the range [0, 360]
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*/
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2012-06-16 15:29:13 -07:00
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inline float wrapDegrees_0_360(float f)
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{
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2015-02-22 22:25:14 -08:00
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float value = modulo360f(f);
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return value < 0 ? value + 360 : value;
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}
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2018-11-28 00:38:50 -08:00
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/** Returns \p v3f wrapped to the range [0, 360]
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*/
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inline v3f wrapDegrees_0_360_v3f(v3f v)
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{
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v3f value_v3f;
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value_v3f.X = modulo360f(v.X);
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value_v3f.Y = modulo360f(v.Y);
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value_v3f.Z = modulo360f(v.Z);
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// Now that values are wrapped, use to get values for certain ranges
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value_v3f.X = value_v3f.X < 0 ? value_v3f.X + 360 : value_v3f.X;
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value_v3f.Y = value_v3f.Y < 0 ? value_v3f.Y + 360 : value_v3f.Y;
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value_v3f.Z = value_v3f.Z < 0 ? value_v3f.Z + 360 : value_v3f.Z;
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return value_v3f;
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}
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2015-02-22 22:25:14 -08:00
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/** Returns \p f wrapped to the range [-180, 180]
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*/
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2012-06-16 15:29:13 -07:00
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inline float wrapDegrees_180(float f)
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{
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2015-02-22 22:25:14 -08:00
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float value = modulo360f(f + 180);
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if (value < 0)
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value += 360;
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return value - 180;
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2012-06-16 15:29:13 -07:00
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}
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/*
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Pseudo-random (VC++ rand() sucks)
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*/
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2015-03-21 21:01:46 -07:00
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#define MYRAND_RANGE 0xffffffff
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u32 myrand();
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void mysrand(unsigned int seed);
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void myrand_bytes(void *out, size_t len);
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2012-06-16 15:29:13 -07:00
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int myrand_range(int min, int max);
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/*
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Miscellaneous functions
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*/
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2015-03-30 20:40:35 -07:00
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inline u32 get_bits(u32 x, u32 pos, u32 len)
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{
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u32 mask = (1 << len) - 1;
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return (x >> pos) & mask;
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}
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inline void set_bits(u32 *x, u32 pos, u32 len, u32 val)
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{
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u32 mask = (1 << len) - 1;
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2015-03-31 20:30:44 -07:00
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*x &= ~(mask << pos);
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2015-03-30 20:40:35 -07:00
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*x |= (val & mask) << pos;
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}
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inline u32 calc_parity(u32 v)
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{
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v ^= v >> 16;
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v ^= v >> 8;
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v ^= v >> 4;
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v &= 0xf;
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return (0x6996 >> v) & 1;
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}
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2013-09-16 23:57:10 -07:00
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u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed);
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2012-06-16 15:29:13 -07:00
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bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
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2018-01-12 23:47:39 -08:00
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f32 camera_fov, f32 range, f32 *distance_ptr=NULL);
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2012-06-16 15:29:13 -07:00
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2017-11-15 21:58:23 -08:00
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s16 adjustDist(s16 dist, float zoom_fov);
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2012-06-16 15:29:13 -07:00
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/*
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Returns nearest 32-bit integer for given floating point number.
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<cmath> and <math.h> in VC++ don't provide round().
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*/
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inline s32 myround(f32 f)
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{
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2015-04-29 10:28:25 -07:00
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return (s32)(f < 0.f ? (f - 0.5f) : (f + 0.5f));
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2012-06-16 15:29:13 -07:00
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}
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2018-09-16 09:59:42 -07:00
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inline constexpr f32 sqr(f32 f)
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{
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return f * f;
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}
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2012-06-16 15:29:13 -07:00
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/*
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Returns integer position of node in given floating point position
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*/
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inline v3s16 floatToInt(v3f p, f32 d)
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2017-12-22 02:00:57 -08:00
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{
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return v3s16(
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(p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
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(p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
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(p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
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}
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/*
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Returns integer position of node in given double precision position
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*/
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inline v3s16 doubleToInt(v3d p, double d)
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2012-06-16 15:29:13 -07:00
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{
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2015-07-06 09:53:30 -07:00
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return v3s16(
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(p.X + (p.X > 0 ? d / 2 : -d / 2)) / d,
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(p.Y + (p.Y > 0 ? d / 2 : -d / 2)) / d,
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(p.Z + (p.Z > 0 ? d / 2 : -d / 2)) / d);
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2012-06-16 15:29:13 -07:00
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}
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/*
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Returns floating point position of node in given integer position
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*/
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inline v3f intToFloat(v3s16 p, f32 d)
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{
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2015-07-06 09:53:30 -07:00
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return v3f(
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2012-06-16 15:29:13 -07:00
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(f32)p.X * d,
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(f32)p.Y * d,
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(f32)p.Z * d
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);
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}
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// Random helper. Usually d=BS
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2016-02-11 06:21:21 -08:00
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inline aabb3f getNodeBox(v3s16 p, float d)
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2012-06-16 15:29:13 -07:00
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{
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2016-02-11 06:21:21 -08:00
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return aabb3f(
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2017-08-20 10:37:55 -07:00
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(float)p.X * d - 0.5f * d,
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(float)p.Y * d - 0.5f * d,
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(float)p.Z * d - 0.5f * d,
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(float)p.X * d + 0.5f * d,
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(float)p.Y * d + 0.5f * d,
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(float)p.Z * d + 0.5f * d
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2012-06-16 15:29:13 -07:00
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);
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}
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2015-07-06 09:53:30 -07:00
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2012-06-16 15:29:13 -07:00
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class IntervalLimiter
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{
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public:
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2017-08-20 04:30:50 -07:00
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IntervalLimiter() = default;
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2012-06-16 15:29:13 -07:00
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/*
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dtime: time from last call to this method
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wanted_interval: interval wanted
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return value:
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true: action should be skipped
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false: action should be done
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*/
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2018-01-12 23:47:39 -08:00
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bool step(float dtime, float wanted_interval)
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2012-06-16 15:29:13 -07:00
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{
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m_accumulator += dtime;
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2015-07-06 09:53:30 -07:00
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|
if (m_accumulator < wanted_interval)
|
2012-06-16 15:29:13 -07:00
|
|
|
return false;
|
|
|
|
m_accumulator -= wanted_interval;
|
|
|
|
return true;
|
|
|
|
}
|
2015-07-06 09:53:30 -07:00
|
|
|
|
|
|
|
private:
|
2017-06-19 14:54:58 -07:00
|
|
|
float m_accumulator = 0.0f;
|
2012-06-16 15:29:13 -07:00
|
|
|
};
|
|
|
|
|
2015-07-06 09:53:30 -07:00
|
|
|
|
2012-06-16 15:29:13 -07:00
|
|
|
/*
|
|
|
|
Splits a list into "pages". For example, the list [1,2,3,4,5] split
|
|
|
|
into two pages would be [1,2,3],[4,5]. This function computes the
|
|
|
|
minimum and maximum indices of a single page.
|
|
|
|
|
|
|
|
length: Length of the list that should be split
|
|
|
|
page: Page number, 1 <= page <= pagecount
|
|
|
|
pagecount: The number of pages, >= 1
|
|
|
|
minindex: Receives the minimum index (inclusive).
|
|
|
|
maxindex: Receives the maximum index (exclusive).
|
|
|
|
|
|
|
|
Ensures 0 <= minindex <= maxindex <= length.
|
|
|
|
*/
|
|
|
|
inline void paging(u32 length, u32 page, u32 pagecount, u32 &minindex, u32 &maxindex)
|
|
|
|
{
|
2015-07-06 09:53:30 -07:00
|
|
|
if (length < 1 || pagecount < 1 || page < 1 || page > pagecount) {
|
2012-06-16 15:29:13 -07:00
|
|
|
// Special cases or invalid parameters
|
|
|
|
minindex = maxindex = 0;
|
2015-07-06 09:53:30 -07:00
|
|
|
} else if(pagecount <= length) {
|
2012-06-16 15:29:13 -07:00
|
|
|
// Less pages than entries in the list:
|
|
|
|
// Each page contains at least one entry
|
|
|
|
minindex = (length * (page-1) + (pagecount-1)) / pagecount;
|
|
|
|
maxindex = (length * page + (pagecount-1)) / pagecount;
|
2015-07-06 09:53:30 -07:00
|
|
|
} else {
|
2012-06-16 15:29:13 -07:00
|
|
|
// More pages than entries in the list:
|
|
|
|
// Make sure the empty pages are at the end
|
2015-07-06 09:53:30 -07:00
|
|
|
if (page < length) {
|
2012-06-16 15:29:13 -07:00
|
|
|
minindex = page-1;
|
|
|
|
maxindex = page;
|
2015-07-06 09:53:30 -07:00
|
|
|
} else {
|
2012-06-16 15:29:13 -07:00
|
|
|
minindex = 0;
|
|
|
|
maxindex = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-07-27 11:34:30 -07:00
|
|
|
inline float cycle_shift(float value, float by = 0, float max = 1)
|
|
|
|
{
|
2015-07-06 09:53:30 -07:00
|
|
|
if (value + by < 0) return value + by + max;
|
2013-07-27 11:34:30 -07:00
|
|
|
if (value + by > max) return value + by - max;
|
|
|
|
return value + by;
|
|
|
|
}
|
|
|
|
|
2014-11-01 19:47:43 -07:00
|
|
|
inline bool is_power_of_two(u32 n)
|
|
|
|
{
|
2015-07-06 09:53:30 -07:00
|
|
|
return n != 0 && (n & (n - 1)) == 0;
|
2014-11-01 19:47:43 -07:00
|
|
|
}
|
|
|
|
|
2015-03-09 06:32:11 -07:00
|
|
|
// Compute next-higher power of 2 efficiently, e.g. for power-of-2 texture sizes.
|
|
|
|
// Public Domain: https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
|
|
|
inline u32 npot2(u32 orig) {
|
|
|
|
orig--;
|
|
|
|
orig |= orig >> 1;
|
|
|
|
orig |= orig >> 2;
|
|
|
|
orig |= orig >> 4;
|
|
|
|
orig |= orig >> 8;
|
|
|
|
orig |= orig >> 16;
|
|
|
|
return orig + 1;
|
|
|
|
}
|
2018-08-02 15:25:37 -07:00
|
|
|
|
|
|
|
// Gradual steps towards the target value in a wrapped (circular) system
|
|
|
|
// using the shorter of both ways
|
|
|
|
template<typename T>
|
|
|
|
inline void wrappedApproachShortest(T ¤t, const T target, const T stepsize,
|
|
|
|
const T maximum)
|
|
|
|
{
|
|
|
|
T delta = target - current;
|
|
|
|
if (delta < 0)
|
|
|
|
delta += maximum;
|
|
|
|
|
|
|
|
if (delta > stepsize && maximum - delta > stepsize) {
|
|
|
|
current += (delta < maximum / 2) ? stepsize : -stepsize;
|
|
|
|
if (current >= maximum)
|
|
|
|
current -= maximum;
|
|
|
|
} else {
|
|
|
|
current = target;
|
|
|
|
}
|
|
|
|
}
|
2019-02-07 13:26:06 -08:00
|
|
|
|
|
|
|
void setPitchYawRollRad(core::matrix4 &m, const v3f &rot);
|
|
|
|
|
|
|
|
inline void setPitchYawRoll(core::matrix4 &m, const v3f &rot)
|
|
|
|
{
|
|
|
|
setPitchYawRollRad(m, rot * core::DEGTORAD64);
|
|
|
|
}
|
|
|
|
|
|
|
|
v3f getPitchYawRollRad(const core::matrix4 &m);
|
|
|
|
|
|
|
|
inline v3f getPitchYawRoll(const core::matrix4 &m)
|
|
|
|
{
|
|
|
|
return getPitchYawRollRad(m) * core::RADTODEG64;
|
|
|
|
}
|