mobs_more_monsters/mobs_pumpking/init.lua

118 lines
3.2 KiB
Lua

if mobs.mod and mobs.mod == "redo" then
local ENABLE_SPAWN_NODE = true
local ENABLE_PUMPKIN_BOOM = true
mobs:register_mob("mobs_pumpking:pumpking", {
type = "monster",
visual = "mesh",
mesh = "pumpking.x",
textures = {
{"pumpking.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85},
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 165, stand_end = 210,
walk_start = 61, walk_end = 110,
run_start = 0, run_end = 50,
punch_start = 150, punch_end = 165
},
makes_footstep_sound = true,
sounds = {
random = "king"
},
hp_min = 125,
hp_max = 160,
armor = 80,
knock_back = 1,
light_damage = 10,
water_damage = 5,
lava_damage = 5,
fall_damage = 20,
damage = 10,
reach = 3,
attack_type = "dogfight",
view_range = 25,
stepheight = 1.1,
drops = {
{name = "farming:jackolantern", chance = 1, min = 1, max = 1},
{name = "ethereal:bone", chance = 2, min = 2, max = 4}
},
lifetimer = 180, -- 3 minutes
shoot_interval = 135, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
do_custom = function(self)
if ENABLE_PUMPKIN_BOOM and self.lifetimer <= self.shoot_interval then
p = self.object:getpos()
p.y = p.y + 1
minetest.add_entity(p, "mobs_pumpking:pumpboom")
minetest.after(5.0, function(pos, str) minetest.add_entity(pos, str) end,
p, "mobs_pumpking:pumpboom")
self.shoot_interval = self.shoot_interval - 45
end
end
})
local l_spawn_elevation_min = minetest.setting_get("water_level")
if l_spawn_elevation_min then
l_spawn_elevation_min = l_spawn_elevation_min + 2
else
l_spawn_elevation_min = 2
end
--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_pumpking:pumpking",
{"default:dirt_with_grass", "default:dirt"},
{"air"},
-1, 6, 30, 70000, 1, l_spawn_elevation_min, 80
)
mobs:register_egg("mobs_pumpking:pumpking", "Pumpkin King", "pumpking.png", 1)
mobs:register_egg("mobs_pumpking:pumpboom", "Pumpboom", "pumpking.png", 1)
if ENABLE_PUMPKIN_BOOM then
mobs:register_mob("mobs_pumpking:pumpboom", {
type = "monster",
visual = "mesh",
mesh = "pumpboom.x",
textures = {
{"pumpboom.png"}
},
visual_size = {x=3, y=3},
collisionbox = {-0.80, -0.3, -0.80, 0.80, 0.80, 0.80},
rotate = 270,
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 0, stand_end = 30,
walk_start = 81, walk_end = 97,
run_start = 81, run_end = 97,
punch_start = 100, punch_end = 120
},
sounds = {
random = "pump"
},
hp_min = 2,
hp_max = 5,
armor = 200,
light_damage = 2,
water_damage = 2,
lava_damage = 2,
fall_damage = 3,
damage = 4,
reach = 2,
attack_type = "explode",
group_attack = true,
view_range = 15,
walk_velocity = 2,
run_velocity = 4,
drops = {
{name = "farming:pumpkin", chance = 1, min = 1, max = 4},
{name = "tnt:tnt", chance = 10, min = 1, max = 2},
{name = "mtcandy:milk_choco", chance = 8, min = 1, max = 4},
{name = "mtcandy:white_choco", chance = 6, min = 1, max = 2},
{name = "illuna:donorcoin", chance = 26, min = 1, max = 1},
}
})
end
end