92 Commits

Author SHA1 Message Date
JannisX11
8ca8351729 Add "onUpdateTo Version" system 2021-01-23 23:24:14 +01:00
JannisX11
7e64a11848 Convert explode skin view action to toggle
Fix issue with file input in dialog form
2021-01-23 22:49:21 +01:00
JannisX11
d488ea7f81 Escape keys in JSON exporter 2021-01-19 17:59:17 +01:00
JannisX11
4c3b79c0cc Fix #801 Zombie skin model pose applied incorrectly 2021-01-12 22:37:44 +01:00
JannisX11
df0c1ae0f2 Merge branch 'master' into 3.8 2021-01-10 22:15:59 +01:00
JannisX11
9926202d28 Add action to explode skin model
closes #795
2021-01-10 22:13:32 +01:00
JannisX11
a19c1a55ea Support for CIT texture paths
Closes #448
2021-01-10 15:30:52 +01:00
JannisX11
9c0bbd988f Improve design in some dialogs
Improve format selection
2021-01-09 14:17:18 +01:00
JannisX11
c11638c738 Method to remove codec event listeners
Switching modes no longer resets animation timeline selection
2021-01-03 22:51:49 +01:00
JannisX11
ab916f50ab Disable animation file options in generic models 2021-01-03 21:23:17 +01:00
JannisX11
147f4cd695 Performance and memory improvements 2020-12-31 15:08:35 +01:00
JannisX11
74e52d5a16 Add Layered Textures tooltip 2020-12-30 22:27:12 +01:00
JannisX11
52657c084f Export gltf models in block instead of pixel units 2020-12-25 21:58:29 +01:00
JannisX11
2253f5b11b Fix small modded entity export issue 2020-12-22 13:28:01 +01:00
JannisX11
274334b111 Refactor codec, format and IO files
Add new format property animation_files
2020-12-13 15:10:08 +01:00
JannisX11
000823d1f1 Update deprecated native dialog methods 2020-12-12 18:42:48 +01:00
JannisX11
608378e6f0 Import performance improvements 2020-12-12 15:14:48 +01:00
JannisX11
a0a9c920f5 Fix issues with skin mode
- Fix "Save Model" trying to save model file
- Fix rotation tool selecting cubes instead of bones
2020-12-06 21:20:29 +01:00
JannisX11
71586327b2 Fix skin export via save model 2020-12-06 12:56:53 +01:00
JannisX11
a96279eae9 Fixes to prject resolution 2020-12-02 11:32:08 +01:00
JannisX11
517f1fe673 Improve UV mode settings in project window 2020-11-27 23:48:51 +01:00
JannisX11
c4344daae6 Make bone names unique after converting 2020-11-27 23:29:50 +01:00
JannisX11
8555f5b86c Make everything deletable 2020-11-27 23:23:16 +01:00
JannisX11
89c526f715 Remove log message in skin model importer 2020-11-08 18:42:12 +01:00
JannisX11
629c118856 Fix '#' not working in image paths in UI
Fixes #733
2020-11-07 20:48:58 +01:00
JannisX11
62bd3e287b Fix modded entity exporter generating unused bones
closes #751
2020-10-30 16:47:32 +01:00
JannisX11
5f70af14c4 Add goat skin model 2020-10-30 15:50:57 +01:00
JannisX11
2bfafac90d Sample animations with non linear interpolation 2020-10-28 21:57:12 +01:00
JannisX11
2ae9c926b1 Fix conditional properties missing from project
closes #749
2020-10-26 20:38:00 +01:00
JannisX11
a17035c812 Remove conditional chaining to increase compatiblity 2020-10-26 19:56:00 +01:00
JannisX11
3938f70a57 Show locked motion trails if nothing is selected
Show rotation keyframes in motion trails if suitable
Increase max animation snapping
2020-10-25 09:24:40 +01:00
JannisX11
91f0b47ccd Display offset when moving/stretching keyframes
Allow stretching keyframes from both sides
Fix issue with empty model identifier in modded entities
2020-10-25 00:36:55 +02:00
JannisX11
9b3da73eea Add codec: load_filter API and convert codecs 2020-10-21 16:12:14 +02:00
JannisX11
433f682299 Prevent NaN values in visible box 2020-10-14 18:27:36 +02:00
JannisX11
11be98c1e8 Add Color option to selection window
Fix hoglin window
2020-10-12 17:26:51 +02:00
JannisX11
7a60e64771 Add clickable keyframes to motion trails 2020-10-10 18:31:56 +02:00
JannisX11
aae50b8108 Small fix with bedrock entity manager 2020-10-09 23:12:50 +02:00
JannisX11
a3479578ce Load animations only when switching to the tab 2020-10-09 22:12:26 +02:00
JannisX11
fd39c54bb3 Improve performance 2020-10-04 11:13:38 +02:00
JannisX11
f0db857023 Fix OBJ exporter 2020-10-02 20:06:13 +02:00
JannisX11
9205ddac23 Add support for mc bedrock material instances 2020-09-30 23:05:45 +02:00
JannisX11
2bc836d72c Fix issue with NaNs when offsetting keyframes
Improve molang syntax highlighting
Prevent animations from being imported twice
Set default cancel button in MessageBox to last button
2020-09-29 17:14:26 +02:00
JannisX11
de397a66e6 Fix rounding issue in UV editor, closes #675
Improve bedrock model import performance
2020-09-28 23:11:16 +02:00
JannisX11
12ca538252 Fix animation import/export 2020-09-27 22:11:37 +02:00
JannisX11
f992eccbb5 Update GLTF exporter for new features
Improve timeline zooming behavior
Fix animation saving
2020-09-27 17:03:28 +02:00
JannisX11
c3b6922d52 Fix keyframe data point undo issues 2020-09-26 23:29:28 +02:00
JannisX11
1d8436d696 Option to minify bbmodel files 2020-09-26 13:21:20 +02:00
JannisX11
f130efd421 Refactor panels 2020-09-21 23:23:42 +02:00
JannisX11
3ebf9efff7 Fixes to modded entity cube rotation exporter 2020-09-20 15:53:48 +02:00
JannisX11
bcf53fb97c Allow cube rotations in modded entity format 2020-09-20 15:43:45 +02:00