minetest_game/mods
Auke Kok d979293f14 Convert fences to NDT_CONNECTED.
This changes the drawtype of fences to NDT_CONNECTED nodebox drawtype.

These nodes are drawn by the client with the needed connections on
the fly as the scene is drawn. There is no logic needed by mods to
modify the nodes.

These fences connect to (1) other fences, (2) planks and (3) tree
trunks, but nothing else. They do not connect to stone, dirt, wool,
etc. This is done by the "connects_to" parameter, which takes groups
and node names.

Due to the way textures are wrapped, we can make these nodes look a
lot better by giving them a special tile.

This change requires minetest/minetest#3503.
2016-03-13 04:10:51 +00:00
..
beds Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
boats Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
bones Allow non-players to dig bones. 2016-03-03 00:37:01 +00:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative Creative: Rename fields with correct naming convention to avoid possible conflicts 2016-02-21 15:31:37 +00:00
default Convert fences to NDT_CONNECTED. 2016-03-13 04:10:51 +00:00
doors Allow non-players to dig steel doors. 2016-03-03 00:37:01 +00:00
dye Rename to Minetest Game 2015-09-30 23:33:12 +01:00
farming Consolidate ABMs 2016-02-14 05:22:20 +00:00
fire Add an on_burn callback. 2016-03-11 15:27:57 +00:00
flowers Consolidate ABMs 2016-02-14 05:22:20 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Verify node type is facedir. 2015-12-25 15:37:17 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Consolidate ABMs 2016-02-14 05:22:20 +00:00
tnt added timer to tnt:tnt_burning for explosions 2016-02-18 13:56:57 +00:00
vessels Rename to Minetest Game 2015-09-30 23:33:12 +01:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00