Added angry pig sound, cows attack when threatened
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parent
f56d969d00
commit
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4
cow.lua
4
cow.lua
@ -4,10 +4,10 @@
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mobs:register_mob("mobs:cow", {
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-- animal, monster, npc, barbarian
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type = "animal",
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-- aggressive, does 5 damage to player when threatened
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-- aggressive, does 4 damage to player when threatened
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passive = false,
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attack_type = "dogfight",
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damage = 5,
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damage = 4,
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-- health & armor
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hp_min = 5, hp_max = 20, armor = 200,
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-- textures and model
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BIN
sounds/mobs_pig_angry.ogg
Normal file
BIN
sounds/mobs_pig_angry.ogg
Normal file
Binary file not shown.
@ -23,14 +23,15 @@ mobs:register_mob("mobs:pumba", {
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_pig",
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attack = "mobs_pig_angry",
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},
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-- speed and jump
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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-- follows wheat
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follow = "farming:wheat",
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view_range = 5,
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follow = "default:apple",
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view_range = 10,
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-- drops raw pork when dead
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drops = {
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{name = "mobs:pork_raw",
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@ -50,7 +51,7 @@ mobs:register_mob("mobs:pumba", {
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-- can be tamed by feeding 8 wheat (will not attack when tamed)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "farming:wheat" then
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if item:get_name() == "default:apple" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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