mobs/stonemonster.lua

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-- Stone Monster by PilzAdam
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mobs:register_mob("mobs:stone_monster", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 3,
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hp_min = 12,
hp_max = 35,
armor = 80,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
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visual = "mesh",
mesh = "mobs_stone_monster.b3d",
textures = {
{"mobs_stone_monster.png"},
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},
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makes_footstep_sound = true,
sounds = {
random = "mobs_stonemonster",
},
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walk_velocity = 0.5,
run_velocity = 2,
jump = true,
floats = 0,
view_range = 10,
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drops = {
{name = "default:torch",
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chance = 2, min = 3, max = 5},
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{name = "default:iron_lump",
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chance=5, min=1, max=2},
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{name = "default:coal_lump",
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chance=3, min=1, max=3},
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},
water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
animation = {
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speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 14,
walk_start = 15,
walk_end = 38,
run_start = 40,
run_end = 63,
punch_start = 40,
punch_end = 63,
},
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})
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mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 7, 0, 7000, 2, 0)
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mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)