blockbench/js/preview/transformer.js

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/**
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* original author: arodic / https://github.com/arodic
* modified for Blockbench by jannisx11
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*/
( function () {
'use strict';
var GizmoMaterial = function ( parameters ) {
THREE.MeshBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.side = THREE.FrontSide;
this.transparent = true;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype );
GizmoMaterial.prototype.constructor = GizmoMaterial;
var GizmoLineMaterial = function ( parameters ) {
THREE.LineBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.transparent = true;
this.linewidth = 1;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setHex( parseInt(app_colors.accent.hex.replace('#', ''), 16) );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype );
GizmoLineMaterial.prototype.constructor = GizmoLineMaterial;
var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } );
THREE.TransformGizmo = function () {
var scope = this;
this.init = function () {
THREE.Object3D.call( this );
this.handles = new THREE.Object3D();
this.pickers = new THREE.Object3D();
this.planes = new THREE.Object3D();
this.add( this.handles );
this.add( this.pickers );
this.add( this.planes );
//// PLANES
var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 );
var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } );
var planes = {
"XY": new THREE.Mesh( planeGeometry, planeMaterial ),
"YZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XYZE": new THREE.Mesh( planeGeometry, planeMaterial )
};
this.activePlane = planes[ "XYZE" ];
planes[ "YZ" ].rotation.set( 0, Math.PI / 2, 0 );
planes[ "XZ" ].rotation.set( - Math.PI / 2, 0, 0 );
for ( var i in planes ) {
planes[ i ].name = i;
this.planes.add( planes[ i ] );
this.planes[ i ] = planes[ i ];
}
//// HANDLES AND PICKERS
var setupGizmos = function( gizmoMap, parent ) {
for ( var name in gizmoMap ) {
for ( i = gizmoMap[ name ].length; i --; ) {
var object = gizmoMap[ name ][ i ][ 0 ];
var position = gizmoMap[ name ][ i ][ 1 ];
var rotation = gizmoMap[ name ][ i ][ 2 ];
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var scale = gizmoMap[ name ][ i ][ 3 ];
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if (object.name.length === 0) {
object.name = name;
}
object.renderDepth = 999
if ( position ) object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
if ( rotation ) object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
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if ( scale ) {
object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
}
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parent.add( object );
}
}
};
setupGizmos( this.handleGizmos, this.handles );
setupGizmos( this.pickerGizmos, this.pickers );
// reset Transformations
this.traverse( function ( child ) {
if ( child instanceof THREE.Mesh ) {
child.updateMatrix();
var tempGeometry = child.geometry.clone();
tempGeometry.applyMatrix( child.matrix );
child.geometry = tempGeometry;
child.position.set( 0, 0, 0 );
child.rotation.set( 0, 0, 0 );
child.scale.set( 1, 1, 1 );
}
} );
};
this.highlight = function ( axis ) {
this.traverse( function( child ) {
if ( child.material && child.material.highlight ) {
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if ( child.name === axis) {
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child.material.highlight( true );
} else {
child.material.highlight( false );
}
}
} );
};
};
THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype );
THREE.TransformGizmo.prototype.constructor = THREE.TransformGizmo;
THREE.TransformGizmo.prototype.update = function ( rotation, eye ) {
var vec1 = new THREE.Vector3( 0, 0, 0 );
var vec2 = new THREE.Vector3( 0, 1, 0 );
var lookAtMatrix = new THREE.Matrix4();
this.traverse( function( child ) {
if ( child.name.search( "E" ) !== - 1 ) {
child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) );
} else if ( child.name.search( "X" ) !== - 1 || child.name.search( "Y" ) !== - 1 || child.name.search( "Z" ) !== - 1 ) {
child.quaternion.setFromEuler( rotation );
}
} );
};
THREE.TransformGizmoTranslate = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 12, 1, false ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.BufferGeometry();
lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
lineXGeometry.name = 'gizmo_x'
var lineYGeometry = new THREE.BufferGeometry();
lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
lineYGeometry.name = 'gizmo_y'
var lineZGeometry = new THREE.BufferGeometry();
lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
lineZGeometry.name = 'gizmo_z'
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ]
],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ]
]
};
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
]
};
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis === "X" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis === "Y" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis === "Z" ) {
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
}
};
this.init();
};
THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoTranslate.prototype.constructor = THREE.TransformGizmoTranslate;
THREE.TransformGizmoScale = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.BufferGeometry();
lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
var lineYGeometry = new THREE.BufferGeometry();
lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
var lineZGeometry = new THREE.BufferGeometry();
lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ -1.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ -1, 0, 0 ] ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g} ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, -1.5, 0 ] ],
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[ new THREE.Line(lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, -1, 0 ] ]
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],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ],
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1.5 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1 ] ]
]
};
this.handleGizmos.X[2][0].name = 'NX'
this.handleGizmos.X[3][0].name = 'NX'
this.handleGizmos.Y[2][0].name = 'NY'
this.handleGizmos.Y[3][0].name = 'NY'
this.handleGizmos.Z[2][0].name = 'NZ'
this.handleGizmos.Z[3][0].name = 'NZ'
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ -0.6, 0, 0 ], [ 0, 0, Math.PI / 2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, -0.6, 0 ], [Math.PI / 1, 0, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ],
[ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, -0.6 ], [ - Math.PI / 2, 0, 0 ] ]
]
};
this.pickerGizmos.X[1][0].name = 'NX'
this.pickerGizmos.Y[1][0].name = 'NY'
this.pickerGizmos.Z[1][0].name = 'NZ'
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis === "X" || axis === "NX" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis === "Y" || axis === "NY" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis === "Z" || axis === "NZ" ) {
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
}
};
this.init();
};
THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoScale.prototype.constructor = THREE.TransformGizmoScale;
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THREE.TransformGizmoRotate = function () {
THREE.TransformGizmo.call( this );
var CircleGeometry = function ( radius, facing, arc ) {
var geometry = new THREE.BufferGeometry();
var vertices = [];
arc = arc ? arc : 1;
for ( var i = 0; i <= 64 * arc; ++ i ) {
if ( facing === 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
if ( facing === 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius );
if ( facing === 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 );
}
geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
return geometry;
};
this.handleGizmos = {
X: [
[ new THREE.Line( new CircleGeometry( 1, 'x', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ 0, 0, 0.98 ], null, [ 1, 4, 1 ] ],
],
Y: [
[ new THREE.Line( new CircleGeometry( 1, 'y', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, 0, 0.98 ], null, [ 4, 1, 1 ] ],
],
Z: [
[ new THREE.Line( new CircleGeometry( 1, 'z', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ],
[ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0.98, 0, 0 ], null, [ 1, 4, 1 ] ],
],
XYZE: [[ new THREE.Line( new CircleGeometry( 1, 'z', 1 ), new GizmoLineMaterial( { color: 0x787878 } ) ) ]]
};
this.pickerGizmos = {
X: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ] ]],
Y: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]],
Z: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]]
};
this.setActivePlane = function ( axis ) {
if ( axis === "E" ) this.activePlane = this.planes[ "XYZE" ];
if ( axis === "X" ) this.activePlane = this.planes[ "YZ" ];
if ( axis === "Y" ) this.activePlane = this.planes[ "XZ" ];
if ( axis === "Z" ) this.activePlane = this.planes[ "XY" ];
};
this.update = function ( rotation, eye2 ) {
THREE.TransformGizmo.prototype.update.apply( this, arguments );
var group = {
handles: this[ "handles" ],
pickers: this[ "pickers" ],
};
var tempMatrix = new THREE.Matrix4();
var worldRotation = new THREE.Euler( 0, 0, 1 );
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var eye = eye2.clone();
worldRotation.copy( this.planes[ "XY" ].rotation );
tempQuaternion.setFromEuler( worldRotation );
tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix );
eye.applyMatrix4( tempMatrix );
this.traverse( function( child ) {
tempQuaternion.setFromEuler( worldRotation );
if ( child.name === "X" ) {
quaternionX.setFromAxisAngle( unitX, Math.atan2( - eye.y, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
child.quaternion.copy( tempQuaternion );
}
if ( child.name === "Y" ) {
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
child.quaternion.copy( tempQuaternion );
}
if ( child.name === "Z" ) {
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
child.quaternion.copy( tempQuaternion );
}
} );
};
this.init();
};
THREE.TransformGizmoRotate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoRotate.prototype.constructor = THREE.TransformGizmoRotate;
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THREE.TransformControls = function ( cam, domElement ) {
THREE.Object3D.call( this );
domElement = ( domElement !== undefined ) ? domElement : document;
this.camera = cam
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this.elements = [];
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this.visible = false;
this.space = "world";
this.size = 1;
this.axis = null;
this.hoverAxis = null;
this.direction = true;
this.last_valid_position = new THREE.Vector3();
this.firstLocation = [0,0,0]
var scope = this;
var _mode = "translate";
var _dragging = false;
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var _has_groups = false;
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var _plane = "XY";
var _gizmo = {
"translate": new THREE.TransformGizmoTranslate(),
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"scale": new THREE.TransformGizmoScale(),
"rotate": new THREE.TransformGizmoRotate()
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};
for ( var type in _gizmo ) {
var gizmoObj = _gizmo[ type ];
gizmoObj.visible = ( type === _mode );
this.add( gizmoObj );
}
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//Adjust GIzmos
this.traverse((kid) => {
kid.renderOrder = 999
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})
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this.children[2].children[0].children[6].renderOrder -= 9
this.children[2].scale.set(0.8, 0.8, 0.8)
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function updateLayers(obj) {
if (obj.name.includes('X')) {
obj.layers.set(4)
}
if (obj.name.includes('Y')) {
obj.layers.set(5)
}
if (obj.name.includes('Z')) {
obj.layers.set(6)
}
}
this.children[0].children[0].children.forEach(updateLayers)
this.children[1].children[0].children.forEach(updateLayers)
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//Vars
var changeEvent = { type: "change" };
var mouseDownEvent = { type: "mouseDown" };
var mouseUpEvent = { type: "mouseUp", mode: _mode };
var objectChangeEvent = { type: "objectChange" };
var ray = new THREE.Raycaster();
var pointerVector = new THREE.Vector2();
var point = new THREE.Vector3();
var offset = new THREE.Vector3();
var rotation = new THREE.Vector3();
var offsetRotation = new THREE.Vector3();
var scale = 1;
var lookAtMatrix = new THREE.Matrix4();
var eye = new THREE.Vector3();
var tempMatrix = new THREE.Matrix4();
var tempVector = new THREE.Vector3();
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionXYZ = new THREE.Quaternion();
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var quaternionE = new THREE.Quaternion();
var oldRotationMatrix = new THREE.Vector4()
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var oldRotationArray = []
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var parentRotationArray = []
var oldScale = 0;
var oldScaleTranslation = 0;
var positionSnapOffset = new THREE.Vector3()
var previousValue = 0;
var tempScale = 1;
var parentRotationMatrix = new THREE.Matrix4();
var worldPosition = new THREE.Vector3();
var worldRotation = new THREE.Euler();
var worldRotationMatrix = new THREE.Matrix4();
var camPosition = new THREE.Vector3();
var camRotation = new THREE.Euler();
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var animation_channels = {
rotate: 'rotation',
translate: 'position',
scale: 'scale'
}
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this.attach = function ( object ) {
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this.elements.safePush(object);
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this.visible = true;
};
this.detach = function () {
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this.elements.length = 0
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this.visible = false;
this.axis = null;
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this.hoverAxis = null;
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};
this.setMode = function ( mode ) {
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if (mode === 'hidden') {
return;
}
_mode = mode||_mode;
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if ( _mode === "scale" ) scope.space = "local";
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for ( var type in _gizmo ) _gizmo[ type ].visible = (type === _mode);
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this.update();
scope.dispatchEvent( changeEvent );
};
this.setSize = function ( size ) {
scope.size = size;
this.update();
scope.dispatchEvent( changeEvent );
};
this.setSpace = function ( space ) {
scope.space = space;
this.update();
scope.dispatchEvent(changeEvent);
};
this.getScale = function() {
var scope = Transformer;
scope.camera.updateMatrixWorld();
camPosition.setFromMatrixPosition( scope.camera.matrixWorld );
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//camRotation.setFromRotationMatrix( tempMatrix.extractRotation( scope.camera.matrixWorld ) );
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//eye.copy( camPosition ).sub( worldPosition ).normalize();
//this.position.copy( worldPosition );
if ( scope.camera instanceof THREE.PerspectiveCamera ) {
scale = worldPosition.distanceTo( camPosition )/6
* (settings.control_size.value / 20)
* (1000 / scope.camera.preview.height);
} else if ( scope.camera instanceof THREE.OrthographicCamera ) {
eye.copy( camPosition ).normalize();
scale = (6 / scope.camera.zoom) * (settings.control_size.value / 20);
}
scale *= (1000+scope.camera.preview.height)/2000
return scale;
}
this.setScale = function(sc) {
Transformer.scale.set(sc,sc,sc)
}
this.update = function (object) {
var scope = Transformer;
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if (!object) {
object = this.rotation_ref;
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}
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if (scope.elements.length == 0) {
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this.detach()
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}
this.getWorldPosition(worldPosition)
this.setScale(this.getScale());
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//Origin
if ( scope.camera instanceof THREE.PerspectiveCamera ) {
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eye.copy( camPosition ).sub( worldPosition ).normalize();
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scale = rot_origin.getWorldPosition(new THREE.Vector3()).distanceTo( camPosition ) / 16 * (settings.origin_size.value / 20);
} else if ( scope.camera instanceof THREE.OrthographicCamera ) {
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eye.copy( camPosition ).normalize();
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scale = (6 / scope.camera.zoom) * (settings.origin_size.value / 50);
}
rot_origin.scale.set( scale, scale, scale );
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if (scope.elements.length == 0) return;
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if (object) {
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worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( object.matrixWorld ) );
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if (Toolbox.selected.transformerMode === 'rotate') {
_gizmo[ _mode ].update( worldRotation, eye );
this.rotation.set(0, 0, 0);
} else {
object.getWorldQuaternion(this.rotation)
}
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} else {
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worldRotation.set(0, 0, 0);
this.rotation.set(0, 0, 0);
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_gizmo[ _mode ].update( new THREE.Euler(), eye );
}
_gizmo[ _mode ].highlight( scope.axis );
};
this.fadeInControls = function(frames) {
if (!frames || typeof frames !== 'number') frames = 10
var scope = Transformer;
scale = this.getScale()
var old_scale = Transformer.scale.x
var diff = (scale - old_scale) / frames
var i = 0;
var interval = setInterval(function() {
i++;
Transformer.setScale(old_scale + i*diff)
if (i >= frames) {
clearInterval(interval)
}
}, 16)
}
this.setCanvas = function(canvas) {
if (this.canvas) {
this.canvas.removeEventListener( "mousedown", onPointerDown );
this.canvas.removeEventListener( "touchstart", onPointerDown );
this.canvas.removeEventListener( "mousemove", onPointerHover );
this.canvas.removeEventListener( "touchmove", onPointerHover );
this.canvas.removeEventListener( "mousemove", onPointerMove );
this.canvas.removeEventListener( "touchmove", onPointerMove );
this.canvas.removeEventListener( "mouseup", onPointerUp );
this.canvas.removeEventListener( "mouseout", onPointerUp );
this.canvas.removeEventListener( "touchend", onPointerUp );
this.canvas.removeEventListener( "touchcancel", onPointerUp );
this.canvas.removeEventListener( "touchleave", onPointerUp );
}
this.canvas = canvas;
this.canvas.addEventListener( "mousedown", onPointerDown, false );
this.canvas.addEventListener( "touchstart", onPointerDown, false );
this.canvas.addEventListener( "mousemove", onPointerHover, false );
this.canvas.addEventListener( "touchmove", onPointerHover, false );
this.canvas.addEventListener( "mousemove", onPointerMove, false );
this.canvas.addEventListener( "touchmove", onPointerMove, false );
this.canvas.addEventListener( "mouseup", onPointerUp, false );
this.canvas.addEventListener( "mouseout", onPointerUp, false );
this.canvas.addEventListener( "touchend", onPointerUp, false );
this.canvas.addEventListener( "touchcancel", onPointerUp, false );
this.canvas.addEventListener( "touchleave", onPointerUp, false );
}
this.setCanvas(domElement)
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this.updateSelection = function() {
this.elements.empty()
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if (Modes.edit || Toolbox.selected.id == 'pivot_tool') {
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if (selected.length) {
selected.forEach(element => {
if (
(element.movable && Toolbox.selected.transformerMode == 'translate') ||
(element.scalable && Toolbox.selected.transformerMode == 'scale') ||
(element.rotatable && Toolbox.selected.transformerMode == 'rotate')
) {
scope.attach(element);
}
})
} else if (Group.selected && getRotationObject() == Group.selected) {
scope.attach(Group.selected)
} else {
return this;
}
}
this.center()
this.update()
return this;
}
this.center = function() {
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delete Transformer.rotation_ref;
if (Modes.edit || Toolbox.selected.id == 'pivot_tool') {
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if (Transformer.visible) {
var rotation_tool = Toolbox.selected.id === 'rotate_tool' || Toolbox.selected.id === 'pivot_tool'
var rotation_object = getRotationObject()
if (rotation_object instanceof Array || (!rotation_object && !rotation_tool)) {
var arr = rotation_object instanceof Array ? rotation_object : selected;
rotation_object = undefined;
for (var obj of arr) {
if (obj.visibility) {
rotation_object = obj;
break;
}
}
}
if (!rotation_object) {
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this.detach();
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return;
}
this.rotation_object = rotation_object;
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if (Format.bone_rig && !Modes.animate) {
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Canvas.updateAllBones()
}
//Center
if (Toolbox.selected.id === 'rotate_tool' || Toolbox.selected.id === 'pivot_tool') {
rotation_object.mesh.getWorldPosition(this.position)
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Transformer.position.sub(scene.position);
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} else {
var center = getSelectionCenter()
Transformer.position.fromArray(center)
}
//Rotation
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if (rotation_tool) {
Transformer.rotation_ref = rotation_object.mesh.parent;
} else if (Group.selected) {
Transformer.rotation_ref = rotation_object.mesh;
} else if (!Blockbench.globalMovement && Cube.selected[0] && Cube.selected[0].mesh) {
Transformer.rotation_ref = Cube.selected[0].mesh;
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}
}
} else if (Modes.display) {
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display_scene.add(Transformer)
Transformer.attach(display_base)
display_base.getWorldPosition(Transformer.position)
if (Toolbox.selected.transformerMode === 'translate') {
Transformer.rotation_ref = display_area;
} else if (Toolbox.selected.transformerMode === 'scale') {
Transformer.rotation_ref = display_base;
}
Transformer.update()
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} else if (Modes.animate && Group.selected) {
this.attach(Group.selected);
Group.selected.mesh.getWorldPosition(this.position);
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if (Toolbox.selected.id == 'resize_tool') {
Transformer.rotation_ref = Group.selected.mesh;
} else {
Transformer.rotation_ref = Group.selected.mesh.parent;
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}
}
}
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function onPointerHover( event ) {
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if ( scope.elements.length === 0 || ( event.button !== undefined && event.button !== 0 ) ) return;
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var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
if (intersect) {
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//scope.dragging = true
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}
if (_dragging === true) return;
scope.hoverAxis = null;
if ( intersect ) {
scope.hoverAxis = intersect.object.name;
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if (scope.camera.axis && (scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) {
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scope.hoverAxis = null;
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}
event.preventDefault();
}
if ( scope.axis !== scope.hoverAxis ) {
scope.axis = scope.hoverAxis;
scope.update();
scope.dispatchEvent( changeEvent );
}
}
function onPointerDown( event ) {
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if ( scope.elements.length === 0 || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return;
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var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
if ( pointer.button === 0 || pointer.button === undefined ) {
var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
if ( intersect ) {
scope.dragging = true
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Transformer.getWorldPosition(worldPosition)
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if (scope.camera.axis && (scope.hoverAxis && scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) return;
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event.preventDefault();
event.stopPropagation();
scope.dispatchEvent( mouseDownEvent );
scope.axis = intersect.object.name;
scope.update();
tempScale = 1
oldScaleTranslation = 0;
eye.copy( camPosition ).sub( worldPosition ).normalize();
_gizmo[ _mode ].setActivePlane( scope.axis, eye );
var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
scope.last_valid_position.copy(scope.position)
scope.hasChanged = false
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if (Toolbox.selected.id === 'resize_tool') {
scope.direction = scope.axis.substr(0, 1) !== 'N'
}
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if ( planeIntersect ) {
offset.copy( planeIntersect.point );
previousValue = undefined
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Canvas.outlineObjects(selected)
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}
}
}
_dragging = true;
}
function beforeFirstChange(event) {
if (scope.hasChanged) return;
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if (Modes.edit || Toolbox.selected.id == 'pivot_tool') {
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if (Toolbox.selected.id === 'resize_tool') {
var axisnr = getAxisNumber(scope.axis.toLowerCase().replace('n', ''))
selected.forEach(function(obj) {
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if (obj.scalable) {
obj.oldScale = obj.size(axisnr)
}
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})
}
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_has_groups = Format.bone_rig && Group.selected && Group.selected.matchesSelection() && Toolbox.selected.transformerMode == 'translate';
var rotate_group = Format.bone_rig && Group.selected && Toolbox.selected.transformerMode == 'rotate';
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if (rotate_group) {
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Undo.initEdit({elements: selected, group: Group.selected})
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} else if (_has_groups) {
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Undo.initEdit({elements: selected, outliner: true})
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} else {
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Undo.initEdit({elements: selected})
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}
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} else if (Modes.id === 'animate') {
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if (Timeline.playing) {
Timeline.pause()
}
var channel = animation_channels[_mode]
scope.keyframe = false;
for (var i = 0; i < Timeline.keyframes.length; i++) {
var kf = Timeline.keyframes[i];
if (kf.channel === channel && Math.abs(kf.time - Timeline.second) < 0.02) {
scope.keyframe = kf
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}
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}
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Undo.initEdit({keyframes: scope.keyframe ? [scope.keyframe] : []})
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if (!scope.keyframe) {
var ba = Animator.selected.getBoneAnimator()
scope.keyframe = ba.addKeyframe(null, Timeline.second, channel);
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}
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} else if (Modes.id === 'display') {
Undo.initEdit({display_slots: [display_slot]})
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}
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scope.firstChangeMade = true
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}
function onPointerMove( event ) {
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if ( scope.elements.length == 0 || scope.axis === null || _dragging === false || ( event.button !== undefined && event.button !== 0 ) ) return;
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scope.orbit_controls.hasMoved = true
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
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if (!planeIntersect) return;
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event.preventDefault();
event.stopPropagation();
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var axis = scope.axis.substr(-1).toLowerCase()
var axisNumber = getAxisNumber(axis)
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point.copy( planeIntersect.point );
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if (Toolbox.selected.transformerMode !== 'rotate') {
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point.sub( offset );
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point.removeEuler(worldRotation)
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} else {
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point.sub( worldPosition );
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point.removeEuler(worldRotation)
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var rotations = [
Math.atan2( point.z, point.y ),
Math.atan2( point.x, point.z ),
Math.atan2( point.y, point.x )
]
var angle = Math.radToDeg( rotations[axisNumber] )
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}
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if (Modes.edit || Toolbox.selected.id == 'pivot_tool') {
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if (Toolbox.selected.id === 'move_tool') {
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var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey)
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point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor;
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if (previousValue === undefined) {
previousValue = point[axis]
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} else if (previousValue !== point[axis]) {
beforeFirstChange(event)
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var difference = point[axis] - previousValue
var overlapping = false
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if (Format.canvas_limit) {
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selected.forEach(function(obj) {
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if (obj.movable && obj.scalable) {
overlapping = overlapping || (
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obj.to[axisNumber] + difference + obj.inflate > 32 ||
obj.to[axisNumber] + difference + obj.inflate < -16 ||
obj.from[axisNumber] + difference - obj.inflate > 32 ||
obj.from[axisNumber] + difference - obj.inflate < -16
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)
}
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})
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}
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if (!overlapping) {
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if (_has_groups && Blockbench.globalMovement) {
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Group.selected.forEachChild(g => {
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g.origin[axisNumber] += difference
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}, Group, true)
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}
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selected.forEach(function(obj, i) {
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if (obj.movable) {
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obj.move(difference, axisNumber, false , _has_groups||!Format.bone_rig)
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}
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})
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scope.updateSelection()
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}
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previousValue = point[axis]
scope.hasChanged = true
}
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} else if (Toolbox.selected.id === 'resize_tool') {
//Scale
var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey)
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point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor;
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if (previousValue !== point[axis]) {
beforeFirstChange(event)
selected.forEach(function(obj, i) {
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if (obj.scalable) {
obj.scale(point[axis], axisNumber, !scope.direction)
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}
})
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scope.updateSelection()
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previousValue = point[axis]
scope.hasChanged = true
}
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} else if (Toolbox.selected.id === 'rotate_tool') {
var snap = getRotationInterval(event)
angle = Math.round(angle / snap) * snap
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if (Math.abs(angle) > 300) angle = angle > 0 ? -snap : snap;
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if (previousValue === undefined) previousValue = angle
if (previousValue !== angle) {
beforeFirstChange(event)
var difference = angle - previousValue
rotateOnAxis(difference, false, axisNumber)
Canvas.updatePositions(true)
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scope.updateSelection()
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previousValue = angle
scope.hasChanged = true
}
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} else if (Toolbox.selected.id === 'pivot_tool') {
var snap_factor = canvasGridSize(event.shiftKey, event.ctrlKey)
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point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor;
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if (previousValue === undefined) {
previousValue = point[axis]
} else if (previousValue !== point[axis]) {
beforeFirstChange(event)
var difference = point[axis] - previousValue
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if (Format.bone_rig && Group.selected) {
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if (Modes.edit) {
var origin = Group.selected.origin.slice();
origin[axisNumber] += difference;
Group.selected.transferOrigin(origin, true);
} else if (Modes.animate) {
Group.selected.origin[axisNumber] += difference;
}
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} else {
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var origin = Transformer.rotation_object.origin.slice()
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origin[axisNumber] += difference;
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selected.forEach(obj => {
if (obj.transferOrigin) {
obj.transferOrigin(origin);
}
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})
}
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Canvas.updatePositions(true);
if (Modes.animate) {
Animator.preview();
}
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scope.updateSelection()
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previousValue = point[axis]
scope.hasChanged = true
}
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}
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} else if (Modes.animate) {
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if (!Animator.selected) {
Blockbench.showQuickMessage('message.no_animation_selected')
}
if (Toolbox.selected.id === 'rotate_tool') {
value = Math.trimDeg(axisNumber === 2 ? angle : -angle)
var round_num = getRotationInterval(event)
} else {
value = point[axis]
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if (Toolbox.selected.id === 'resize_tool') {
value *= (scope.direction) ? 0.1 : -0.1
round_num = 0.1
} else {
var round_num = canvasGridSize(event.shiftKey, event.ctrlKey)
}
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}
value = Math.round(value/round_num)*round_num
if (previousValue === undefined) previousValue = value
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if (value !== previousValue && Animator.selected && Animator.selected.getBoneAnimator()) {
beforeFirstChange(event)
var difference = value - (previousValue||0)
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if (Toolbox.selected.id === 'rotate_tool' && Math.abs(difference) > 300) {
difference = 0;
}
if (axis == 'x' && Toolbox.selected.id === 'move_tool') {
difference *= -1
}
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scope.keyframe.offset(axis, difference);
scope.keyframe.select()
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Animator.preview()
previousValue = value
scope.hasChanged = true
}
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} else if (Modes.display) {
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var rotation = new THREE.Quaternion()
scope.getWorldQuaternion(rotation)
point.applyQuaternion(rotation.inverse())
var channel = animation_channels[_mode]
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if (channel === 'position') channel = 'translation';
var value = point[axis]
var bf = display[display_slot][channel][axisNumber] - (previousValue||0)
if (channel === 'rotation') {
value = Math.trimDeg(bf + Math.round(angle*4)/4) - bf;
} else if (channel === 'translation') {
value = limitNumber( bf+Math.round(value*4)/4, -80, 80) - bf;
} else /* scale */ {
value = limitNumber( bf+Math.round(value*64)/(64*8)*(scope.direction ? 1 : -1), 0, 4) - bf;
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}
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if (display_slot.includes('lefthand')) {
if (channel === 'rotation' && axisNumber) {
value *= -1
} else if (channel === 'translation' && !axisNumber) {
value *= -1
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}
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}
if (previousValue === undefined) previousValue = value
if (value !== previousValue) {
beforeFirstChange(event)
var difference = value - (previousValue||0)
display[display_slot][channel][axisNumber] += difference
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if (event.shiftKey && channel === 'scale') {
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var val = display[display_slot][channel][axisNumber]
display[display_slot][channel][(axisNumber+1)%3] = val
display[display_slot][channel][(axisNumber+2)%3] = val
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}
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DisplayMode.slot.update()
previousValue = value
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scope.hasChanged = true
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}
}
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scope.dispatchEvent( changeEvent );
scope.dispatchEvent( objectChangeEvent );
}
function onPointerUp( event ) {
event.preventDefault(); // Prevent MouseEvent on mobile
scope.dragging = false
if ( event.button !== undefined && event.button !== 0 && event.button !== 2 ) return;
if ( _dragging && scope.axis !== null ) {
mouseUpEvent.mode = _mode;
scope.dispatchEvent( mouseUpEvent );
scope.orbit_controls.stopMovement()
outlines.children.length = 0
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if (Modes.id === 'edit' || Toolbox.selected.id == 'pivot_tool') {
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if (Toolbox.selected.id === 'resize_tool') {
//Scale
selected.forEach(function(obj) {
delete obj.oldScale
})
if (scope.hasChanged) {
Undo.finishEdit('resize')
}
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} else if (scope.axis !== null && scope.hasChanged) {
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if (Toolbox.selected.id == 'pivot_tool') {
Undo.finishEdit('move pivot')
} else {
Undo.finishEdit('move elements')
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}
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}
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updateSelection()
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} else if (Modes.id === 'animate' && scope.keyframe) {
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Undo.finishEdit('change keyframe', {keyframes: [scope.keyframe]})
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} else if (Modes.id === 'display') {
Undo.finishEdit('edit display slot')
}
}
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_dragging = false;
if ( 'TouchEvent' in window && event instanceof TouchEvent ) {
// Force "rollover"
scope.axis = null;
scope.update();
scope.dispatchEvent( changeEvent );
} else {
onPointerHover( event );
}
}
function intersectObjects( pointer, objects ) {
var rect = scope.canvas.getBoundingClientRect();
var x = ( pointer.clientX - rect.left ) / rect.width;
var y = ( pointer.clientY - rect.top ) / rect.height;
pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 );
ray.setFromCamera( pointerVector, scope.camera );
var intersections = ray.intersectObjects( objects, true );
return intersections[ 0 ] ? intersections[ 0 ] : false;
}
};
THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype );
THREE.TransformControls.prototype.constructor = THREE.TransformControls;
}() );