Update zh.json (POEditor.com)

This commit is contained in:
JannisX11 2022-04-23 20:05:48 +03:00
parent b3f5c70672
commit e807854ce8

View File

@ -1,5 +1,5 @@
{
"dialog.ok": "好的",
"dialog.ok": "确定",
"dialog.cancel": "取消",
"dialog.confirm": "确定",
"dialog.close": "关闭",
@ -7,8 +7,8 @@
"dialog.save": "保存",
"dialog.discard": "不保存",
"dialog.dontshowagain": "不再显示",
"data.cube": "块",
"data.group": "组",
"data.cube": "块",
"data.group": "组",
"data.texture": "纹理",
"data.plugin": "插件",
"data.preview": "预览",
@ -23,11 +23,11 @@
"keys.leftclick": "鼠标左键",
"keys.middleclick": "鼠标中键",
"keys.rightclick": "鼠标右键",
"keys.tab": "Tab",
"keys.tab": "Tab",
"keys.backspace": "退格键",
"keys.enter": "回车键",
"keys.escape": "Esc",
"keys.function": "F%0",
"keys.escape": "Esc",
"keys.function": "F%0",
"keys.numpad": "数字键 %0",
"keys.caps": "大写锁定",
"keys.menu": "菜单键",
@ -47,12 +47,12 @@
"keys.printscreen": "截屏键",
"keys.pause": "暂停键",
"message.rotation_limit.title": "旋转限制",
"message.rotation_limit.message": "受Minecraft的限制仅允许旋转单个轴且旋转角度只能为22.5°的倍数。在不同的轴上旋转将清除其他轴上的旋转。如果你有其他目的而需要自由旋转,可以转换项目模式为“自由模型”。",
"message.rotation_limit.message": "受 Minecraft 的限制,仅允许单个轴的旋转,且旋转角度只能为 22.5° 的倍数。在不同的轴上旋转将清除其他轴上的旋转。如果你有其他目的而需要自由旋转,可以转换项目模式为“自由模型”。",
"message.file_not_found.title": "找不到目标",
"message.file_not_found.message": "找不到此文件。请确保此文件为本地文件而非云端文件。",
"message.screenshot.title": "屏幕截图",
"message.screenshot.clipboard": "剪贴板",
"message.screenshot.right_click": "截图 - 右键单击以复制",
"message.screenshot.right_click": "右键或长按截图复制",
"message.invalid_file.title": "无效的文件",
"message.invalid_file.message": "无法打开 JSON 文件:%0",
"message.invalid_model.title": "无效的模型文件",
@ -233,7 +233,7 @@
"settings.negative_size.desc": "调整尺寸时使用负值",
"settings.minifiedout": "简化导出",
"settings.minifiedout.desc": "导出单行 JSON 文件",
"settings.export_groups": "导出组",
"settings.export_groups": "导出组",
"settings.export_groups.desc": "保存方块模型中的组类信息",
"settings.credit": "添加制作信息注释",
"settings.credit.desc": "为导出的文件添加制作信息注释",
@ -1196,12 +1196,12 @@
"dialog.export_private_settings.message": "您的文件包含以下私人信息:**%0**。 如果您打算与其他人共享文件,请忽略这条消息",
"dialog.export_private_settings.keep": "保留",
"settings.timecode_frame_number": "以帧率显示时间码",
"settings.timecode_frame_number.desc": "Display fraction timecodes in the timeline as frame number instead of centisecond",
"settings.animation_sample_rate": "Animation Sample Rate",
"settings.animation_sample_rate.desc": "Sample rate in samples per second for curves that the respective format does not support natively",
"keybind.preview_zoom": "Zoom View",
"settings.timecode_frame_number.desc": "将时间线中的分数时间码显示为帧号而不是秒",
"settings.animation_sample_rate": "动画采样率",
"settings.animation_sample_rate.desc": "相应格式本身不支持的曲线的每秒采样率",
"keybind.preview_zoom": "缩放视图",
"action.gradient_tool": "渐变工具",
"action.gradient_tool.desc": "Create a color gradient on your texture",
"action.gradient_tool.desc": "在纹理上创建颜色渐变",
"action.import_settings": "导入设置",
"action.import_settings.desc": "导入 .bbsettings 文件",
"action.export_settings": "导出设置",
@ -1220,11 +1220,11 @@
"action.export_keymap.desc": "导出键位绑定设置文件为.bbkeymap文件",
"action.edit_history": "编辑历史",
"action.edit_history.desc": "查看编辑历史和重做或撤回操作",
"action.group_elements": "Group Elements",
"action.group_elements.desc": "Wrap selected elements into a new group",
"action.group_elements": "分组元素",
"action.group_elements.desc": "将所选元素包装到一个新分组中",
"action.unfold_groups": "展开所有组",
"action.unfold_groups.desc": "展开大纲下所有组",
"action.edit_bedrock_binding": "Edit Binding...",
"action.edit_bedrock_binding": "编辑绑定...",
"action.edit_bedrock_binding.desc": "更改几何绑定到的骨骼",
"action.pick_screen_color": "选取屏幕颜色",
"action.pick_screen_color.desc": "从屏幕中选取颜色",
@ -1233,24 +1233,24 @@
"action.view_mode.textured": "纹理",
"action.view_mode.solid": "实体",
"action.view_mode.wireframe": "线框",
"action.toggle_sidebars": "Toggle Sidebars",
"action.toggle_sidebars.desc": "Enable or disable the sidebars",
"action.set_animation_end": "Set Animation End",
"action.set_animation_end.desc": "Set the end of the selected animation to the current timeline time",
"action.flip_animation": "Flip Animation",
"action.flip_animation.desc": "Flips part of an animation by copying selected keyframes to the other side of the model",
"action.graph_editor_zero_line": "Include Zero Line",
"action.graph_editor_zero_line.desc": "Whether the graph editor always includes the zero line in the view",
"action.toggle_sidebars": "切换侧边栏",
"action.toggle_sidebars.desc": "启用或禁用侧边栏",
"action.set_animation_end": "设置动画结束点",
"action.set_animation_end.desc": "将选定动画的结束设置为当前时间轴时间",
"action.flip_animation": "翻转动画",
"action.flip_animation.desc": "通过将选定的关键帧复制到模型的另一侧来翻转动画的一部分",
"action.graph_editor_zero_line": "包括零线",
"action.graph_editor_zero_line.desc": "图形编辑器是否始终在视图中包含零线",
"menu.texture.render_mode": "渲染模式",
"menu.texture.render_mode.emissive": "发光",
"menu.texture.render_mode.layered": "图层",
"menu.preview.angle.edit": "编辑角度...",
"menu.animation.start_delay": "Start Delay",
"menu.animation.loop_delay": "Loop Delay",
"menu.animation.start_delay": "启动延迟",
"menu.animation.loop_delay": "循环延迟",
"menu.animation.flip_keyframes": "翻转关键帧",
"menu.mobile_keyboard.disable_all": "禁用所有",
"panel.keyframe.toggle_uniform_scale": "Toggle Uniform Scale",
"camera_angle.common_isometric_right": "Isometric Right (2:1)",
"panel.keyframe.toggle_uniform_scale": "切换统一比例",
"camera_angle.common_isometric_right": "等距右 (2:1)",
"camera_angle.common_isometric_left": "Isometric Left (2:1)",
"camera_angle.true_isometric_right": "True Isometric Right (30°)",
"camera_angle.true_isometric_left": "True Isometric Left (30°)",
@ -1302,12 +1302,12 @@
"layout.options": "选项",
"layout.color": "Color Scheme",
"layout.documentation": "文档",
"layout.color.bright_ui_text": "Bright UI",
"layout.color.bright_ui_text.desc": "Text on bright backgrounds",
"layout.color.bright_ui_text": "亮色界面",
"layout.color.bright_ui_text.desc": "亮色背景上的文字",
"layout.name": "名称",
"layout.author": "Author",
"settings.color_wheel": "Color Wheel",
"settings.color_wheel.desc": "Use the color wheel as the main color picker",
"layout.author": "作者",
"settings.color_wheel": "色轮",
"settings.color_wheel.desc": "使用色轮作为主要颜色选择器",
"settings.dialog.desc": "显示“%0”对话框",
"settings.export_empty_groups": "导出空组",
"settings.export_empty_groups.desc": "导出时包含没有内容的空组",
@ -1536,5 +1536,8 @@
"menu.animation.unload": "Unload",
"panel.timeline": "Timeline",
"action.pan_tool": "Pan Tool",
"action.pan_tool.desc": "Tool to navigate in the viewport and the texture editor"
"action.pan_tool.desc": "Tool to navigate in the viewport and the texture editor",
"message.set_background_position.title": "Set Background Position",
"message.set_background_position.position": "Position",
"message.set_background_position.size": "Size"
}