MirceaKitsune
dce87664d2
Important improvements to the player script. Instead of setting model and texture every X seconds, only do it when the player joins (so far)
Add a function which allows registering different frame ranges for different player models Cosmetic improvements to the player script More progress on the player animation functions, this commit adds useles code currently
The main game for the Minetest game engine [minetest_game] ========================================================== To build the wholeness of the Minetest project, insert this repository as /games/minetest_game in the Minetest Engine. The Minetest Engine can be found in: https://github.com/celeron55/minetest/ Compatibility -------------- The minetest_game github master HEAD is generally compatible with the github master HEAD of minetest. Additionally, when the minetest engine is tagged to be a certain version (eg. 0.4.dev-20120326), minetest_game is tagged with the version too. When stable releases are made, minetest_game is packaged and made available in https://github.com/celeron55/minetest_game/downloads and in case the repository has grown too much, it may be reset. In that sense, this is not a "real" git repository. (Package maintainers please note!) License of source code ---------------------- Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> See README.txt in each mod directory for information about other authors. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. License of media (textures and sounds) -------------------------------------- Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> See README.txt in each mod directory for information about other authors. Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/
Description
Languages
Lua
99.4%
TypeScript
0.6%