blockbench/js/TransformControls.js

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JavaScript
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2018-10-17 19:50:25 +02:00
/**
2018-11-11 21:19:08 +01:00
* original author: arodic / https://github.com/arodic
* modified for Blockbench by jannisx11
2018-10-17 19:50:25 +02:00
*/
( function () {
'use strict';
var GizmoMaterial = function ( parameters ) {
THREE.MeshBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.side = THREE.FrontSide;
this.transparent = true;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype );
GizmoMaterial.prototype.constructor = GizmoMaterial;
var GizmoLineMaterial = function ( parameters ) {
THREE.LineBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.transparent = true;
this.linewidth = 1;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype );
GizmoLineMaterial.prototype.constructor = GizmoLineMaterial;
var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } );
THREE.TransformGizmo = function () {
var scope = this;
this.init = function () {
THREE.Object3D.call( this );
this.handles = new THREE.Object3D();
this.pickers = new THREE.Object3D();
this.planes = new THREE.Object3D();
this.add( this.handles );
this.add( this.pickers );
this.add( this.planes );
//// PLANES
var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 );
var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } );
var planes = {
"XY": new THREE.Mesh( planeGeometry, planeMaterial ),
"YZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XYZE": new THREE.Mesh( planeGeometry, planeMaterial )
};
this.activePlane = planes[ "XYZE" ];
planes[ "YZ" ].rotation.set( 0, Math.PI / 2, 0 );
planes[ "XZ" ].rotation.set( - Math.PI / 2, 0, 0 );
for ( var i in planes ) {
planes[ i ].name = i;
this.planes.add( planes[ i ] );
this.planes[ i ] = planes[ i ];
}
//// HANDLES AND PICKERS
var setupGizmos = function( gizmoMap, parent ) {
for ( var name in gizmoMap ) {
for ( i = gizmoMap[ name ].length; i --; ) {
var object = gizmoMap[ name ][ i ][ 0 ];
var position = gizmoMap[ name ][ i ][ 1 ];
var rotation = gizmoMap[ name ][ i ][ 2 ];
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var scale = gizmoMap[ name ][ i ][ 3 ];
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if (object.name.length === 0) {
object.name = name;
}
object.renderDepth = 999
if ( position ) object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
if ( rotation ) object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
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if ( scale ) {
object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
}
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parent.add( object );
}
}
};
setupGizmos( this.handleGizmos, this.handles );
setupGizmos( this.pickerGizmos, this.pickers );
// reset Transformations
this.traverse( function ( child ) {
if ( child instanceof THREE.Mesh ) {
child.updateMatrix();
var tempGeometry = child.geometry.clone();
tempGeometry.applyMatrix( child.matrix );
child.geometry = tempGeometry;
child.position.set( 0, 0, 0 );
child.rotation.set( 0, 0, 0 );
child.scale.set( 1, 1, 1 );
}
} );
};
this.highlight = function ( axis ) {
this.traverse( function( child ) {
if ( child.material && child.material.highlight ) {
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/*
if (axis === null) {
child.material.opacity = 0.82
} else if (axis === child.name) {
child.material.opacity = 2
} else {
child.material.opacity = 0.24
}*/
if ( child.name === axis) {
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child.material.highlight( true );
} else {
child.material.highlight( false );
}
}
} );
};
};
THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype );
THREE.TransformGizmo.prototype.constructor = THREE.TransformGizmo;
THREE.TransformGizmo.prototype.update = function ( rotation, eye ) {
var vec1 = new THREE.Vector3( 0, 0, 0 );
var vec2 = new THREE.Vector3( 0, 1, 0 );
var lookAtMatrix = new THREE.Matrix4();
this.traverse( function( child ) {
if ( child.name.search( "E" ) !== - 1 ) {
child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) );
} else if ( child.name.search( "X" ) !== - 1 || child.name.search( "Y" ) !== - 1 || child.name.search( "Z" ) !== - 1 ) {
child.quaternion.setFromEuler( rotation );
}
} );
};
THREE.TransformGizmoTranslate = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 12, 1, false ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.BufferGeometry();
lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
lineXGeometry.name = 'gizmo_x'
var lineYGeometry = new THREE.BufferGeometry();
lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
lineYGeometry.name = 'gizmo_y'
var lineZGeometry = new THREE.BufferGeometry();
lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
lineZGeometry.name = 'gizmo_z'
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ]
],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ]
]
};
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
]
};
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis === "X" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis === "Y" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis === "Z" ) {
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
}
};
this.init();
};
THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoTranslate.prototype.constructor = THREE.TransformGizmoTranslate;
THREE.TransformGizmoScale = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.BufferGeometry();
lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
var lineYGeometry = new THREE.BufferGeometry();
lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
var lineZGeometry = new THREE.BufferGeometry();
lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ -1.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ -1, 0, 0 ] ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g} ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, -1.5, 0 ] ],
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[ new THREE.Line(lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, -1, 0 ] ]
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],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1 ] ]
]
};
this.handleGizmos.X[2][0].name = 'NX'
this.handleGizmos.X[3][0].name = 'NX'
this.handleGizmos.Y[2][0].name = 'NY'
this.handleGizmos.Y[3][0].name = 'NY'
this.handleGizmos.Z[2][0].name = 'NZ'
this.handleGizmos.Z[3][0].name = 'NZ'
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ -0.6, 0, 0 ], [ 0, 0, Math.PI / 2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, -0.6, 0 ], [Math.PI / 1, 0, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, -0.6 ], [ - Math.PI / 2, 0, 0 ] ]
]
};
this.pickerGizmos.X[1][0].name = 'NX'
this.pickerGizmos.Y[1][0].name = 'NY'
this.pickerGizmos.Z[1][0].name = 'NZ'
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis === "X" || axis === "NX" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis === "Y" || axis === "NY" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis === "Z" || axis === "NZ" ) {
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
}
};
this.init();
};
THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoScale.prototype.constructor = THREE.TransformGizmoScale;
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THREE.TransformGizmoRotate = function () {
THREE.TransformGizmo.call( this );
var CircleGeometry = function ( radius, facing, arc ) {
var geometry = new THREE.BufferGeometry();
var vertices = [];
arc = arc ? arc : 1;
for ( var i = 0; i <= 64 * arc; ++ i ) {
if ( facing === 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
if ( facing === 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius );
if ( facing === 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 );
}
geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
return geometry;
};
this.handleGizmos = {
X: [
[ new THREE.Line( new CircleGeometry( 1, 'x', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ 0, 0, 0.98 ], null, [ 1, 4, 1 ] ],
],
Y: [
[ new THREE.Line( new CircleGeometry( 1, 'y', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, 0, 0.98 ], null, [ 4, 1, 1 ] ],
],
Z: [
[ new THREE.Line( new CircleGeometry( 1, 'z', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0.98, 0, 0 ], null, [ 1, 4, 1 ] ],
],
XYZE: [[ new THREE.Line( new CircleGeometry( 1, 'z', 1 ), new GizmoLineMaterial( { color: 0x787878 } ) ) ]]
};
this.pickerGizmos = {
X: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ] ]],
Y: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]],
Z: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]]
};
this.setActivePlane = function ( axis ) {
if ( axis === "E" ) this.activePlane = this.planes[ "XYZE" ];
if ( axis === "X" ) this.activePlane = this.planes[ "YZ" ];
if ( axis === "Y" ) this.activePlane = this.planes[ "XZ" ];
if ( axis === "Z" ) this.activePlane = this.planes[ "XY" ];
};
this.update = function ( rotation, eye2 ) {
THREE.TransformGizmo.prototype.update.apply( this, arguments );
var group = {
handles: this[ "handles" ],
pickers: this[ "pickers" ],
};
var tempMatrix = new THREE.Matrix4();
var worldRotation = new THREE.Euler( 0, 0, 1 );
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var eye = eye2.clone();
worldRotation.copy( this.planes[ "XY" ].rotation );
tempQuaternion.setFromEuler( worldRotation );
tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix );
eye.applyMatrix4( tempMatrix );
this.traverse( function( child ) {
tempQuaternion.setFromEuler( worldRotation );
if ( child.name === "X" ) {
quaternionX.setFromAxisAngle( unitX, Math.atan2( - eye.y, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
child.quaternion.copy( tempQuaternion );
}
if ( child.name === "Y" ) {
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
child.quaternion.copy( tempQuaternion );
}
if ( child.name === "Z" ) {
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
child.quaternion.copy( tempQuaternion );
}
} );
};
this.init();
};
THREE.TransformGizmoRotate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoRotate.prototype.constructor = THREE.TransformGizmoRotate;
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THREE.TransformControls = function ( cam, domElement ) {
THREE.Object3D.call( this );
domElement = ( domElement !== undefined ) ? domElement : document;
this.camera = cam
this.objects = [];
this.visible = false;
this.space = "world";
this.size = 1;
this.axis = null;
this.hoverAxis = null;
this.direction = true;
this.last_valid_position = new THREE.Vector3();
this.firstLocation = [0,0,0]
var scope = this;
var _mode = "translate";
var _dragging = false;
var _plane = "XY";
var _gizmo = {
"translate": new THREE.TransformGizmoTranslate(),
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"scale": new THREE.TransformGizmoScale(),
"rotate": new THREE.TransformGizmoRotate()
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};
for ( var type in _gizmo ) {
var gizmoObj = _gizmo[ type ];
gizmoObj.visible = ( type === _mode );
this.add( gizmoObj );
}
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//Adjust GIzmos
this.traverse((kid) => {
kid.renderOrder = 999
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})
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this.children[2].children[0].children[6].renderOrder -= 9
this.children[2].scale.set(0.8, 0.8, 0.8)
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//Vars
var changeEvent = { type: "change" };
var mouseDownEvent = { type: "mouseDown" };
var mouseUpEvent = { type: "mouseUp", mode: _mode };
var objectChangeEvent = { type: "objectChange" };
var ray = new THREE.Raycaster();
var pointerVector = new THREE.Vector2();
var point = new THREE.Vector3();
var offset = new THREE.Vector3();
var rotation = new THREE.Vector3();
var offsetRotation = new THREE.Vector3();
var scale = 1;
var lookAtMatrix = new THREE.Matrix4();
var eye = new THREE.Vector3();
var tempMatrix = new THREE.Matrix4();
var tempVector = new THREE.Vector3();
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionXYZ = new THREE.Quaternion();
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var quaternionE = new THREE.Quaternion();
var oldRotationMatrix = new THREE.Vector4()
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var oldRotationArray = []
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var parentRotationArray = []
var oldScale = 0;
var oldScaleTranslation = 0;
var positionSnapOffset = new THREE.Vector3()
var previousValue = 0;
var tempScale = 1;
var parentRotationMatrix = new THREE.Matrix4();
var worldPosition = new THREE.Vector3();
var worldRotation = new THREE.Euler();
var worldRotationMatrix = new THREE.Matrix4();
var camPosition = new THREE.Vector3();
var camRotation = new THREE.Euler();
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var animation_channels = {
rotate: 'rotation',
translate: 'position',
scale: 'scale'
}
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this.attach = function ( object ) {
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this.objects.safePush(object);
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this.visible = true;
};
this.detach = function () {
this.objects.length = 0
this.visible = false;
this.axis = null;
};
this.setMode = function ( mode ) {
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if (mode === 'hidden') {
return;
}
_mode = mode||_mode;
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if ( _mode === "scale" ) scope.space = "local";
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for ( var type in _gizmo ) _gizmo[ type ].visible = (type === _mode);
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this.update();
this.updateVisibleAxes()
scope.dispatchEvent( changeEvent );
};
this.setSize = function ( size ) {
scope.size = size;
this.update();
scope.dispatchEvent( changeEvent );
};
this.setSpace = function ( space ) {
scope.space = space;
this.update();
scope.dispatchEvent(changeEvent);
};
this.updateVisibleAxes = function () {
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var hide_own_axis = (_mode !== 'rotate')
function updateVis(s, i) {
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if (!scope.camera.axis) {
s.visible = true
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} else if (s.name.includes(scope.camera.axis.toUpperCase()) === hide_own_axis) {
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s.visible = false;
} else {
s.visible = true;
}
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}
_gizmo[ _mode ].children[0].children.forEach(updateVis)
_gizmo[ _mode ].pickers.children.forEach(updateVis)
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};
this.getScale = function() {
var scope = Transformer;
scope.camera.updateMatrixWorld();
camPosition.setFromMatrixPosition( scope.camera.matrixWorld );
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//camRotation.setFromRotationMatrix( tempMatrix.extractRotation( scope.camera.matrixWorld ) );
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//eye.copy( camPosition ).sub( worldPosition ).normalize();
//this.position.copy( worldPosition );
if ( scope.camera instanceof THREE.PerspectiveCamera ) {
scale = worldPosition.distanceTo( camPosition )/6
* (settings.control_size.value / 20)
* (1000 / scope.camera.preview.height);
} else if ( scope.camera instanceof THREE.OrthographicCamera ) {
eye.copy( camPosition ).normalize();
scale = (6 / scope.camera.zoom) * (settings.control_size.value / 20);
}
scale *= (1000+scope.camera.preview.height)/2000
return scale;
}
this.setScale = function(sc) {
Transformer.scale.set(sc,sc,sc)
}
this.update = function (object) {
var scope = Transformer;
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if (!object && Modes.id === 'display' && Toolbox.selected.transformerMode === 'rotate') {
object = display_area;
} else if (Blockbench.entity_mode && selected_group) {
if (Toolbox.selected.transformerMode !== 'scale' && selected_group.parent.type === 'group') {
object = selected_group.parent.getMesh()
}
}
if (scope.objects.length == 0 && !selected_group && !display_mode && !Animator.open) {
this.visible = false;
return;
}
this.getWorldPosition(worldPosition)
this.setScale(this.getScale());
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//Origin
if ( scope.camera instanceof THREE.PerspectiveCamera ) {
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eye.copy( camPosition ).sub( worldPosition ).normalize();
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scale = rot_origin.getWorldPosition(new THREE.Vector3()).distanceTo( camPosition ) / 16 * (settings.origin_size.value / 20);
} else if ( scope.camera instanceof THREE.OrthographicCamera ) {
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eye.copy( camPosition ).normalize();
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scale = (6 / scope.camera.zoom) * (settings.origin_size.value / 50);
}
rot_origin.scale.set( scale, scale, scale );
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if (object) {
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worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( object.matrixWorld ) );
_gizmo[ _mode ].update( worldRotation, eye );
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} else {
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_gizmo[ _mode ].update( new THREE.Euler(), eye );
}
_gizmo[ _mode ].highlight( scope.axis );
};
this.fadeInControls = function(frames) {
if (!frames || typeof frames !== 'number') frames = 10
var scope = Transformer;
scale = this.getScale()
var old_scale = Transformer.scale.x
var diff = (scale - old_scale) / frames
var i = 0;
var interval = setInterval(function() {
i++;
Transformer.setScale(old_scale + i*diff)
if (i >= frames) {
clearInterval(interval)
}
}, 16)
}
this.setCanvas = function(canvas) {
if (this.canvas) {
this.canvas.removeEventListener( "mousedown", onPointerDown );
this.canvas.removeEventListener( "touchstart", onPointerDown );
this.canvas.removeEventListener( "mousemove", onPointerHover );
this.canvas.removeEventListener( "touchmove", onPointerHover );
this.canvas.removeEventListener( "mousemove", onPointerMove );
this.canvas.removeEventListener( "touchmove", onPointerMove );
this.canvas.removeEventListener( "mouseup", onPointerUp );
this.canvas.removeEventListener( "mouseout", onPointerUp );
this.canvas.removeEventListener( "touchend", onPointerUp );
this.canvas.removeEventListener( "touchcancel", onPointerUp );
this.canvas.removeEventListener( "touchleave", onPointerUp );
}
this.canvas = canvas;
this.canvas.addEventListener( "mousedown", onPointerDown, false );
this.canvas.addEventListener( "touchstart", onPointerDown, false );
this.canvas.addEventListener( "mousemove", onPointerHover, false );
this.canvas.addEventListener( "touchmove", onPointerHover, false );
this.canvas.addEventListener( "mousemove", onPointerMove, false );
this.canvas.addEventListener( "touchmove", onPointerMove, false );
this.canvas.addEventListener( "mouseup", onPointerUp, false );
this.canvas.addEventListener( "mouseout", onPointerUp, false );
this.canvas.addEventListener( "touchend", onPointerUp, false );
this.canvas.addEventListener( "touchcancel", onPointerUp, false );
this.canvas.addEventListener( "touchleave", onPointerUp, false );
}
this.setCanvas(domElement)
function onPointerHover( event ) {
if ( scope.objects.length === 0 || ( event.button !== undefined && event.button !== 0 ) ) return;
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
if (intersect) {
scope.dragging = true
}
if (_dragging === true) return;
scope.hoverAxis = null;
if ( intersect ) {
scope.hoverAxis = intersect.object.name;
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if (scope.camera.axis && (scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) {
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scope.hoverAxis = null
}
event.preventDefault();
}
if ( scope.axis !== scope.hoverAxis ) {
scope.axis = scope.hoverAxis;
scope.update();
scope.dispatchEvent( changeEvent );
}
}
function onPointerDown( event ) {
if ( scope.objects.length === 0 || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return;
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
if ( pointer.button === 0 || pointer.button === undefined ) {
var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
if ( intersect ) {
scope.dragging = true
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Transformer.getWorldPosition(worldPosition)
if (scope.camera.axis && (scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) return;
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event.preventDefault();
event.stopPropagation();
scope.dispatchEvent( mouseDownEvent );
scope.axis = intersect.object.name;
scope.update();
tempScale = 1
oldScaleTranslation = 0;
eye.copy( camPosition ).sub( worldPosition ).normalize();
_gizmo[ _mode ].setActivePlane( scope.axis, eye );
var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
scope.last_valid_position.copy(scope.position)
scope.hasChanged = false
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if (Toolbox.selected.id === 'resize_tool') {
scope.direction = scope.axis.substr(0, 1) !== 'N'
}
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if ( planeIntersect ) {
offset.copy( planeIntersect.point );
previousValue = undefined
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Canvas.outlineObjects(selected)
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}
}
}
_dragging = true;
}
function beforeFirstChange(event) {
if (scope.hasChanged) return;
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if (Modes.id === 'edit') {
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if (Toolbox.selected.id === 'resize_tool') {
var axisnr = getAxisNumber(scope.axis.toLowerCase().replace('n', ''))
selected.forEach(function(obj) {
obj.oldScale = obj.size(axisnr)
})
}
Undo.initEdit({cubes: selected})
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} else if (Modes.id === 'animate') {
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if (Timeline.playing) {
Timeline.pause()
}
var channel = animation_channels[_mode]
scope.keyframe = false;
for (var i = 0; i < Timeline.keyframes.length; i++) {
var kf = Timeline.keyframes[i];
if (kf.channel === channel && Math.abs(kf.time - Timeline.second) < 0.02) {
scope.keyframe = kf
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}
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}
Undo.initEdit({keyframes: scope.keyframe ? [scope.keyframe] : null})
if (!scope.keyframe) {
var ba = Animator.selected.getBoneAnimator()
scope.keyframe = ba.addKeyframe(null, Timeline.second, channel);
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}
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} else if (Modes.id === 'display') {
Undo.initEdit({display_slots: [display_slot]})
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}
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scope.firstChangeMade = true
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}
function onPointerMove( event ) {
if ( scope.objects === undefined || scope.axis === null || _dragging === false || ( event.button !== undefined && event.button !== 0 ) ) return;
scope.orbit_controls.hasMoved = true
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
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if (!planeIntersect) return;
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event.preventDefault();
event.stopPropagation();
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var axis = scope.axis.substr(-1).toLowerCase()
var axisNumber = getAxisNumber(axis)
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point.copy( planeIntersect.point );
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if (Toolbox.selected.id !== 'rotate_tool') {
point.sub( offset );
}
if (Toolbox.selected.id === 'rotate_tool') {
point.sub( worldPosition );
var rotations = [
Math.atan2( point.z, point.y ),
Math.atan2( point.x, point.z ),
Math.atan2( point.y, point.x )
]
var angle = Math.radToDeg( rotations[axisNumber] )
} else if (!Blockbench.globalMovement) {
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var rotation = new THREE.Quaternion()
scope.objects[0].getWorldQuaternion(rotation)
point.applyQuaternion(rotation.inverse())
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}
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if (Modes.id === 'edit') {
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if (Toolbox.selected.id === 'resize_tool') {
//Scale
var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey)
point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor// * (useBedrockFlipFix(axis) ? -1 : 1)
if (previousValue !== point[axis]) {
beforeFirstChange(event)
selected.forEach(function(obj, i) {
var mesh = scope.objects[i]
var allow_negative = settings.negative_size.value
if (scope.direction) { //Positive
scaleCube(obj, limitNumber(obj.oldScale + point[axis], (allow_negative ? -32000 : 0), 32000), axisNumber)
} else {
scaleCubeNegative(obj, limitNumber(obj.oldScale - point[axis], (allow_negative ? -32000 : 0), 32000), axisNumber)
}
if (Blockbench.entity_mode === true) {
Canvas.updateUV(obj)
}
})
Canvas.updatePositions(true)
centerTransformer()
previousValue = point[axis]
scope.hasChanged = true
}
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} else if (Toolbox.selected.id === 'move_tool') {
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var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey)
point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor// * (useBedrockFlipFix(axis) ? -1 : 1)
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if (previousValue === undefined) {
previousValue = point[axis]
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} else if (previousValue !== point[axis]) {
beforeFirstChange(event)
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var difference = point[axis] - previousValue
var overlapping = false
if (settings.restricted_canvas.value && !Blockbench.entity_mode) {
selected.forEach(function(obj) {
overlapping = overlapping || (
obj.to[axisNumber] + difference > 32 ||
obj.to[axisNumber] + difference < -16 ||
obj.from[axisNumber] + difference > 32 ||
obj.from[axisNumber] + difference < -16
)
})
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}
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if (!overlapping) {
/*var group = Blockbench.entity_mode && selected_group && selected_group.matchesSelection();
if (group) {
selected_group.origin[axisNumber] += difference
}*/
selected.forEach(function(obj, i) {
var mesh = scope.objects[i]
var valx = obj.from[axisNumber]
valx += difference
moveCube(obj, valx, axisNumber/*, group*/)
})
Canvas.updatePositions(true)
centerTransformer()
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}
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previousValue = point[axis]
scope.hasChanged = true
}
} else if (Toolbox.selected.id === 'rotate_tool') {
var snap = getRotationInterval(event)
angle = Math.round(angle / snap) * snap
if (previousValue === undefined) previousValue = angle
if (previousValue !== angle) {
beforeFirstChange(event)
var difference = angle - previousValue
rotateOnAxis(difference, false, axisNumber)
Canvas.updatePositions(true)
centerTransformer()
previousValue = angle
scope.hasChanged = true
}
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}
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} else if (Animator.open) {
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if (!Animator.selected) {
Blockbench.showQuickMessage('message.no_animation_selected')
}
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if (Toolbox.selected.id === 'rotate_tool') {
value = Math.trimDeg(axisNumber === 2 ? angle : -angle)
var round_num = getRotationInterval(event)
} else {
value = point[axis]
var round_num = canvasGridSize(event.shiftKey, event.ctrlKey)
}
value = Math.round(value/round_num)*round_num
if (previousValue === undefined) previousValue = value
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if (value !== previousValue && Animator.selected && Animator.selected.getBoneAnimator()) {
beforeFirstChange(event)
var difference = value - (previousValue||0)
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if (Toolbox.selected.transformerMode === 'scale') {
axis = 'x';
}
scope.keyframe.offset(axis, difference);
scope.keyframe.select()
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updateKeyframeSelection()
Animator.preview()
previousValue = value
scope.hasChanged = true
}
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} else if (display_mode) {
var rotation = new THREE.Quaternion()
scope.getWorldQuaternion(rotation)
point.applyQuaternion(rotation.inverse())
var channel = animation_channels[_mode]
if (channel === 'position') channel = 'translation'
var value = (Toolbox.selected.id === 'rotate_tool') ? angle : point[axis]
if (channel === 'scale') {
value = Math.round(value*64)/(64*8)
if (!scope.direction) value *= -1;
} else {
value = Math.round(value*4)/4
}
if (Toolbox.selected.id === 'rotate_tool') {
value = Math.trimDeg(value)
}
if (display_slot.includes('lefthand')) {
if (channel === 'rotation' && axisNumber) {
value *= -1
} else if (channel === 'translation' && !axisNumber) {
value *= -1
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}
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}
if (previousValue === undefined) previousValue = value
if (value !== previousValue) {
beforeFirstChange(event)
var difference = value - (previousValue||0)
display[display_slot][channel][axisNumber] += difference
if (event.shiftKey) {
var val = display[display_slot][channel][axisNumber]
display[display_slot][channel][(axisNumber+1)%3] = val
display[display_slot][channel][(axisNumber+2)%3] = val
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}
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DisplayMode.slot.update()
previousValue = value
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scope.hasChanged = true
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}
}
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scope.dispatchEvent( changeEvent );
scope.dispatchEvent( objectChangeEvent );
}
function onPointerUp( event ) {
event.preventDefault(); // Prevent MouseEvent on mobile
scope.dragging = false
if ( event.button !== undefined && event.button !== 0 && event.button !== 2 ) return;
if ( _dragging && scope.axis !== null ) {
mouseUpEvent.mode = _mode;
scope.dispatchEvent( mouseUpEvent );
scope.orbit_controls.stopMovement()
outlines.children.length = 0
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if (Modes.id === 'edit') {
if (Toolbox.selected.id === 'resize_tool') {
//Scale
selected.forEach(function(obj) {
delete obj.oldScale
})
if (scope.hasChanged) {
Undo.finishEdit('resize')
}
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} else if (scope.axis !== null) {
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//Canvas.updatePositions()
selected.forEach(function(obj) {
delete obj.oldPosition
})
if (scope.hasChanged) {
Undo.finishEdit('move')
}
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}
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updateSelection()
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} else if (Modes.id === 'animate') {
Undo.finishEdit('change keyframe')
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} else if (Modes.id === 'display') {
Undo.finishEdit('edit display slot')
}
}
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_dragging = false;
if ( 'TouchEvent' in window && event instanceof TouchEvent ) {
// Force "rollover"
scope.axis = null;
scope.update();
scope.dispatchEvent( changeEvent );
} else {
onPointerHover( event );
}
}
function intersectObjects( pointer, objects ) {
var rect = scope.canvas.getBoundingClientRect();
var x = ( pointer.clientX - rect.left ) / rect.width;
var y = ( pointer.clientY - rect.top ) / rect.height;
pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 );
ray.setFromCamera( pointerVector, scope.camera );
var intersections = ray.intersectObjects( objects, true );
return intersections[ 0 ] ? intersections[ 0 ] : false;
}
};
THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype );
THREE.TransformControls.prototype.constructor = THREE.TransformControls;
}() );
THREE.Euler.prototype.inverse = function () {
var q = new THREE.Quaternion();
return function inverse() {
return this.setFromQuaternion( q.setFromEuler( this ).inverse() );
};
}();
THREE.Vector3.prototype.removeEuler = function (euler) {
var normal = new THREE.Vector3(0, 0, 1)
return function removeEuler(euler) {
this.applyAxisAngle(normal, -euler.z)
this.applyAxisAngle(normal.set(0, 1, 0), -euler.y)
this.applyAxisAngle(normal.set(1, 0, 0), -euler.x)
return this;
};
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}();