merge upstream
|
@ -7,4 +7,6 @@ read_globals = {
|
|||
"default",
|
||||
"stairs", "doors", "xpanes",
|
||||
"xdecor", "xbg",
|
||||
table = { fields = { "copy" } },
|
||||
"unpack",
|
||||
}
|
||||
|
|
700
LICENSE
|
@ -1,7 +1,7 @@
|
|||
┌──────────────────────────────────────────────────────────────────────┐
|
||||
│ Copyright (c) 2015-2017 kilbith <jeanpatrick.guerrero@gmail.com> │
|
||||
│ │
|
||||
│ Code: GPL version 3 │
|
||||
│ Code: BSD │
|
||||
│ Textures: WTFPL (credits: Gambit, kilbith, Cisoun) │
|
||||
│ Sounds: │
|
||||
│ - xdecor_boiling_water.ogg - by Audionautics - CC BY-SA │
|
||||
|
@ -13,677 +13,27 @@
|
|||
└──────────────────────────────────────────────────────────────────────┘
|
||||
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
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|
||||
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||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
Some devices are designed to deny users access to install or run
|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
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|
||||
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|
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|
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|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
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|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
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||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
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|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
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|
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|
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"The Program" refers to any copyrightable work licensed under this
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|
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|
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A "covered work" means either the unmodified Program or a work based
|
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||||
To "propagate" a work means to do anything with it that, without
|
||||
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|
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|
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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"Major Component", in this context, means a major essential component
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The "Corresponding Source" for a work in object code form means all
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|
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|
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|
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|
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||||
The Corresponding Source need not include anything that users
|
||||
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|
||||
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||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
You may make, run and propagate covered works that you do not
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||||
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Conveying under any other circumstances is permitted solely under
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No covered work shall be deemed part of an effective technological
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||||
When you convey a covered work, you waive any legal power to forbid
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||||
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||||
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||||
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|
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||||
4. Conveying Verbatim Copies.
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||||
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||||
You may convey verbatim copies of the Program's source code as you
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||||
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||||
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||||
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|
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You may charge any price or no price for each copy that you convey,
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||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
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||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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||||
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||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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d) If the work has interactive user interfaces, each must display
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|
||||
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|
||||
work need not make them do so.
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||||
A compilation of a covered work with other separate and independent
|
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and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
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|
||||
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|
||||
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||||
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||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
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|
||||
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|
||||
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|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
Source of the work are being offered to the general public at no
|
||||
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|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
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|
||||
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|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
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|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
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|
||||
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|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
Copyright (c) 1998, Regents of the University of California
|
||||
All rights reserved.
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the University of California, Berkeley nor the
|
||||
names of its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
|
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
|
|
@ -6,6 +6,6 @@ homedecor
|
|||
doors
|
||||
stairs
|
||||
xpanes
|
||||
3d_armor?
|
||||
fire?
|
||||
oresplus?
|
||||
moreblocks?
|
|
@ -29,3 +29,21 @@ function xdecor.tablecopy(T)
|
|||
return new
|
||||
end
|
||||
|
||||
function xdecor.stairs_valid_def(def)
|
||||
return (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and
|
||||
(def.groups.cracky or def.groups.choppy) and
|
||||
not def.on_construct and
|
||||
not def.after_place_node and
|
||||
not def.on_rightclick and
|
||||
not def.on_blast and
|
||||
not def.allow_metadata_inventory_take and
|
||||
not (def.groups.not_in_creative_inventory == 1) and
|
||||
not (def.groups.not_cuttable == 1) and
|
||||
--not def.groups.wool and
|
||||
(def.tiles and type(def.tiles[1]) == "string" and not
|
||||
def.tiles[1]:find("default_mineral")) and
|
||||
not def.mesecons and
|
||||
def.description and
|
||||
def.description ~= "" and
|
||||
def.light_source == 0
|
||||
end
|
||||
|
|
|
@ -43,6 +43,39 @@ local default_can_dig = function(pos)
|
|||
end
|
||||
|
||||
function xdecor.register(name, def)
|
||||
local function xdecor_stairs_alternative(nodename, def)
|
||||
local mod, name = nodename:match("(.*):(.*)")
|
||||
for groupname, value in pairs(def.groups) do
|
||||
if groupname ~= "cracky" and groupname ~= "choppy" and
|
||||
groupname ~= "flammable" and groupname ~= "crumbly" and
|
||||
groupname ~= "snappy" then
|
||||
def.groups.groupname = nil
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
stairsplus:register_all(
|
||||
mod,
|
||||
name,
|
||||
nodename,
|
||||
{
|
||||
description = def.description,
|
||||
tiles = def.tiles,
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
}
|
||||
)
|
||||
elseif minetest.get_modpath("stairs") then
|
||||
stairs.register_stair_and_slab(name,nodename,
|
||||
def.groups,
|
||||
def.tiles,
|
||||
("%s Stair"):format(def.description),
|
||||
("%s Slab"):format(def.description),
|
||||
def.sounds
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
|
||||
def.sounds = def.sounds or default.node_sound_defaults()
|
||||
|
||||
|
@ -88,4 +121,13 @@ function xdecor.register(name, def)
|
|||
end
|
||||
|
||||
minetest.register_node("xdecor:"..name, def)
|
||||
|
||||
local workbench = minetest.settings:get_bool("enable_xdecor_workbench")
|
||||
|
||||
if workbench == false and
|
||||
(minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
xdecor_stairs_alternative("xdecor:"..name, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
47
init.lua
|
@ -1,24 +1,47 @@
|
|||
--local t = os.clock()
|
||||
|
||||
local mver_major, mver_minor, mver_patch = 0, 4, 16 -- Minetest 0.4.16 minimum.
|
||||
|
||||
local client_version = minetest.get_version().string
|
||||
local major, minor, patch = client_version:match("(%d+).(%d+).(%d+)")
|
||||
|
||||
if (major and minor and patch) and
|
||||
((tonumber(major) < mver_major) or
|
||||
(mver_major == tonumber(major) and tonumber(minor) < mver_minor) or
|
||||
(mver_minor == tonumber(minor) and tonumber(patch) < mver_patch)) then
|
||||
minetest.log("error", "[xdecor] Your Minetest client is too old to run this mod. Disabling.")
|
||||
return
|
||||
end
|
||||
|
||||
xdecor = {}
|
||||
local modpath = minetest.get_modpath("xdecor")
|
||||
|
||||
-- Handlers.
|
||||
dofile(modpath.."/handlers/animations.lua")
|
||||
dofile(modpath.."/handlers/helpers.lua")
|
||||
dofile(modpath.."/handlers/nodeboxes.lua")
|
||||
dofile(modpath.."/handlers/registration.lua")
|
||||
|
||||
-- Item files.
|
||||
dofile(modpath.."/src/chess.lua")
|
||||
dofile(modpath.."/src/cooking.lua")
|
||||
dofile(modpath.."/src/craftitems.lua")
|
||||
dofile(modpath.."/src/enchanting.lua")
|
||||
dofile(modpath.."/src/hive.lua")
|
||||
dofile(modpath.."/src/itemframe.lua")
|
||||
dofile(modpath.."/src/mailbox.lua")
|
||||
dofile(modpath.."/src/mechanisms.lua")
|
||||
dofile(modpath.."/src/alias.lua")
|
||||
dofile(modpath.."/src/nodes.lua")
|
||||
dofile(modpath.."/src/recipes.lua")
|
||||
dofile(modpath.."/src/rope.lua")
|
||||
dofile(modpath.."/src/workbench.lua")
|
||||
|
||||
local subpart = {
|
||||
"chess",
|
||||
"cooking",
|
||||
"enchanting",
|
||||
"hive",
|
||||
"itemframe",
|
||||
"mailbox",
|
||||
"mechanisms",
|
||||
"rope",
|
||||
"workbench"
|
||||
}
|
||||
|
||||
for _, name in pairs(subpart) do
|
||||
local enable = minetest.settings:get_bool("enable_xdecor_"..name)
|
||||
if enable or enable == nil then
|
||||
dofile(modpath.."/src/"..name..".lua")
|
||||
end
|
||||
end
|
||||
|
||||
--print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000))
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
#For enabling a subpart of X-Decor.
|
||||
|
||||
enable_xdecor_chess (Enable Chess) bool true
|
||||
enable_xdecor_cooking (Enable Cooking) bool true
|
||||
enable_xdecor_enchanting (Enable Enchanting) bool true
|
||||
enable_xdecor_hive (Enable Hive) bool true
|
||||
enable_xdecor_itemframe (Enable Itemframe) bool true
|
||||
enable_xdecor_mailbox (Enable Mailbox) bool true
|
||||
enable_xdecor_mechanisms (Enable Mechanisms) bool true
|
||||
enable_xdecor_rope (Enable Rope) bool true
|
||||
enable_xdecor_workbench (Enable Workbench) bool true
|
|
@ -0,0 +1 @@
|
|||
minetest.register_alias("xdecor:crafting_guide", "craftguide:book")
|
604
src/chess.lua
|
@ -12,67 +12,225 @@ local function xy_to_index(x, y)
|
|||
return x + y * 8 + 1
|
||||
end
|
||||
|
||||
local function get_square(a, b)
|
||||
return (a * 8) - (8 - b)
|
||||
end
|
||||
|
||||
local chat_prefix = minetest.colorize("#FFFF00", "[Chess] ")
|
||||
local letters = {'A','B','C','D','E','F','G','H'}
|
||||
|
||||
local rowDirs = {-1, -1, -1, 0, 0, 1, 1, 1}
|
||||
local colDirs = {-1, 0, 1, -1, 1, -1, 0, 1}
|
||||
|
||||
local bishopThreats = {true, false, true, false, false, true, false, true}
|
||||
local rookThreats = {false, true, false, true, true, false, true, false}
|
||||
local queenThreats = {true, true, true, true, true, true, true, true}
|
||||
local kingThreats = {true, true, true, true, true, true, true, true}
|
||||
|
||||
local function board_to_table(inv)
|
||||
local t = {}
|
||||
for i = 1, 64 do
|
||||
t[#t + 1] = inv:get_stack("board", i):get_name()
|
||||
end
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
local function attacked(color, idx, board)
|
||||
local threatDetected = false
|
||||
local kill = color == "white"
|
||||
local pawnThreats = {kill, false, kill, false, false, not kill, false, not kill}
|
||||
|
||||
for dir = 1, 8 do
|
||||
if not threatDetected then
|
||||
local col, row = index_to_xy(idx)
|
||||
col, row = col + 1, row + 1
|
||||
|
||||
for step = 1, 8 do
|
||||
row = row + rowDirs[dir]
|
||||
col = col + colDirs[dir]
|
||||
|
||||
if row >= 1 and row <= 8 and col >= 1 and col <= 8 then
|
||||
local square = get_square(row, col)
|
||||
local square_name = board[square]
|
||||
local piece, pieceColor = square_name:match(":(%w+)_(%w+)")
|
||||
|
||||
if piece then
|
||||
if pieceColor ~= color then
|
||||
if piece == "bishop" and bishopThreats[dir] then
|
||||
threatDetected = true
|
||||
elseif piece == "rook" and rookThreats[dir] then
|
||||
threatDetected = true
|
||||
elseif piece == "queen" and queenThreats[dir] then
|
||||
threatDetected = true
|
||||
else
|
||||
if step == 1 then
|
||||
if piece == "pawn" and pawnThreats[dir] then
|
||||
threatDetected = true
|
||||
end
|
||||
if piece == "king" and kingThreats[dir] then
|
||||
threatDetected = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return threatDetected
|
||||
end
|
||||
|
||||
local function locate_kings(board)
|
||||
local Bidx, Widx
|
||||
for i = 1, 64 do
|
||||
local piece, color = board[i]:match(":(%w+)_(%w+)")
|
||||
if piece == "king" then
|
||||
if color == "black" then
|
||||
Bidx = i
|
||||
else
|
||||
Widx = i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return Bidx, Widx
|
||||
end
|
||||
|
||||
local pieces = {
|
||||
"realchess:rook_black_1",
|
||||
"realchess:knight_black_1",
|
||||
"realchess:bishop_black_1",
|
||||
"realchess:queen_black",
|
||||
"realchess:king_black",
|
||||
"realchess:bishop_black_2",
|
||||
"realchess:knight_black_2",
|
||||
"realchess:rook_black_2",
|
||||
"realchess:pawn_black_1",
|
||||
"realchess:pawn_black_2",
|
||||
"realchess:pawn_black_3",
|
||||
"realchess:pawn_black_4",
|
||||
"realchess:pawn_black_5",
|
||||
"realchess:pawn_black_6",
|
||||
"realchess:pawn_black_7",
|
||||
"realchess:pawn_black_8",
|
||||
'','','','','','','','','','','','','','','','',
|
||||
'','','','','','','','','','','','','','','','',
|
||||
"realchess:pawn_white_1",
|
||||
"realchess:pawn_white_2",
|
||||
"realchess:pawn_white_3",
|
||||
"realchess:pawn_white_4",
|
||||
"realchess:pawn_white_5",
|
||||
"realchess:pawn_white_6",
|
||||
"realchess:pawn_white_7",
|
||||
"realchess:pawn_white_8",
|
||||
"realchess:rook_white_1",
|
||||
"realchess:knight_white_1",
|
||||
"realchess:bishop_white_1",
|
||||
"realchess:queen_white",
|
||||
"realchess:king_white",
|
||||
"realchess:bishop_white_2",
|
||||
"realchess:knight_white_2",
|
||||
"realchess:rook_white_2"
|
||||
}
|
||||
|
||||
local pieces_str, x = "", 0
|
||||
for i = 1, #pieces do
|
||||
local p = pieces[i]:match(":(%w+_%w+)")
|
||||
if pieces[i]:find(":(%w+)_(%w+)") and not pieces_str:find(p) then
|
||||
pieces_str = pieces_str .. x .. "=" .. p .. ".png,"
|
||||
x = x + 1
|
||||
end
|
||||
end
|
||||
pieces_str = pieces_str .. "69=mailbox_blank16.png"
|
||||
|
||||
local fs = [[
|
||||
size[14.7,10;]
|
||||
no_prepend[]
|
||||
bgcolor[#080808BB;true]
|
||||
background[0,0;14.7,10;chess_bg.png]
|
||||
list[context;board;0.3,1;8,8;]
|
||||
listcolors[#00000000;#00000000;#00000000;#30434C;#FFF]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false]
|
||||
button[10.5,8.5;2,2;new;New game]
|
||||
]] .. "tablecolumns[image," .. pieces_str ..
|
||||
";text;color;text;color;text;image," .. pieces_str .. "]"
|
||||
|
||||
local function get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_x, to_x, from_y, to_y)
|
||||
local moves = meta:get_string("moves")
|
||||
local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
|
||||
local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
|
||||
local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
|
||||
|
||||
local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8)
|
||||
local coordTo = letters[to_x + 1] .. math.abs(to_y - 8)
|
||||
|
||||
local new_moves = pieceFrom_si_id .. "," ..
|
||||
coordFrom .. "," ..
|
||||
(pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," ..
|
||||
coordTo .. "," ..
|
||||
(pieceTo ~= "" and pieceTo_si_id or "69") .. "," ..
|
||||
moves
|
||||
|
||||
meta:set_string("moves", new_moves)
|
||||
end
|
||||
|
||||
local function get_eaten_list(meta, pieceTo, pieceTo_s)
|
||||
local eaten = meta:get_string("eaten")
|
||||
if pieceTo ~= "" then
|
||||
eaten = eaten .. pieceTo_s .. ","
|
||||
end
|
||||
|
||||
meta:set_string("eaten", eaten)
|
||||
|
||||
local eaten_t = string.split(eaten, ",")
|
||||
local eaten_img = ""
|
||||
|
||||
local a, b = 0, 0
|
||||
for i = 1, #eaten_t do
|
||||
local is_white = eaten_t[i]:sub(-5,-1) == "white"
|
||||
local X = (is_white and a or b) % 4
|
||||
local Y = ((is_white and a or b) % 16 - X) / 4
|
||||
|
||||
if is_white then
|
||||
a = a + 1
|
||||
else
|
||||
b = b + 1
|
||||
end
|
||||
|
||||
eaten_img = eaten_img ..
|
||||
"image[" .. ((X + (is_white and 11.7 or 8.8)) - (X * 0.45)) .. "," ..
|
||||
((Y + 5.56) - (Y * 0.2)) .. ";1,1;" .. eaten_t[i] .. ".png]"
|
||||
end
|
||||
|
||||
meta:set_string("eaten_img", eaten_img)
|
||||
end
|
||||
|
||||
function realchess.init(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local formspec = [[ size[8,8.6;]
|
||||
bgcolor[#080808BB;true]
|
||||
background[0,0;8,8;chess_bg.png]
|
||||
button[3.1,7.8;2,2;new;New game]
|
||||
list[context;board;0,0;8,8;]
|
||||
listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] ]]
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("formspec", fs)
|
||||
meta:set_string("infotext", "Chess Board")
|
||||
meta:set_string("playerBlack", "")
|
||||
meta:set_string("playerWhite", "")
|
||||
meta:set_string("lastMove", "")
|
||||
meta:set_string("winner", "")
|
||||
meta:set_string("lastMove", "")
|
||||
meta:set_string("blackAttacked", "")
|
||||
meta:set_string("whiteAttacked", "")
|
||||
|
||||
meta:set_int("lastMoveTime", 0)
|
||||
meta:set_int("lastMoveTime", 0)
|
||||
meta:set_int("castlingBlackL", 1)
|
||||
meta:set_int("castlingBlackR", 1)
|
||||
meta:set_int("castlingWhiteL", 1)
|
||||
meta:set_int("castlingWhiteR", 1)
|
||||
|
||||
inv:set_list("board", {
|
||||
"realchess:rook_black_1",
|
||||
"realchess:knight_black_1",
|
||||
"realchess:bishop_black_1",
|
||||
"realchess:queen_black",
|
||||
"realchess:king_black",
|
||||
"realchess:bishop_black_2",
|
||||
"realchess:knight_black_2",
|
||||
"realchess:rook_black_2",
|
||||
"realchess:pawn_black_1",
|
||||
"realchess:pawn_black_2",
|
||||
"realchess:pawn_black_3",
|
||||
"realchess:pawn_black_4",
|
||||
"realchess:pawn_black_5",
|
||||
"realchess:pawn_black_6",
|
||||
"realchess:pawn_black_7",
|
||||
"realchess:pawn_black_8",
|
||||
'','','','','','','','','','','','','','','','',
|
||||
'','','','','','','','','','','','','','','','',
|
||||
"realchess:pawn_white_1",
|
||||
"realchess:pawn_white_2",
|
||||
"realchess:pawn_white_3",
|
||||
"realchess:pawn_white_4",
|
||||
"realchess:pawn_white_5",
|
||||
"realchess:pawn_white_6",
|
||||
"realchess:pawn_white_7",
|
||||
"realchess:pawn_white_8",
|
||||
"realchess:rook_white_1",
|
||||
"realchess:knight_white_1",
|
||||
"realchess:bishop_white_1",
|
||||
"realchess:queen_white",
|
||||
"realchess:king_white",
|
||||
"realchess:bishop_white_2",
|
||||
"realchess:knight_white_2",
|
||||
"realchess:rook_white_2"
|
||||
})
|
||||
meta:set_string("moves", "")
|
||||
meta:set_string("eaten", "")
|
||||
|
||||
inv:set_list("board", pieces)
|
||||
inv:set_size("board", 64)
|
||||
end
|
||||
|
||||
|
@ -81,59 +239,59 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
return 0
|
||||
end
|
||||
|
||||
local playerName = player:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if meta:get_string("winner") ~= "" then
|
||||
minetest.chat_send_player(playerName, "This game is over.")
|
||||
return 0
|
||||
end
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local pieceFrom = inv:get_stack(from_list, from_index):get_name()
|
||||
local pieceTo = inv:get_stack(to_list, to_index):get_name()
|
||||
local lastMove = meta:get_string("lastMove")
|
||||
local thisMove -- will replace lastMove when move is legal
|
||||
local meta = minetest.get_meta(pos)
|
||||
local playerName = player:get_player_name()
|
||||
local inv = meta:get_inventory()
|
||||
local pieceFrom = inv:get_stack(from_list, from_index):get_name()
|
||||
local pieceTo = inv:get_stack(to_list, to_index):get_name()
|
||||
local lastMove = meta:get_string("lastMove")
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
local thisMove -- Will replace lastMove when move is legal
|
||||
|
||||
if pieceFrom:find("white") then
|
||||
if playerWhite ~= "" and playerWhite ~= playerName then
|
||||
minetest.chat_send_player(playerName, "Someone else plays white pieces!")
|
||||
minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays white pieces!")
|
||||
return 0
|
||||
end
|
||||
|
||||
if lastMove ~= "" and lastMove ~= "black" then
|
||||
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
|
||||
return 0
|
||||
end
|
||||
|
||||
if pieceTo:find("white") then
|
||||
-- Don't replace pieces of same color
|
||||
return 0
|
||||
end
|
||||
|
||||
playerWhite = playerName
|
||||
thisMove = "white"
|
||||
|
||||
elseif pieceFrom:find("black") then
|
||||
if playerBlack ~= "" and playerBlack ~= playerName then
|
||||
minetest.chat_send_player(playerName, "Someone else plays black pieces!")
|
||||
minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays black pieces!")
|
||||
return 0
|
||||
end
|
||||
|
||||
if lastMove ~= "" and lastMove ~= "white" then
|
||||
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
|
||||
return 0
|
||||
end
|
||||
|
||||
if pieceTo:find("black") then
|
||||
-- Don't replace pieces of same color
|
||||
return 0
|
||||
end
|
||||
|
||||
playerBlack = playerName
|
||||
thisMove = "black"
|
||||
end
|
||||
|
||||
-- DETERMINISTIC MOVING
|
||||
-- MOVE LOGIC
|
||||
|
||||
local from_x, from_y = index_to_xy(from_index)
|
||||
local to_x, to_y = index_to_xy(to_index)
|
||||
local to_x, to_y = index_to_xy(to_index)
|
||||
|
||||
-- PAWN
|
||||
if pieceFrom:sub(11,14) == "pawn" then
|
||||
if thisMove == "white" then
|
||||
local pawnWhiteMove = inv:get_stack(from_list, xy_to_index(from_x, from_y - 1)):get_name()
|
||||
|
@ -161,6 +319,28 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
--[[
|
||||
if x not changed
|
||||
ensure that destination cell is empty
|
||||
elseif x changed one unit left or right
|
||||
ensure the pawn is killing opponent piece
|
||||
else
|
||||
move is not legal - abort
|
||||
]]
|
||||
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
return 0
|
||||
end
|
||||
elseif from_x - 1 == to_x or from_x + 1 == to_x then
|
||||
if not pieceTo:find("black") then
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
elseif thisMove == "black" then
|
||||
local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name()
|
||||
-- black pawns can go down only
|
||||
|
@ -188,12 +368,14 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
return 0
|
||||
end
|
||||
|
||||
-- if x not changed,
|
||||
-- ensure that destination cell is empty
|
||||
-- elseif x changed one unit left or right
|
||||
-- ensure the pawn is killing opponent piece
|
||||
-- else
|
||||
-- move is not legal - abort
|
||||
--[[
|
||||
if x not changed
|
||||
ensure that destination cell is empty
|
||||
elseif x changed one unit left or right
|
||||
ensure the pawn is killing opponent piece
|
||||
else
|
||||
move is not legal - abort
|
||||
]]
|
||||
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
|
@ -210,20 +392,21 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
return 0
|
||||
end
|
||||
|
||||
-- ROOK
|
||||
elseif pieceFrom:sub(11,14) == "rook" then
|
||||
if from_x == to_x then
|
||||
-- moving vertically
|
||||
-- Moving vertically
|
||||
if from_y < to_y then
|
||||
-- moving down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Moving down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = from_y + 1, to_y - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- mocing up
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Mocing up
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = to_y + 1, from_y - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, i)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -231,7 +414,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
elseif from_y == to_y then
|
||||
-- mocing horizontally
|
||||
-- Mocing horizontally
|
||||
if from_x < to_x then
|
||||
-- mocing right
|
||||
-- ensure that no piece disturbs the way
|
||||
|
@ -241,8 +424,8 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
else
|
||||
-- mocing left
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Mocing left
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = to_x + 1, from_x - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -250,7 +433,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
else
|
||||
-- attempt to move arbitrarily -> abort
|
||||
-- Attempt to move arbitrarily -> abort
|
||||
return 0
|
||||
end
|
||||
|
||||
|
@ -262,49 +445,51 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
|
||||
-- KNIGHT
|
||||
elseif pieceFrom:sub(11,16) == "knight" then
|
||||
-- get relative pos
|
||||
-- Get relative pos
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
-- Get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- sort x and y
|
||||
-- Sort x and y
|
||||
if dx > dy then dx, dy = dy, dx end
|
||||
|
||||
-- ensure that dx == 1 and dy == 2
|
||||
-- Ensure that dx == 1 and dy == 2
|
||||
if dx ~= 1 or dy ~= 2 then
|
||||
return 0
|
||||
end
|
||||
-- just ensure that destination cell does not contain friend piece
|
||||
-- ^ it was done already thus everything ok
|
||||
-- Just ensure that destination cell does not contain friend piece
|
||||
-- ^ It was done already thus everything ok
|
||||
|
||||
-- BISHOP
|
||||
elseif pieceFrom:sub(11,16) == "bishop" then
|
||||
-- get relative pos
|
||||
-- Get relative pos
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
-- Get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- ensure dx and dy are equal
|
||||
-- Ensure dx and dy are equal
|
||||
if dx ~= dy then return 0 end
|
||||
|
||||
if from_x < to_x then
|
||||
if from_y < to_y then
|
||||
-- moving right-down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Moving right-down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- moving right-up
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Moving right-up
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -313,15 +498,15 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
else
|
||||
if from_y < to_y then
|
||||
-- moving left-down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Moving left-down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- moving left-up
|
||||
-- Moving left-up
|
||||
-- ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then
|
||||
|
@ -331,31 +516,32 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
|
||||
-- QUEEN
|
||||
elseif pieceFrom:sub(11,15) == "queen" then
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
||||
-- get absolute values
|
||||
-- Get absolute values
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
|
||||
-- ensure valid relative move
|
||||
-- Ensure valid relative move
|
||||
if dx ~= 0 and dy ~= 0 and dx ~= dy then
|
||||
return 0
|
||||
end
|
||||
|
||||
if from_x == to_x then
|
||||
if from_y < to_y then
|
||||
-- goes down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes up
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes up
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -364,24 +550,24 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
elseif from_x < to_x then
|
||||
if from_y == to_y then
|
||||
-- goes right
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes right
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
elseif from_y < to_y then
|
||||
-- goes right-down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes right-down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes right-up
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes right-up
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x + i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -390,24 +576,24 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
else
|
||||
if from_y == to_y then
|
||||
-- goes left
|
||||
-- ensure that no piece disturbs the way and destination cell does
|
||||
-- Goes left
|
||||
-- Ensure that no piece disturbs the way and destination cell does
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
elseif from_y < to_y then
|
||||
-- goes left-down
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes left-down
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y + i)):get_name() ~= "" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
-- goes left-up
|
||||
-- ensure that no piece disturbs the way
|
||||
-- Goes left-up
|
||||
-- Ensure that no piece disturbs the way
|
||||
for i = 1, dx - 1 do
|
||||
if inv:get_stack(from_list, xy_to_index(from_x - i, from_y - i)):get_name() ~= "" then
|
||||
return 0
|
||||
|
@ -416,6 +602,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
end
|
||||
|
||||
-- KING
|
||||
elseif pieceFrom:sub(11,14) == "king" then
|
||||
local dx = from_x - to_x
|
||||
local dy = from_y - to_y
|
||||
|
@ -465,6 +652,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_stack(from_list, 1, "")
|
||||
inv:set_stack(from_list, 3, "realchess:rook_black_1")
|
||||
check = false
|
||||
|
@ -479,6 +667,7 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_stack(from_list, 6, "realchess:rook_black_2")
|
||||
inv:set_stack(from_list, 8, "")
|
||||
check = false
|
||||
|
@ -488,70 +677,139 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
|||
end
|
||||
|
||||
if check then
|
||||
if dx < 0 then dx = -dx end
|
||||
if dy < 0 then dy = -dy end
|
||||
if dx > 1 or dy > 1 then return 0 end
|
||||
if dx < 0 then
|
||||
dx = -dx
|
||||
end
|
||||
|
||||
if dy < 0 then
|
||||
dy = -dy
|
||||
end
|
||||
|
||||
if dx > 1 or dy > 1 then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
if thisMove == "white" then
|
||||
meta:set_int("castlingWhiteL", 0)
|
||||
meta:set_int("castlingWhiteR", 0)
|
||||
|
||||
elseif thisMove == "black" then
|
||||
meta:set_int("castlingBlackL", 0)
|
||||
meta:set_int("castlingBlackR", 0)
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("playerWhite", playerWhite)
|
||||
meta:set_string("playerBlack", playerBlack)
|
||||
local board = board_to_table(inv)
|
||||
board[to_index] = board[from_index]
|
||||
board[from_index] = ""
|
||||
|
||||
local black_king_idx, white_king_idx = locate_kings(board)
|
||||
local blackAttacked = attacked("black", black_king_idx, board)
|
||||
local whiteAttacked = attacked("white", white_king_idx, board)
|
||||
|
||||
if blackAttacked then
|
||||
if thisMove == "black" and meta:get_string("blackAttacked") == "true" then
|
||||
return 0
|
||||
else
|
||||
meta:set_string("blackAttacked", "true")
|
||||
end
|
||||
else
|
||||
meta:set_string("blackAttacked", "")
|
||||
end
|
||||
|
||||
if whiteAttacked then
|
||||
if thisMove == "white" and meta:get_string("whiteAttacked") == "true" then
|
||||
return 0
|
||||
else
|
||||
meta:set_string("whiteAttacked", "true")
|
||||
end
|
||||
else
|
||||
meta:set_string("whiteAttacked", "")
|
||||
end
|
||||
|
||||
lastMove = thisMove
|
||||
|
||||
meta:set_string("lastMove", lastMove)
|
||||
meta:set_int("lastMoveTime", minetest.get_gametime())
|
||||
meta:set_string("playerWhite", playerWhite)
|
||||
meta:set_string("playerBlack", playerBlack)
|
||||
|
||||
if lastMove == "black" then
|
||||
minetest.chat_send_player(playerWhite, "["..os.date("%H:%M:%S").."] "..
|
||||
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
|
||||
elseif lastMove == "white" then
|
||||
minetest.chat_send_player(playerBlack, "["..os.date("%H:%M:%S").."] "..
|
||||
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
|
||||
end
|
||||
|
||||
if pieceTo:sub(11,14) == "king" then
|
||||
minetest.chat_send_player(playerBlack, playerName.." won the game.")
|
||||
minetest.chat_send_player(playerWhite, playerName.." won the game.")
|
||||
meta:set_string("winner", thisMove)
|
||||
end
|
||||
local pieceTo_s = pieceTo ~= "" and pieceTo:match(":(%w+_%w+)") or ""
|
||||
get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_x, to_x, from_y, to_y)
|
||||
get_eaten_list(meta, pieceTo, pieceTo_s)
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
function realchess.on_move(pos, from_list, from_index)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_stack(from_list, from_index, '')
|
||||
|
||||
local black_king_attacked = meta:get_string("blackAttacked") == "true"
|
||||
local white_king_attacked = meta:get_string("whiteAttacked") == "true"
|
||||
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
|
||||
local moves = meta:get_string("moves")
|
||||
local eaten_img = meta:get_string("eaten_img")
|
||||
local lastMove = meta:get_string("lastMove")
|
||||
local turnBlack = minetest.colorize("#000001", (lastMove == "white" and playerBlack ~= "") and
|
||||
playerBlack .. "..." or playerBlack)
|
||||
local turnWhite = minetest.colorize("#000001", (lastMove == "black" and playerWhite ~= "") and
|
||||
playerWhite .. "..." or playerWhite)
|
||||
local check_s = minetest.colorize("#FF0000", "\\[check\\]")
|
||||
|
||||
local formspec = fs ..
|
||||
"label[1.9,0.3;" .. turnBlack .. (black_king_attacked and " " .. check_s or "") .. "]" ..
|
||||
"label[1.9,9.15;" .. turnWhite .. (white_king_attacked and " " .. check_s or "") .. "]" ..
|
||||
"table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" ..
|
||||
eaten_img
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function timeout_format(timeout_limit)
|
||||
local time_remaining = timeout_limit - minetest.get_gametime()
|
||||
local minutes = math.floor(time_remaining / 60)
|
||||
local seconds = time_remaining % 60
|
||||
local minutes = math.floor(time_remaining / 60)
|
||||
local seconds = time_remaining % 60
|
||||
|
||||
if minutes == 0 then return seconds.." sec." end
|
||||
return minutes.." min. "..seconds.." sec."
|
||||
if minutes == 0 then
|
||||
return seconds .. " sec."
|
||||
end
|
||||
|
||||
return minutes .. " min. " .. seconds .. " sec."
|
||||
end
|
||||
|
||||
function realchess.fields(pos, _, fields, sender)
|
||||
local playerName = sender:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local playerName = sender:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local timeout_limit = meta:get_int("lastMoveTime") + 300
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
local playerWhite = meta:get_string("playerWhite")
|
||||
local playerBlack = meta:get_string("playerBlack")
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
if fields.quit then return end
|
||||
|
||||
-- timeout is 5 min. by default for resetting the game (non-players only)
|
||||
if fields.new and (playerWhite == playerName or playerBlack == playerName) then
|
||||
realchess.init(pos)
|
||||
elseif fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
|
||||
(playerWhite ~= playerName or playerBlack ~= playerName) then
|
||||
realchess.init(pos)
|
||||
else
|
||||
minetest.chat_send_player(playerName, "[!] You can't reset the chessboard, a game has been started.\n"..
|
||||
"If you are not a current player, try again in "..timeout_format(timeout_limit))
|
||||
-- Timeout is 5 min. by default for resetting the game (non-players only)
|
||||
if fields.new then
|
||||
if (playerWhite == playerName or playerBlack == playerName) then
|
||||
realchess.init(pos)
|
||||
|
||||
elseif lastMoveTime ~= 0 then
|
||||
if minetest.get_gametime() >= timeout_limit and
|
||||
(playerWhite ~= playerName or playerBlack ~= playerName) then
|
||||
realchess.init(pos)
|
||||
else
|
||||
minetest.chat_send_player(playerName, chat_prefix ..
|
||||
"You can't reset the chessboard, a game has been started. " ..
|
||||
"If you aren't a current player, try again in " ..
|
||||
timeout_format(timeout_limit))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -559,21 +817,18 @@ function realchess.dig(pos, player)
|
|||
if not player then
|
||||
return false
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local playerName = player:get_player_name()
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local playerName = player:get_player_name()
|
||||
local timeout_limit = meta:get_int("lastMoveTime") + 300
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
local lastMoveTime = meta:get_int("lastMoveTime")
|
||||
|
||||
-- timeout is 5 min. by default for digging the chessboard (non-players only)
|
||||
-- Timeout is 5 min. by default for digging the chessboard (non-players only)
|
||||
return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or
|
||||
minetest.chat_send_player(playerName, "[!] You can't dig the chessboard, a game has been started.\n"..
|
||||
"Reset it first if you're a current player, or dig again in "..timeout_format(timeout_limit))
|
||||
end
|
||||
|
||||
function realchess.on_move(pos, from_list, from_index)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
inv:set_stack(from_list, from_index, '')
|
||||
return false
|
||||
minetest.chat_send_player(playerName, chat_prefix ..
|
||||
"You can't dig the chessboard, a game has been started. " ..
|
||||
"Reset it first if you're a current player, or dig it again in " ..
|
||||
timeout_format(timeout_limit))
|
||||
end
|
||||
|
||||
minetest.register_node(":realchess:chessboard", {
|
||||
|
@ -600,17 +855,17 @@ minetest.register_node(":realchess:chessboard", {
|
|||
local function register_piece(name, count)
|
||||
for _, color in pairs({"black", "white"}) do
|
||||
if not count then
|
||||
minetest.register_craftitem(":realchess:"..name.."_"..color, {
|
||||
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
|
||||
inventory_image = name.."_"..color..".png",
|
||||
minetest.register_craftitem(":realchess:" .. name .. "_" .. color, {
|
||||
description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
|
||||
inventory_image = name .. "_" .. color .. ".png",
|
||||
stack_max = 1,
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
else
|
||||
for i = 1, count do
|
||||
minetest.register_craftitem(":realchess:"..name.."_"..color.."_"..i, {
|
||||
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
|
||||
inventory_image = name.."_"..color..".png",
|
||||
minetest.register_craftitem(":realchess:" .. name .. "_" .. color .. "_" .. i, {
|
||||
description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
|
||||
inventory_image = name .. "_" .. color .. ".png",
|
||||
stack_max = 1,
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
|
@ -626,3 +881,12 @@ register_piece("bishop", 2)
|
|||
register_piece("queen")
|
||||
register_piece("king")
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "realchess:chessboard",
|
||||
recipe = {
|
||||
{"dye:black", "dye:white", "dye:black"},
|
||||
{"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood"}
|
||||
}
|
||||
})
|
||||
|
|
|
@ -198,3 +198,39 @@ xdecor.register("cauldron_soup", {
|
|||
end
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_craftitem("xdecor:bowl", {
|
||||
description = "Bowl",
|
||||
inventory_image = "xdecor_bowl.png",
|
||||
wield_image = "xdecor_bowl.png",
|
||||
groups = {food_bowl = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("xdecor:bowl_soup", {
|
||||
description = "Bowl of soup",
|
||||
inventory_image = "xdecor_bowl_soup.png",
|
||||
wield_image = "xdecor_bowl_soup.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
stack_max = 1,
|
||||
on_use = minetest.item_eat(30, "xdecor:bowl")
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:bowl 3",
|
||||
recipe = {
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cauldron_empty",
|
||||
recipe = {
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "default:iron_lump", "default:iron_lump"}
|
||||
}
|
||||
})
|
||||
|
|
|
@ -9,9 +9,6 @@ local enchanting = {
|
|||
uses = 1.2, -- Durability
|
||||
times = 0.1, -- Efficiency
|
||||
damages = 1, -- Sharpness
|
||||
strength = 1.2, -- Armor strength (3d_armor only)
|
||||
speed = 0.2, -- Player speed (3d_armor only)
|
||||
jump = 0.2 -- Player jumping (3d_armor only)
|
||||
}
|
||||
|
||||
local function cap(S) return S:gsub("^%l", string.upper) end
|
||||
|
@ -39,8 +36,6 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
|||
durable = {"#00baff", " (+"..bonus.durable.."%)"},
|
||||
fast = {"#74ff49", " (+"..bonus.efficiency.."%)"},
|
||||
sharp = {"#ffff00", " (+"..bonus.damages.."%)"},
|
||||
strong = {"#ff3d3d", ""},
|
||||
speed = {"#fd5eff", ""}
|
||||
}
|
||||
return minetest.colorize and minetest.colorize(specs[enchant][1],
|
||||
"\n"..cap(enchant)..specs[enchant][2]) or
|
||||
|
@ -50,10 +45,7 @@ end
|
|||
local enchant_buttons = {
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
|
||||
"image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]",
|
||||
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
|
||||
}
|
||||
|
||||
function enchanting.formspec(pos, num)
|
||||
|
@ -71,9 +63,7 @@ function enchanting.formspec(pos, num)
|
|||
image[2,2.9;1,1;mese_layout.png]
|
||||
tooltip[sharp;Your weapon inflicts more damages]
|
||||
tooltip[durable;Your tool last longer]
|
||||
tooltip[fast;Your tool digs faster]
|
||||
tooltip[strong;Your armor is more resistant]
|
||||
tooltip[speed;Your speed is increased] ]]
|
||||
tooltip[fast;Your tool digs faster] ]]
|
||||
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
||||
|
||||
formspec = formspec..(enchant_buttons[num] or "")
|
||||
|
@ -85,8 +75,7 @@ function enchanting.on_put(pos, listname, _, stack)
|
|||
local stackname = stack:get_name()
|
||||
local tool_groups = {
|
||||
"axe, pick, shovel",
|
||||
"chestplate, leggings, helmet",
|
||||
"sword", "boots"
|
||||
"sword",
|
||||
}
|
||||
|
||||
for idx, tools in pairs(tool_groups) do
|
||||
|
@ -155,7 +144,7 @@ function enchanting.construct(pos)
|
|||
|
||||
minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(5.0)
|
||||
timer:start(0.5)
|
||||
end
|
||||
|
||||
function enchanting.destruct(pos)
|
||||
|
@ -190,7 +179,8 @@ function enchanting.timer(pos)
|
|||
velocity = {x=x, y=2-y, z=z},
|
||||
acceleration = {x=0, y=-2.2, z=0},
|
||||
expirationtime = 1,
|
||||
size = 2,
|
||||
size = 1.5,
|
||||
glow = 5,
|
||||
texture = "xdecor_glyph"..random(1,18)..".png"
|
||||
})
|
||||
end
|
||||
|
@ -203,6 +193,7 @@ xdecor.register("enchantment_table", {
|
|||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
|
||||
groups = {cracky=1, level=1},
|
||||
light_source = 6,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = enchanting.dig,
|
||||
|
@ -273,32 +264,6 @@ function enchanting:register_tools(mod, def)
|
|||
}
|
||||
})
|
||||
end
|
||||
|
||||
if mod == "3d_armor" then
|
||||
local original_armor_groups = original_tool.groups
|
||||
local armorcaps = {}
|
||||
armorcaps.not_in_creative_inventory = 1
|
||||
|
||||
for armor_group, value in pairs(original_armor_groups) do
|
||||
if enchant == "strong" then
|
||||
armorcaps[armor_group] = ceil(value * enchanting.strength)
|
||||
elseif enchant == "speed" then
|
||||
armorcaps[armor_group] = value
|
||||
armorcaps.physics_speed = enchanting.speed
|
||||
armorcaps.physics_jump = enchanting.jump
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
||||
description = "Enchanted "..cap(material).." "..cap(tool)..
|
||||
self:get_tooltip(enchant),
|
||||
inventory_image = original_tool.inventory_image,
|
||||
texture = "3d_armor_"..tool.."_"..material,
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = armorcaps,
|
||||
wear = 0
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -314,13 +279,13 @@ enchanting:register_tools("default", {
|
|||
}
|
||||
})
|
||||
|
||||
enchanting:register_tools("3d_armor", {
|
||||
materials = "steel, bronze, gold, diamond",
|
||||
tools = {
|
||||
boots = {enchants = "strong, speed"},
|
||||
chestplate = {enchants = "strong"},
|
||||
helmet = {enchants = "strong"},
|
||||
leggings = {enchants = "strong"}
|
||||
-- Recipes
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:enchantment_table",
|
||||
recipe = {
|
||||
{"", "default:book", ""},
|
||||
{"default:diamond", "default:obsidian", "default:diamond"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
||||
|
||||
})]]
|
||||
|
|
24
src/hive.lua
|
@ -10,7 +10,9 @@ function hive.construct(pos)
|
|||
image[6,0;1,1;hive_bee.png]
|
||||
image[5,0;1,1;hive_layout.png]
|
||||
list[context;honey;5,0;1,1;]
|
||||
list[current_player;main;0,1.35;8,4;] ]]
|
||||
list[current_player;main;0,1.35;8,4;]
|
||||
listring[current_player;main]
|
||||
listring[context;honey] ]]
|
||||
..xbg..default.get_hotbar_bg(0,1.35)
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
|
@ -73,3 +75,23 @@ xdecor.register("hive", {
|
|||
end
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_craftitem("xdecor:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "xdecor_honey.png",
|
||||
wield_image = "xdecor_honey.png",
|
||||
groups = {food_honey = 1, food_sugar = 1, flammable = 2, not_in_creative_inventory=1},
|
||||
on_use = minetest.item_eat(2)
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hive",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"default:paper", "default:paper", "default:paper"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
|
|
@ -69,9 +69,11 @@ end
|
|||
|
||||
function itemframe.rightclick(pos, node, clicker, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = clicker:get_player_name()
|
||||
local player_name = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
if player ~= owner or not itemstack then
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if not admin and (player_name ~= owner or not itemstack) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -85,19 +87,22 @@ end
|
|||
|
||||
function itemframe.punch(pos, node, puncher)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = puncher:get_player_name()
|
||||
local player_name = puncher:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if player ~= owner then return end
|
||||
if not admin and player_name ~= owner then return end
|
||||
drop_item(pos, node)
|
||||
end
|
||||
|
||||
function itemframe.dig(pos, player)
|
||||
if not player then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local pname = player and player:get_player_name()
|
||||
local player_name = player and player:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
return pname == owner
|
||||
return admin or player_name == owner
|
||||
end
|
||||
|
||||
xdecor.register("itemframe", {
|
||||
|
@ -154,3 +159,13 @@ minetest.register_entity("xdecor:f_item", {
|
|||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:itemframe",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "default:paper", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})]]
|
||||
|
|
|
@ -161,3 +161,14 @@ xdecor.register("mailbox", {
|
|||
allow_metadata_inventory_put = mailbox.put,
|
||||
after_place_node = mailbox.after_place_node
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:mailbox",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"dye:red", "default:paper", "dye:red"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
|
@ -6,6 +6,7 @@ local plate = {}
|
|||
screwdriver = screwdriver or {}
|
||||
|
||||
local function door_toggle(pos_actuator, pos_door, player)
|
||||
local player_name = player:get_player_name()
|
||||
local actuator = minetest.get_node(pos_actuator)
|
||||
local door = doors.get(pos_door)
|
||||
|
||||
|
@ -20,7 +21,9 @@ local function door_toggle(pos_actuator, pos_door, player)
|
|||
minetest.set_node(pos_actuator,
|
||||
{name=actuator.name, param2=actuator.param2})
|
||||
end
|
||||
door:close(player)
|
||||
-- Re-get player object (or nil) because 'player' could
|
||||
-- be an invalid object at this time (player left)
|
||||
door:close(minetest.get_player_by_name(player_name))
|
||||
end)
|
||||
end
|
||||
|
||||
|
@ -115,3 +118,24 @@ xdecor.register("lever_on", {
|
|||
drop = "xdecor:lever_off"
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_stone_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:stone", "group:stone"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_wood_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:wood", "group:wood"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lever_off",
|
||||
recipe = {
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
|
@ -149,17 +149,39 @@ xdecor.register("chair", {
|
|||
return itemstack
|
||||
end
|
||||
})
|
||||
--[[
|
||||
xdecor.register("cobweb", {
|
||||
description = "Cobweb",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"xdecor_cobweb.png"},
|
||||
inventory_image = "xdecor_cobweb.png",
|
||||
liquid_viscosity = 8,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "xdecor:cobweb",
|
||||
liquid_alternative_source = "xdecor:cobweb",
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
walkable = false,
|
||||
selection_box = {type = "regular"},
|
||||
groups = {snappy=3, liquid=3, flammable=3},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
]]
|
||||
local curtain_colors = {
|
||||
"red",
|
||||
}
|
||||
|
||||
for _, c in pairs({"red"}) do -- Add more curtains colors simply here
|
||||
for _, c in pairs(curtain_colors) do
|
||||
xdecor.register("curtain_"..c, {
|
||||
description = c:gsub("^%l", string.upper).." Curtain",
|
||||
walkable = false,
|
||||
tiles = {"wool_white.png^[colorize:"..c..":170"},
|
||||
tiles = {"wool_white.png"},
|
||||
color = c,
|
||||
inventory_image = "wool_white.png^[colorize:"..c..
|
||||
":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "wool_white.png^[colorize:"..c..":170",
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "wallmounted",
|
||||
paramtype2 = "colorwallmounted",
|
||||
groups = {dig_immediate=3, flammable=3},
|
||||
selection_box = {type="wallmounted"},
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
|
@ -169,10 +191,10 @@ for _, c in pairs({"red"}) do -- Add more curtains colors simply here
|
|||
})
|
||||
|
||||
xdecor.register("curtain_open_"..c, {
|
||||
tiles = {"wool_white.png^[colorize:"..c..
|
||||
":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
color = c,
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "wallmounted",
|
||||
paramtype2 = "colorwallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
|
||||
selection_box = {type="wallmounted"},
|
||||
|
@ -415,7 +437,7 @@ register_hard_node("moonbrick", "Moon Brick")
|
|||
register_hard_node("stone_tile", "Stone Tile")
|
||||
register_hard_node("stone_rune", "Runestone")
|
||||
register_hard_node("packed_ice", "Packed Ice", {
|
||||
groups = {cracky=1, puts_out_fire=1},
|
||||
groups = {cracky=1, puts_out_fire=1, slippery=3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
register_hard_node("wood_tile", "Wooden Tile", {
|
||||
|
|
|
@ -16,14 +16,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:bowl 3",
|
||||
recipe = {
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:candle",
|
||||
recipe = {
|
||||
|
@ -54,23 +46,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:cauldron_empty",
|
||||
recipe = {
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "", "default:iron_lump"},
|
||||
{"default:iron_lump", "default:iron_lump", "default:iron_lump"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "realchess:chessboard",
|
||||
recipe = {
|
||||
{"dye:black", "dye:white", "dye:black"},
|
||||
{"stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:chair",
|
||||
recipe = {
|
||||
|
@ -172,15 +147,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hive",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"default:paper", "default:paper", "default:paper"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:iron_lightbox",
|
||||
recipe = {
|
||||
|
@ -207,23 +173,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lever_off",
|
||||
recipe = {
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:mailbox",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"dye:red", "default:paper", "dye:red"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:moonbrick",
|
||||
recipe = {
|
||||
|
@ -256,27 +205,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
--minetest.register_craft({
|
||||
-- output = "xdecor:pressure_stone_off",
|
||||
-- type = "shapeless",
|
||||
-- recipe = {"group:stone", "group:stone"}
|
||||
--})
|
||||
|
||||
--minetest.register_craft({
|
||||
-- output = "xdecor:pressure_wood_off",
|
||||
-- type = "shapeless",
|
||||
-- recipe = {"group:wood", "group:wood"}
|
||||
--})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:rope",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:stone_tile 2",
|
||||
recipe = {
|
||||
|
|
11
src/rope.lua
|
@ -55,3 +55,14 @@ xdecor.register("rope", {
|
|||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:rope",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
|
@ -8,23 +8,7 @@ local registered_nodes = minetest.registered_nodes
|
|||
-- Only the regular, solid blocks without metas or explosivity can be cut
|
||||
local nodes = {}
|
||||
for node, def in pairs(registered_nodes) do
|
||||
if (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and
|
||||
(def.groups.cracky or def.groups.choppy) and
|
||||
not def.on_construct and
|
||||
not def.after_place_node and
|
||||
not def.on_rightclick and
|
||||
not def.on_blast and
|
||||
not def.allow_metadata_inventory_take and
|
||||
not (def.groups.not_in_creative_inventory == 1) and
|
||||
not (def.groups.not_cuttable == 1) and
|
||||
--not def.groups.wool and
|
||||
(def.tiles and type(def.tiles[1]) == "string" and not
|
||||
def.tiles[1]:find("default_mineral")) and
|
||||
not def.mesecons and
|
||||
def.description and
|
||||
def.description ~= "" and
|
||||
def.light_source == 0
|
||||
then
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
nodes[#nodes+1] = node
|
||||
end
|
||||
end
|
||||
|
@ -86,6 +70,7 @@ function workbench:get_output(inv, input, name)
|
|||
item = nbox[3] and item or "stairs:"..nbox[1].."_"..name:match(":(.*)")
|
||||
output[#output+1] = item.." "..count
|
||||
end
|
||||
|
||||
inv:set_list("forms", output)
|
||||
end
|
||||
|
||||
|
@ -150,9 +135,11 @@ end
|
|||
function workbench.fields(pos, _, fields)
|
||||
if fields.quit then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
workbench:set_formspec(meta, fields.back and 1 or
|
||||
fields.craft and 2 or
|
||||
fields.storage and 3)
|
||||
local id = fields.back and 1 or
|
||||
fields.craft and 2 or
|
||||
fields.storage and 3
|
||||
if not id then return end
|
||||
workbench:set_formspec(meta, id)
|
||||
end
|
||||
|
||||
function workbench.dig(pos)
|
||||
|
@ -215,7 +202,7 @@ function workbench.on_take(pos, listname, index, stack, player)
|
|||
local stackname = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
if stackname == inputname then
|
||||
if stackname == inputname and registered_nodes[inputname.."_cube"] then
|
||||
workbench:get_output(inv, input, stackname)
|
||||
else
|
||||
inv:set_list("forms", {})
|
||||
|
@ -301,3 +288,22 @@ for i=1, #nodes do
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_tool("xdecor:hammer", {
|
||||
description = "Hammer",
|
||||
inventory_image = "xdecor_hammer.png",
|
||||
wield_image = "xdecor_hammer.png",
|
||||
on_use = function() do return end end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
--[[
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hammer",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})]]
|
||||
|
|
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