Initial Upload

master
Jeija 2012-02-10 21:02:36 +01:00
parent a762661291
commit 0245f4c54b
5 changed files with 111 additions and 0 deletions

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init.lua Normal file
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-- Bow and arrow mod
-- Topic on the forum: http://c55.me/minetest/forum/viewtopic.php?id=687
ARROW_DAMAGE=1
ARROW_GRAVITY=9
ARROW_VELOCITY=19
throwing_shoot_arrow=function (item, player, pointed_thing)
-- Check if arrows in Inventory and remove one of them
local i=1
if player:get_inventory():contains_item("main", "throwing:arrow") then
player:get_inventory():remove_item("main", "throwing:arrow")
-- Shoot Arrow
local playerpos=player:getpos()
local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "throwing:arrow_entity")
local dir=player:get_look_dir()
obj:setvelocity({x=dir.x*ARROW_VELOCITY, y=dir.y*ARROW_VELOCITY, z=dir.z*ARROW_VELOCITY})
obj:setacceleration({x=dir.x*-3, y=-ARROW_GRAVITY, z=dir.z*-3})
end
return
end
minetest.register_craftitem("throwing:string", {
image = "throwing_string.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("throwing:bow", {
image = "throwing_bow.png",
on_place_on_ground = minetest.craftitem_place_item,
on_use = throwing_shoot_arrow,
})
minetest.register_craftitem("throwing:arrow", {
image = "throwing_arrow.png",
on_place_on_ground = minetest.craftitem_place_item,
})
-- The Arrow Entity
THROWING_ARROW_ENTITY={
physical = false,
timer=0,
textures = {"throwing_arrow_back.png"},
lastpos={},
collisionbox = {0,0,0,0,0,0},
}
-- Arrow_entity.on_step()--> called when arrow is moving
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local node = minetest.env:get_node(pos)
-- When arrow is away from player (after 0.2 seconds): Cause damage to mobs and players
if self.timer>0.2 then
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-ARROW_DAMAGE)
if obj:get_entity_name() ~= "throwing:arrow_entity" then
if obj:get_hp()<=0 then
obj:remove()
end
self.object:remove()
end
end
end
-- Become item when hitting a node
if self.lastpos.x~=nil then --If there is no lastpos for some reason
if node.name ~= "air" then
minetest.env:add_item(self.lastpos, 'craft "throwing:arrow" 1')
self.object:remove()
end
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Item will be added at last pos outside the node
end
minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY)
--CRAFTS
minetest.register_craft({
output = 'craft "throwing:string" 1',
recipe = {
{"default:junglegrass"},
{"default:junglegrass"},
}
})
minetest.register_craft({
output = 'craft "throwing:bow" 1',
recipe = {
{"throwing:string", "default:wood", ''},
{"throwing:string", '', "default:wood"},
{"throwing:string", "default:wood", ''},
}
})
minetest.register_craft({
output = '"throwing:arrow" 16',
recipe = {
{"default:stick", "default:stick", "default:steel_ingot"},
}
})
print ("[Throwing_mod] Loaded!")

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