init
commit
3ca6084179
|
@ -0,0 +1,21 @@
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2019 Jitnaught
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
|
@ -0,0 +1,3 @@
|
||||||
|
A Minetest mod that adds the Accelerated Back Hopping glitch from Half-Life 2.
|
||||||
|
|
||||||
|
It is not a perfect recreation, due to the differences between the HL2 and Minetest. To do the recreated glitch in Minetest, hold jump (space button) + left, right, and/or down (A/S/D buttons) (e.g. Space + S). You will gain speed on each jump.
|
|
@ -0,0 +1 @@
|
||||||
|
Adds Accelerated Back Hopping glitch from Half-Life 2.
|
|
@ -0,0 +1,44 @@
|
||||||
|
function player_moving_abh(player_controls, player_speed)
|
||||||
|
return ((player_controls.down or player_controls.left or player_controls.right) and player_speed > 3.9 and not player_controls.up)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_globalstep(function(dtime)
|
||||||
|
local player_con, player_speed, node_pos, node
|
||||||
|
|
||||||
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
|
if player:get_attribute('was_on_ground') == nil then
|
||||||
|
player:set_attribute('was_on_ground', "1")
|
||||||
|
player:set_attribute('abh', "0")
|
||||||
|
end
|
||||||
|
|
||||||
|
local was_on_ground = (player:get_attribute('was_on_ground') == "1")
|
||||||
|
local abh = (player:get_attribute('abh') == "1")
|
||||||
|
|
||||||
|
player_con = player:get_player_control()
|
||||||
|
player_speed = vector.length(player:get_player_velocity())
|
||||||
|
|
||||||
|
node_pos = player:get_pos()
|
||||||
|
node_pos.y = node_pos.y - 0.3
|
||||||
|
|
||||||
|
node = minetest.get_node_or_nil(node_pos)
|
||||||
|
|
||||||
|
if node == nil or node.name == "air" then
|
||||||
|
if was_on_ground and abh and player_moving_abh(player_con, player_speed) then
|
||||||
|
player:set_physics_override({ speed = player:get_physics_override().speed + 1.0 })
|
||||||
|
end
|
||||||
|
|
||||||
|
was_on_ground = false
|
||||||
|
else
|
||||||
|
abh = player_con.jump and player_moving_abh(player_con, player_speed)
|
||||||
|
|
||||||
|
if not abh then
|
||||||
|
player:set_physics_override({ speed = 1.0 })
|
||||||
|
end
|
||||||
|
|
||||||
|
was_on_ground = true
|
||||||
|
end
|
||||||
|
|
||||||
|
player:set_attribute('was_on_ground', was_on_ground and "1" or "0")
|
||||||
|
player:set_attribute('abh', abh and "1" or "0")
|
||||||
|
end
|
||||||
|
end)
|
Loading…
Reference in New Issue