mobs_more_monsters/mobs_slimes/greenslimes.lua

164 lines
4.4 KiB
Lua

local ENABLE_SPAWN_NODE = true
-- sounds
local green_sounds = {
damage = "slimes_damage",
death = "slimes_death",
jump = "slimes_jump",
attack = "slimes_attack"
}
-- textures
local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png",
"green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
-- small
mobs:register_mob("mobs_slimes:green_small", {
type = "monster",
visual = "cube",
textures = { green_textures },
visual_size = {x = 0.5, y = 0.5},
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
sounds = green_sounds,
hp_min = 2,
hp_max = 4,
armor = 100,
knock_back = 3,
blood_amount = 3,
blood_texture = "green_slime_blood.png",
lava_damage = 3,
fall_damage = 0,
damage = 1,
attack_type = "dogfight",
attacks_monsters = true,
view_range = 10,
walk_chance = 0,
walk_velocity = 2,
stepheight = 0.6,
jump_chance = 60,
drops = {
{name = "mobs_slimes:green_slimeball", chance = 2, min = 1, max = 2},
}
})
-- medium
mobs:register_mob("mobs_slimes:green_medium", {
type = "monster",
visual = "cube",
textures = { green_textures },
visual_size = {x = 1, y = 1},
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
sounds = green_sounds,
hp_min = 4,
hp_max = 8,
armor = 100,
knock_back = 2,
blood_amount = 4,
blood_texture = "green_slime_blood.png",
lava_damage = 7,
fall_damage = 0,
damage = 2,
attack_type = "dogfight",
attacks_monsters = true,
view_range = 10,
walk_chance = 0,
walk_velocity = 2,
stepheight = 1.1,
jump_chance = 60,
on_die = function(self, pos)
local num = math.random(2, 4)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs_slimes:green_small")
end
end
})
-- big
mobs:register_mob("mobs_slimes:green_big", {
type = "monster",
visual = "cube",
textures = { green_textures },
visual_size = {x = 2, y = 2},
collisionbox = {-1, -1, -1, 1, 1, 1},
sounds = green_sounds,
hp_min = 6,
hp_max = 12,
armor = 100,
knock_back = 1,
blood_amount = 5,
blood_texture = "green_slime_blood.png",
lava_damage = 11,
fall_damage = 0,
damage = 3,
attack_type = "dogfight",
attacks_monsters = true,
view_range = 10,
walk_chance = 0,
walk_velocity = 2,
stepheight = 1.1,
jump_chance = 60,
on_die = function(self, pos)
local num = math.random(1, 2)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "mobs_slimes:green_medium")
end
end
})
local l_spawn_elevation_min = minetest.setting_get("water_level")
if l_spawn_elevation_min then
l_spawn_elevation_min = l_spawn_elevation_min - 1
else
l_spawn_elevation_min = -1
end
--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_slimes:green_big",
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top"},
{"air"},
4, 20, 30, 10000, 1, l_spawn_elevation_min, 31000
)
mobs:spawn_specific("mobs_slimes:green_medium",
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top"},
{"air"},
4, 20, 30, 20000, 2, l_spawn_elevation_min, 31000
)
mobs:spawn_specific("mobs_slimes:green_small",
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top"},
{"air"},
4, 20, 30, 30000, 3, l_spawn_elevation_min, 31000
)
mobs:register_egg("mobs_slimes:green_small", "Small Green Slime", "green_slime_front.png", 0)
mobs:register_egg("mobs_slimes:green_medium", "Medium Green Slime", "green_slime_front.png", 0)
mobs:register_egg("mobs_slimes:green_big", "Big Green Slime", "green_slime_front.png", 0)
-- crafts
minetest.register_craftitem("mobs_slimes:green_slimeball", {
image = "jeija_glue.png",
description="Green Slime Ball",
})
-- spawner block
if ENABLE_SPAWN_NODE then
minetest.register_node("mobs_slimes:green_spawner", {
description = "Green Slime Spawner",
tiles = {"green_slime_front.png"},
is_ground_content = false,
groups = {cracky=3, stone=1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({
dug = {name="slimes_death", gain=0.25}
})
})
minetest.register_abm({
nodenames = {"mobs_slimes:green_spawner"},
interval = 60.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local p = pos
p.y = p.y + 1
minetest.add_entity(p, "mobs_slimes:green_big")
end
})
end