75 lines
2.0 KiB
Lua
75 lines
2.0 KiB
Lua
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if mobs.mod and mobs.mod == "redo" then
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local ENABLE_SPAWN_NODE = true
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-- creeper
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mobs:register_mob("mobs_creeper:creeper", {
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type = "monster",
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visual = "mesh",
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mesh = "mobs_tree_monster.x",
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textures = {
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{"mobs_creeper.png"},
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},
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visual_size = {x=4.5,y=4.5},
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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animation = {
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stand_start = 0, stand_end = 24,
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walk_start = 25, walk_end = 47,
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run_start = 48, run_end = 62,
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punch_start = 48, punch_end = 62,
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speed_normal = 15, speed_run = 15
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_treemonster",
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explode = "tnt_explode"
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},
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hp_min = 30,
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hp_max = 40,
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armor = 90,
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blood_texture = "mobs_creeper_inv.png",
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water_damage = 2,
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lava_damage = 15,
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damage = 21,
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attack_type = "explode",
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view_range = 16,
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run_velocity = 3,
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stepheight = 1.1,
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drops = {
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{name = "default:torch", chance = 10, min = 3, max = 5,},
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{name = "default:iron_lump", chance = 5, min = 1, max = 2,},
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{name = "default:coal_lump", chance = 3, min = 1, max = 3,}
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}
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_creeper:creeper",
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{"default:stone", "default:dirt_with_grass"},
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{"air"},
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-1, 20, 30, 20000, 1, -31000, 31000
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)
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mobs:register_egg("mobs_creeper:creeper", "Creeper", "mobs_creeper_inv.png", 1)
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-- spawner block
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if ENABLE_SPAWN_NODE then
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minetest.register_node("mobs_creeper:creeper_spawner", {
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description = "Creeper Spawner",
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tiles = {"mobs_creeper_face.png"},
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is_ground_content = false,
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groups = {cracky=3, stone=1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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dug = {name="tnt_explode", gain=0.25}
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})
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})
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minetest.register_abm({
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nodenames = {"mobs_creeper:creeper_spawner"},
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interval = 60.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_entity(pos, "mobs_creeper:creeper")
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end
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})
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end
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end |