mobs/oerkki.lua

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-- Oerkki by PilzAdam
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mobs:register_mob("mobs:oerkki", {
-- animal, monster, npc, barbarian
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type = "monster",
-- aggressive, deals 4 damage when player hit
passive = false,
attack_type = "dogfight",
damage = 4,
-- health & armor
hp_min = 8, hp_max = 34, armor = 100,
-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_oerkki.x",
drawtype = "front",
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available_textures = {
total = 2,
texture_1 = {"mobs_oerkki.png"},
texture_2 = {"mobs_oerkki2.png"},
},
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visual_size = {x=5, y=5},
blood_texture = "mobs_blood.png",
-- sounds
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makes_footstep_sound = false,
sounds = {
random = "mobs_oerkki",
},
-- speed and jump
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walk_velocity = 1,
run_velocity = 3,
view_range = 10,
jump = true,
-- chance of dropping obsidian
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drops = {
{name = "default:obsidian",
chance = 3, min = 1, max = 2,},
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},
-- damaged by
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water_damage = 1,
lava_damage = 1,
light_damage = 1,
-- model animation
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animation = {
stand_start = 0, stand_end = 23,
walk_start = 24, walk_end = 36,
run_start = 37, run_end = 49,
punch_start = 37, punch_end = 49,
speed_normal = 15, speed_run = 15,
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},
-- replace torch with air (remove)
replace_rate = 50,
replace_what = {"default:torch"},
replace_with = "air",
replace_offset = -1,
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})
-- spawns on stone between 0 and 5 light, 1 in 7000 chance, 1 in area starting at -10 and below
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mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10)
-- register spawn egg
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mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)