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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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The licenses for most software and other practical works are designed
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||||
to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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To protect your rights, we need to prevent others from denying you
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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For the developers' and authors' protection, the GPL clearly explains
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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To "propagate" a work means to do anything with it that, without
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
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||||
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||||
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||||
All rights granted under this License are granted for the term of
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||||
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||||
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||||
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||||
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You may make, run and propagate covered works that you do not
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Conveying under any other circumstances is permitted solely under
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No covered work shall be deemed part of an effective technological
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||||
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||||
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||||
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||||
When you convey a covered work, you waive any legal power to forbid
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||||
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||||
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||||
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You may convey verbatim copies of the Program's source code as you
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||||
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||||
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keep intact all notices stating that this License and any
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||||
keep intact all notices of the absence of any warranty; and give all
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You may charge any price or no price for each copy that you convey,
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||||
You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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||||
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||||
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||||
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||||
released under this License and any conditions added under section
|
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||||
"keep intact all notices".
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||||
|
||||
c) You must license the entire work, as a whole, under this
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||||
License to anyone who comes into possession of a copy. This
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||||
License will therefore apply, along with any applicable section 7
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||||
regardless of how they are packaged. This License gives no
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||||
permission to license the work in any other way, but it does not
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||||
invalidate such permission if you have separately received it.
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||||
|
||||
d) If the work has interactive user interfaces, each must display
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||||
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A compilation of a covered work with other separate and independent
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
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"aggregate" if the compilation and its resulting copyright are not
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||||
used to limit the access or legal rights of the compilation's users
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||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
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|
||||
parts of the aggregate.
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||||
|
||||
6. Conveying Non-Source Forms.
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||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
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||||
machine-readable Corresponding Source under the terms of this License,
|
||||
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||||
a) Convey the object code in, or embodied in, a physical product
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||||
(including a physical distribution medium), accompanied by the
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||||
Corresponding Source fixed on a durable physical medium
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||||
customarily used for software interchange.
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||||
b) Convey the object code in, or embodied in, a physical product
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written offer, valid for at least three years and valid for as
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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d) Convey the object code by offering access from a designated
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||||
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copy the object code is a network server, the Corresponding Source
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may be on a different server (operated by you or a third party)
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||||
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||||
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||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
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you inform other peers where the object code and Corresponding
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Source of the work are being offered to the general public at no
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||||
A separable portion of the object code, whose source code is excluded
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||||
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|
||||
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|
||||
A "User Product" is either (1) a "consumer product", which means any
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tangible personal property which is normally used for personal, family,
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||||
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||||
typical or common use of that class of product, regardless of the status
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||||
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commercial, industrial or non-consumer uses, unless such uses represent
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||||
the only significant mode of use of the product.
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|
||||
"Installation Information" for a User Product means any methods,
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||||
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|
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|
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|
||||
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|
||||
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|
||||
If you convey an object code work under this section in, or with, or
|
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|
||||
part of a transaction in which the right of possession and use of the
|
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Corresponding Source conveyed under this section must be accompanied
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||||
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|
||||
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||||
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|
||||
The requirement to provide Installation Information does not include a
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||||
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|
||||
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|
||||
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|
||||
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|
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adversely affects the operation of the network or violates the rules and
|
||||
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Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
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||||
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|
||||
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||||
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|
||||
under those permissions, but the entire Program remains governed by
|
||||
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||||
|
||||
When you convey a copy of a covered work, you may at your option
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remove any additional permissions from that copy, or from any part of
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||||
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|
||||
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||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
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||||
|
||||
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||||
requiring that modified versions of such material be marked in
|
||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
those licensors and authors.
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|
||||
All other non-permissive additional terms are considered "further
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||||
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|
||||
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|
||||
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||||
restriction, you may remove that term. If a license document contains
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||||
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||||
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||||
If you add terms to a covered work in accord with this section, you
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||||
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||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
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|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
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||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
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|
||||
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||||
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|
||||
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||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
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||||
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||||
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|
||||
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||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
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||||
run a copy of the Program. Ancillary propagation of a covered work
|
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to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,35 @@
|
|||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Castles Mod
|
||||
by: Philipbenr And DanDuncombe
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Licence: GPLv3
|
||||
|
||||
see: LICENSE
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Contains as of now:
|
||||
|
||||
--Walls, Corner-walls,
|
||||
--Castlestone Stairs, Slabs, and Pillars
|
||||
--Jailbars
|
||||
--Hides
|
||||
--Arrowslits
|
||||
--Rubble (for between walls)
|
||||
--Doors
|
||||
--and more!
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
" Although crossbows have been removed, along with arrows, the code is still there.
|
||||
To get the crossbows back, look in init.lua. You will see at the top some lines
|
||||
with dofile in them. Copy and paste two more of these lines, and change them to
|
||||
crossbow.lua and arrow.lua to get them back. "
|
||||
|
||||
I, (philipbenr) will take a look at the arrows and crossbows, and see about this.
|
|
@ -0,0 +1,92 @@
|
|||
minetest.register_craftitem("castle:arrow", {
|
||||
description = "Arrow",
|
||||
inventory_image = "castle_arrow.png",
|
||||
})
|
||||
|
||||
minetest.register_node("castle:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"castle_arrow.png", "castle_arrow.png", "castle_arrow_back.png", "castle_arrow_front.png", "castle_arrow_2.png", "castle_arrow.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local castle_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"castle:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
castle_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "castle:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
groupcaps={
|
||||
fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
}
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
groupcaps={
|
||||
fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
}
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.add_item(self.lastpos, 'castle:arrow')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("castle:arrow_entity", castle_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'castle:arrow 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,133 @@
|
|||
minetest.register_alias("castle:arrowslit", "castle:arrowslit_stonewall")
|
||||
minetest.register_alias("castle:arrowslit_hole", "castle:arrowslit_stonewall_hole")
|
||||
minetest.register_alias("castle:arrowslit", "castle:arrowslit_stonewall_cross")
|
||||
|
||||
local arrowslit = {}
|
||||
|
||||
arrowslit.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(arrowslit.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:arrowslit_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.375000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{0.062500,-0.375000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:arrowslit_"..name.."_cross", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit with Cross",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{0.062500,-0.125000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
{0.062500,-0.375000,-0.500000,0.500000,-0.250000,-0.312500},
|
||||
{-0.500000,-0.375000,-0.500000,-0.062500,-0.250000,-0.312500},
|
||||
{-0.500000,-0.250000,-0.500000,-0.187500,-0.125000,-0.312500},
|
||||
{0.187500,-0.250000,-0.500000,0.500000,-0.125000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:arrowslit_"..name.."_hole", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit with Hole",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.375000,-0.500000,-0.125000,0.375000,-0.312500},
|
||||
{0.125000,-0.375000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
{0.062500,-0.125000,-0.500000,0.125000,0.375000,-0.312500},
|
||||
{-0.125000,-0.125000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.." 6",
|
||||
recipe = {
|
||||
{craft_material,"", craft_material},
|
||||
{craft_material,"", craft_material},
|
||||
{craft_material,"", craft_material} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.."_cross",
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.."_hole",
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name.."_cross"} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name,
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name.."_hole"} },
|
||||
})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,48 @@
|
|||
arrows = {
|
||||
{"castle:arrow", "castle:arrow_entity"},
|
||||
}
|
||||
|
||||
local castle_shoot_arrow = function(itemstack, player)
|
||||
for _,arrow in ipairs(arrows) do
|
||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:get_inventory():remove_item("main", arrow[1])
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
minetest.sound_play("castle_sound", {pos=playerpos})
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
minetest.register_tool("castle:crossbow", {
|
||||
description = "Crossbow",
|
||||
inventory_image = "castle_crossbow.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if castle_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/200)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'castle:crossbow',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
|
||||
{'farming:string', 'farming:string', 'farming:string'},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,8 @@
|
|||
default
|
||||
stairs
|
||||
doors
|
||||
farming
|
||||
building_blocks?
|
||||
asphalt?
|
||||
streets?
|
||||
moreblocks?
|
|
@ -0,0 +1,469 @@
|
|||
dofile(minetest.get_modpath("castle").."/pillars.lua")
|
||||
dofile(minetest.get_modpath("castle").."/arrowslit.lua")
|
||||
dofile(minetest.get_modpath("castle").."/tapestry.lua")
|
||||
dofile(minetest.get_modpath("castle").."/jailbars.lua")
|
||||
dofile(minetest.get_modpath("castle").."/town_item.lua")
|
||||
dofile(minetest.get_modpath("castle").."/shields_decor.lua")
|
||||
dofile(minetest.get_modpath("castle").."/murder_hole.lua")
|
||||
--dofile(minetest.get_modpath("castle").."/orbs.lua")
|
||||
dofile(minetest.get_modpath("castle").."/rope.lua")
|
||||
|
||||
minetest.register_node("castle:stonewall", {
|
||||
description = "Castle Wall",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_stonewall.png"},
|
||||
paramtype = light,
|
||||
drop = "castle:stonewall",
|
||||
groups = {cracky=3},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("castle:rubble", {
|
||||
description = "Castle Rubble",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_rubble.png"},
|
||||
paramtype = light,
|
||||
groups = {crumbly=3,falling_node=1},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stonewall",
|
||||
recipe = {
|
||||
{"default:cobble"},
|
||||
{"default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:rubble",
|
||||
recipe = {
|
||||
{"castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:rubble 2",
|
||||
recipe = {
|
||||
{"default:gravel"},
|
||||
{"default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:stonewall_corner", {
|
||||
drawtype = "normal",
|
||||
paramtype = light,
|
||||
paramtype2 = "facedir",
|
||||
description = "Castle Corner",
|
||||
tiles = {"castle_stonewall.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_corner_stonewall1.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_corner_stonewall2.png"},
|
||||
groups = {cracky=3},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stonewall_corner",
|
||||
recipe = {
|
||||
{"", "castle:stonewall"},
|
||||
{"castle:stonewall", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:roofslate", {
|
||||
drawtype = "raillike",
|
||||
description = "Roof Slates",
|
||||
inventory_image = "castle_slate.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
tiles = {'castle_slate.png'},
|
||||
climbable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
})
|
||||
|
||||
minetest.register_node("castle:hides", {
|
||||
drawtype = "signlike",
|
||||
description = "Hides",
|
||||
inventory_image = "castle_hide.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
tiles = {'castle_hide.png'},
|
||||
climbable = true,
|
||||
paramtype2 = "wallmounted",
|
||||
legacy_wallmounted = true,
|
||||
groups = {dig_immediate=2},
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:hides",
|
||||
recipe = {
|
||||
{"wool:white"},
|
||||
{"bucket:bucket_water"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "castle:hides 6",
|
||||
recipe = { "wool:white" , "bucket:bucket_water" },
|
||||
replacements = {
|
||||
{ 'bucket:bucket_water', 'bucket:bucket_empty' }
|
||||
}
|
||||
} )
|
||||
|
||||
local mod_building_blocks = minetest.get_modpath("building_blocks")
|
||||
local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
|
||||
|
||||
if mod_building_blocks then
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "building_blocks:Tar" , "default:gravel" },
|
||||
{ "default:gravel", "building_blocks:Tar" }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "default:gravel", "building_blocks:Tar" },
|
||||
{ "building_blocks:Tar" , "default:gravel" }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if mod_streets then
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "streets:asphalt" , "default:gravel" },
|
||||
{ "default:gravel", "streets:asphalt" }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "default:gravel", "streets:asphalt" },
|
||||
{ "streets:asphalt" , "default:gravel" }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if not (mod_building_blocks or mod_streets) then
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "castle:roofslate",
|
||||
recipe = "default:gravel",
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
stairs.register_stair_and_slab("stonewall", "castle:stonewall",
|
||||
{cracky=3},
|
||||
{"castle_stonewall.png"},
|
||||
"Castle Wall Stair",
|
||||
"Castle Wall Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stairs 4",
|
||||
recipe = {
|
||||
{"castle:stonewall","",""},
|
||||
{"castle:stonewall","castle:stonewall",""},
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_stonewall 4",
|
||||
recipe = {
|
||||
{"","","castle:stonewall"},
|
||||
{"","castle:stonewall","castle:stonewall"},
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_stonewall 6",
|
||||
recipe = {
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
doors.register_door("castle:oak_door", {
|
||||
description = "Oak Door",
|
||||
inventory_image = "castle_oak_door_inv.png",
|
||||
groups = {choppy=2,door=1},
|
||||
tiles_bottom = {"castle_oak_door_bottom.png", "door_oak.png"},
|
||||
tiles_top = {"castle_oak_door_top.png", "door_oak.png"},
|
||||
only_placer_can_open = true,
|
||||
})
|
||||
|
||||
doors.register_door("castle:jail_door", {
|
||||
description = "Jail Door",
|
||||
inventory_image = "castle_jail_door_inv.png",
|
||||
groups = {cracky=2,door=1},
|
||||
tiles_bottom = {"castle_jail_door_bottom.png", "door_jail.png"},
|
||||
tiles_top = {"castle_jail_door_top.png", "door_jail.png"},
|
||||
only_placer_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:oak_door",
|
||||
recipe = {
|
||||
{"default:tree", "default:tree"},
|
||||
{"default:tree", "default:tree"},
|
||||
{"default:tree", "default:tree"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:jail_door",
|
||||
recipe = {
|
||||
{"castle:jailbars", "castle:jailbars"},
|
||||
{"castle:jailbars", "castle:jailbars"},
|
||||
{"castle:jailbars", "castle:jailbars"}
|
||||
}
|
||||
})
|
||||
|
||||
function default.get_ironbound_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function has_ironbound_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("castle:ironbound_chest",{
|
||||
drawtype = "nodebox",
|
||||
description = "Ironbound Chest",
|
||||
tiles = {"castle_ironbound_chest_top.png",
|
||||
"castle_ironbound_chest_top.png",
|
||||
"castle_ironbound_chest_side.png",
|
||||
"castle_ironbound_chest_side.png",
|
||||
"castle_ironbound_chest_back.png",
|
||||
"castle_ironbound_chest_front.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
|
||||
{-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
|
||||
{-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
|
||||
{-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
|
||||
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Ironbound Chest (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Ironbound Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_ironbound_chest_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"castle:ironbound_chest",
|
||||
default.get_ironbound_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ironbound_chest",
|
||||
recipe = {
|
||||
{"default:wood", "default:steel_ingot","default:wood"},
|
||||
{"default:wood", "default:steel_ingot","default:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("castle:battleaxe", {
|
||||
description = "Battleaxe",
|
||||
inventory_image = "castle_battleaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 2.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=20, maxlevel=3},
|
||||
snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=20, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=7},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "castle:battleaxe",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick","default:steel_ingot"},
|
||||
{"", "default:stick",""}
|
||||
}
|
||||
})
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
|
||||
stairsplus:register_all("castle", "dungeon_stone", "castle:dungeon_stone", {
|
||||
description = "Dungeon Stone",
|
||||
tiles = {"castle_dungeon_stone.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "pavement_brick", "castle:pavement_brick", {
|
||||
description = "Pavement Brick",
|
||||
tiles = {"castle_pavement_brick.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "stonewall", "castle:stonewall", {
|
||||
description = "Stone Wall",
|
||||
tiles = {"castle_stonewall.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "rubble", "castle:rubble", {
|
||||
description = "Rubble",
|
||||
tiles = {"castle_rubble.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
end
|
||||
|
||||
stairs.register_stair_and_slab("dungeon_stone", "castle:dungeon_stone",
|
||||
{cracky=3},
|
||||
{"castle_dungeon_stone.png"},
|
||||
"Dungeon Stone Stair",
|
||||
"Dungeon Stone Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab("castle_pavement_brick", "castle:pavement_brick",
|
||||
{cracky=3},
|
||||
{"castle_pavement_brick.png"},
|
||||
"Castle Pavement Stair",
|
||||
"Castle Pavement Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_dungeon_stone 6",
|
||||
recipe = {
|
||||
{"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_pavement_brick 6",
|
||||
recipe = {
|
||||
{"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_dungeon_stone 4",
|
||||
recipe = {
|
||||
{"","","castle:dungeon_stone"},
|
||||
{"","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
{"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_pavement_brick 4",
|
||||
recipe = {
|
||||
{"","","castle:pavement_brick"},
|
||||
{"","castle:pavement_brick","castle:pavement_brick"},
|
||||
{"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,113 @@
|
|||
-- xjailbarss mod by xyz
|
||||
|
||||
local function rshift(x, by)
|
||||
return math.floor(x / 2 ^ by)
|
||||
end
|
||||
|
||||
local directions = {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
|
||||
local function update_jailbars(pos)
|
||||
if minetest.get_node(pos).name:find("castle:jailbars") == nil then
|
||||
return
|
||||
end
|
||||
local sum = 0
|
||||
for i = 1, 4 do
|
||||
local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
|
||||
if minetest.registered_nodes[node.name].walkable ~= false then
|
||||
sum = sum + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
if sum == 0 then
|
||||
sum = 15
|
||||
end
|
||||
minetest.add_node(pos, {name = "castle:jailbars_"..sum})
|
||||
end
|
||||
|
||||
local function update_nearby(pos)
|
||||
for i = 1,4 do
|
||||
update_jailbars({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
|
||||
end
|
||||
end
|
||||
|
||||
local half_blocks = {
|
||||
{0, -0.5, -0.06, 0.5, 0.5, 0.06},
|
||||
{-0.06, -0.5, 0, 0.06, 0.5, 0.5},
|
||||
{-0.5, -0.5, -0.06, 0, 0.5, 0.06},
|
||||
{-0.06, -0.5, -0.5, 0.06, 0.5, 0}
|
||||
}
|
||||
|
||||
local full_blocks = {
|
||||
{-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
|
||||
{-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
|
||||
}
|
||||
|
||||
for i = 1, 15 do
|
||||
local need = {}
|
||||
local cnt = 0
|
||||
for j = 1, 4 do
|
||||
if rshift(i, j - 1) % 2 == 1 then
|
||||
need[j] = true
|
||||
cnt = cnt + 1
|
||||
end
|
||||
end
|
||||
local take = {}
|
||||
if need[1] == true and need[3] == true then
|
||||
need[1] = nil
|
||||
need[3] = nil
|
||||
table.insert(take, full_blocks[1])
|
||||
end
|
||||
if need[2] == true and need[4] == true then
|
||||
need[2] = nil
|
||||
need[4] = nil
|
||||
table.insert(take, full_blocks[2])
|
||||
end
|
||||
for k in pairs(need) do
|
||||
table.insert(take, half_blocks[k])
|
||||
end
|
||||
local texture = "castle_jailbars.png"
|
||||
if cnt == 1 then
|
||||
texture = "castle_jailbars.png"
|
||||
end
|
||||
minetest.register_node("castle:jailbars_"..i, {
|
||||
drawtype = "nodebox",
|
||||
tiles = {"castle_grey.png", "castle_grey.png", texture},
|
||||
paramtype = "light",
|
||||
groups = {cracky=2},
|
||||
drop = "castle:jailbars",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = take
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = take
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("castle:jailbars", {
|
||||
description = "Jailbars",
|
||||
tiles = {"castle_space.png"},
|
||||
inventory_image = "castle_jailbars.png",
|
||||
wield_image = "castle_jailbars.png",
|
||||
node_placement_prediction = "",
|
||||
on_construct = update_jailbars
|
||||
})
|
||||
|
||||
minetest.register_on_placenode(update_nearby)
|
||||
minetest.register_on_dignode(update_nearby)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:jailbars 12",
|
||||
recipe = {
|
||||
{"default:steel_ingot","","default:steel_ingot"},
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot","","default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
local hole = {}
|
||||
|
||||
hole.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(hole.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:hole_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Murder Hole",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16,-8/16,-8/16,-4/16,8/16,8/16},
|
||||
{4/16,-8/16,-8/16,8/16,8/16,8/16},
|
||||
{-4/16,-8/16,-8/16,4/16,8/16,-4/16},
|
||||
{-4/16,-8/16,8/16,4/16,8/16,4/16},
|
||||
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:hole_"..name.." 4",
|
||||
recipe = {
|
||||
{"",craft_material, "" },
|
||||
{craft_material,"", craft_material},
|
||||
{"",craft_material, ""} },
|
||||
})
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
minetest.register_craftitem("castle:orb_day", {
|
||||
description = "Orb of Midday",
|
||||
tiles = {"castle_day.png"},
|
||||
inventory_image = "castle_day.png",
|
||||
wield_image = "castle_day.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
on_use = function()
|
||||
minetest.set_timeofday(0.5)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("castle:orb_night", {
|
||||
description = "Orb of Midnight",
|
||||
tiles = {"castle_night.png"},
|
||||
inventory_image = "castle_night.png",
|
||||
wield_image = "castle_night.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
on_use = function()
|
||||
minetest.set_timeofday(0)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "castle:orb_day",
|
||||
recipe = {
|
||||
{"", "default:glass",""},
|
||||
{"default:glass", "default:mese_crystal","default:glass"},
|
||||
{"", "default:glass",""}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:orb_night",
|
||||
recipe = {
|
||||
{"", "default:glass",""},
|
||||
{"default:glass", "default:obsidian","default:glass"},
|
||||
{"", "default:glass",""}
|
||||
}
|
||||
})
|
|
@ -0,0 +1,103 @@
|
|||
minetest.register_alias("castle:pillars_bottom", "castle:pillars_stonewall_bottom")
|
||||
minetest.register_alias("castle:pillars_top", "castle:pillars_stonewall_top")
|
||||
minetest.register_alias("castle:pillars_middle", "castle:pillars_stonewall_middle")
|
||||
|
||||
local pillar = {}
|
||||
|
||||
pillar.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(pillar.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:pillars_"..name.."_bottom", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Base",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000},
|
||||
{-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:pillars_"..name.."_top", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Top",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
|
||||
{-0.375000,0.062500,-0.375000,0.375000,0.312500,0.375000},
|
||||
{-0.250000,-0.500000,-0.250000,0.250000,0.062500,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:pillars_"..name.."_middle", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Middle",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_bottom 4",
|
||||
recipe = {
|
||||
{"",craft_material,""},
|
||||
{"",craft_material,""},
|
||||
{craft_material,craft_material,craft_material} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_top 4",
|
||||
recipe = {
|
||||
{craft_material,craft_material,craft_material},
|
||||
{"",craft_material,""},
|
||||
{"",craft_material,""} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_middle 4",
|
||||
recipe = {
|
||||
{craft_material,craft_material},
|
||||
{craft_material,craft_material},
|
||||
{craft_material,craft_material} },
|
||||
})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,121 @@
|
|||
minetest.register_node("castle:ropes",{
|
||||
description = "Rope",
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropes.png"},
|
||||
groups = {choppy=3,snappy=3,oddly_breakable_by_hand=3,flammable=1},
|
||||
paramtype = "light",
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ropes",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:box_rope", {
|
||||
description = "Rope from Ropebox",
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropes.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
diggable = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
after_destruct = function(pos,oldnode)
|
||||
local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if node.name == "castle:box_rope" then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("castle:ropebox", {
|
||||
description = "Ropebox",
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropebox_top.png",
|
||||
"castle_ropebox_top.png",
|
||||
"castle_ropebox_side_1.png",
|
||||
"castle_ropebox_side_1.png",
|
||||
"castle_ropebox_side_2.png",
|
||||
"castle_ropebox_side_2.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2/16, -2/16, -4/16, 2/16, 2/16, 4/16},
|
||||
{-2/16, -4/16, -2/16, 2/16, 4/16, 2/16},
|
||||
{-2/16, -3/16, -3/16, 2/16, 3/16, 3/16},
|
||||
{-3/16, -2/16, -2/16, -2/16, 8/16, 2/16},
|
||||
{2/16, -2/16, -2/16, 3/16, 8/16, 2/16},
|
||||
{-1/16, -8/16, -1/16, 1/16, -4/16, 1/16},
|
||||
},
|
||||
},
|
||||
after_destruct = function(pos,oldnode)
|
||||
local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if node.name == "castle:box_rope" then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"castle:ropebox"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
|
||||
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"castle:box_rope"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
|
||||
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ropebox",
|
||||
recipe = {
|
||||
{"default:wood"},
|
||||
{"castle:ropes"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,100 @@
|
|||
minetest.register_node("castle:shield",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side.png", "castle_shield_side.png", "castle_shield_side.png", "castle_shield_side.png", "castle_shield_back.png", "castle_shield_front.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:red", "default:steel_ingot","dye:blue"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:shield_2",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_back.png", "castle_shield_front_2.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield_2",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:cyan", "default:steel_ingot","dye:yellow"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:shield_3",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_back.png", "castle_shield_front_3.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield_3",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:grey", "default:steel_ingot","dye:green"},
|
||||
}
|
||||
})
|
||||
|
|
@ -0,0 +1,180 @@
|
|||
local tapestry = {}
|
||||
|
||||
minetest.register_node("castle:tapestry_top", {
|
||||
drawtype = "nodebox",
|
||||
description = "Tapestry Top",
|
||||
tiles = {"default_wood.png"},
|
||||
sunlight_propagates = true,
|
||||
groups = {flammable=3,oddly_breakable_by_hand=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:tapestry_top',
|
||||
recipe = {'default:stick'},
|
||||
})
|
||||
|
||||
tapestry.colours = {
|
||||
{"white", "White", "white"},
|
||||
{"grey", "Grey", "grey"},
|
||||
{"black", "Black", "black"},
|
||||
{"red", "Red", "red"},
|
||||
{"yellow", "Yellow", "yellow"},
|
||||
{"green", "Green", "green"},
|
||||
{"cyan", "Cyan", "cyan"},
|
||||
{"blue", "Blue", "blue"},
|
||||
{"magenta", "Magenta", "magenta"},
|
||||
{"orange", "Orange", "orange"},
|
||||
{"violet", "Violet", "violet"},
|
||||
{"dark_grey", "Dark Grey", "dark_grey"},
|
||||
{"dark_green", "Dark Green", "dark_green"},
|
||||
{"pink", "Pink", "pink"},
|
||||
{"brown", "Brown", "brown"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from wool and a stick
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'default:stick'},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:long_tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry (Long)",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from normal tapestry and wool
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:long_tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'castle:tapestry_'..name},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:very_long_tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry (Very Long)",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from long tapestry and wool
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:very_long_tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'castle:long_tapestry_'..name},
|
||||
})
|
||||
end
|
||||
end
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 208 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 190 B |
After Width: | Height: | Size: 358 B |
After Width: | Height: | Size: 75 B |
After Width: | Height: | Size: 9.5 KiB |
After Width: | Height: | Size: 9.5 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 576 B |
After Width: | Height: | Size: 297 B |
After Width: | Height: | Size: 5.5 KiB |
After Width: | Height: | Size: 70 B |
After Width: | Height: | Size: 9.8 KiB |
After Width: | Height: | Size: 415 B |
After Width: | Height: | Size: 442 B |
After Width: | Height: | Size: 332 B |
After Width: | Height: | Size: 408 B |
After Width: | Height: | Size: 524 B |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 532 B |
After Width: | Height: | Size: 455 B |
After Width: | Height: | Size: 526 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 650 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 638 B |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 445 B |
After Width: | Height: | Size: 550 B |
After Width: | Height: | Size: 550 B |
After Width: | Height: | Size: 286 B |
After Width: | Height: | Size: 7.8 KiB |
After Width: | Height: | Size: 7.2 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 200 B |
After Width: | Height: | Size: 187 B |
After Width: | Height: | Size: 252 B |
After Width: | Height: | Size: 789 B |
After Width: | Height: | Size: 151 B |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 7.9 KiB |
After Width: | Height: | Size: 9.3 KiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 5.9 KiB |
After Width: | Height: | Size: 8.0 KiB |
After Width: | Height: | Size: 70 B |
After Width: | Height: | Size: 70 B |
After Width: | Height: | Size: 70 B |
|
@ -0,0 +1,306 @@
|
|||
minetest.register_alias("darkage:box", "castle:crate")
|
||||
minetest.register_alias("cottages:straw", "farming:straw")
|
||||
minetest.register_alias("castle:straw", "farming:straw")
|
||||
minetest.register_alias("darkage:straw", "farming:straw")
|
||||
minetest.register_alias("cottages:straw_bale", "castle:bound_straw")
|
||||
minetest.register_alias("darkage:straw_bale", "castle:bound_straw")
|
||||
minetest.register_alias("darkage:lamp", "castle:street_light")
|
||||
|
||||
minetest.register_node("castle:anvil",{
|
||||
drawtype = "nodebox",
|
||||
description = "Anvil",
|
||||
tiles = {"castle_steel.png"},
|
||||
groups = {cracky=2,falling_node=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.250000,0.500000},
|
||||
{-0.187500,-0.500000,-0.375000,0.187500,0.312500,0.375000},
|
||||
{-0.375000,-0.500000,-0.437500,0.375000,-0.125000,0.437500},
|
||||
{-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
|
||||
{-0.375000,0.187500,-0.437500,0.375000,0.425000,0.437500},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:anvil",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"","default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:workbench",{
|
||||
description = "Workbench",
|
||||
tiles = {"castle_workbench_top.png", "default_wood.png", "castle_workbench_1.png", "castle_workbench_1.png", "castle_workbench_2.png", "castle_workbench_2.png"},
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
|
||||
drawtype = "normal",
|
||||
on_construct = function ( pos )
|
||||
local meta = minetest.get_meta( pos )
|
||||
meta:set_string( 'formspec', 'size[10,10;]' ..
|
||||
'label[1,0;Source Material]' ..
|
||||
'list[context;src;1,1;2,4;]' ..
|
||||
'label[4,0;Recipe to Use]' ..
|
||||
'list[context;rec;4,1;3,3;]' ..
|
||||
'label[7.5,0;Craft Output]' ..
|
||||
'list[context;dst;8,1;1,4;]' ..
|
||||
'list[current_player;main;1,6;8,4;]' )
|
||||
meta:set_string( 'infotext', 'Workbench' )
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size( 'src', 2 * 4 )
|
||||
inv:set_size( 'rec', 3 * 3 )
|
||||
inv:set_size( 'dst', 1 * 4 )
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in workbench at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to workbench at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from workbench at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
local get_recipe = function ( inv )
|
||||
local result, needed, input
|
||||
needed = inv:get_list( 'rec' )
|
||||
|
||||
result, input = minetest.get_craft_result( {
|
||||
method = 'normal',
|
||||
width = 3,
|
||||
items = needed
|
||||
} )
|
||||
|
||||
local totalneed = {}
|
||||
|
||||
if result.item:is_empty() then
|
||||
result = nil
|
||||
else
|
||||
result = result.item
|
||||
for _, item in ipairs( needed ) do
|
||||
if item ~= nil and not item:is_empty() and not inv:contains_item( 'src', item ) then
|
||||
result = nil
|
||||
break
|
||||
end
|
||||
if item ~= nil and not item:is_empty() then
|
||||
if totalneed[item:get_name()] == nil then
|
||||
totalneed[item:get_name()] = 1
|
||||
else
|
||||
totalneed[item:get_name()] = totalneed[item:get_name()] + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
for name, number in pairs( totalneed ) do
|
||||
local totallist = inv:get_list( 'src' )
|
||||
for i, srcitem in pairs( totallist ) do
|
||||
if srcitem:get_name() == name then
|
||||
local taken = srcitem:take_item( number )
|
||||
number = number - taken:get_count()
|
||||
totallist[i] = srcitem
|
||||
end
|
||||
if number <= 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
if number > 0 then
|
||||
result = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return needed, input, result
|
||||
end
|
||||
|
||||
minetest.register_abm( {
|
||||
nodenames = { 'castle:workbench' },
|
||||
interval = 5,
|
||||
chance = 1,
|
||||
action = function ( pos, node )
|
||||
local meta = minetest.get_meta( pos )
|
||||
local inv = meta:get_inventory()
|
||||
local cresult, newinput, needed
|
||||
if not inv:is_empty( 'src' ) then
|
||||
-- Check for a valid recipe and sufficient resources to craft it
|
||||
needed, newinput, result = get_recipe( inv )
|
||||
if result ~= nil and inv:room_for_item( 'dst', result ) then
|
||||
inv:add_item( 'dst', result )
|
||||
for i, item in pairs( needed ) do
|
||||
if item ~= nil and item ~= '' then
|
||||
inv:remove_item( 'src', ItemStack( item ) )
|
||||
end
|
||||
if newinput[i] ~= nil and not newinput[i]:is_empty() then
|
||||
inv:add_item( 'src', newinput[i] )
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
} )
|
||||
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:workbench",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:wood", "default:wood","default:steel_ingot"},
|
||||
{"default:tree", "default:tree","default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:dungeon_stone", {
|
||||
description = "Dungeon Stone",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_dungeon_stone.png"},
|
||||
groups = {cracky=2},
|
||||
paramtype = "light",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:dungeon_stone",
|
||||
recipe = {
|
||||
{"default:stonebrick", "default:obsidian"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:dungeon_stone",
|
||||
recipe = {
|
||||
{"default:stonebrick"},
|
||||
{"default:obsidian"},
|
||||
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:crate", {
|
||||
description = "Crate",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_crate_top.png","castle_crate_top.png","castle_crate.png","castle_crate.png","castle_crate.png","castle_crate.png"},
|
||||
groups = {choppy=3},
|
||||
paramtype = "light",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
"list[current_name;main;0,1;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Crate")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*3)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in crate at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to crate at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from crate at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:crate",
|
||||
recipe = {
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"default:wood", "default:steel_ingot", "default:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:bound_straw", {
|
||||
description = "Bound Straw",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_straw_bale.png"},
|
||||
groups = {choppy=4, flammable=1, oddly_breakable_by_hand=3},
|
||||
paramtype = "light",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:bound_straw",
|
||||
recipe = {
|
||||
{"castle:straw", "castle:ropes"},
|
||||
}
|
||||
})
|
||||
|
||||
stairs.register_stair_and_slab("straw", "farming:straw",
|
||||
{choppy=3, flammable=1, oddly_breakable_by_hand=3},
|
||||
{"farming_straw.png"},
|
||||
"Castle Straw Stair",
|
||||
"Castle Straw Slab",
|
||||
default.node_sound_leaves_defaults()
|
||||
)
|
||||
|
||||
minetest.register_node("castle:pavement", {
|
||||
description = "Paving Stone",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_pavement_brick.png"},
|
||||
groups = {cracky=2},
|
||||
paramtype = "light",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:pavement 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:cobble"},
|
||||
{"default:cobble", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("castle:light",{
|
||||
drawtype = "glasslike",
|
||||
description = "Light Block",
|
||||
sunlight_propagates = true,
|
||||
light_source = 14,
|
||||
tiles = {"castle_street_light.png"},
|
||||
groups = {cracky=2},
|
||||
paramtype = "light",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:light",
|
||||
recipe = {
|
||||
{"default:stick", "default:glass", "default:stick"},
|
||||
{"default:glass", "default:torch", "default:glass"},
|
||||
{"default:stick", "default:glass", "default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
|