Milan
89fea914dd
update submodule mesecons
2018-10-17 13:31:08 +02:00
tchncs
eacbf6b456
update submodule mobs_more_monsters
2018-10-17 13:23:49 +02:00
Milan
7753bfa36f
update submodule mobs_more_monsters
2018-10-17 13:00:27 +02:00
Milan
8d76683f91
knock-out experience
2018-10-17 12:29:09 +02:00
Paramat
382e2acd9b
Spawn mod: Avoid respawn conflict with beds mod ( #2240 )
2018-10-14 02:36:40 +01:00
Milan
cbfa00e08a
update submodule illuna
2018-10-12 09:19:54 +02:00
Milan
777211e8c3
update submodule illuna
2018-10-12 09:16:17 +02:00
Milan
e566a7d2ea
update submodule pipeworks
2018-10-11 21:45:15 +02:00
TumeniNodes
b042106fdc
Stairs: Remove combine slabs code
2018-10-11 19:33:33 +01:00
TumeniNodes
f583d90c94
Fence rails: Allow connections to walls
2018-10-11 19:31:35 +01:00
Milan
708dc40895
update submodule geomoria
2018-10-10 22:35:25 +02:00
random-geek
ab1a79b13c
Add blueberry bushes
2018-10-09 20:54:22 +01:00
TumeniNodes
2696b0cd91
Stairs: Add glass and obsidian glass. Fix slab combine bug
...
Fix slabs combining into a cube: Facedir is only set for the cube if it has
paramtype2 = "facedir". This avoids liquid appearing in connected
framed glasslike.
2018-10-09 20:44:15 +01:00
Milan
ce3747d370
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2018-10-08 12:28:41 +02:00
Milan
8c31a8b699
update submodule integral
2018-10-08 12:28:37 +02:00
Paramat
5b3b609270
Stairs: Add field to determine world-aligned textures ( #2219 )
...
All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.
Update, and add missing documentation to, game_api.txt.
2018-10-04 00:33:11 +01:00
Milan
2c80637c84
resolve mergeconflicts
2018-09-28 12:24:01 +02:00
Milan
d3dd9f2bd6
dunno
2018-09-28 12:23:06 +02:00
Milan
c6d471130a
update submodule chat3
2018-09-28 12:21:11 +02:00
Milan
2ad3c3e5f5
resolve mergeconflicts
2018-09-28 12:20:44 +02:00
Milan
b19cd45dcf
update some submodule urls
2018-09-28 12:19:47 +02:00
Paramat
24900f7da5
Fence rail: Only connect to fences. Update map mod README recipe
...
Fence rail: Only connect to 'group:fence'.
Update map mod README crafting recipe documentation.
2018-09-25 19:42:19 +01:00
SmallJoker
f42deb4026
map: Use wood group crafting recipe
2018-09-24 21:13:01 +02:00
Ezhh
e10e0f94d6
Remove cave ice from creative inventory
2018-09-21 18:52:55 +01:00
Paramat
be6fe9f592
Fire: Remove the ABM active when fire mod is disabled ( #2209 )
2018-09-14 18:33:46 +01:00
Paramat
7fedf0b5d9
Player_api: New hotbar textures ( #2207 )
2018-09-14 17:59:49 +01:00
12Me21
aafe31c14e
Stairs: Safer slab name check
...
Before, it checked if the node name *contained* "stairs:slab_", which could detect
things like "xxxxxstairs:slab_xxxx". Changed the pattern to "^stairs:slab_".
2018-09-03 03:34:56 +01:00
Paramat
ef20f9e12b
Fire: Make flames floodable, remove extinguish ABM
2018-09-02 02:43:59 +01:00
Paramat
5673a71752
Game_api.txt: Update and improve dye documentation
2018-08-28 19:12:10 +01:00
Paramat
02c4a05e60
Rename 'killme' mod to 'game_commands', add README and license files
2018-08-24 19:08:06 +01:00
tenplus1
6f80fd3737
Wool mod: Remove 'basecolor', 'excolor', 'unicolor' groups
2018-08-23 20:42:36 +01:00
tenplus1
3484ff23ad
Dye mod: Remove 'basecolor', 'excolor', 'unicolor' groups
2018-08-23 20:39:16 +01:00
Paramat
689f0c5478
README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL'
2018-08-22 01:23:00 +01:00
Paramat
f4f90520ec
Add new dirt texture by random-geek
2018-08-21 20:41:26 +01:00
Paramat
20b433881b
New wider apple tree schematic
...
Precisely reduce trees and logs per mapchunk division to compensate.
2018-08-20 23:56:00 +01:00
Paramat
3d02145271
Add 'schematic_tables.txt' document
2018-08-11 22:32:23 +01:00
Paramat
70c0181b59
Pine bush: Do not force-place needles nodes
2018-08-04 20:26:30 +01:00
tchncs
dfaa87cc56
update submodule illuna
2018-08-04 17:39:01 +02:00
Milan
b9586a3c7e
update submodule illuna
2018-08-04 16:31:48 +02:00
tchncs
ba69479a9d
update submodule illuna
2018-08-04 16:28:45 +02:00
tchncs
7b028667dc
add own header and icon for the subgame
2018-08-04 15:29:28 +02:00
tchncs
38921d045d
oops
2018-08-04 15:29:00 +02:00
tchncs
e32fdff53e
update upstream url + stage for tenplus1 mods
2018-08-04 15:04:09 +02:00
Paramat
ab3b1a35f5
sfinv, player_api mods: Fix and cleanup README and license files
...
sfinv:
Move license information to create the missing license.txt file.
Make README consistent with other Minetest Game mods.
player_api:
Add missing texture and sound credits to README.
Update and add extra license information.
default:
Remove credit for 'player_damage.ogg' sound.
2018-07-31 10:55:28 +01:00
Paramat
c284e52963
Boats, carts mods: Use 'initial_properties' table
2018-07-30 00:32:18 +01:00
kakalak-lumberJack
ab4940505e
wall.register: Allow table as texture value
2018-07-26 21:51:25 +02:00
Paramat
506eca22bc
Make apple log shorter, to be no longer than appletree trunk
2018-07-24 16:14:52 +01:00
Paramat
bf3efa0bb7
Flora spread: Reduce maximum density
...
Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.
Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.
2018-07-17 05:04:46 +01:00
Paramat
ee72bc722c
Boats: Use driver name string instead of objectref
2018-07-15 21:50:07 +01:00
Paramat
57db3f748c
Default: Credit schematics and licence as media
2018-07-14 22:52:12 +01:00