Paramat 5c8bd34957
Boats: Properly use 'dtime' for consistent responsiveness
Previously, boat responsiveness varied greatly depending on server
lag and singleplayer / multiplayer.
'dtime' is the time from the last execution of the boat entity
'on step' function, so must multiply acceleration and yaw change.

Retune acceleration, turn rate and drift deceleration.

Make reversed turn only happen with significant backwards speed.
2018-07-07 21:00:31 +01:00
2015-10-10 16:28:40 +01:00
2017-10-27 13:34:41 +02:00
2018-06-19 22:07:01 +01:00
2015-09-30 23:33:12 +01:00
2018-03-13 20:00:29 +00:00

Minetest Game [minetest_game]
=============================
The main game for the Minetest engine
=====================================

To use this game with the Minetest engine, insert this repository as
	/games/minetest_game

The Minetest engine can be found in:
	https://github.com/minetest/minetest/

Compatibility
--------------
The Minetest Game github master HEAD is generally compatible with the github
master HEAD of the Minetest engine.

Additionally, when the Minetest engine is tagged to be a certain version (eg.
0.4.10), Minetest Game is tagged with the version too.

When stable releases are made, Minetest Game is packaged and made available in
	http://minetest.net/downloads/
and in case the repository has grown too much, it may be reset. In that sense,
this is not a "real" git repository. (Package maintainers please note!)

Licensing
---------

See LICENSE.txt
Description
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